d3d10core/tests: Use win_skip() instead of skip().
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@ -189,7 +189,7 @@ static void test_feature_level(void)
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"Failed to query ID3D11Device interface, hr %#x.\n", hr);
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if (FAILED(hr))
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{
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skip("D3D11 is not available.\n");
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win_skip("D3D11 is not available.\n");
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ID3D10Device_Release(device10);
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return;
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}
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