Commit Graph

6386 Commits

Author SHA1 Message Date
Marco Schuster 15e1c57141 wined3d: Added a card ID for a 8600 Mobile GT. 2007-11-29 15:31:54 +01:00
Stefan Dösinger 0cfa7f99e6 wined3d: Add GL_ARB_texture_rectangles to our opengl extensions. 2007-11-29 13:36:16 +01:00
Juan Lang f6705c67eb wincrypt.h: Add values for KP_PADDING key param. 2007-11-29 13:34:43 +01:00
Stefan Dösinger a0127f2e1f wined3d: Allow using a different internal format for fbos.
OpenGL drivers do not support some low precision internal formats
like GL_RGB5 for fbo color targets. Direct3D application depend on them,
so provide a fallback format for render targets if the requested format
itself is not supported.
2007-11-28 13:40:29 +01:00
Stefan Dösinger 28170c1440 wined3d: Report some more geforce 7 cards as geforce 7. 2007-11-28 13:40:29 +01:00
Stefan Leichter d12793a2b5 d3dx8: Add WINAPI to the prototypes of D3DXMatrixTransformation. 2007-11-28 11:16:25 +01:00
David Adam 9b34a2d21b include: Header files for d3dx9_xx. 2007-11-27 16:05:02 +01:00
Vijay Kiran Kamuju c2f0697763 include: Add missing definitions for DSS in wincrypt.h. 2007-11-26 14:43:28 +01:00
David Adam cf443380ba d3dx8: Implement D3DXMatrixTransformation. 2007-11-26 12:53:34 +01:00
David Adam f1bc484947 d3dx8: Implement D3DXQuaternionExp. 2007-11-26 12:53:26 +01:00
David Adam 41029cc88c d3dx8: Implement D3DXQuaternionLn. 2007-11-26 12:53:17 +01:00
David Adam 16a8efa410 d3dx8: Implement D3DXQuaternionRotationYawPitchRoll. 2007-11-26 12:52:58 +01:00
David Adam eee8dd17d8 d3dx8: Implement D3DXQuaternionRotationMatrix. 2007-11-26 12:52:49 +01:00
David Adam 345994fbce d3dx8: Implement D3DXQuaternionRotationAxis. 2007-11-26 12:52:39 +01:00
David Adam 7a4490c062 d3dx8: Implement D3DXQuaternionToAxisAngle. 2007-11-26 12:52:27 +01:00
David Adam e8edc51d34 d3dx8: Implement D3DXQuaternionBaryCentric. 2007-11-20 16:43:58 +01:00
David Adam 8ec01f62b0 d3dx8: Implement D3DXQuaternionSquad. 2007-11-20 16:43:32 +01:00
David Adam cb954ca6b4 d3dx8: Implement D3DXQuaternionSlerp. 2007-11-20 16:43:22 +01:00
David Adam 54e8d08e45 d3dx8: Implement D3DXQuaternionInverse. 2007-11-20 16:43:10 +01:00
David Adam 45b13a6cab d3dx8: Implement D3DXQuaternionMultiply. 2007-11-20 16:43:01 +01:00
David Adam 375dcaa82e d3dx8: Implement D3DXColorAdjustContrast. 2007-11-20 16:42:51 +01:00
David Adam 8389eab6b7 d3dx8: Implement D3DXColorAdjustSaturation. 2007-11-20 16:42:41 +01:00
David Adam 4a28945505 d3dx8: Implement D3DXPlaneTransform. 2007-11-20 16:41:21 +01:00
David Adam 54d3bb28fd d3dx8: Implement D3DXPlaneFromPoints. 2007-11-20 16:41:12 +01:00
David Adam 3d30866133 d3dx8: Implement D3DXPlaneFromPointNormal. 2007-11-20 16:41:03 +01:00
Rob Shearman bf2a35b78d server: Change the get_dll_info server request to allow retrieving the image file name of a process.
Implement NtQueryInformationProcess(ProcessImageFileName).
2007-11-20 14:29:09 +01:00
Jacek Caban 7fdcc87def include: Added isguids.h. 2007-11-19 13:06:14 +01:00
Rob Shearman 3c8663b7e9 include: Add definitions used for AllowSetForegroundWindow and LockSetForegroundWindow. 2007-11-19 13:00:06 +01:00
Stefan Dösinger f13bb40671 wined3d: Do not call PreLoad in surface_download_data. 2007-11-16 13:23:02 +01:00
David Adam 5cc527d30d d3dx8: Implement D3DXMatrixReflect. 2007-11-16 12:34:39 +01:00
David Adam a1010e6c94 d3dx8: Implement D3DXMatrixShadow. 2007-11-16 12:34:29 +01:00
David Adam c432b48a51 d3dx8: Implement D3DXPlaneIntersectLine. 2007-11-16 12:33:47 +01:00
David Adam 8abfaa04cc d3dx8: Implement D3DXPlaneNormalize. 2007-11-16 12:33:32 +01:00
Andrey Turkin 7a9210fa85 server: Pass Information field from async I/O APCs. 2007-11-15 14:24:50 +01:00
Andrey Turkin 27cb7c7274 ws2_32: Make certain winsock functions generate i/o completion messages. 2007-11-15 14:23:23 +01:00
Andrey Turkin c702a91a3c server: Allow async i/o operations to send completion messages. 2007-11-15 14:20:29 +01:00
Francois Gouget 4fddc5e726 rpcrt4: Add some missing prototypes and better match the PSDK types. 2007-11-13 23:28:06 +01:00
Alexandre Julliard 74572e43be include: Added definition for SEE_MASK_NOASYNC. 2007-11-13 21:33:37 +01:00
Francois Gouget b1c9966828 cfgmgr32: Flesh out cfgmgr32.h a bit more and fix the corresponding functions. 2007-11-13 13:37:27 +01:00
Francois Gouget df17f1ead2 d3dx8: Make d3dx8math.h C++ compatible. 2007-11-13 13:37:20 +01:00
Francois Gouget b38b2d6dad acledit: Add wfext.h. 2007-11-13 13:36:51 +01:00
David Adam 6840049f2f d3dx8: Implement D3DXMatrixAffine Transformation. 2007-11-13 13:34:56 +01:00
Rob Shearman 8296548bb5 kernel32: Implement GetThreadId. 2007-11-13 13:29:27 +01:00
Stefan Dösinger 894a705cc7 wined3d: Load GL_EXT_texture3D from gl 1.2 if the extension is not there. 2007-11-12 14:29:52 +01:00
Stefan Dösinger 07bbf1899d wined3d: Extend the gl extension function loading table with ext info. 2007-11-12 14:26:49 +01:00
Stefan Dösinger 44a592bc74 wined3d: Align the gl function table. 2007-11-12 14:25:18 +01:00
David Adam 147600b671 d3dx8: Implement D3DXVec3Unproject. 2007-11-12 13:00:08 +01:00
David Adam 6c902b42d5 d3dx8: Implement D3XMatrixVec3Project. 2007-11-12 13:00:01 +01:00
David Adam 3231c01c42 d3dx8: Implement D3XMatrixMultiplyTranspose. 2007-11-12 12:59:53 +01:00
David Adam 43643072da d3dx8: Implement D3XMatrixInverse. 2007-11-12 12:59:44 +01:00
Detlef Riekenberg cb113b23c4 shell32: Some undocumented defines and functions are now in the PSDK. 2007-11-12 12:56:38 +01:00
Tony Wasserka f40955bf54 d3dx8: Implement the C++ stuff of the D3DXCOLOR structure. 2007-11-12 12:41:40 +01:00
Tony Wasserka 94ccd3f014 d3dx8: Implement the C++ stuff of the D3DXPLANE structure. 2007-11-12 12:41:33 +01:00
Tony Wasserka 00bcbe254f d3dx8: Implement the C++ stuff of the D3DXQUATERNION structure. 2007-11-12 12:41:27 +01:00
Tony Wasserka f422aead30 d3dx8: Implement the C++ stuff of the D3DXMATRIX structure. 2007-11-12 12:41:20 +01:00
Tony Wasserka dca53f1890 d3dx8: Implement the C++ stuff of the D3DXVECTOR4 structure. 2007-11-12 12:40:47 +01:00
Tony Wasserka d320460765 d3dx8: Implement the C++ stuff of the D3DXVECTOR3 structure. 2007-11-12 12:40:36 +01:00
Tony Wasserka 74750c3c64 d3dx8: Implement the C++ stuff of the D3DXVECTOR2 structure. 2007-11-12 12:40:14 +01:00
Jacek Caban cc253a2c5e hlink.idl: Added Hlink[Get|Set]SpecialReference declaration. 2007-11-12 12:07:08 +01:00
EA Durbin eb6a1fc9d0 ntoskrnl.exe: Add stub Implementation of IoAllocateWorkItem. 2007-11-09 12:58:26 +01:00
Stefan Dösinger f79ca75d08 wined3d: Implement a detection for the MacOS OpenGL implementation. 2007-11-09 12:29:55 +01:00
Vijay Kiran Kamuju f00def503b include: Add missing defines for RC5, SHA and AES in wincrypt.h. 2007-11-09 12:26:35 +01:00
Hans Leidekker 032dbfe474 wldap32: Fix build against latest OpenLDAP release. 2007-11-08 12:52:48 +01:00
Stefan Dösinger 5ffea6e591 wined3d: Honor the driver's min point size. 2007-11-08 12:05:19 +01:00
Stefan Dösinger fb0dde7b27 wined3d: Relative addressing offsets are limited to [-64; 63] in arb. 2007-11-08 11:54:43 +01:00
Alexandre Julliard c57b5057db user32: Make all internal user32 functions and variables hidden. 2007-11-07 19:46:29 +01:00
Alexandre Julliard 95c728551d include: Mark imported functions with hidden visibility. 2007-11-07 12:31:16 +01:00
Alexandre Julliard 6678c07f57 include: Only use DECLSPEC_IMPORT for Windows compilers in unicode.h. 2007-11-07 12:30:51 +01:00
Alexandre Julliard 6cf2df5a0c include: Add NTSYSAPI to the exported ntdll functions. 2007-11-07 12:30:08 +01:00
Alexandre Julliard 16d85e2d30 include: Add WINBASEAPI to the exported kernel32 functions. 2007-11-07 12:27:51 +01:00
Alexandre Julliard 2d1da3430c include: Add WINADVAPI to the exported advapi32 functions. 2007-11-07 12:27:27 +01:00
Alexandre Julliard caf56765d5 include: Add WINGDIAPI to the exported gdi32 functions. 2007-11-07 12:26:49 +01:00
Alexandre Julliard 919e32c034 include: Add WINUSERAPI to the exported user32 functions. 2007-11-07 12:26:29 +01:00
Maarten Lankhorst 15eb4c6fc9 include: Add a few speaker defines to ksmedia.h. 2007-11-07 11:48:50 +01:00
Alexandre Julliard 113e40c28f include: Moved AttachThreadInput prototype to winuser.h where it belongs. 2007-11-06 19:57:18 +01:00
Stefan Dösinger 654571f2fc wined3d: Add a max varyings member to the gl info structure. 2007-11-06 13:34:47 +01:00
David Adam 951ca73ff7 d3dx8: Implement D3DXMatrixOrthoOffCenterLH. 2007-11-06 13:01:41 +01:00
David Adam 9fc132d02f d3dx8: Implement D3DXMatrixOrthoOffCenterRH. 2007-11-06 13:01:31 +01:00
Rob Shearman b8af667739 include: Fix a typo in midles.h. 2007-11-05 15:06:02 +01:00
David Adam 4bbe41bb5e d3dx8: Implement D3DXMatrixPerspectiveOrthoLH. 2007-11-05 14:58:45 +01:00
David Adam 23d9da1eb9 d3dx8: Implement D3DXMatrixPerspectiveOrthoRH. 2007-11-05 14:58:38 +01:00
David Adam 515d7101ce d3dx8: Implement D3DXMatrixPerspectiveOffCenterLH. 2007-11-05 14:58:31 +01:00
David Adam 110fcb4926 d3dx8: Implement D3DXMatrixPerspectiveOffCenterRH. 2007-11-05 14:58:24 +01:00
David Adam bc386fd753 d3dx8: Implement D3DXMatrixPerspectiveFovLH. 2007-11-05 14:58:16 +01:00
David Adam f45e991c78 d3dx8: Implement D3DXMatrixPerspectiveFovRH. 2007-11-05 14:58:09 +01:00
David Adam bde962f0ff d3dx8: Implement D3DXMatrixPerspectiveLH. 2007-11-05 14:58:02 +01:00
David Adam 5154b203b0 d3dx8: Implement D3DXMatrixPerspectiveRH. 2007-11-05 14:57:55 +01:00
David Adam 324aad4545 d3dx8: Implement D3DXMatrixLookAtLH. 2007-11-05 14:57:45 +01:00
David Adam 8d996a22a8 d3dx8: Implement D3DXMatrixLookAtRH. 2007-11-05 14:57:33 +01:00
David Adam 15f029a5ee d3dx8: Implement D3DXMatrixRotationYawPitchRoll. 2007-11-05 14:57:21 +01:00
David Adam 11bd418aa2 d3dx8: Implement D3DXMatrixRotationQuaternion. 2007-11-05 14:57:09 +01:00
Rob Shearman 151f18e69c include: Add a new header file: midles.h. 2007-11-05 13:24:36 +01:00
Rob Shearman d1696ff5fe include: Take care to not declare CtxtHandle and PCtxtHandle more than once when including both sspi.h and wincred.h. 2007-11-05 13:24:36 +01:00
Huw Davies f49880c6af include: Add a couple more interfaces. 2007-11-05 12:09:41 +01:00
Huw Davies 381e48ec13 inetcomm: Add two missing member functions. 2007-11-05 12:09:27 +01:00
Huw Davies 83efdf300c include: Add a few defines and fill out IMimeMessageCallback. 2007-11-05 12:08:43 +01:00
Rob Shearman fe99768dc9 include: Add mimeole.idl. 2007-11-05 12:08:15 +01:00
Rob Shearman 08050758de include: Add imnact.idl and imnxport.idl. 2007-11-05 12:04:58 +01:00
Alexandre Julliard a54a990b3b server: Allow to specify the class name instead of the atom to find a window. 2007-11-02 15:26:49 +01:00
Alexandre Julliard 1fc461f98b server: Allow to specify the class name instead of the atom to create a window. 2007-11-02 15:16:25 +01:00
Marcel Partap 91b3eac2f2 include: Add winddiui.h header. 2007-11-02 12:27:12 +01:00
Alexandre Julliard b9b940fab9 server: Support using a name to destroy a window class too. 2007-11-01 15:28:30 +01:00
Alexandre Julliard 0762d98f7c server: Allow to send a name instead of an atom when creating a window class. 2007-11-01 13:02:01 +01:00
James Hawkins c3df74e24f msi: Implement the MoveFiles standard action. 2007-11-01 12:42:50 +01:00
Dmitry Timoshkov d43fdc5ab0 include: Synchronize DEVMODE layout with PSDK. 2007-11-01 12:41:21 +01:00
Alexandre Julliard 917f288f1b server: Also return the new extended style in the set_window_pos request. 2007-10-31 17:51:05 +01:00
David Adam 035773b9fe d3dx8: Implement D3DXMatrixRotationAxis. 2007-10-31 12:39:54 +01:00
David Adam ad911054dd d3dx8: Implement D3DXMatrixRotationZ. 2007-10-31 12:39:54 +01:00
David Adam 5098f39410 d3dx8: Implement D3DXMatrixRotationY. 2007-10-31 12:39:54 +01:00
David Adam 4ee8e89510 d3dx8: Implement D3DXMatrixRotationX. 2007-10-31 12:39:54 +01:00
David Adam 4cd47e8b64 d3dx8: Implement D3DXMatrixTranslation. 2007-10-31 12:39:54 +01:00
David Adam 716862d696 d3dx8: Implement D3DXMatrixScaling. 2007-10-31 12:39:54 +01:00
David Adam e8f887dc18 d3dx8: Implement D3DXMatrixTranspose. 2007-10-31 12:39:54 +01:00
David Adam c392a8bc74 d3dx8: Implement D3DXMatrixMultiply. 2007-10-31 12:39:54 +01:00
David Adam 720fb79d7f d3dx8: Implement D3DXMatrixfDeterminant. 2007-10-31 12:39:54 +01:00
David Adam 08d17fd27f d3dx8: Fix the condition in D3DXMatrixIsIdentity. 2007-10-31 12:39:54 +01:00
Alexandre Julliard 94c976c97a server: Add the generated files missing from the last commit. 2007-10-30 15:32:40 +01:00
David Adam 0af358b52b d3dx8: Implement D3DX*Vec4Cross. 2007-10-29 14:03:57 +01:00
David Adam cc22eac10e d3dx8: Implement D3DXTransformNormal. 2007-10-29 14:03:46 +01:00
David Adam 90c4757b8d d3dx8: Implement D3DX*TransformCoord. 2007-10-29 14:03:36 +01:00
David Adam fa58dcee8d d3dx8: Implement D3DX*Transform. 2007-10-29 14:03:24 +01:00
David Adam 7d0f15f964 d3dx8: Implement D3DX*CatmullRom. 2007-10-29 14:02:58 +01:00
David Adam 4ff191a7eb d3dx8: Implement D3DX*Hermite. 2007-10-29 14:02:44 +01:00
David Adam ea8e7ce42d d3dx8: Implement D3DX*BaryCentric. 2007-10-29 14:02:25 +01:00
David Adam 50ae1e3623 d3dx8: Implement D3DX*Normalize. 2007-10-29 14:02:02 +01:00
Francois Gouget 97f36631b5 d3dx8: Make sure d3dx8math.inl compiles fine, whether nameless unions are supported or not. 2007-10-29 12:05:08 +01:00
Francois Gouget 55fe2b26b5 tapi32: Add prototypes for lineInitializeExA/W(). 2007-10-29 12:04:55 +01:00
Francois Gouget 80911c12f4 crypt32: Better match the PSDK types and update win32.api to fix the winapi_check warnings. 2007-10-29 12:04:48 +01:00
Detlef Riekenberg 3fb513deb4 include/winbase: Fix a typo. 2007-10-29 12:02:24 +01:00
Stefan Dösinger 123744910f wined3d: Add a method for surface location updates. 2007-10-26 15:17:30 +02:00
Stefan Dösinger dcff7dc213 wined3d: Begin centralizing surface location management. 2007-10-26 15:17:19 +02:00
Mikolaj Zalewski a1e0f773e0 advapi32: Add a well known sid. 2007-10-26 14:03:46 +02:00
Rob Shearman 23df453d38 server: Make create_mapping use struct object_attributes and set the security descriptor of file mapping objects. 2007-10-26 12:45:29 +02:00
Rob Shearman 1f86321964 server: Make create_mutex use struct object_attributes and set the security descriptor of mutex objects. 2007-10-26 12:44:51 +02:00
Rob Shearman b0e5fb4384 server: Make create_semaphore use struct object_attributes and set the security descriptor of semaphore objects. 2007-10-26 12:44:26 +02:00
Detlef Riekenberg 03f5774db7 include/commdlg: Add more defines for PrintDlg/PrintDlgEx. 2007-10-25 13:47:22 +02:00
Rob Shearman dd9e392796 server: Use the security descriptor passed in when creating events. 2007-10-25 12:47:22 +02:00
David Adam 5edd2cfaa7 d3dx8: Implement D3DXPlaneMatrixIsIdentity. 2007-10-24 14:15:25 +02:00
David Adam 73f59692ce d3dx8: Implement D3DXPlaneMatrixIdentity. 2007-10-24 14:15:14 +02:00
David Adam 5b685e6ad7 d3dx8: Implement D3DXPlaneColorSubtract. 2007-10-24 14:15:00 +02:00
David Adam 2567bd8a98 d3dx8: Implement D3DXPlaneColorAdd. 2007-10-24 14:14:51 +02:00
David Adam 0dc3208cf6 d3dx8: Implement D3DXPlaneColorScale. 2007-10-24 14:14:35 +02:00
David Adam 03e92443d7 d3dx8: Implement D3DXPlaneColorModulate. 2007-10-24 14:14:27 +02:00
David Adam 2f3702043e d3dx8: Implement D3DXPlaneColorLerp. 2007-10-24 14:14:17 +02:00
David Adam 6ebc5cefdf d3dx8: Implement D3DXPlaneColorNegative. 2007-10-24 14:14:08 +02:00
David Adam a00353b394 d3dx8: Implement D3DXPlaneDotNormalize. 2007-10-24 14:14:00 +02:00
David Adam 3247fa0d67 d3dx8: Implement D3DXPlaneDotCoord. 2007-10-24 14:13:48 +02:00
David Adam 10259cd87c d3dx8: Implement D3DXPlaneDot. 2007-10-24 14:13:37 +02:00
Bang Jun-young 74c5d1750b shlwapi: SHRegDuplicateHKey() is now defined in the Windows SDK. 2007-10-24 14:13:01 +02:00
Roy Shea 79e7e15f25 include/rpc.h: Add missing headers. 2007-10-24 13:49:33 +02:00