wined3d: Make wined3d_gpu_description from Vulkan physical device properties.

This fallback for cards that are not present in wined3d database should be
quite accurate. Almost all information required to fill wined3d_gpu_description
can be retrieved from Vulkan. The GPU description string is expected to be
slightly different from Windows.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Józef Kucia 2019-04-30 13:06:39 +02:00 committed by Alexandre Julliard
parent ace408edb4
commit cf9623e68f
3 changed files with 33 additions and 16 deletions

View File

@ -618,34 +618,53 @@ static VkPhysicalDevice get_vulkan_physical_device(struct wined3d_vk_info *vk_in
return physical_devices[0];
}
const struct wined3d_gpu_description *get_vulkan_gpu_description(const VkPhysicalDeviceProperties *properties)
static enum wined3d_display_driver guess_display_driver(enum wined3d_pci_vendor vendor)
{
const struct wined3d_gpu_description *description;
switch (vendor)
{
case HW_VENDOR_AMD: return DRIVER_AMD_RX;
case HW_VENDOR_INTEL: return DRIVER_INTEL_HD4000;
case HW_VENDOR_NVIDIA: return DRIVER_NVIDIA_GEFORCE8;
default: return DRIVER_WINE;
}
}
static void adapter_vk_init_driver_info(struct wined3d_adapter *adapter,
const VkPhysicalDeviceProperties *properties)
{
const struct wined3d_gpu_description *gpu_description;
struct wined3d_gpu_description description;
TRACE("Device name: %s.\n", debugstr_a(properties->deviceName));
TRACE("Vendor ID: 0x%04x, Device ID: 0x%04x.\n", properties->vendorID, properties->deviceID);
TRACE("Driver version: %#x.\n", properties->driverVersion);
TRACE("API version: %s.\n", debug_vk_version(properties->apiVersion));
if (!(description = wined3d_get_user_override_gpu_description(properties->vendorID, properties->deviceID)))
description = wined3d_get_gpu_description(properties->vendorID, properties->deviceID);
if (!(gpu_description = wined3d_get_user_override_gpu_description(properties->vendorID, properties->deviceID)))
gpu_description = wined3d_get_gpu_description(properties->vendorID, properties->deviceID);
if (!description)
/* FIXME: Get vidmem from Vulkan. */
if (!gpu_description)
{
FIXME("Failed to retrieve GPU description for device %s %04x:%04x.\n",
debugstr_a(properties->deviceName), properties->vendorID, properties->deviceID);
description = wined3d_get_gpu_description(HW_VENDOR_AMD, CARD_AMD_RADEON_RX_VEGA);
description.vendor = properties->vendorID;
description.device = properties->deviceID;
description.description = properties->deviceName;
description.driver = guess_display_driver(properties->vendorID);
description.vidmem = 0;
gpu_description = &description;
}
return description;
wined3d_driver_info_init(&adapter->driver_info, gpu_description, wined3d_settings.emulated_textureram);
}
static BOOL wined3d_adapter_vk_init(struct wined3d_adapter_vk *adapter_vk,
unsigned int ordinal, unsigned int wined3d_creation_flags)
{
struct wined3d_vk_info *vk_info = &adapter_vk->vk_info;
const struct wined3d_gpu_description *gpu_description;
struct wined3d_adapter *adapter = &adapter_vk->a;
VkPhysicalDeviceIDProperties id_properties;
VkPhysicalDeviceProperties2 properties2;
@ -676,12 +695,7 @@ static BOOL wined3d_adapter_vk_init(struct wined3d_adapter_vk *adapter_vk,
VK_CALL(vkGetPhysicalDeviceProperties(adapter_vk->physical_device, &properties2.properties));
adapter_vk->device_limits = properties2.properties.limits;
if (!(gpu_description = get_vulkan_gpu_description(&properties2.properties)))
{
ERR("Failed to get GPU description.\n");
goto fail_vulkan;
}
wined3d_driver_info_init(&adapter->driver_info, gpu_description, wined3d_settings.emulated_textureram);
adapter_vk_init_driver_info(adapter, &properties2.properties);
memcpy(&adapter->driver_uuid, id_properties.driverUUID, sizeof(adapter->driver_uuid));
memcpy(&adapter->device_uuid, id_properties.deviceUUID, sizeof(adapter->device_uuid));

View File

@ -615,7 +615,7 @@ void wined3d_driver_info_init(struct wined3d_driver_info *driver_info,
driver_info->vendor = gpu_desc->vendor;
driver_info->device = gpu_desc->device;
driver_info->description = gpu_desc->description;
wined3d_copy_name(driver_info->description, gpu_desc->description, ARRAY_SIZE(driver_info->description));
driver_info->vram_bytes = vram_bytes ? vram_bytes : (UINT64)gpu_desc->vidmem * 1024 * 1024;
driver = gpu_desc->driver;

View File

@ -2675,12 +2675,15 @@ const struct wined3d_gpu_description *wined3d_get_user_override_gpu_description(
enum wined3d_pci_device wined3d_gpu_from_feature_level(enum wined3d_pci_vendor *vendor,
enum wined3d_feature_level feature_level) DECLSPEC_HIDDEN;
/* 512 in Direct3D 8/9, 128 in DXGI. */
#define WINED3D_MAX_DEVICE_IDENTIFIER_LENGTH 512
struct wined3d_driver_info
{
enum wined3d_pci_vendor vendor;
enum wined3d_pci_device device;
const char *name;
const char *description;
char description[WINED3D_MAX_DEVICE_IDENTIFIER_LENGTH];
UINT64 vram_bytes;
UINT64 sysmem_bytes;
DWORD version_high;