Stefan Dösinger
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9a795c528f
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d3d8: Use the private store api for surfaces.
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2014-03-21 17:36:30 +01:00 |
Stefan Dösinger
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9be18d5fdd
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d3d8: Use the private store api for textures.
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2014-03-21 17:36:28 +01:00 |
Stefan Dösinger
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c9db3c6620
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d3d8: Use the private store api for volumes.
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2014-03-21 17:36:23 +01:00 |
Stefan Dösinger
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1db2bdcf8a
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d3d8: Use the private store api for buffers.
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2014-03-21 17:36:20 +01:00 |
Stefan Dösinger
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97b5525888
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d3d8: Introduce a resource structure.
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2014-03-21 17:36:17 +01:00 |
Stefan Dösinger
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938529e1f9
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wined3d: Remove the version parameter.
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2014-03-20 19:04:37 +01:00 |
Henri Verbeet
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8db0401f60
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d3d8/tests: Move some stateblock tests to device.c.
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2014-03-13 20:22:03 +01:00 |
Stefan Dösinger
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a3e5676c9a
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d3d8/tests: Test GetPrivateData size behavior.
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2014-03-12 19:01:27 +01:00 |
Stefan Dösinger
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120ca8e722
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d3d8/tests: Use a custom GUID for the private data tests.
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2014-03-12 19:01:25 +01:00 |
Stefan Dösinger
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b71c4f000b
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d3d8/tests: Show that a failing SetPrivateData call does not clear the old contents.
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2014-03-11 19:39:32 +01:00 |
Henri Verbeet
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b0de8d8891
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d3d8/tests: Handle failure to create a device in the stateblock tests with skip().
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2014-03-07 11:33:53 +01:00 |
Henri Verbeet
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314a016e29
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d3d8/tests: Use create_device() in more tests.
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2014-03-07 11:33:38 +01:00 |
Henri Verbeet
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db34ccd7f2
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d3d8/tests: Don't bother handling Direct3DCreate8() failures, we verified it works earlier.
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2014-03-06 12:01:28 +01:00 |
Ken Thomases
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7366709d60
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d3d8/tests: Test that Direct3D8 doesn't modify the pixel format of the window it targets.
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2014-02-22 08:42:03 -06:00 |
Stefan Dösinger
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69c4f41646
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d3d8/tests: Add a test for sub resource private data.
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2014-02-17 20:16:28 +01:00 |
Ken Thomases
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bdb9a9e4f0
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d3d8/tests: Ignore broken CheckDeviceType() behavior on 64-bit Windows 8.
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2014-02-13 19:00:59 +01:00 |
Henri Verbeet
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b22ee99fe9
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d3d8/tests: Accept some broken results in test_scalar_instructions().
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2014-02-13 17:52:13 +01:00 |
Henri Verbeet
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56d1225ec2
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d3d8/tests: Direct3DCreate8() is always available if we have d3d8.
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2014-01-29 20:26:06 +01:00 |
Henri Verbeet
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1438c74b74
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d3d8/tests: Port test_display_formats() to d3d8.
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2014-01-29 20:25:55 +01:00 |
Stefan Dösinger
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b91973daa7
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wined3d: Merge wined3d_surface_set_mem into wined3d_surface_update_desc .
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2014-01-08 20:02:22 +01:00 |
Alexandre Julliard
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99ef0d6ff0
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makefiles: Get rid of the MAKE_TEST_RULES variable.
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2014-01-02 12:13:16 +01:00 |
Alexandre Julliard
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5e7416e5c8
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makefiles: Get rid of the MAKE_DLL_RULES variable.
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2014-01-02 12:08:18 +01:00 |
Andrey Gusev
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fe57612c1c
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d3d8: Added missing hyphen in WARN message.
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2013-12-23 11:54:31 +01:00 |
Henri Verbeet
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27dc41d0dc
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wined3d: Fix the source swizzle for WINED3DSIH_LOG and WINED3DSIH_LOGP.
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2013-12-12 12:08:09 +01:00 |
Henri Verbeet
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c8852c3ee3
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wined3d: Fix the source swizzle for WINED3DSIH_EXPP.
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2013-12-11 15:15:01 +01:00 |
Henri Verbeet
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6e9acca1f4
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wined3d: Fix the source swizzle for WINED3DSIH_EXP.
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2013-12-11 15:14:58 +01:00 |
Henri Verbeet
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b5742fb950
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d3d8/tests: Add a test for instructions taking a scalar source.
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2013-12-11 15:14:55 +01:00 |
Henri Verbeet
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15c1a26b55
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wined3d: Create volumes inside wined3d.
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2013-12-06 13:14:52 +01:00 |
Henri Verbeet
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4b3db52b53
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wined3d: Merge the texture creation functions.
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2013-11-27 11:30:15 +01:00 |
Stefan Dösinger
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f65f951cba
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d3d8/tests: Read the result before swapping in volume_v16u16_test.
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2013-11-25 17:42:56 +01:00 |
Stefan Dösinger
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de60681b86
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d3d8/tests: Add a test for AddDirtyRect.
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2013-11-21 19:39:02 +01:00 |
Henri Verbeet
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afc3d2ab70
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wined3d: Create surfaces inside wined3d.
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2013-11-15 12:00:26 +01:00 |
Henri Verbeet
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b83a0b9d3e
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d3d8: Clear pBits and Pitch when d3d8_surface_LockRect() fails.
This is a only slightly modified version of a patch by Lasse Rasinen.
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2013-11-12 14:15:01 +01:00 |
Henri Verbeet
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4eb3ce8568
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d3d8/tests: Use color_match() in p8_texture_test().
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2013-11-01 10:53:04 +01:00 |
Henri Verbeet
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45a1aae0a1
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d3d8/tests: Use explicit A calls.
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2013-10-29 10:34:18 +01:00 |
Henri Verbeet
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f70672336e
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d3d8/tests: Avoid windowsx.h.
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2013-10-29 10:34:03 +01:00 |
Stefan Dösinger
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9db01c16ac
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d3d8/tests: Port z_range_test to d3d8.
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2013-10-25 17:18:48 +02:00 |
Stefan Dösinger
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672e3ee1b4
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d3d8/tests: Remove the rtpatch test.
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2013-10-24 19:01:56 +02:00 |
Henri Verbeet
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7475944454
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d3d8: Don't mask out internal wined3d usage flags in surface_init().
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2013-10-02 11:05:37 +02:00 |
Michael Stefaniuc
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0e681027a2
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tests: Compile the tests by default with -D__WINESRC__.
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2013-10-02 11:04:02 +02:00 |
Stefan Dösinger
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993c977890
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d3d8/tests: Add a volume V16U16 test.
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2013-09-23 20:32:35 +02:00 |
Stefan Dösinger
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8aa65c79e7
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d3d8/tests: Test invalid volume lock boxes.
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2013-09-19 19:49:59 +02:00 |
Stefan Dösinger
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9efed3d379
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d3d8/tests: Add tests for block-based volume formats.
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2013-09-19 19:49:55 +02:00 |
Henri Verbeet
|
ce81f0809d
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d3d8: Avoid LPVOID.
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2013-09-12 10:59:26 +02:00 |
Stefan Dösinger
|
5b48335ce2
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d3d8/tests: Mark YUY2 and UYVY broken.
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2013-09-10 17:00:50 +02:00 |
Stefan Dösinger
|
99da74fea4
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d3d8/tests: Test the behavior of failing surface creation calls.
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2013-09-10 17:00:41 +02:00 |
Stefan Dösinger
|
36c15d92e9
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d3d8/tests: Test blocked texture creation restrictions.
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2013-09-06 17:25:08 +02:00 |
Stefan Dösinger
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80638b6d2f
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wined3d: Enforce texturing capability format restrictions on resource creation.
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2013-09-06 17:25:08 +02:00 |
Matteo Bruni
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bcecdbda88
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d3d8/tests: Add cnd instruction test.
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2013-09-03 16:58:28 +02:00 |
Stefan Dösinger
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6c1007db1e
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d3d8/tests: Add a DXT5 volume test.
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2013-09-02 18:07:40 +02:00 |