wined3d: Initialise Vulkan for adapters.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Józef Kucia 2019-04-03 11:11:32 +02:00 committed by Alexandre Julliard
parent 5868c664c1
commit 3dd8cab4f3
3 changed files with 265 additions and 4 deletions

View File

@ -20,12 +20,18 @@
#include "wine/port.h"
#include "wined3d_private.h"
#include "wine/vulkan_driver.h"
WINE_DEFAULT_DEBUG_CHANNEL(d3d);
static void adapter_vk_destroy(struct wined3d_adapter *adapter)
{
wined3d_adapter_cleanup(adapter);
heap_free(adapter);
struct wined3d_adapter_vk *adapter_vk = wined3d_adapter_vk(adapter);
const struct wined3d_vk_info *vk_info = &adapter_vk->vk_info;
VK_CALL(vkDestroyInstance(vk_info->instance, NULL));
wined3d_adapter_cleanup(&adapter_vk->a);
heap_free(adapter_vk);
}
static BOOL adapter_vk_create_context(struct wined3d_context *context,
@ -53,9 +59,63 @@ static const struct wined3d_adapter_ops wined3d_adapter_vk_ops =
adapter_vk_check_format,
};
static BOOL wined3d_init_vulkan(struct wined3d_vk_info *vk_info)
{
struct vulkan_ops *vk_ops = &vk_info->vk_ops;
const struct vulkan_funcs *vk_funcs;
VkInstanceCreateInfo instance_info;
VkInstance instance;
VkResult vr;
HDC dc;
dc = GetDC(0);
vk_funcs = __wine_get_vulkan_driver(dc, WINE_VULKAN_DRIVER_VERSION);
ReleaseDC(0, dc);
if (!vk_funcs)
return FALSE;
vk_ops->vkGetInstanceProcAddr = (void *)vk_funcs->p_vkGetInstanceProcAddr;
if (!(vk_ops->vkCreateInstance = (void *)VK_CALL(vkGetInstanceProcAddr(NULL, "vkCreateInstance"))))
{
ERR("Could not get 'vkCreateInstance'.\n");
return FALSE;
}
memset(&instance_info, 0, sizeof(instance_info));
instance_info.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO;
if ((vr = VK_CALL(vkCreateInstance(&instance_info, NULL, &instance))) < 0)
{
WARN("Failed to create Vulkan instance, vr %d.\n", vr);
return FALSE;
}
TRACE("Created Vulkan instance %p.\n", instance);
#define LOAD_INSTANCE_PFN(name) \
if (!(vk_ops->name = (void *)VK_CALL(vkGetInstanceProcAddr(instance, #name)))) \
{ \
WARN("Could not get instance proc addr for '" #name "'.\n"); \
vk_funcs->p_vkDestroyInstance(instance, NULL); \
return FALSE; \
}
#define VK_INSTANCE_PFN LOAD_INSTANCE_PFN
#define VK_DEVICE_PFN LOAD_INSTANCE_PFN
VK_INSTANCE_FUNCS()
VK_DEVICE_FUNCS()
#undef VK_INSTANCE_PFN
#undef VK_DEVICE_PFN
vk_info->instance = instance;
return TRUE;
}
static BOOL wined3d_adapter_vk_init(struct wined3d_adapter_vk *adapter_vk,
unsigned int ordinal, unsigned int wined3d_creation_flags)
{
struct wined3d_vk_info *vk_info = &adapter_vk->vk_info;
const struct wined3d_gpu_description *gpu_description;
struct wined3d_adapter *adapter = &adapter_vk->a;
@ -65,15 +125,21 @@ static BOOL wined3d_adapter_vk_init(struct wined3d_adapter_vk *adapter_vk,
if (!wined3d_adapter_init(adapter, ordinal))
return FALSE;
if (!wined3d_init_vulkan(vk_info))
{
WARN("Failed to initialize Vulkan.\n");
goto fail;
}
if (!(gpu_description = wined3d_get_gpu_description(HW_VENDOR_AMD, CARD_AMD_RADEON_RX_VEGA)))
{
ERR("Failed to get GPU description.\n");
return FALSE;
goto fail;
}
wined3d_driver_info_init(&adapter->driver_info, gpu_description, wined3d_settings.emulated_textureram);
if (!wined3d_adapter_vk_init_format_info(adapter))
return FALSE;
goto fail;
adapter->vertex_pipe = &none_vertex_pipe;
adapter->fragment_pipe = &none_fragment_pipe;
@ -83,6 +149,12 @@ static BOOL wined3d_adapter_vk_init(struct wined3d_adapter_vk *adapter_vk,
adapter->d3d_info.wined3d_creation_flags = wined3d_creation_flags;
return TRUE;
fail:
if (vk_info->vk_ops.vkDestroyInstance)
VK_CALL(vkDestroyInstance(vk_info->instance, NULL));
wined3d_adapter_cleanup(adapter);
return FALSE;
}
struct wined3d_adapter *wined3d_adapter_vk_create(unsigned int ordinal,

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@ -54,6 +54,7 @@
#include "objbase.h"
#include "wine/wined3d.h"
#include "wined3d_gl.h"
#include "wined3d_vk.h"
#include "wine/list.h"
#include "wine/rbtree.h"
#include "wine/wgl_driver.h"
@ -2752,6 +2753,8 @@ BOOL wined3d_adapter_gl_create_context(struct wined3d_context *context,
struct wined3d_adapter_vk
{
struct wined3d_adapter a;
struct wined3d_vk_info vk_info;
};
static inline struct wined3d_adapter_vk *wined3d_adapter_vk(struct wined3d_adapter *adapter)

186
dlls/wined3d/wined3d_vk.h Normal file
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@ -0,0 +1,186 @@
/*
* Copyright 2018 Józef Kucia for CodeWeavers
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
#ifndef __WINE_WINED3D_VK_H
#define __WINE_WINED3D_VK_H
#define VK_NO_PROTOTYPES
#define WINE_VK_HOST
#include "wine/vulkan.h"
#define VK_INSTANCE_FUNCS() \
VK_INSTANCE_PFN(vkCreateDevice) \
VK_INSTANCE_PFN(vkDestroyInstance) \
VK_INSTANCE_PFN(vkEnumerateDeviceExtensionProperties) \
VK_INSTANCE_PFN(vkEnumerateDeviceLayerProperties) \
VK_INSTANCE_PFN(vkEnumeratePhysicalDevices) \
VK_INSTANCE_PFN(vkGetDeviceProcAddr) \
VK_INSTANCE_PFN(vkGetPhysicalDeviceFeatures) \
VK_INSTANCE_PFN(vkGetPhysicalDeviceFormatProperties) \
VK_INSTANCE_PFN(vkGetPhysicalDeviceImageFormatProperties) \
VK_INSTANCE_PFN(vkGetPhysicalDeviceMemoryProperties) \
VK_INSTANCE_PFN(vkGetPhysicalDeviceProperties) \
VK_INSTANCE_PFN(vkGetPhysicalDeviceQueueFamilyProperties) \
VK_INSTANCE_PFN(vkGetPhysicalDeviceSparseImageFormatProperties)
#define VK_DEVICE_FUNCS() \
VK_DEVICE_PFN(vkAllocateCommandBuffers) \
VK_DEVICE_PFN(vkAllocateDescriptorSets) \
VK_DEVICE_PFN(vkAllocateMemory) \
VK_DEVICE_PFN(vkBeginCommandBuffer) \
VK_DEVICE_PFN(vkBindBufferMemory) \
VK_DEVICE_PFN(vkBindImageMemory) \
VK_DEVICE_PFN(vkCmdBeginQuery) \
VK_DEVICE_PFN(vkCmdBeginRenderPass) \
VK_DEVICE_PFN(vkCmdBindDescriptorSets) \
VK_DEVICE_PFN(vkCmdBindIndexBuffer) \
VK_DEVICE_PFN(vkCmdBindPipeline) \
VK_DEVICE_PFN(vkCmdBindVertexBuffers) \
VK_DEVICE_PFN(vkCmdBlitImage) \
VK_DEVICE_PFN(vkCmdClearAttachments) \
VK_DEVICE_PFN(vkCmdClearColorImage) \
VK_DEVICE_PFN(vkCmdClearDepthStencilImage) \
VK_DEVICE_PFN(vkCmdCopyBuffer) \
VK_DEVICE_PFN(vkCmdCopyBufferToImage) \
VK_DEVICE_PFN(vkCmdCopyImage) \
VK_DEVICE_PFN(vkCmdCopyImageToBuffer) \
VK_DEVICE_PFN(vkCmdCopyQueryPoolResults) \
VK_DEVICE_PFN(vkCmdDispatch) \
VK_DEVICE_PFN(vkCmdDispatchIndirect) \
VK_DEVICE_PFN(vkCmdDraw) \
VK_DEVICE_PFN(vkCmdDrawIndexed) \
VK_DEVICE_PFN(vkCmdDrawIndexedIndirect) \
VK_DEVICE_PFN(vkCmdDrawIndirect) \
VK_DEVICE_PFN(vkCmdEndQuery) \
VK_DEVICE_PFN(vkCmdEndRenderPass) \
VK_DEVICE_PFN(vkCmdExecuteCommands) \
VK_DEVICE_PFN(vkCmdFillBuffer) \
VK_DEVICE_PFN(vkCmdNextSubpass) \
VK_DEVICE_PFN(vkCmdPipelineBarrier) \
VK_DEVICE_PFN(vkCmdPushConstants) \
VK_DEVICE_PFN(vkCmdResetEvent) \
VK_DEVICE_PFN(vkCmdResetQueryPool) \
VK_DEVICE_PFN(vkCmdResolveImage) \
VK_DEVICE_PFN(vkCmdSetBlendConstants) \
VK_DEVICE_PFN(vkCmdSetDepthBias) \
VK_DEVICE_PFN(vkCmdSetDepthBounds) \
VK_DEVICE_PFN(vkCmdSetEvent) \
VK_DEVICE_PFN(vkCmdSetLineWidth) \
VK_DEVICE_PFN(vkCmdSetScissor) \
VK_DEVICE_PFN(vkCmdSetStencilCompareMask) \
VK_DEVICE_PFN(vkCmdSetStencilReference) \
VK_DEVICE_PFN(vkCmdSetStencilWriteMask) \
VK_DEVICE_PFN(vkCmdSetViewport) \
VK_DEVICE_PFN(vkCmdUpdateBuffer) \
VK_DEVICE_PFN(vkCmdWaitEvents) \
VK_DEVICE_PFN(vkCmdWriteTimestamp) \
VK_DEVICE_PFN(vkCreateBuffer) \
VK_DEVICE_PFN(vkCreateBufferView) \
VK_DEVICE_PFN(vkCreateCommandPool) \
VK_DEVICE_PFN(vkCreateComputePipelines) \
VK_DEVICE_PFN(vkCreateDescriptorPool) \
VK_DEVICE_PFN(vkCreateDescriptorSetLayout) \
VK_DEVICE_PFN(vkCreateEvent) \
VK_DEVICE_PFN(vkCreateFence) \
VK_DEVICE_PFN(vkCreateFramebuffer) \
VK_DEVICE_PFN(vkCreateGraphicsPipelines) \
VK_DEVICE_PFN(vkCreateImage) \
VK_DEVICE_PFN(vkCreateImageView) \
VK_DEVICE_PFN(vkCreatePipelineCache) \
VK_DEVICE_PFN(vkCreatePipelineLayout) \
VK_DEVICE_PFN(vkCreateQueryPool) \
VK_DEVICE_PFN(vkCreateRenderPass) \
VK_DEVICE_PFN(vkCreateSampler) \
VK_DEVICE_PFN(vkCreateSemaphore) \
VK_DEVICE_PFN(vkCreateShaderModule) \
VK_DEVICE_PFN(vkDestroyBuffer) \
VK_DEVICE_PFN(vkDestroyBufferView) \
VK_DEVICE_PFN(vkDestroyCommandPool) \
VK_DEVICE_PFN(vkDestroyDescriptorPool) \
VK_DEVICE_PFN(vkDestroyDescriptorSetLayout) \
VK_DEVICE_PFN(vkDestroyDevice) \
VK_DEVICE_PFN(vkDestroyEvent) \
VK_DEVICE_PFN(vkDestroyFence) \
VK_DEVICE_PFN(vkDestroyFramebuffer) \
VK_DEVICE_PFN(vkDestroyImage) \
VK_DEVICE_PFN(vkDestroyImageView) \
VK_DEVICE_PFN(vkDestroyPipeline) \
VK_DEVICE_PFN(vkDestroyPipelineCache) \
VK_DEVICE_PFN(vkDestroyPipelineLayout) \
VK_DEVICE_PFN(vkDestroyQueryPool) \
VK_DEVICE_PFN(vkDestroyRenderPass) \
VK_DEVICE_PFN(vkDestroySampler) \
VK_DEVICE_PFN(vkDestroySemaphore) \
VK_DEVICE_PFN(vkDestroyShaderModule) \
VK_DEVICE_PFN(vkDeviceWaitIdle) \
VK_DEVICE_PFN(vkEndCommandBuffer) \
VK_DEVICE_PFN(vkFlushMappedMemoryRanges) \
VK_DEVICE_PFN(vkFreeCommandBuffers) \
VK_DEVICE_PFN(vkFreeDescriptorSets) \
VK_DEVICE_PFN(vkFreeMemory) \
VK_DEVICE_PFN(vkGetBufferMemoryRequirements) \
VK_DEVICE_PFN(vkGetDeviceMemoryCommitment) \
VK_DEVICE_PFN(vkGetDeviceQueue) \
VK_DEVICE_PFN(vkGetEventStatus) \
VK_DEVICE_PFN(vkGetFenceStatus) \
VK_DEVICE_PFN(vkGetImageMemoryRequirements) \
VK_DEVICE_PFN(vkGetImageSparseMemoryRequirements) \
VK_DEVICE_PFN(vkGetImageSubresourceLayout) \
VK_DEVICE_PFN(vkGetPipelineCacheData) \
VK_DEVICE_PFN(vkGetQueryPoolResults) \
VK_DEVICE_PFN(vkGetRenderAreaGranularity) \
VK_DEVICE_PFN(vkInvalidateMappedMemoryRanges) \
VK_DEVICE_PFN(vkMapMemory) \
VK_DEVICE_PFN(vkMergePipelineCaches) \
VK_DEVICE_PFN(vkQueueBindSparse) \
VK_DEVICE_PFN(vkQueueSubmit) \
VK_DEVICE_PFN(vkQueueWaitIdle) \
VK_DEVICE_PFN(vkResetCommandBuffer) \
VK_DEVICE_PFN(vkResetCommandPool) \
VK_DEVICE_PFN(vkResetDescriptorPool) \
VK_DEVICE_PFN(vkResetEvent) \
VK_DEVICE_PFN(vkResetFences) \
VK_DEVICE_PFN(vkSetEvent) \
VK_DEVICE_PFN(vkUnmapMemory) \
VK_DEVICE_PFN(vkUpdateDescriptorSets) \
VK_DEVICE_PFN(vkWaitForFences)
#define DECLARE_VK_PFN(name) PFN_##name name;
struct vulkan_ops
{
#define VK_INSTANCE_PFN DECLARE_VK_PFN
#define VK_DEVICE_PFN DECLARE_VK_PFN
VK_DEVICE_FUNCS()
VK_INSTANCE_FUNCS()
#undef VK_INSTANCE_PFN
#undef VK_DEVICE_PFN
PFN_vkCreateInstance vkCreateInstance;
PFN_vkGetInstanceProcAddr vkGetInstanceProcAddr;
};
struct wined3d_vk_info
{
VkInstance instance;
struct vulkan_ops vk_ops;
};
#define VK_CALL(f) (vk_info->vk_ops.f)
#endif /* __WINE_WINED3D_VK */