Commit Graph

173 Commits

Author SHA1 Message Date
David Adam eee8dd17d8 d3dx8: Implement D3DXQuaternionRotationMatrix. 2007-11-26 12:52:49 +01:00
David Adam 345994fbce d3dx8: Implement D3DXQuaternionRotationAxis. 2007-11-26 12:52:39 +01:00
David Adam 7a4490c062 d3dx8: Implement D3DXQuaternionToAxisAngle. 2007-11-26 12:52:27 +01:00
David Adam e8edc51d34 d3dx8: Implement D3DXQuaternionBaryCentric. 2007-11-20 16:43:58 +01:00
David Adam 8ec01f62b0 d3dx8: Implement D3DXQuaternionSquad. 2007-11-20 16:43:32 +01:00
David Adam cb954ca6b4 d3dx8: Implement D3DXQuaternionSlerp. 2007-11-20 16:43:22 +01:00
David Adam 54e8d08e45 d3dx8: Implement D3DXQuaternionInverse. 2007-11-20 16:43:10 +01:00
David Adam 45b13a6cab d3dx8: Implement D3DXQuaternionMultiply. 2007-11-20 16:43:01 +01:00
David Adam 375dcaa82e d3dx8: Implement D3DXColorAdjustContrast. 2007-11-20 16:42:51 +01:00
David Adam 8389eab6b7 d3dx8: Implement D3DXColorAdjustSaturation. 2007-11-20 16:42:41 +01:00
David Adam 4a28945505 d3dx8: Implement D3DXPlaneTransform. 2007-11-20 16:41:21 +01:00
David Adam 54d3bb28fd d3dx8: Implement D3DXPlaneFromPoints. 2007-11-20 16:41:12 +01:00
David Adam 3d30866133 d3dx8: Implement D3DXPlaneFromPointNormal. 2007-11-20 16:41:03 +01:00
David Adam 5cc527d30d d3dx8: Implement D3DXMatrixReflect. 2007-11-16 12:34:39 +01:00
David Adam a1010e6c94 d3dx8: Implement D3DXMatrixShadow. 2007-11-16 12:34:29 +01:00
David Adam c432b48a51 d3dx8: Implement D3DXPlaneIntersectLine. 2007-11-16 12:33:47 +01:00
David Adam 8abfaa04cc d3dx8: Implement D3DXPlaneNormalize. 2007-11-16 12:33:32 +01:00
David Adam 6840049f2f d3dx8: Implement D3DXMatrixAffine Transformation. 2007-11-13 13:34:56 +01:00
David Adam 147600b671 d3dx8: Implement D3DXVec3Unproject. 2007-11-12 13:00:08 +01:00
David Adam 6c902b42d5 d3dx8: Implement D3XMatrixVec3Project. 2007-11-12 13:00:01 +01:00
David Adam 3231c01c42 d3dx8: Implement D3XMatrixMultiplyTranspose. 2007-11-12 12:59:53 +01:00
David Adam 43643072da d3dx8: Implement D3XMatrixInverse. 2007-11-12 12:59:44 +01:00
Francois Gouget 8fc8f2625c d3dx8: Fix compilation on systems that don't support nameless unions. 2007-11-09 13:06:16 +01:00
David Adam 951ca73ff7 d3dx8: Implement D3DXMatrixOrthoOffCenterLH. 2007-11-06 13:01:41 +01:00
David Adam 9fc132d02f d3dx8: Implement D3DXMatrixOrthoOffCenterRH. 2007-11-06 13:01:31 +01:00
David Adam 2a7d4bd3d2 d3dx8: Uniformize the matrix format in the tests. 2007-11-06 13:01:18 +01:00
David Adam 597a77f7d6 d3dx8: Fix the number and the type of variables in d3dx8.spec. 2007-11-05 14:58:54 +01:00
David Adam 4bbe41bb5e d3dx8: Implement D3DXMatrixPerspectiveOrthoLH. 2007-11-05 14:58:45 +01:00
David Adam 23d9da1eb9 d3dx8: Implement D3DXMatrixPerspectiveOrthoRH. 2007-11-05 14:58:38 +01:00
David Adam 515d7101ce d3dx8: Implement D3DXMatrixPerspectiveOffCenterLH. 2007-11-05 14:58:31 +01:00
David Adam 110fcb4926 d3dx8: Implement D3DXMatrixPerspectiveOffCenterRH. 2007-11-05 14:58:24 +01:00
David Adam bc386fd753 d3dx8: Implement D3DXMatrixPerspectiveFovLH. 2007-11-05 14:58:16 +01:00
David Adam f45e991c78 d3dx8: Implement D3DXMatrixPerspectiveFovRH. 2007-11-05 14:58:09 +01:00
David Adam bde962f0ff d3dx8: Implement D3DXMatrixPerspectiveLH. 2007-11-05 14:58:02 +01:00
David Adam 5154b203b0 d3dx8: Implement D3DXMatrixPerspectiveRH. 2007-11-05 14:57:55 +01:00
David Adam 324aad4545 d3dx8: Implement D3DXMatrixLookAtLH. 2007-11-05 14:57:45 +01:00
David Adam 8d996a22a8 d3dx8: Implement D3DXMatrixLookAtRH. 2007-11-05 14:57:33 +01:00
David Adam 15f029a5ee d3dx8: Implement D3DXMatrixRotationYawPitchRoll. 2007-11-05 14:57:21 +01:00
David Adam 11bd418aa2 d3dx8: Implement D3DXMatrixRotationQuaternion. 2007-11-05 14:57:09 +01:00
Stefan Leichter b84a7844b6 d3dx8: Fix number of parameter of functions D3DXVec4Cross and D3DXVec?CatmullRom. 2007-10-31 12:39:54 +01:00
David Adam 035773b9fe d3dx8: Implement D3DXMatrixRotationAxis. 2007-10-31 12:39:54 +01:00
David Adam ad911054dd d3dx8: Implement D3DXMatrixRotationZ. 2007-10-31 12:39:54 +01:00
David Adam 5098f39410 d3dx8: Implement D3DXMatrixRotationY. 2007-10-31 12:39:54 +01:00
David Adam 4ee8e89510 d3dx8: Implement D3DXMatrixRotationX. 2007-10-31 12:39:54 +01:00
David Adam 4cd47e8b64 d3dx8: Implement D3DXMatrixTranslation. 2007-10-31 12:39:54 +01:00
David Adam 716862d696 d3dx8: Implement D3DXMatrixScaling. 2007-10-31 12:39:54 +01:00
David Adam e8f887dc18 d3dx8: Implement D3DXMatrixTranspose. 2007-10-31 12:39:54 +01:00
David Adam c392a8bc74 d3dx8: Implement D3DXMatrixMultiply. 2007-10-31 12:39:54 +01:00
David Adam 720fb79d7f d3dx8: Implement D3DXMatrixfDeterminant. 2007-10-31 12:39:54 +01:00
David Adam 08d17fd27f d3dx8: Fix the condition in D3DXMatrixIsIdentity. 2007-10-31 12:39:54 +01:00
David Adam 0af358b52b d3dx8: Implement D3DX*Vec4Cross. 2007-10-29 14:03:57 +01:00
David Adam cc22eac10e d3dx8: Implement D3DXTransformNormal. 2007-10-29 14:03:46 +01:00
David Adam 90c4757b8d d3dx8: Implement D3DX*TransformCoord. 2007-10-29 14:03:36 +01:00
David Adam fa58dcee8d d3dx8: Implement D3DX*Transform. 2007-10-29 14:03:24 +01:00
David Adam 145264efa6 d3dx8: Test the function D3DXVec3Cross really. 2007-10-29 14:03:09 +01:00
David Adam 7d0f15f964 d3dx8: Implement D3DX*CatmullRom. 2007-10-29 14:02:58 +01:00
David Adam 4ff191a7eb d3dx8: Implement D3DX*Hermite. 2007-10-29 14:02:44 +01:00
David Adam ea8e7ce42d d3dx8: Implement D3DX*BaryCentric. 2007-10-29 14:02:25 +01:00
David Adam 50ae1e3623 d3dx8: Implement D3DX*Normalize. 2007-10-29 14:02:02 +01:00
Francois Gouget eb546b3b31 d3dx8: Fix compilation on systems that don't support nameless unions. 2007-10-29 12:05:03 +01:00
David Adam 5edd2cfaa7 d3dx8: Implement D3DXPlaneMatrixIsIdentity. 2007-10-24 14:15:25 +02:00
David Adam 5b685e6ad7 d3dx8: Implement D3DXPlaneColorSubtract. 2007-10-24 14:15:00 +02:00
David Adam 2567bd8a98 d3dx8: Implement D3DXPlaneColorAdd. 2007-10-24 14:14:51 +02:00
David Adam 0dc3208cf6 d3dx8: Implement D3DXPlaneColorScale. 2007-10-24 14:14:35 +02:00
David Adam 03e92443d7 d3dx8: Implement D3DXPlaneColorModulate. 2007-10-24 14:14:27 +02:00
David Adam 2f3702043e d3dx8: Implement D3DXPlaneColorLerp. 2007-10-24 14:14:17 +02:00
David Adam 6ebc5cefdf d3dx8: Implement D3DXPlaneColorNegative. 2007-10-24 14:14:08 +02:00
David Adam a00353b394 d3dx8: Implement D3DXPlaneDotNormalize. 2007-10-24 14:14:00 +02:00
David Adam 3247fa0d67 d3dx8: Implement D3DXPlaneDotCoord. 2007-10-24 14:13:48 +02:00
David Adam 10259cd87c d3dx8: Implement D3DXPlaneDot. 2007-10-24 14:13:37 +02:00
David Adam 604867c9dd d3dx8: Implement D3DXQuaternionIsIdentity. 2007-10-22 16:04:08 +02:00
David Adam 4be363ac80 d3dx8: Implement D3DXQuaternionIdentity. 2007-10-22 16:03:51 +02:00
David Adam 77f5d4c88c d3dx8: Implement D3DXQuaternionConjugate. 2007-10-22 16:03:44 +02:00
David Adam a394fef4b7 d3dx8: Implement D3DXVec3Cross. 2007-10-22 16:03:20 +02:00
David Adam 9657611878 d3dx8: Implement D3DX*Scale. 2007-10-22 16:03:10 +02:00
David Adam c1892f258f d3dx8: Implement D3DX*Minimize. 2007-10-22 16:02:48 +02:00
David Adam c7f0eca4e3 d3dx8: Implement D3DX*Maximize. 2007-10-22 16:02:33 +02:00
David Adam ab4e829757 d3dx8: Implement D3DX*Lerp. 2007-10-22 16:02:17 +02:00
David Adam 4ef92a23e5 d3dx8: Implement D3DX*Subtract. 2007-10-22 16:01:33 +02:00
David Adam e205a210d2 d3dx8: Implement D3DX*Add with a test. 2007-10-22 16:01:19 +02:00
David Adam 643bcd3e46 d3dx8: Implement D3DX*Dot with a test. 2007-10-22 16:01:02 +02:00
David Adam bf9a690dbc d3dx8: Implement D3DX*LengthSq. 2007-10-22 16:00:08 +02:00
David Adam d6377d2fd8 d3dx8: Implement D3DX*Length with a test. 2007-10-22 15:59:49 +02:00
David Adam 8d8a5f06c2 d3dx8: Implement D3DXVec2Lerp with a test. 2007-10-16 14:06:47 +02:00
David Adam 18123a9364 d3dx8: Implement D3DXVecScale with a test. 2007-10-16 14:06:38 +02:00
David Adam f453d737a1 d3dx8: Implement D3DXVec2Maximize with a test. 2007-10-16 14:06:25 +02:00
David Adam 28276e8fb1 d3dx8: Implement D3DXVec2Minimize with a test. 2007-10-16 14:06:15 +02:00
David Adam 43d13935d8 d3dx8: Implement D3DXVec2Subtract with a test. 2007-10-16 14:06:04 +02:00
David Adam adf4580bf1 d3dx8: Implement D3DXVec2Add with a test. 2007-10-16 14:05:41 +02:00
David Adam a0ddecf778 d3dx8: Implement D3DXVec2CCW with a test. 2007-10-16 14:05:29 +02:00
David Adam 1fa3abe7cc d3dx8: Implement D3DXVec2Dot with a test. 2007-10-16 14:05:17 +02:00
David Adam d404ec8c4b d3dx8: Implement D3DX8Vec2LengthSq with a test. 2007-10-16 14:05:01 +02:00
David Adam e4ba8eb450 d3dx8: Implement D3DX8Vec2Length with a test. 2007-10-16 14:04:49 +02:00
Louis Lenders 514db0a59d d3dx8: Update spec file. 2007-10-04 13:02:02 +02:00
Louis Lenders 547d406719 d3dx8: Add DllMain. 2007-10-04 12:59:43 +02:00
Michael Stefaniuc 277fab6cc7 d3dx8: Win64 printf format warning fixes. 2006-10-04 09:58:57 +02:00
Michael Stefaniuc 85ce5117c5 Add a WINE_NO_LONG_INT define to many makefiles to ease the transition of DWORD/LONG/ULONG from long to int. 2006-09-29 16:08:30 +02:00
Alexandre Julliard 32ab895e46 makefiles: Generate the dependencies line to avoid some code duplication. 2006-09-14 09:38:16 +02:00
Alexandre Julliard 5258e061dc make_dlls: Ignore generated import libraries from the top-level .gitignore. 2006-07-10 20:55:58 +02:00
Alexandre Julliard cc2b3b48e6 Take advantage of the recursive nature of .gitignore for Makefile entries.
Prefix other entries with '/' to make them non-recursive.
2006-07-10 20:47:54 +02:00