Commit Graph

198 Commits

Author SHA1 Message Date
Matteo Bruni b3c5d2ccda d3dx9: Skip the AddRef/Release calls if the new texture is the same as the old one. 2014-04-17 19:06:08 +02:00
Matteo Bruni 96b0b91752 d3dx9: Copy the entire vector at once if there is no need of type conversions. 2014-04-17 13:53:06 +02:00
Matteo Bruni 5cfca92c53 d3dx9: Copy the entire matrix at once if there is no need of type conversions. 2014-03-18 11:39:40 +01:00
Matteo Bruni 1e2fbcc99b d3dx9: Split out set_matrix_transpose from set_matrix. 2014-03-18 11:39:37 +01:00
Matteo Bruni babf0dca03 d3dx9: Parse "usage 2" effect resources. 2014-03-18 11:39:34 +01:00
Matteo Bruni 0e0b613192 d3dx9: Store pointers to referenced parameters for "usage 1" resources. 2014-03-18 11:39:31 +01:00
Matteo Bruni aef52a1d13 d3dx9: Create shaders and strings. 2014-03-18 11:39:26 +01:00
Matteo Bruni 7617951dfd d3dx9: Correctly handle empty parameter data. 2014-03-13 20:22:19 +01:00
Matteo Bruni db4bf1e1d4 d3dx9: Fix a WARN. 2014-03-13 20:22:14 +01:00
Matteo Bruni 83c3f8c9ed d3dx9: Free string data. 2014-03-05 19:18:20 +01:00
Matteo Bruni 7788161c91 d3dx9: Introduce a handle table for parameters to make lookup faster. 2014-03-05 19:18:11 +01:00
Matteo Bruni db8e1df742 d3dx9: Fix an error trace. 2014-03-05 19:17:12 +01:00
Matteo Bruni 9008971bde d3dx9: Improve a number of WARN messages. 2014-03-03 17:53:50 +01:00
Matteo Bruni c6fefc20a6 d3dx9: Turn D3DXCreateEffectEx FIXME into a TRACE, improve it a bit. 2014-03-03 17:53:34 +01:00
Matteo Bruni 244100f01c d3dx9: Remove Begin/End stub fixmes. 2014-02-25 14:17:59 -06:00
Matteo Bruni 62288d02be d3dx9: Call D3DCompile() for ASCII effects. 2014-02-25 14:17:45 -06:00
Matteo Bruni b86b3dfa40 d3dx9: Calling CommitChanges with no active pass silently returns. 2014-02-25 14:17:35 -06:00
Stefan Dösinger e1a845c213 d3dx9_36: Cast D3DPARAMETER_TYPE * to DWORD *. 2014-01-06 20:46:45 +01:00
Rico Schüller bc1d6e5098 d3dx9: Don't allocate the state parameter. 2013-10-07 14:44:35 +02:00
Rico Schüller f7ba8e1472 d3dx9: Use struct d3dx_object for objects. 2013-09-25 13:33:25 +02:00
Henri Verbeet 49a3dbc453 d3dx9: Avoid CONST. 2013-09-20 11:27:49 +02:00
Henri Verbeet 871967d0fb d3dx9: Avoid LPVOID. 2013-09-04 11:37:06 +02:00
Henri Verbeet 76e35a2939 d3dx9: Avoid LPCVOID. 2013-09-03 16:58:18 +02:00
Henri Verbeet 77ee90b59f d3dx9: Avoid LPSTR. 2013-09-03 16:58:17 +02:00
Henri Verbeet 75511e351c d3dx9: Avoid LPCSTR. 2013-09-02 18:02:48 +02:00
Henri Verbeet 2a24b11af5 d3dx9: Avoid LPWSTR. 2013-09-02 18:02:46 +02:00
Henri Verbeet 34c7024790 d3dx9: Simplify D3DXCreateEffectCompilerFromResourceW(). 2013-08-26 10:50:51 +02:00
Henri Verbeet 1be05ff731 d3dx9: Simplify D3DXCreateEffectCompilerFromResourceA(). 2013-08-26 10:50:49 +02:00
Henri Verbeet 37d67eb629 d3dx9: Simplify D3DXCreateEffectFromResourceExW(). 2013-08-23 10:41:40 +02:00
Henri Verbeet f60b28138e d3dx9: Simplify D3DXCreateEffectFromResourceExA(). 2013-08-23 10:41:38 +02:00
Henri Verbeet c2eabf9e68 d3dx9: Get rid of some unused vtbl forward declarations. 2013-08-22 10:26:51 +02:00
Henri Verbeet 1cb70eb07a d3dx9: ID3DXBaseEffectImpl doesn't need to be a COM implementation. 2013-08-21 12:13:56 +02:00
Rico Schüller e5a9dcf945 d3dx9: Introduce a helper function for the annotations. 2013-08-16 11:55:24 +02:00
Rico Schüller fab44cbbfb d3dx9: Use d3dx_parameter instead of D3DXHANDLE. 2013-08-02 11:38:35 +02:00
Rico Schüller d3b4dc92d9 d3dx9: Warn when submitting invalid flags to ID3DXEffect::Begin(). 2013-08-02 11:37:25 +02:00
Rico Schüller 3ff2255a83 d3dx9: Track ID3DXEffect::Begin/End(). 2013-08-02 11:37:18 +02:00
Rico Schüller cb47245585 d3dx9: Use d3dx_pass instead of D3DXHANDLE. 2013-07-27 11:46:38 -05:00
Rico Schüller 695921564b d3dx9: Use d3dx_technique instead of D3DXHANDLE. 2013-07-27 11:46:35 -05:00
Rico Schüller 55a4be12f8 d3dx9: Fix initialization of D3DXPC_OBJECTs. 2013-07-27 11:46:29 -05:00
Christian Costa 61bf3d45dc d3dx9_36: Show object number in traces. 2013-07-22 17:16:03 +02:00
Christian Costa fcb72f399d d3dx9_36: Set compilation_errors to NULL when no error encountered + tests. 2013-06-13 17:14:06 +02:00
Christian Costa 539d28a112 d3dx9_36: Fix typo. 2013-06-04 10:13:56 +02:00
Christian Costa bdc5c3211c d3dx9_36: Add stub for DisassembleEffect. 2013-05-06 15:55:23 +02:00
Marcus Meissner 563f3cbc92 d3dx9_36: Use correct loop index (Coverity). 2013-04-30 11:48:50 +02:00
Christian Costa 9d18b3de14 d3dx9_36: Use more appropriate function names. 2013-04-26 16:28:02 +02:00
Michael Stefaniuc 938b62079c d3dx9_36: Remove left over "stub" from a TRACE calls. 2013-04-19 16:16:16 +02:00
Michael Stefaniuc 20f1016bc8 d3dx9_36: Remove ERR() on HeapAlloc failure for small sizes known at compile time. 2013-02-07 15:48:26 +01:00
Henri Verbeet 36ac98df73 d3dx9: Avoid LPD3DXBUFFER. 2012-12-03 12:37:26 +01:00
Henri Verbeet c109249445 d3dx9: Avoid LPD3DXEFFECTSTATEMANAGER. 2012-11-30 11:42:37 +01:00
Henri Verbeet 8678e890e6 d3dx9: Avoid LPD3DXEFFECTPOOL. 2012-11-30 11:42:32 +01:00