Stefan Dösinger
|
d73c71ad8d
|
wined3d: Load single attribute setter functions.
|
2007-02-14 20:45:24 +01:00 |
Alexandre Julliard
|
5fce682f41
|
winex11.drv: Added a check for the ATI driver corrupting %fs.
Based on a patch by Lei Zhang.
|
2007-02-14 18:18:07 +01:00 |
H. Verbeet
|
efed9aea1f
|
d3d8: Move loading local d3d8 vertex shader constants from wined3d to d3d8.
|
2007-02-14 13:54:55 +01:00 |
H. Verbeet
|
dea795f7ac
|
d3d9: Don't store the d3d9 declaration in the wined3d object.
|
2007-02-14 13:54:42 +01:00 |
H. Verbeet
|
32e5cac2be
|
wined3d: Get rid of the vertexDeclaration field in IWineD3DVertexShaderImpl.
|
2007-02-14 13:54:29 +01:00 |
H. Verbeet
|
8f0884066f
|
wined3d: Add WINED3DDECLUSAGE, use it.
|
2007-02-14 13:50:22 +01:00 |
H. Verbeet
|
942bef9e86
|
wined3d: Get rid of WINED3DSHADERDECLUSAGE.
|
2007-02-14 13:50:09 +01:00 |
Stefan Dösinger
|
f196680c59
|
wined3d: GetRenderTargetData can call BltFast.
|
2007-02-14 12:27:37 +01:00 |
Damjan Jovanovic
|
7e7ff40769
|
libwine_port: Added interlocked_cmpxchg64.
|
2007-02-05 21:43:42 +01:00 |
Vitaliy Margolen
|
bae75024a4
|
server/ntdll: Simplistic implementation of NtQueryObject(ObjectBasicInformation).
|
2007-01-25 12:48:35 +01:00 |
H. Verbeet
|
6e58579e8f
|
wined3d: Remove some unused methods from the IWineD3DVertexShader interface.
|
2007-01-23 11:27:12 +01:00 |
Alexandre Julliard
|
4dc61069a6
|
wine/list.h: Add list_count function. Make some parameters const.
|
2007-01-22 12:16:17 +01:00 |
H. Verbeet
|
6112522122
|
wined3d: Move SetupFullscreenWindow() and RestoreWindow() from IDirectDrawImpl to IWineD3DDeviceImpl.
|
2007-01-19 12:28:58 +01:00 |
Alexandre Julliard
|
f3cb4f7d94
|
ntdll: Avoid inter-process APCs when called for the process itself.
|
2007-01-18 15:41:05 +01:00 |
Alexandre Julliard
|
02e2fa7798
|
ntdll: Implementation of inter-process NtMapViewOfSection and NtUnmapViewOfSection.
|
2007-01-18 15:17:51 +01:00 |
Alexandre Julliard
|
8025f79ce1
|
ntdll: Implementation of inter-process RtlCreateUserThread.
|
2007-01-18 15:02:55 +01:00 |
Francois Gouget
|
b0bde6b87c
|
Assorted spelling fixes.
|
2007-01-18 12:56:52 +01:00 |
Alexandre Julliard
|
3410354d61
|
ntdll: Fix NtDuplicateObject to only close the file descriptor if it's in the same process.
|
2007-01-18 12:18:51 +01:00 |
Francois Gouget
|
d4ca34dd9b
|
d3d: Fix the D3DFMT_XXX constant declarations.
|
2007-01-18 12:05:05 +01:00 |
Francois Gouget
|
442fec32d0
|
tests: The non-gcc case was missing a forward declaration for winetest_skip().
|
2007-01-18 12:00:01 +01:00 |
Stefan Dösinger
|
1d3abdeeaa
|
wined3d: Store the stream number in the strided structure.
|
2007-01-17 11:23:54 +01:00 |
Alexandre Julliard
|
c122260b9d
|
ntdll: Implemented NtLockVirtualMemory and NtUnlockVirtualMemory.
|
2007-01-16 09:50:08 +01:00 |
Alexandre Julliard
|
5a1ad74a67
|
ntdll: Implementation of inter-process NtFlushVirtualMemory.
|
2007-01-15 22:31:07 +01:00 |
Alexandre Julliard
|
1ea968016f
|
ntdll: Implementation of inter-process VirtualProtectEx.
|
2007-01-15 22:30:04 +01:00 |
Alexandre Julliard
|
3d00239586
|
ntdll: Implementation of inter-process VirtualQueryEx.
|
2007-01-15 22:28:42 +01:00 |
Alexandre Julliard
|
6ca1d1b081
|
server: Support queuing some APCs to a process instead of a thread.
|
2007-01-15 22:26:32 +01:00 |
Alexandre Julliard
|
fb40dc4099
|
server: Added mechanism for returning results of APC calls.
Defined APC_VIRTUAL_ALLOC and APC_VIRTUAL_FREE requests.
|
2007-01-15 22:24:40 +01:00 |
Alexandre Julliard
|
4cbe867a85
|
ntdll: Duplicate the mapping handle on the server side for NtMapViewOfSection.
|
2007-01-12 14:55:31 +01:00 |
Stefan Dösinger
|
cb74603e43
|
d3d9: Implement IDirect3DDevice9::StretchRect.
|
2007-01-12 11:49:38 +01:00 |
Francois Gouget
|
d90879f10c
|
tests: Add skip(), a function to warn that tests were skipped due to limitations of the environment or missing dependencies.
|
2007-01-12 11:25:18 +01:00 |
Alexandre Julliard
|
515ce23f83
|
Update copyright info for the new year.
|
2007-01-09 14:21:06 +01:00 |
Eric Pouech
|
9d10c66dc8
|
winedump: Add support for derived types in codeview type info.
|
2007-01-06 11:40:45 +01:00 |
Eric Pouech
|
8a68e46953
|
winedump: Re-use existing codeview facilities to dump OMF files.
|
2007-01-06 11:40:45 +01:00 |
Eric Pouech
|
bbef1cbd2d
|
winedump: Removed cvinclude.h.
|
2007-01-06 11:40:44 +01:00 |
Alexandre Julliard
|
5c8421d3e7
|
server: Add a generic apc_call structure to make it easier to extend, and more type-safe.
|
2007-01-04 13:40:09 +01:00 |
Alexandre Julliard
|
49b49c30fc
|
server: Notify the server that an APC has completed in the next get_apc call.
|
2007-01-04 13:17:53 +01:00 |
Stefan Dösinger
|
71631f7638
|
wined3d: Use the baseVertexIndex in the stateblock.
|
2007-01-03 11:02:51 +01:00 |
Stefan Dösinger
|
197ec1c179
|
wined3d: Remove IWineD3DDevice_ApplyStateChanges.
|
2007-01-02 12:22:04 +01:00 |
Jacek Caban
|
b79fa300ad
|
itss: Move registration code to inf file and add missing registry.
|
2006-12-24 14:00:55 +01:00 |
Jacek Caban
|
e6fd4d42f0
|
itss: Rename CLSID_ITSProtocol to CLSID_MSITStore.
ITSProtocol is a different object.
|
2006-12-24 13:59:26 +01:00 |
Alexandre Julliard
|
80cff47c87
|
include: Get rid of the WINE_NO_LONG_AS_INT ifdefs.
|
2006-12-20 14:57:08 +01:00 |
Stefan Dösinger
|
f661a8287c
|
wined3d: Add WINED3DRS_STIPPLEPATTERNxy.
|
2006-12-19 16:53:44 +01:00 |
Markus Amsler
|
5e0fc62135
|
d3d: Callback infrastructure for implicit swap chain destruction in IWineD3DDevice.
|
2006-12-18 12:07:26 +01:00 |
Markus Amsler
|
4ca9fccf31
|
wined3d: Remove IWineD3DVolume_GetContainerParent.
|
2006-12-18 12:02:28 +01:00 |
Markus Amsler
|
9b397ec2d5
|
wined3d: Remove IWineD3DSurface_GetContainerParent.
|
2006-12-18 12:02:17 +01:00 |
Ulrich Czekalla
|
4bdf4345b8
|
winex11.drv: Store window and drawable rects in X11DRV_PDEVICE.
|
2006-12-12 13:45:10 +01:00 |
Markus Amsler
|
3fd04308ab
|
d3d: Callback infrastructure for implicit depth stencil surface destruction in IWineD3DDevice.
|
2006-12-06 12:39:30 +01:00 |
Markus Amsler
|
50a0c21265
|
d3d: Callback infrastructure for implicit volume destruction in IWineD3DVolumeTexture.
|
2006-12-06 12:39:14 +01:00 |
Markus Amsler
|
cb8652947a
|
d3d: Callback infrastructure for implicit render target destruction in IWineD3DSwapChain.
|
2006-12-06 12:39:00 +01:00 |
Markus Amsler
|
2946f7a267
|
d3d: Callback infrastructure for implicit surface destruction in IWineD3DCubeTexture.
|
2006-12-06 12:38:51 +01:00 |
Markus Amsler
|
04ae4596ff
|
d3d: Callback infrastructure for implicit surface destruction in IWineD3DTexture.
|
2006-12-06 12:38:37 +01:00 |
Stefan Dösinger
|
3d8cdfb190
|
wine/list.h: Added list_move_head and list_move_tail.
|
2006-12-06 12:38:31 +01:00 |
Markus Amsler
|
a60d4b2d2f
|
d3d: Pass the superior creating object down to the callback functions.
|
2006-12-04 12:40:38 +01:00 |
Eric Pouech
|
0bee33e195
|
mscvpdb.h: Update some definitions (constants, structures) with latest information we have.
|
2006-11-30 12:55:10 +01:00 |
Eric Pouech
|
cc65d21f82
|
dbghelp: Moved mscvpdb.h file to include/wine to allow sharing of the definitions with winedump.
|
2006-11-30 12:54:54 +01:00 |
Alexandre Julliard
|
8930427b21
|
server: Return an fd type in the get_handle_fd request.
|
2006-11-20 14:14:04 +01:00 |
H. Verbeet
|
8afe27dacd
|
wined3d: Fix GL_ARB_texture_cube_map extension support.
|
2006-11-20 11:50:14 +01:00 |
H. Verbeet
|
44f4e254a6
|
wined3d: Fix depth buffer formats to use actual depth textures.
|
2006-11-17 15:54:01 +01:00 |
Alexandre Julliard
|
02fc886302
|
ntdll: Retrieve mailslot message info from the client side.
|
2006-11-03 17:53:04 +01:00 |
Alexandre Julliard
|
8700c4341b
|
server: Get rid of the server-side file descriptor cache management.
|
2006-11-02 20:52:05 +01:00 |
Alexandre Julliard
|
28418cc919
|
ntdll: Maintain a file descriptor cache on the client side.
|
2006-11-02 20:48:19 +01:00 |
Alexandre Julliard
|
30b878b3b6
|
server: Compute the removable device flag on the server side.
|
2006-11-01 13:28:05 +01:00 |
Ivan Gyurdiev
|
4934b7ae79
|
wined3d: Add D3DLINEPATTERN to the WINED3D namespace.
|
2006-10-31 12:11:09 +01:00 |
Ivan Gyurdiev
|
50130fdfdb
|
wined3d: Add D3DPATCHEDGESTYLE to the WINED3D namespace.
|
2006-10-31 12:11:01 +01:00 |
Ivan Gyurdiev
|
4c723a7662
|
wined3d: Add D3DSTREAMSOURCE codes to the WINED3D namespace.
|
2006-10-31 12:10:31 +01:00 |
Ivan Gyurdiev
|
f71edf223f
|
wined3d: Add D3DCOLORWRITEENABLE codes to the WINED3D namespace.
|
2006-10-31 12:10:12 +01:00 |
Ivan Gyurdiev
|
b1df1d8320
|
wined3d: Add D3DCLEAR codes to the WINED3D namespace.
|
2006-10-31 12:09:46 +01:00 |
Ivan Gyurdiev
|
de108f65e1
|
wined3d: Add D3DTSS_TCI codes to the WINED3D namespace.
|
2006-10-31 12:09:15 +01:00 |
Ivan Gyurdiev
|
875a1eb02d
|
wined3d: Add D3DFVF codes to the WINED3D namespace.
|
2006-10-31 12:09:06 +01:00 |
Ivan Gyurdiev
|
908853f63d
|
wined3d: Add D3DMATERIALCOLORSOURCE to the WINED3D namespace.
|
2006-10-30 12:06:17 +01:00 |
Ivan Gyurdiev
|
206d248e48
|
wined3d: Add D3DCMPFUNC to the WINED3D namespace.
|
2006-10-30 12:06:10 +01:00 |
Ivan Gyurdiev
|
2b6deb8637
|
wined3d: Add D3DSTENCILOP to the WINED3D namespace.
|
2006-10-30 12:06:03 +01:00 |
Ivan Gyurdiev
|
f5cc612842
|
wined3d: Add D3DFILLMODE to the WINED3D namespace.
|
2006-10-30 12:05:55 +01:00 |
Ivan Gyurdiev
|
02fb9f6f41
|
wined3d: Add D3DCULL to the WINED3D namespace.
|
2006-10-30 12:05:48 +01:00 |
Ivan Gyurdiev
|
16767d21e1
|
wined3d: Add D3DSHADEMODE to the WINED3D namespace.
|
2006-10-30 12:05:36 +01:00 |
Ivan Gyurdiev
|
042fa7be8b
|
wined3d: Add D3DBLENDOP to the WINED3D namespace.
|
2006-10-30 12:05:31 +01:00 |
Ivan Gyurdiev
|
4eced8ea24
|
wined3d: Add D3DFOGMODE to the WINED3D namespace.
|
2006-10-30 12:05:24 +01:00 |
Alexandre Julliard
|
6afcf77889
|
wined3d: The WineD3D_GLContext structure doesn't need to be exported.
|
2006-10-27 14:42:17 +02:00 |
Alexandre Julliard
|
00ddebfafa
|
wined3d: Fix a memory leak (spotted by Eric Pouech).
|
2006-10-27 14:41:25 +02:00 |
Ivan Gyurdiev
|
5f79e80827
|
wined3d: Add D3DZBUFFERTYPE to the WINED3D namespace.
|
2006-10-24 20:06:45 +02:00 |
Ivan Gyurdiev
|
10cbffb335
|
wined3d: Add D3DBLEND to the WINED3D namespace.
|
2006-10-24 20:06:38 +02:00 |
Ivan Gyurdiev
|
4f611bc0e0
|
wined3d: Add D3DTA masks to the WINED3D namespace.
Also fix usage of D3DTSS/D3DTA in ddraw.
|
2006-10-24 20:06:30 +02:00 |
Ivan Gyurdiev
|
997e670e12
|
wined3d: Add D3DTADDRESS to the WINED3D namespace.
|
2006-10-24 20:06:15 +02:00 |
Alexandre Julliard
|
85f518ac6b
|
server: A window timer id should be an unsigned long.
|
2006-10-16 17:03:44 +02:00 |
Stefan Dösinger
|
1e6a38967c
|
d3d8: Implement CopyRects with BltFast.
|
2006-10-16 11:26:00 +02:00 |
Michael Stefaniuc
|
15765dd953
|
The Data1 member of the GUID struct needs to be an unsigned int too for Win64 compatibility.
|
2006-10-16 10:53:04 +02:00 |
Ivan Gyurdiev
|
9846602412
|
wined3d: Add D3DTEXTURETRANSFORMTYPE to the WINED3D namespace.
|
2006-10-13 11:15:31 +02:00 |
Ivan Gyurdiev
|
4745e602d2
|
wined3d: Add D3DCLIPPLANE constants to the WINED3D namespace.
|
2006-10-13 11:15:18 +02:00 |
Ivan Gyurdiev
|
6f0bb0f6fc
|
wined3d: Add D3DVERTEXBLENDFLAGS to the WINED3D namespace.
|
2006-10-13 11:14:33 +02:00 |
Ivan Gyurdiev
|
c912032aa5
|
wined3d: Add D3DTEXTUREOP to the WINED3D namespace.
|
2006-10-13 11:13:02 +02:00 |
Ivan Gyurdiev
|
532fe7a1cf
|
wined3d: Merge D3DDP_MAXTEXCOORD constants into one constant in WINED3D namespace.
|
2006-10-12 12:38:02 +02:00 |
Ivan Gyurdiev
|
2bac4a02da
|
wined3d: Merge D3DPRIMITIVETYPE types into one type in WINED3D namespace.
|
2006-10-12 12:37:52 +02:00 |
Ivan Gyurdiev
|
1cd7bcf4c8
|
wined3d: Merge D3DCOLOR types into one type in WINED3D namespace.
|
2006-10-12 12:37:40 +02:00 |
Ivan Gyurdiev
|
9628a1b2e2
|
wined3d: Merge D3DRECT types into one type in WINED3D namespace.
|
2006-10-12 12:37:08 +02:00 |
Ivan Gyurdiev
|
ac37163124
|
wined3d: Merge D3DMATRIX types into one type in WINED3D namespace.
|
2006-10-12 12:35:00 +02:00 |
Ivan Gyurdiev
|
ec782c2b97
|
wined3d: D3DTRANSFORMSTATETYPE: Consistently use in the WINED3D namespace.
|
2006-10-12 12:33:39 +02:00 |
Ivan Gyurdiev
|
b1a4bd87a9
|
wined3d: D3DRENDERSTATETYPE: Consistently use in the WINED3D namespace.
|
2006-10-12 12:33:24 +02:00 |
Ivan Gyurdiev
|
732e0e908b
|
wined3d: Merge GAMMARAMP types into one type in WINED3D namespace.
|
2006-10-11 12:22:01 +02:00 |
Ivan Gyurdiev
|
5f2987ae32
|
wined3d: Merge VIEWPORT types into one type in WINED3D namespace.
|
2006-10-11 12:21:54 +02:00 |
Ivan Gyurdiev
|
90f5be2bef
|
wined3d: Merge MATERIAL types into one type in WINED3D namespace.
|
2006-10-11 12:21:14 +02:00 |
Ivan Gyurdiev
|
70bbf734b1
|
wined3d: Merge LIGHT types into one type in WINED3D namespace.
|
2006-10-11 12:21:06 +02:00 |
Ivan Gyurdiev
|
e8137632c7
|
wined3d: Move D3DSP DCL-related structures into WINED3D namespace.
|
2006-10-10 13:37:35 +02:00 |
Stefan Dösinger
|
3529560cd7
|
wined3d: Add WINED3DUSAGE_OVERLAY.
|
2006-10-06 12:53:24 +02:00 |
Stefan Dösinger
|
2bcacf22d3
|
wined3d: Add IWineD3DSurface::UpdateOverlay.
|
2006-10-06 12:53:24 +02:00 |
Stefan Dösinger
|
05ff0d0f64
|
wined3d: Add DDOVERLAYFX struct.
|
2006-10-06 12:53:24 +02:00 |
Stefan Dösinger
|
080e4f56cf
|
wined3d: Add UpdatOverlayZOrder.
|
2006-10-06 12:53:24 +02:00 |
Stefan Dösinger
|
f6647486cf
|
wined3d: Add IWineD3DSurface::GetOverlayPosition.
|
2006-10-06 12:53:24 +02:00 |
Stefan Dösinger
|
0f3995d21a
|
wined3d: Add IWineD3DSurface::SetOverlayPosition.
|
2006-10-06 12:53:24 +02:00 |
Roderick Colenbrander
|
8be92001e6
|
x11drv: Fix building issue.
|
2006-10-06 12:32:44 +02:00 |
Alexandre Julliard
|
2f80fcd88d
|
server: Changed the get_next_hook request to allow retrieving the current hook too.
|
2006-10-05 14:05:48 +02:00 |
Alexandre Julliard
|
533f519950
|
user32: Store the prev_unicode hook flag on the client side.
|
2006-10-05 14:04:25 +02:00 |
Alexandre Julliard
|
81c1472449
|
user32: The per-window user data must be a DWORD_PTR.
|
2006-10-04 21:49:11 +02:00 |
Alexandre Julliard
|
e0dcf4fddb
|
server: Rearrange a few fields to avoid wasting padding space on 64 bits.
|
2006-10-04 21:41:32 +02:00 |
Alexandre Julliard
|
3ad9798263
|
server: Pass the data for message callbacks as vararg from the client side.
|
2006-10-04 20:25:42 +02:00 |
Alexandre Julliard
|
29a3ce9f3a
|
server: Return the data for callback results in the varargs part of the get_message request.
|
2006-10-04 16:29:45 +02:00 |
Alexandre Julliard
|
59dc456822
|
server: Return the data for winevent hooks in the varargs part of the get_message request.
|
2006-10-04 16:04:53 +02:00 |
Eric Pouech
|
8cb932ea89
|
ntdll: Implemented AmILastThread information class for NtQueryInformationThread.
|
2006-10-03 20:20:13 +02:00 |
Michael Stefaniuc
|
705b5a00c5
|
debug.h, test.h: Temporary add ifdefs around some printfs to avoid format.
|
2006-09-29 16:09:14 +02:00 |
H. Verbeet
|
193f6bbd92
|
wined3d: Add support for native NPOT textures.
|
2006-09-27 09:48:11 +02:00 |
Roderick Colenbrander
|
4b55964a26
|
wined3d: Add the missing gamma cap.
|
2006-09-26 11:39:29 +02:00 |
Roderick Colenbrander
|
7c86d91bb9
|
wined3d: glBlend* fixes.
|
2006-09-25 17:56:04 +02:00 |
Michael Stefaniuc
|
4a0234e4bf
|
include: Make the return type of mmioSendMessage16 in the function declaration match that of the function definition.
|
2006-09-21 11:26:30 +02:00 |
Alexandre Julliard
|
530e765035
|
include: Exception filters should return LONG, not DWORD.
Also move UnhandledExceptionFilter definitions to winbase.h since they
are there in the latest SDK.
|
2006-09-20 11:26:59 +02:00 |
Alexandre Julliard
|
fc4cd637d9
|
tests: Moved some compatibility defines to wine/test.h.
|
2006-09-13 11:01:39 +02:00 |
Roderick Colenbrander
|
12dbce5c93
|
winex11.drv: Move WGL extension code to winex11.drv.
|
2006-09-12 14:35:31 +02:00 |
Stefan Dösinger
|
6286c4e70d
|
ddraw: Pass the fullscreen flag to wined3d.
|
2006-09-10 10:18:45 +02:00 |
Ivan Gyurdiev
|
2e1cf4d948
|
wined3d: Add support for R32F and R16F texture formats.
|
2006-09-07 13:48:32 +02:00 |
Andrew Talbot
|
a5bf67ef9b
|
kernel: Constify some formal parameters.
|
2006-09-07 12:00:46 +02:00 |
Ivan Gyurdiev
|
bda6d092a5
|
wined3d: Add support for A16B16G16R16F and A32B32G32R32F texture formats.
|
2006-08-28 11:46:20 +02:00 |
Roderick Colenbrander
|
de97fa7a3b
|
wined3d: Better GPU detection.
|
2006-08-21 12:21:19 +02:00 |
Roderick Colenbrander
|
c2b6cc9dc4
|
wined3d: Fix GLSL regression / draw buffers support.
|
2006-08-09 20:35:59 +02:00 |
Alexandre Julliard
|
672bfc2d62
|
server: Make the message extra info 64 bits on Win64.
|
2006-08-09 17:10:14 +02:00 |
Alexandre Julliard
|
d3b3096756
|
server: Split the queuing of hardware messages into a separate send_hardware_message request.
|
2006-08-09 16:45:26 +02:00 |
Roderick Colenbrander
|
194cdfa4b0
|
wined3d: Shader cap fixes.
|
2006-08-08 19:35:24 +02:00 |
H. Verbeet
|
3d2ae69102
|
wined3d: Allow async occlusion queries.
|
2006-08-07 19:59:49 +02:00 |
H. Verbeet
|
02a8f74490
|
wined3d: Add a couple of traces to the vertexdeclaration creation code.
|
2006-08-07 19:42:31 +02:00 |
Roderick Colenbrander
|
bd6f0b23d6
|
wined3d: General constant caps fix.
|
2006-08-07 13:52:03 +02:00 |
Tijl Coosemans
|
fc8172f7ee
|
loader/pthread: Added pthread_attr_get_np support.
|
2006-08-07 13:51:50 +02:00 |
H. Verbeet
|
ef87a40c72
|
wined3d: Delay vertex shader compilation until the shader is first used.
|
2006-08-07 13:12:10 +02:00 |
Roderick Colenbrander
|
3d9e96f3bc
|
wined3d: Volume textures fix.
|
2006-08-05 11:26:25 +02:00 |
Alexandre Julliard
|
2c2299685f
|
user: Implementation of Get/SetWindowLongPtr for 64-bit platforms.
Also use the same code for Get/SetWindowWord.
Based on a patch by Ge van Geldorp.
|
2006-08-02 21:59:00 +02:00 |
H. Verbeet
|
d5238cfb38
|
wined3d: Split the GLSL check in a check for GLSL vertex shaders and one for GLSL fragment shaders.
|
2006-07-31 10:53:05 +02:00 |
Jason Green
|
2e52b36bb3
|
wined3d: Declare a 1D sampler for TEXDP3TEX (GLSL).
|
2006-07-29 11:50:02 +02:00 |
Jason Green
|
d353ab7879
|
wined3d: Start checking for D3DUSAGE_QUERY_* items, improve traces.
|
2006-07-29 11:49:51 +02:00 |
Stefan Dösinger
|
06106e2810
|
ddraw: Support using an application-provided surface pointer.
|
2006-07-26 15:17:59 +02:00 |
Alexandre Julliard
|
c627601c3b
|
server: Convert the server start time to the abs_time_t type.
|
2006-07-26 14:50:55 +02:00 |
Alexandre Julliard
|
3095a48d6f
|
server: Convert thread creation/exit times to the abs_time_t type.
|
2006-07-26 14:49:55 +02:00 |
Alexandre Julliard
|
ce40ef18df
|
server: Rename the wait_input_idle request to better reflect what it does.
Also get rid of the unused timeout field.
|
2006-07-26 11:48:25 +02:00 |
Alexandre Julliard
|
0f273c17ff
|
server: Added data_size_t type to represent sizes in the server protocol.
Make it an unsigned int to save some space on Win64, if we need to
transfer more than 4Gb over the server pipe something is seriously
wrong.
|
2006-07-26 11:11:03 +02:00 |
H. Verbeet
|
536638918d
|
wined3d: Add real occlusion query support.
|
2006-07-25 11:22:00 +02:00 |