Józef Kucia
64da6b0526
wined3d: Implement creating 2D array textures.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-04-26 21:35:36 +09:00
Józef Kucia
64014ae3ed
wined3d: Add "layer_count" parameter to wined3d_texture_create().
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-04-26 21:35:31 +09:00
Stefan Dösinger
02a664c093
wined3d: Use wined3d_texture_prepare_location() in surface_load_ds_location().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-04-26 14:48:17 +09:00
Stefan Dösinger
c22c9b401a
wined3d: Use wined3d_texture_prepare_location() in surface_blt_fbo().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-04-25 18:48:17 +09:00
Stefan Dösinger
b6b7e2379e
wined3d: Use wined3d_texture_prepare_location() in surface_depth_blt_fbo().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-04-25 18:48:17 +09:00
Józef Kucia
b5dad41e36
wined3d: Implement readback from 2D array textures using glGet[Compressed]TexImage().
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-04-22 21:19:44 +09:00
Henri Verbeet
82044bc919
wined3d: Return a failure code if creating the staging texture failed in surface_cpu_blt().
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Note that we return immediately. The textures aren't mapped yet here, so we
shouldn't try to unmap them.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-04-22 12:22:37 +09:00
Henri Verbeet
17768e567b
wined3d: No longer make sub-resources full resources.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-04-22 12:22:33 +09:00
Henri Verbeet
58a1796d83
wined3d: Don't enumerate sub-resources in wined3d_device_reset().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-04-21 15:34:43 +09:00
Henri Verbeet
3b96ac290d
wined3d: Allocate system memory for complete textures.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-04-21 14:09:39 +09:00
Henri Verbeet
e6780a5e05
wined3d: Evict system memory for complete textures.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-04-21 14:09:39 +09:00
Henri Verbeet
2066e1a962
wined3d: Implement surface_modify_ds_location() on top of the regular resource location management.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-04-21 14:09:39 +09:00
Henri Verbeet
a077c1f669
wined3d: Avoid wined3d_resource_get_desc() on a surface in surface_convert_format().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-04-21 14:09:39 +09:00
Henri Verbeet
62a766f75c
wined3d: Use the texture dimensions in swapchain_blit().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-04-20 14:02:38 +09:00
Henri Verbeet
a4fa702488
wined3d: Use the texture dimension helpers in surface_load_ds_location().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-04-20 14:02:34 +09:00
Henri Verbeet
2633f9bde3
wined3d: Use the texture dimension helpers in surface_depth_blt().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-04-20 14:02:32 +09:00
Henri Verbeet
58f309b491
wined3d: Use the texture dimension helpers in fb_copy_to_texture_hwstretch().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-04-20 14:02:29 +09:00
Henri Verbeet
7be5ccb21e
wined3d: Use the texture dimension helpers in surface_set_compatible_renderbuffer().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-04-20 14:02:27 +09:00
Józef Kucia
cffe58c75d
wined3d: Merge codepaths in surface_download_data().
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-04-19 21:25:55 +09:00
Stefan Dösinger
1462f66d5d
wined3d: Merge wined3d_surface_prepare() and wined3d_volume_prepare_location().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-04-19 14:56:17 +09:00
Henri Verbeet
9cdcc3e120
wined3d: Merge surface_unload() and volume_unload().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-04-19 14:56:07 +09:00
Henri Verbeet
16ff4e7cf6
wined3d: Track the map binding per-texture.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-04-19 14:56:05 +09:00
Henri Verbeet
feb86895b4
wined3d: Store renderbuffer IDs in struct wined3d_texture.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-04-19 14:56:02 +09:00
Henri Verbeet
fe0342e646
wined3d: Use the texture dimension helpers in surface_download_data().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-04-18 15:07:25 +09:00
Henri Verbeet
2f386e7e49
wined3d: Use the texture dimension helpers in draw_textured_quad().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-04-18 15:07:23 +09:00
Henri Verbeet
38d35c29ce
wined3d: Use the texture dimension helpers in surface_get_drawable_size().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-04-18 15:07:21 +09:00
Henri Verbeet
ecee205f6c
wined3d: Check texture usage/pool/flags in texture_init().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-04-15 12:32:37 +09:00
Henri Verbeet
4896cda6c5
wined3d: Track SFLAG_DISCARD per-texture.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-04-15 12:32:32 +09:00
Henri Verbeet
82a7f1ebf2
wined3d: Implement texture DC creation on top of D3DKMTCreateDCFromMemory().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-04-15 12:32:25 +09:00
Henri Verbeet
1e0603eb58
wined3d: Store the power-of-two dimensions in the texture.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-04-14 13:13:43 +09:00
Henri Verbeet
fca93ef017
wined3d: Avoid wined3d_texture_get_sub_resource() in surface_load_ds_location().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-04-14 13:13:41 +09:00
Henri Verbeet
3a06ade1c4
wined3d: Use the texture dimension helpers in wined3d_surface_blt().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-04-12 12:03:32 +09:00
Henri Verbeet
8c30612d99
wined3d: Use the texture dimension helpers in surface_load_location().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-04-12 12:03:29 +09:00
Henri Verbeet
c4f7bdcfdd
wined3d: Use the texture dimension helpers in surface_load_renderbuffer().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-04-12 12:03:27 +09:00
Stefan Dösinger
e55754bf74
wined3d: Discard default pool surfaces on unload.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-04-11 11:36:15 +09:00
Henri Verbeet
2a2554ee59
wined3d: Store sub-resource map counts in the sub-resource structure.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-04-11 11:36:04 +09:00
Henri Verbeet
11db4d4a1d
wined3d: Use the texture dimension helpers in surface_load_texture().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-04-08 12:29:35 +09:00
Henri Verbeet
7c9ff85452
wined3d: Use the texture dimension helpers in surface_load_ds_location().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-04-08 12:29:33 +09:00
Henri Verbeet
8c3b0aead5
wined3d: Use the texture dimension helpers in surface_blt_special().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-04-08 12:29:30 +09:00
Henri Verbeet
35fdf09643
wined3d: Use the texture dimension helpers in surface_translate_drawable_coords().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-04-08 12:29:28 +09:00
Henri Verbeet
81dae1c636
wined3d: Use the texture dimension helpers in fb_copy_to_texture_hwstretch().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-04-08 12:29:24 +09:00
Stefan Dösinger
7d23c8a4d8
wined3d: Get rid of wined3d_texture_ops.texture_sub_resource_load().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-04-07 12:57:39 +09:00
Henri Verbeet
e510212626
wined3d: Use the texture dimension helpers in fb_copy_to_texture_direct().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-04-06 12:50:18 +09:00
Henri Verbeet
f05febcb14
wined3d: Use the texture dimension helpers in surface_load_fb_texture().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-04-06 12:50:16 +09:00
Henri Verbeet
d5dd78a4ba
wined3d: Use the texture dimension helpers in read_from_framebuffer().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-04-06 12:50:14 +09:00
Henri Verbeet
4ef9f113c9
wined3d: Use the texture dimension helpers in surface_upload_from_surface().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-04-06 12:50:12 +09:00
Henri Verbeet
7d3f493d55
wined3d: Use the texture dimension helpers in surface_download_data().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-04-06 12:50:09 +09:00
Henri Verbeet
4f3648705e
wined3d: Avoid surface_from_resource() in surface_load_ds_location().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-04-05 12:52:29 +09:00
Henri Verbeet
425e84dac5
wined3d: Try harder to create a converted surface in surface_convert_format().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-04-05 12:52:15 +09:00
Henri Verbeet
29421729ef
wined3d: Use the texture dimension helpers in surface_is_full_rect().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-04-04 13:12:55 +09:00