d3d10core/tests: Use win_skip() instead of skip().

This commit is contained in:
Józef Kucia 2015-08-30 22:44:46 +02:00 committed by Alexandre Julliard
parent a346d1b705
commit adaf08d178
1 changed files with 1 additions and 1 deletions

View File

@ -189,7 +189,7 @@ static void test_feature_level(void)
"Failed to query ID3D11Device interface, hr %#x.\n", hr);
if (FAILED(hr))
{
skip("D3D11 is not available.\n");
win_skip("D3D11 is not available.\n");
ID3D10Device_Release(device10);
return;
}