Józef Kucia
5d117c76b9
wined3d: Query Vulkan shared system memory.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-05-07 08:45:39 -05:00
Henri Verbeet
310638abb7
wined3d: Query Vulkan GPU memory.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-05-07 08:45:34 -05:00
Henri Verbeet
b6dc971796
wined3d: Get rid of context_validate_onscreen_formats().
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This was used when using the onscreen depth/stencil buffer with FBOs. We no
longer do that.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-05-06 13:19:33 -05:00
Henri Verbeet
11b7e47598
wined3d: Get rid of the "target" parameter to wined3d_adapter_gl_create_context().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-05-06 13:19:33 -05:00
Henri Verbeet
c82423df85
wined3d: Get rid of the "target" parameter to wined3d_context_init().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-05-06 13:19:33 -05:00
Henri Verbeet
186ae1ad78
wined3d: Get rid of the "target" parameter to context_create().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-05-06 13:19:33 -05:00
Paul Gofman
ff47237ede
wined3d: Check if destination texture is FBO attachable in glsl_blitter_supported().
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If the destination texture is not FBO attachable GLSL blitter does not work
for it unless backbuffer is used as offscreen rendering mode.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=47121
Signed-off-by: Paul Gofman <gofmanp@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-05-06 13:19:33 -05:00
Henri Verbeet
ef3df93f46
wined3d: Allocate shader backend and fragment pipe context data in device_context_add().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-05-03 16:31:17 +02:00
Henri Verbeet
a9dca944cb
wined3d: Free shader backend and fragment pipe context data in device_context_remove().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-05-03 16:31:15 +02:00
Henri Verbeet
6bb5724a8a
wined3d: Introduce wined3d_context_gl_destroy().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-05-03 16:31:14 +02:00
Henri Verbeet
166e75e808
wined3d: Free the "texture_type" array in wined3d_context_cleanup().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-05-03 16:31:12 +02:00
Henri Verbeet
08b8801c3c
wined3d: Rename context_destroy_gl_resources() to wined3d_context_cleanup().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-05-03 16:31:10 +02:00
Henri Verbeet
817f915bb3
wined3d: Simplify wined3d_context_destroy().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-05-03 16:31:08 +02:00
Henri Verbeet
cfe9314b64
wined3d: Introduce wined3d_context_init().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-05-02 17:10:38 +02:00
Henri Verbeet
5cd787b341
wined3d: Introduce a separate structure for OpenGL context information.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-05-02 17:10:37 +02:00
Henri Verbeet
bad9cd29a8
wined3d: Get rid of the redundant "device" parameter to context_destroy().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-05-02 17:10:37 +02:00
Henri Verbeet
e37a5e8029
wined3d: Use shader_glsl_append_imm_vec4() in shader_glsl_get_register_name().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-05-02 17:10:37 +02:00
Henri Verbeet
965ab44427
wined3d: Introduce a debug helper for Vulkan return values.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-05-02 17:10:37 +02:00
Józef Kucia
750016bc8d
wined3d: Assign *device in adapter_vk_create_device().
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-04-30 20:08:31 +02:00
Józef Kucia
cf9623e68f
wined3d: Make wined3d_gpu_description from Vulkan physical device properties.
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This fallback for cards that are not present in wined3d database should be
quite accurate. Almost all information required to fill wined3d_gpu_description
can be retrieved from Vulkan. The GPU description string is expected to be
slightly different from Windows.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-04-30 20:08:29 +02:00
Józef Kucia
ace408edb4
wined3d: Factor out wined3d_copy_name().
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-04-30 20:08:26 +02:00
Józef Kucia
9f75b84219
wined3d: Implement GPU description registry override for Vulkan adapter.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-04-30 20:08:24 +02:00
Paul Gofman
75aa4ab16b
wined3d: Use intBitsToFloat() instead of uintBitsToFloat().
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There is no uint type in GLSL version < 1.3, while
ARB_shader_bit_encoding may still be supported.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=47039
Signed-off-by: Paul Gofman <gofmanp@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-04-24 00:37:33 +02:00
Henri Verbeet
9d7d68747b
wined3d: Don't bother allocating "free_timestamp_queries" in context_create().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-04-20 00:19:19 +02:00
Henri Verbeet
0097e16e86
wined3d: Don't bother allocating "free_occlusion_queries" in context_create().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-04-20 00:19:17 +02:00
Henri Verbeet
349136aba0
wined3d: Don't bother allocating "free_fences" in context_create().
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We use "free_fences" with wined3d_array_reserve(), which handles NULL fine.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-04-20 00:19:14 +02:00
Henri Verbeet
0146975b82
wined3d: Assign "adapter_ops" in wined3d_adapter_init().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-04-20 00:19:12 +02:00
Henri Verbeet
24b0a027ab
wined3d: Pass a wined3d_adapter_gl structure to wined3d_adapter_gl_init().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-04-20 00:19:10 +02:00
Józef Kucia
d2f477dd72
wined3d: Avoid enabling all features supported by Vulkan physical device.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-04-19 16:24:15 +02:00
Józef Kucia
52aa9d6826
wined3d: Use vkGetDeviceProcAddr() to load Vulkan device functions.
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In order to bypass Vulkan loader trampoline.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-04-19 16:24:13 +02:00
Józef Kucia
725c5156ef
wined3d: Create Vulkan device for wined3d_device_vk.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-04-18 18:46:58 +02:00
Józef Kucia
32c3afba51
wined3d: Make the adapter responsible for creating devices.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-04-18 18:46:56 +02:00
Henri Verbeet
b15685355c
wined3d: Explicitly create the implicit swapchain.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-04-12 15:33:44 +02:00
Henri Verbeet
15d52fec68
wined3d: Get rid of wined3d_device_uninit_gdi().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-04-12 15:33:33 +02:00
Henri Verbeet
b599e8e3a0
wined3d: Get rid of wined3d_device_init_gdi().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-04-12 15:33:27 +02:00
Paul Gofman
5ed7a61de7
wined3d: Use ARB_shader_bit_encoding for storing local constants when available.
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Signed-off-by: Paul Gofman <gofmanp@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-04-09 19:33:54 +02:00
Józef Kucia
cc9b2dba4a
wined3d: Add support for Vulkan instance extensions.
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Use VK_KHR_get_physical_device_properties2 if Vulkan 1.1 is not available.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-04-08 19:35:31 +02:00
Józef Kucia
806c97a615
wined3d: Initialise driver and device UUID for Vulkan adapters.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-04-08 19:35:29 +02:00
Józef Kucia
f32ea05821
wined3d: Implement adapter_vk_get_wined3d_caps().
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-04-08 19:35:26 +02:00
Józef Kucia
61937c3103
wined3d: Handle GL_EXT_vertex_array_bgra directly in gl_extension_map.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-04-08 19:35:24 +02:00
Józef Kucia
a8f37cf684
wined3d: Map GL_EXT_texture_swizzle to GL_ARB_texture_swizzle.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-04-08 19:35:22 +02:00
Józef Kucia
55429b09fe
wined3d: Introduce support for Vulkan formats.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-04-05 22:16:31 +02:00
Józef Kucia
79631ffff7
wined3d: Use Vulkan physical device properties to fill GPU description.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-04-05 22:16:31 +02:00
Paul Gofman
57653b9527
wined3d: Store and use stream offset in state block.
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Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=21161
Signed-off-by: Paul Gofman <gofmanp@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-04-05 22:16:31 +02:00
Piotr Caban
dcd3c95dbd
wined3d: Don't use strcasecmp.
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Signed-off-by: Piotr Caban <piotr@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-04-04 17:21:49 +02:00
Józef Kucia
46a451f327
wined3d: Pass application info to Vulkan.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-04-03 20:27:18 +02:00
Józef Kucia
f9cf21512e
wined3d: Add support for USE_WIN32_VULKAN.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-04-03 20:27:16 +02:00
Józef Kucia
3dd8cab4f3
wined3d: Initialise Vulkan for adapters.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-04-03 20:27:13 +02:00
Henri Verbeet
7cf3edcdc8
wined3d: Introduce a Vulkan based adapter implementation.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-04-01 21:54:32 +02:00
Sveinar Søpler
ad907fd12e
wined3d: Add GPU information for the NVIDIA RTX series.
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Signed-off-by: Sveinar Søpler <cybermax@dexter.no>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-03-29 21:26:34 +01:00