wined3d: Introduce support for Vulkan formats.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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79631ffff7
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55429b09fe
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@ -270,7 +270,7 @@ static BOOL wined3d_adapter_vk_init(struct wined3d_adapter_vk *adapter_vk,
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}
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wined3d_driver_info_init(&adapter->driver_info, gpu_description, wined3d_settings.emulated_textureram);
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if (!wined3d_adapter_vk_init_format_info(adapter))
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if (!wined3d_adapter_vk_init_format_info(adapter_vk, vk_info))
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goto fail_vulkan;
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adapter->vertex_pipe = &none_vertex_pipe;
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@ -1938,6 +1938,11 @@ static struct wined3d_format_gl *wined3d_format_gl_mutable(struct wined3d_format
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return CONTAINING_RECORD(format, struct wined3d_format_gl, f);
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}
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static struct wined3d_format_vk *wined3d_format_vk_mutable(struct wined3d_format *format)
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{
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return CONTAINING_RECORD(format, struct wined3d_format_vk, f);
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}
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static struct wined3d_format *get_format_by_idx(const struct wined3d_adapter *adapter, int fmt_idx)
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{
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return (struct wined3d_format *)((BYTE *)adapter->formats + fmt_idx * adapter->format_size);
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@ -4067,9 +4072,159 @@ fail:
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return FALSE;
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}
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BOOL wined3d_adapter_vk_init_format_info(struct wined3d_adapter *adapter)
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static void init_vulkan_format_info(struct wined3d_format_vk *format,
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const struct wined3d_vk_info *vk_info, VkPhysicalDevice vk_physical_device)
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{
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return wined3d_adapter_init_format_info(adapter, sizeof(struct wined3d_format));
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static const struct
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{
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enum wined3d_format_id id;
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VkFormat vk_format;
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}
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vulkan_formats[] =
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{
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{WINED3DFMT_R32G32B32A32_FLOAT, VK_FORMAT_R32G32B32A32_SFLOAT, },
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{WINED3DFMT_R32G32B32A32_UINT, VK_FORMAT_R32G32B32A32_UINT, },
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{WINED3DFMT_R32G32B32A32_SINT, VK_FORMAT_R32G32B32A32_SINT, },
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{WINED3DFMT_R32G32B32_FLOAT, VK_FORMAT_R32G32B32_SFLOAT, },
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{WINED3DFMT_R32G32B32_UINT, VK_FORMAT_R32G32B32_UINT, },
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{WINED3DFMT_R32G32B32_SINT, VK_FORMAT_R32G32B32_SINT, },
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{WINED3DFMT_R16G16B16A16_FLOAT, VK_FORMAT_R16G16B16A16_SFLOAT, },
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{WINED3DFMT_R16G16B16A16_UNORM, VK_FORMAT_R16G16B16A16_UNORM, },
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{WINED3DFMT_R16G16B16A16_UINT, VK_FORMAT_R16G16B16A16_UINT, },
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{WINED3DFMT_R16G16B16A16_SNORM, VK_FORMAT_R16G16B16A16_SNORM, },
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{WINED3DFMT_R16G16B16A16_SINT, VK_FORMAT_R16G16B16A16_SINT, },
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{WINED3DFMT_R32G32_FLOAT, VK_FORMAT_R32G32_SFLOAT, },
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{WINED3DFMT_R32G32_UINT, VK_FORMAT_R32G32_UINT, },
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{WINED3DFMT_R32G32_SINT, VK_FORMAT_R32G32_SINT, },
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{WINED3DFMT_R10G10B10A2_UNORM, VK_FORMAT_A2B10G10R10_UNORM_PACK32,},
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{WINED3DFMT_R11G11B10_FLOAT, VK_FORMAT_B10G11R11_UFLOAT_PACK32, },
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{WINED3DFMT_R8G8_UNORM, VK_FORMAT_R8G8_UNORM, },
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{WINED3DFMT_R8G8_UINT, VK_FORMAT_R8G8_UINT, },
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{WINED3DFMT_R8G8_SNORM, VK_FORMAT_R8G8_SNORM, },
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{WINED3DFMT_R8G8_SINT, VK_FORMAT_R8G8_SINT, },
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{WINED3DFMT_R8G8B8A8_UNORM, VK_FORMAT_R8G8B8A8_UNORM, },
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{WINED3DFMT_R8G8B8A8_UNORM_SRGB, VK_FORMAT_R8G8B8A8_SRGB, },
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{WINED3DFMT_R8G8B8A8_UINT, VK_FORMAT_R8G8B8A8_UINT, },
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{WINED3DFMT_R8G8B8A8_SNORM, VK_FORMAT_R8G8B8A8_SNORM, },
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{WINED3DFMT_R8G8B8A8_SINT, VK_FORMAT_R8G8B8A8_SINT, },
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{WINED3DFMT_R16G16_FLOAT, VK_FORMAT_R16G16_SFLOAT, },
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{WINED3DFMT_R16G16_UNORM, VK_FORMAT_R16G16_UNORM, },
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{WINED3DFMT_R16G16_UINT, VK_FORMAT_R16G16_UINT, },
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{WINED3DFMT_R16G16_SNORM, VK_FORMAT_R16G16_SNORM, },
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{WINED3DFMT_R16G16_SINT, VK_FORMAT_R16G16_SINT, },
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{WINED3DFMT_D32_FLOAT, VK_FORMAT_D32_SFLOAT, },
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{WINED3DFMT_R32_FLOAT, VK_FORMAT_R32_SFLOAT, },
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{WINED3DFMT_R32_UINT, VK_FORMAT_R32_UINT, },
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{WINED3DFMT_R32_SINT, VK_FORMAT_R32_SINT, },
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{WINED3DFMT_R16_FLOAT, VK_FORMAT_R16_SFLOAT, },
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{WINED3DFMT_D16_UNORM, VK_FORMAT_D16_UNORM, },
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{WINED3DFMT_R16_UNORM, VK_FORMAT_R16_UNORM, },
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{WINED3DFMT_R16_UINT, VK_FORMAT_R16_UINT, },
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{WINED3DFMT_R16_SNORM, VK_FORMAT_R16_SNORM, },
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{WINED3DFMT_R16_SINT, VK_FORMAT_R16_SINT, },
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{WINED3DFMT_R8_UNORM, VK_FORMAT_R8_UNORM, },
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{WINED3DFMT_R8_UINT, VK_FORMAT_R8_UINT, },
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{WINED3DFMT_R8_SNORM, VK_FORMAT_R8_SNORM, },
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{WINED3DFMT_R8_SINT, VK_FORMAT_R8_SINT, },
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{WINED3DFMT_A8_UNORM, VK_FORMAT_R8_UNORM, },
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{WINED3DFMT_B8G8R8A8_UNORM, VK_FORMAT_B8G8R8A8_UNORM, },
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{WINED3DFMT_B8G8R8A8_UNORM_SRGB, VK_FORMAT_B8G8R8A8_SRGB, },
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{WINED3DFMT_BC1_UNORM, VK_FORMAT_BC1_RGBA_UNORM_BLOCK, },
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{WINED3DFMT_BC1_UNORM_SRGB, VK_FORMAT_BC1_RGBA_SRGB_BLOCK, },
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{WINED3DFMT_BC2_UNORM, VK_FORMAT_BC2_UNORM_BLOCK, },
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{WINED3DFMT_BC2_UNORM_SRGB, VK_FORMAT_BC2_SRGB_BLOCK, },
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{WINED3DFMT_BC3_UNORM, VK_FORMAT_BC3_UNORM_BLOCK, },
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{WINED3DFMT_BC3_UNORM_SRGB, VK_FORMAT_BC3_SRGB_BLOCK, },
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{WINED3DFMT_BC4_UNORM, VK_FORMAT_BC4_UNORM_BLOCK, },
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{WINED3DFMT_BC4_SNORM, VK_FORMAT_BC4_SNORM_BLOCK, },
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{WINED3DFMT_BC5_UNORM, VK_FORMAT_BC5_UNORM_BLOCK, },
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{WINED3DFMT_BC5_SNORM, VK_FORMAT_BC5_SNORM_BLOCK, },
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{WINED3DFMT_BC6H_UF16, VK_FORMAT_BC6H_UFLOAT_BLOCK, },
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{WINED3DFMT_BC6H_SF16, VK_FORMAT_BC6H_SFLOAT_BLOCK, },
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{WINED3DFMT_BC7_UNORM, VK_FORMAT_BC7_UNORM_BLOCK, },
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{WINED3DFMT_BC7_UNORM_SRGB, VK_FORMAT_BC7_SRGB_BLOCK, },
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};
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VkFormat vk_format = VK_FORMAT_UNDEFINED;
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VkFormatFeatureFlags texture_flags;
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VkFormatProperties properties;
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unsigned int flags;
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unsigned int i;
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for (i = 0; i < ARRAY_SIZE(vulkan_formats); ++i)
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{
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if (vulkan_formats[i].id == format->f.id)
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{
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vk_format = vulkan_formats[i].vk_format;
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break;
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}
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}
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if (!vk_format)
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{
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WARN("Unsupported format %s.\n", debug_d3dformat(format->f.id));
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return;
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}
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format->vk_format = vk_format;
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VK_CALL(vkGetPhysicalDeviceFormatProperties(vk_physical_device, vk_format, &properties));
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if (properties.bufferFeatures & VK_FORMAT_FEATURE_VERTEX_BUFFER_BIT)
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format->f.flags[WINED3D_GL_RES_TYPE_BUFFER] |= WINED3DFMT_FLAG_VERTEX_ATTRIBUTE;
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if (properties.bufferFeatures & VK_FORMAT_FEATURE_UNIFORM_TEXEL_BUFFER_BIT)
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format->f.flags[WINED3D_GL_RES_TYPE_BUFFER] |= WINED3DFMT_FLAG_TEXTURE;
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flags = 0;
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texture_flags = properties.linearTilingFeatures | properties.optimalTilingFeatures;
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if (texture_flags & VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT)
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{
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flags |= WINED3DFMT_FLAG_TEXTURE | WINED3DFMT_FLAG_VTF;
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}
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if (texture_flags & VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BIT)
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{
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flags |= WINED3DFMT_FLAG_RENDERTARGET;
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}
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if (texture_flags & VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT)
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{
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flags |= WINED3DFMT_FLAG_POSTPIXELSHADER_BLENDING;
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}
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if (texture_flags & VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_LINEAR_BIT)
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{
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flags |= WINED3DFMT_FLAG_FILTERING;
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}
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format->f.flags[WINED3D_GL_RES_TYPE_TEX_1D] |= flags;
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format->f.flags[WINED3D_GL_RES_TYPE_TEX_2D] |= flags;
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format->f.flags[WINED3D_GL_RES_TYPE_TEX_3D] |= flags;
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format->f.flags[WINED3D_GL_RES_TYPE_TEX_CUBE] |= flags;
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}
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BOOL wined3d_adapter_vk_init_format_info(struct wined3d_adapter_vk *adapter_vk,
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const struct wined3d_vk_info *vk_info)
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{
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VkPhysicalDevice vk_physical_device = adapter_vk->physical_device;
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struct wined3d_adapter *adapter = &adapter_vk->a;
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struct wined3d_format_vk *format;
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unsigned int i;
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if (!wined3d_adapter_init_format_info(adapter, sizeof(*format)))
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return FALSE;
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for (i = 0; i < WINED3D_FORMAT_COUNT; ++i)
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{
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format = wined3d_format_vk_mutable(get_format_by_idx(adapter, i));
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if (format->f.id)
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init_vulkan_format_info(format, vk_info, vk_physical_device);
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}
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if (!init_typeless_formats(adapter)) goto fail;
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return TRUE;
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fail:
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heap_free(adapter->formats);
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adapter->formats = NULL;
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return FALSE;
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}
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const struct wined3d_format *wined3d_get_format(const struct wined3d_adapter *adapter,
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@ -2782,7 +2782,8 @@ struct wined3d_caps_gl_ctx
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BOOL wined3d_adapter_gl_init_format_info(struct wined3d_adapter *adapter,
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struct wined3d_caps_gl_ctx *ctx) DECLSPEC_HIDDEN;
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BOOL wined3d_adapter_no3d_init_format_info(struct wined3d_adapter *adapter) DECLSPEC_HIDDEN;
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BOOL wined3d_adapter_vk_init_format_info(struct wined3d_adapter *adapter) DECLSPEC_HIDDEN;
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BOOL wined3d_adapter_vk_init_format_info(struct wined3d_adapter_vk *adapter_vk,
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const struct wined3d_vk_info *vk_info) DECLSPEC_HIDDEN;
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UINT64 adapter_adjust_memory(struct wined3d_adapter *adapter, INT64 amount) DECLSPEC_HIDDEN;
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BOOL wined3d_caps_gl_ctx_test_viewport_subpixel_bits(struct wined3d_caps_gl_ctx *ctx) DECLSPEC_HIDDEN;
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@ -4631,6 +4632,18 @@ static inline const struct wined3d_format_gl *wined3d_format_gl(const struct win
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return CONTAINING_RECORD(format, struct wined3d_format_gl, f);
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}
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struct wined3d_format_vk
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{
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struct wined3d_format f;
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VkFormat vk_format;
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};
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static inline const struct wined3d_format_vk *wined3d_format_vk(const struct wined3d_format *format)
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{
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return CONTAINING_RECORD(format, struct wined3d_format_vk, f);
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}
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BOOL wined3d_array_reserve(void **elements, SIZE_T *capacity, SIZE_T count, SIZE_T size) DECLSPEC_HIDDEN;
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static inline BOOL wined3d_format_is_typeless(const struct wined3d_format *format)
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