d3d10core/tests: Use 'd3d10core_test' as window name in test_scissor().

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
This commit is contained in:
Józef Kucia 2015-10-06 01:49:23 +02:00 committed by Alexandre Julliard
parent c9c622f083
commit 5b0fb73c1b
1 changed files with 1 additions and 1 deletions

View File

@ -1520,7 +1520,7 @@ static void test_scissor(void)
skip("Failed to create device, skipping tests.\n");
return;
}
window = CreateWindowA("static", "d2d1_test", WS_OVERLAPPEDWINDOW | WS_VISIBLE,
window = CreateWindowA("static", "d3d10core_test", WS_OVERLAPPEDWINDOW | WS_VISIBLE,
0, 0, 640, 480, NULL, NULL, NULL, NULL);
swapchain = create_swapchain(device, window, TRUE);
hr = IDXGISwapChain_GetBuffer(swapchain, 0, &IID_ID3D10Texture2D, (void **)&backbuffer);