Commit Graph

1298 Commits

Author SHA1 Message Date
Stefan Dösinger c5410a6f22 wined3d: Use GL_NV_depth_clamp to implement clipping disable. 2007-09-17 12:08:40 +02:00
Rob Shearman 3f431a0646 server: Add get_token_statistics server call and use it to implement the TokenStatistics and TokenType levels for NtQueryInformationToken. 2007-09-14 14:43:46 +02:00
Roderick Colenbrander ad692f2a83 wined3d: Add PBO support for dynamically locked surfaces. 2007-09-13 11:00:47 +02:00
Stefan Dösinger 160258b637 wined3d: Implement mipmap auto generation. 2007-09-12 12:10:25 +02:00
Stefan Dösinger 5ab9d85c39 wined3d: Implement texbeml. 2007-09-12 12:10:03 +02:00
Rob Shearman cfc50f89d7 ole32: Add cross-process running-object table support. 2007-09-11 13:55:08 +02:00
Stefan Dösinger 643d1e8847 wined3d: Tidy up the vbo removal from the strided data. 2007-08-30 11:57:18 +02:00
Alexandre Julliard 2896540a34 server: Set the queue mask directly in get_message to avoid an extra server call. 2007-08-29 18:13:13 +02:00
Alexandre Julliard b4edb573fd server: Message results should be stored as longs, not ints. 2007-08-29 18:01:10 +02:00
Alexandre Julliard df13cee288 server: Store a separate flag for windows that need to be erased in WM_PAINT.
This avoids the need to invalidate the window after WM_ERASEBKGND.
2007-08-27 16:41:08 +02:00
Stefan Dösinger 6ec6c941fa wined3d: BaseVertexIndex can be negative. 2007-08-27 12:00:42 +02:00
Roderick Colenbrander 925e8964f1 wined3d: Add Geforce8 device ids. 2007-08-27 11:58:44 +02:00
Kirill K. Smirnov f3e13174c7 wineconsole: Implement GetConsoleWindow. 2007-08-24 12:03:22 +02:00
Dmitry Timoshkov db552fbf4b include/wine/test.h: Use appropriate type. 2007-08-22 12:18:59 +02:00
Roderick Colenbrander 9ca3a22487 wined3d: Dynamically load WGL functions. 2007-08-17 12:03:13 +02:00
Stefan Dösinger a06e002e93 wined3d: Add a wined3d private WINED3DSBT_RECORDED. 2007-08-15 09:36:20 +02:00
Roderick Colenbrander 6af80e44c0 wined3d: Use WINE_GLAPI for setting the calling convention needed for OpenGL. 2007-08-14 20:29:21 +02:00
Roderick Colenbrander 4ad17c0c38 wined3d: Dynamically load OpenGL. 2007-08-14 13:32:08 +02:00
Roderick Colenbrander ac3927a73e wined3d: Move over to WGL. 2007-08-08 15:32:01 +02:00
Stefan Dösinger 89dccc7c7c ddraw: Implement IDirect3DDevice7::DrawIndexedPrimitiveStrided. 2007-08-08 15:32:00 +02:00
H. Verbeet f11ca610ba wined3d: Add definitions and detection for GL_NV_half_float. 2007-08-02 12:18:41 +02:00
Roderick Colenbrander 2c12c17ab6 wined3d: Compile against standard GL headers. 2007-07-31 21:36:56 +02:00
Roderick Colenbrander 8873478e05 wgl: Add WGL_NV_float_buffer and WGL_NV_texture_rectangle support. 2007-07-30 12:51:03 +02:00
Stefan Dösinger d2016ff892 wined3d: Store the gl format table in the gl info structure. 2007-07-30 12:49:50 +02:00
Alexandre Julliard fec5117e91 server: Merge APC processing into the select request.
This is needed to return the correct value when one of the handles
being waited on is set to signaled state by the APC.
2007-07-16 16:14:45 +02:00
Andrew Talbot c208c3b90b winelib: Cast-qual warnings fix. 2007-07-05 19:52:42 +02:00
H. Verbeet 61e1d1379e wined3d: Cleanup GL extension detection. 2007-06-27 11:44:32 +02:00
H. Verbeet 9c44b67d28 wined3d: Add max_vertex_samplers and max_combined_samplers to WineD3D_GL_Info. 2007-06-26 11:57:05 +02:00
H. Verbeet 3ad03206ab wined3d: Rename max_samplers to max_fragment_samplers. 2007-06-26 11:56:57 +02:00
John Klehm 3c3a879a86 include: Allow port.h to build on gcc4. 2007-06-15 12:03:23 +02:00
Stefan Dösinger c9b8a79e0b wined3d: Implement vertical refresh sync. 2007-06-14 13:21:54 +02:00
H. Verbeet fc5582aef7 wined3d: Add wined3d vertex sampler definitions. 2007-06-13 11:23:27 +02:00
H. Verbeet 1d6d831099 wined3d: Fix GLSL definitions. 2007-06-07 20:23:39 +02:00
Francois Gouget 96c337f0a1 Assorted spelling fixes. 2007-06-07 19:24:32 +02:00
Phil Costin e7578dca36 wined3d: Add support for loading gamma corrected textures. 2007-06-07 13:01:49 +02:00
Phil Costin 3650e31e85 wined3d: Add GL_EXT_texture_sRGB constants and corresponding CheckDeviceFormat query. 2007-06-07 13:01:23 +02:00
H. Verbeet 6ee356fca0 wined3d: Get rid of the pBaseVertexIndex parameter to IWineD3DDeviceImpl_GetIndices, use GetBaseVertexIndex instead. 2007-06-07 11:20:48 +02:00
H. Verbeet 262240adce wined3d: Add IWineD3DDevice_GetBaseVertexIndex to retrieve the base vertex index. 2007-06-07 11:20:48 +02:00
Alexandre Julliard 156b205eb5 server: Add support for system processes, that can be signaled to exit when all non-system processes are done. 2007-06-06 20:33:13 +02:00
Dan Hipschman 6cf8e6bd77 list.h: Add macros for reverse iteration. 2007-06-06 12:12:27 +02:00
H. Verbeet 785771272a wined3d: Get rid of the BaseVertexIndex parameter to IWineD3DDeviceImpl_SetIndices, use SetBaseVertexIndex instead. 2007-06-06 12:10:47 +02:00
Alexandre Julliard 8992f89f27 server: Remove the extra apc_arg parameter now that user APCs all require the same arg as the kernel APC. 2007-06-04 15:20:49 +02:00
Dmitry Timoshkov ab2934781c gdi32: Make SetDCHook 64-bit safe. 2007-05-30 11:51:26 +02:00
Alexandre Julliard e6df00aa4f libwine: Add support for glyph chars mapping in OEM codepage tables. 2007-05-29 23:31:14 +02:00
Francois Gouget 41b099172f port.h: Issue an error if port.h is included after the regular Wine headers. 2007-05-23 13:43:56 +02:00
Dmitry Timoshkov 15f4bac787 include/wine/debug.h: Fix compilation warning in 64-bit mode. 2007-05-21 15:55:46 +02:00
Andrew Riedi a9c2e15cf6 wined3d: Add hardware cursor support. 2007-05-16 14:27:39 +02:00
Kirill K. Smirnov 9d74661856 server: Move console codepages to the server. 2007-05-11 12:41:29 +02:00
Stefan Dösinger 28170f0474 wined3d: Implement environment bump mapping with GL_ATI_envmap_bumpmap. 2007-05-09 12:07:32 +02:00
Alexandre Julliard aafcfe7663 server: Add support for retrieving results of queued ioctls once they are done. 2007-05-08 20:45:44 +02:00
Alexandre Julliard 78b75108cd server: Add request to retrieve the next pending ioctl call for a device manager. 2007-05-08 20:40:26 +02:00
Alexandre Julliard b43dc15c8a server: Add support for generic device objects managed from the client side. 2007-05-08 20:28:37 +02:00
Stefan Dösinger d93e161b1f d3d: Move clippers from DDraw to wined3d. 2007-05-08 18:27:44 +02:00
Alexandre Julliard fd59e158a7 server: Infrastructure to return a wait handle for blocking ioctls. 2007-05-03 17:43:18 +02:00
Stefan Dösinger 34f95c683e wined3d: Add missing prototypes for GL_ARB_vertex_blend. 2007-05-03 14:24:09 +02:00
Stefan Dösinger 94b3fddec8 d3d: Pass the cube face to Create*Texture's surface creation callback. 2007-05-01 11:42:25 +02:00
Stefan Dösinger 460f71dcf8 d3d: Fix ProcessVertices.
IDirect3DDevice9::ProcessVertices takes a vertex declaration, not a
vertex buffer. The source for ProcessVertices is taken from the
stateblock, not the vertex declaration.
2007-04-26 14:54:29 +02:00
Stefan Dösinger 32cfbd127c wined3d: Implement CreateVertexDeclarationFromFVF. 2007-04-26 14:53:48 +02:00
Stefan Dösinger aec1553e50 wined3d: Add a method to create a declaration from a fvf. 2007-04-26 14:53:07 +02:00
H. Verbeet 2100b9dce9 wined3d: The second parameter to glTexImage3DEXT isn't a GLenum. 2007-04-24 10:20:39 +02:00
Alexandre Julliard 133b8bc3ed server: Return a more correct fd type for anonymous files. 2007-04-23 15:13:22 +02:00
Alexandre Julliard 6105a93be6 server: Moved the FSCTL_PIPE_LISTEN implementation to the server. 2007-04-18 16:26:37 +02:00
Alexandre Julliard 3684dc181c server: Move the FSCTL_PIPE_WAIT ioctl implementation to the server. 2007-04-17 22:07:07 +02:00
Alexandre Julliard 737148c57b server: Add a specific data type for ioctl codes so they can be printed as symbols. 2007-04-17 22:06:13 +02:00
Alexandre Julliard aaf477f292 server: Change the timeout handling to use NT-style 64-bit timeouts everywhere. 2007-04-17 20:08:59 +02:00
Alexandre Julliard 2669af73df server: Move the server part of device unmounting to the ioctl processing. 2007-04-16 14:54:52 +02:00
Alexandre Julliard 8c46095484 server: Implement the FSCTL_PIPE_DISCONNECT ioctl on the server side. 2007-04-16 14:51:29 +02:00
Alexandre Julliard 635714397f server: Add infrastructure for ioctl server request. 2007-04-16 14:45:03 +02:00
Stefan Dösinger 725057da47 d3d: Remove dependency on ddraw.h header. 2007-04-16 13:20:15 +02:00
Andrew Talbot b0418622c8 user32: Make function definitions and declarations agree. 2007-04-16 12:25:26 +02:00
Alexandre Julliard d85121f199 ntdll: Store the file access and options in the fd cache, and get rid of the dynamic flags.
This avoids server round-trips for all file I/O.
2007-04-10 22:32:46 +02:00
Alexandre Julliard 72bff2e445 server: Add support for restarting an async I/O when the client side couldn't finish it right away. 2007-04-10 17:07:27 +02:00
Stefan Dösinger 290f2eb146 wined3d: Add Filtering to IWineD3DSurface::Blt and handle it.
This is to allow StretchRect to pass the texture filter to WineD3D.
DirectDraw sets the texture filter to WINED3DTEXF_NONE, simmilar to all
other functions which do not need filtering.
2007-04-07 10:58:10 +02:00
Stefan Dösinger 1c1fdbe96a wined3d: Add D3DDEVCAPS3_* to the wined3d caps header. 2007-04-07 10:57:48 +02:00
Fabian Bieler dcd416edbe wined3d: Add GL_EXT_framebuffer_blit to extension handler. 2007-04-06 12:31:09 +02:00
Alexandre Julliard 0cb29f47ca server: Add support for associating a file descriptor to a message queue. 2007-04-04 18:02:01 +02:00
Stefan Dösinger f9ee2355d0 wined3d: Add GL_APPLE_client_storage to our extension list. 2007-04-02 11:30:04 +02:00
Alexandre Julliard c16eb8efd9 server: Add support for queuing a user APC upon async I/O completion. 2007-03-27 16:42:27 +02:00
Andrew Talbot 4125821a99 winelib: Replace inline static with static inline. 2007-03-27 12:38:06 +02:00
Alexandre Julliard de1866d4fd server: Implement the open_file method for named pipes.
Get rid of the open_named_pipe request, we can now use a normal open_file_object.
2007-03-22 16:47:46 +01:00
Alexandre Julliard 806bb49eda server: Implement the open_file method for mailslots.
Get rid of the open_mailslot request, we can now use a normal open_file_object.
2007-03-22 16:36:54 +01:00
Alexandre Julliard 94655c8493 server: Implemented the open_file method for named pipe and mailslot devices. 2007-03-22 11:52:40 +01:00
Stefan Dösinger e213d7eff5 wined3d: Add GL_ATI_envmap_bumpmap to our gl extension header. 2007-03-21 22:50:30 +01:00
Alexandre Julliard 2082a97d45 server: Use a standard async I/O event to signal directory changes. 2007-03-21 14:50:15 +01:00
Alexandre Julliard fa4679fea6 server: Add support for storing an event to signal upon async I/O completion. 2007-03-21 14:27:52 +01:00
Alexandre Julliard 111610c45e server: Add an async_data_t structure to store parameters for async I/O requests. 2007-03-20 20:21:12 +01:00
Alexandre Julliard 50975c81f0 server: Return the status from an async I/O APC call to the server. 2007-03-20 19:27:10 +01:00
Alexandre Julliard eb3728d34e server: Use the common pattern for async I/O parameters in named pipe requests. 2007-03-20 19:21:15 +01:00
Stefan Dösinger 022e884342 wined3d/ddraw: Forward DDSCL_MULTITHREADED to wined3d. 2007-03-19 12:17:18 +01:00
Alexandre Julliard a79b26284a libwine: Pass flags to wine_utf8_wcstombs to allow supporting WC_ERR_INVALID_CHARS. 2007-03-14 15:57:50 +01:00
Andrew Talbot bb9dea6b29 winmm: Replace const pointer parameters with correct pointers to const. 2007-03-07 21:56:54 +01:00
Alexandre Julliard d7ea855a3e wine_common_ver: Set company name to Microsoft, some apps check for that. 2007-03-07 21:33:44 +01:00
Juan Lang c2cb296277 ntdll: Implement NtAllocateLocallyUniqueId with server call. 2007-03-07 13:45:11 +01:00
Stefan Dösinger c54a0fc2cf wined3d: Rework surface dirtification.
Previously the surfaces stored a flag if the system memory copy was
ahead of the gl copy(SFLAG_DIRTY) or the gl copy is
ahead(SFLAG_GLDIRTY). The pbuffer copy was 'managed' differently using
SFLAG_INPBUFFER and SFLAG_INTEXTURE.

This patch replaces them with 3 flags, INSYSMEM, INPBUFFER and
INTEXTURE which specify which copy contains the most up to date
copy. It is perfectly valid to have more than one of those flags
set. One must be set at least (except at init, when no content is in
the surface yet). When one copy is modified, the flags for the others
are removed.
2007-03-07 12:18:14 +01:00
Stefan Dösinger ebe274feed wined3d: Remove IWineD3DSurface::SetPBufferState.
The method is removed because it does not really help with
anything. It should not be exported from wined3d, there is no need for
the other libs to call it. It does not help abstraction and code
simplification in any way because it is very specific and the code
calling it has to know what is happening in the surface to use this
method.
2007-03-07 12:17:33 +01:00
Stefan Dösinger 5f05906f3b wined3d: Store the number of aux buffers in the gl limits structure. 2007-03-06 22:16:25 +01:00
Alexandre Julliard 1767b4558a server: Expose areas revealed by changes to the window region. 2007-03-05 16:43:27 +01:00
Alexandre Julliard 67a0e31da7 wine/test: Print the official name of the test in summary. 2007-03-01 20:42:48 +01:00
Stefan Dösinger 95efeb7e4b wined3d: Support GL_APPLE_fence for event queries. 2007-03-01 11:40:24 +01:00
Stefan Dösinger be8e9e17bc wined3d: Add GL_NV_fence defines and functions. 2007-03-01 11:40:02 +01:00
Rob Shearman 4c8fbfed90 libwine: Eliminate duplicate function implementations in string.c
by using macros to turn off inlining when including wine/unicode.h.
2007-02-26 13:39:24 +01:00
Rob Shearman d342d1413c server: Add get_token_impersonation_level server call for retrieving the impersonation level from a token.
Add tests for GetTokenInformation(TokenImpersonationLevel).
2007-02-21 19:49:37 +01:00
Alexandre Julliard 89faee0194 server: Added support for the PM_QS_* flags in PeekMessage. 2007-02-21 15:21:05 +01:00
Stefan Dösinger 27113156d9 wined3d: Remove IWineD3DDevice::EnumDisplayModes. 2007-02-20 11:47:46 +01:00
H. Verbeet dc5b08cc76 wined3d: Get rid of any remaining d3d9 stuff in directx.c. 2007-02-16 12:31:21 +01:00
H. Verbeet bd5488cda9 wined3d: Add WINED3DCREATE flags and use them. 2007-02-16 12:31:11 +01:00
H. Verbeet a4bc52a89c wined3d: Fix WINED3DPRESENT_PARAMETERS and use it instead of D3DPRESENT_PARAMETERS. 2007-02-16 12:31:03 +01:00
H. Verbeet e8419403ee wined3d: Add the WINED3DSPD_IUNKNOWN flag and use it. 2007-02-15 14:20:38 +01:00
H. Verbeet e01f242a2a wined3d: Add WINED3DVS20 & WINED3DVS20CAPS flags and use them. 2007-02-15 14:20:19 +01:00
H. Verbeet 594f7fd882 wined3d: Add WINED3DPS20 & WINED3DPS20CAPS flags and use them. 2007-02-15 14:20:12 +01:00
H. Verbeet db8da81e67 wined3d: Add WINED3DDTCAPS flags and use them. 2007-02-15 14:20:01 +01:00
H. Verbeet da354c6dfa wined3d: Add WINED3DLINECAPS flags and use them. 2007-02-15 14:19:52 +01:00
Vitaliy Margolen b0e9d7e0b5 ntdll/server: Implement NtSetSecurityObject. With tests. 2007-02-15 14:19:24 +01:00
H. Verbeet 5c398c571f wined3d: Add WINED3DPTADDRESSCAPS flags and use them. 2007-02-15 11:43:59 +01:00
H. Verbeet a58b156264 wined3d: Add WINED3DPCMPCAPS flags and use them. 2007-02-15 11:43:53 +01:00
H. Verbeet fd8e0f1589 wined3d: Add WINED3DPMISCCAPS flags and use them. 2007-02-15 11:43:46 +01:00
H. Verbeet 748fd83ebd wined3d: Add WINED3DPBLENDCAPS flags and use them. 2007-02-15 11:43:37 +01:00
H. Verbeet 8fdd88b42c wined3d: Add WINED3DSTENCILCAPS flags and use them. 2007-02-15 11:43:29 +01:00
H. Verbeet ea683407af wined3d: Add WINED3DTEXOPCAPS flags and use them. 2007-02-15 11:43:22 +01:00
H. Verbeet 3e77ffc563 wined3d: Use WINED3DPRESENT_BACK_BUFFER_MAX rather than D3DPRESENT_BACK_BUFFER_MAX. 2007-02-15 11:15:41 +01:00
Francois Gouget 536e738552 Assorted spelling fixes. 2007-02-14 21:03:57 +01:00
Stefan Dösinger 388499ff28 wined3d: More fullscreen window fixes. 2007-02-14 20:46:51 +01:00
Stefan Dösinger d73c71ad8d wined3d: Load single attribute setter functions. 2007-02-14 20:45:24 +01:00
Alexandre Julliard 5fce682f41 winex11.drv: Added a check for the ATI driver corrupting %fs.
Based on a patch by Lei Zhang.
2007-02-14 18:18:07 +01:00
H. Verbeet efed9aea1f d3d8: Move loading local d3d8 vertex shader constants from wined3d to d3d8. 2007-02-14 13:54:55 +01:00
H. Verbeet dea795f7ac d3d9: Don't store the d3d9 declaration in the wined3d object. 2007-02-14 13:54:42 +01:00
H. Verbeet 32e5cac2be wined3d: Get rid of the vertexDeclaration field in IWineD3DVertexShaderImpl. 2007-02-14 13:54:29 +01:00
H. Verbeet 8f0884066f wined3d: Add WINED3DDECLUSAGE, use it. 2007-02-14 13:50:22 +01:00
H. Verbeet 942bef9e86 wined3d: Get rid of WINED3DSHADERDECLUSAGE. 2007-02-14 13:50:09 +01:00
Stefan Dösinger f196680c59 wined3d: GetRenderTargetData can call BltFast. 2007-02-14 12:27:37 +01:00
Damjan Jovanovic 7e7ff40769 libwine_port: Added interlocked_cmpxchg64. 2007-02-05 21:43:42 +01:00
Vitaliy Margolen bae75024a4 server/ntdll: Simplistic implementation of NtQueryObject(ObjectBasicInformation). 2007-01-25 12:48:35 +01:00
H. Verbeet 6e58579e8f wined3d: Remove some unused methods from the IWineD3DVertexShader interface. 2007-01-23 11:27:12 +01:00
Alexandre Julliard 4dc61069a6 wine/list.h: Add list_count function. Make some parameters const. 2007-01-22 12:16:17 +01:00
H. Verbeet 6112522122 wined3d: Move SetupFullscreenWindow() and RestoreWindow() from IDirectDrawImpl to IWineD3DDeviceImpl. 2007-01-19 12:28:58 +01:00
Alexandre Julliard f3cb4f7d94 ntdll: Avoid inter-process APCs when called for the process itself. 2007-01-18 15:41:05 +01:00
Alexandre Julliard 02e2fa7798 ntdll: Implementation of inter-process NtMapViewOfSection and NtUnmapViewOfSection. 2007-01-18 15:17:51 +01:00
Alexandre Julliard 8025f79ce1 ntdll: Implementation of inter-process RtlCreateUserThread. 2007-01-18 15:02:55 +01:00
Francois Gouget b0bde6b87c Assorted spelling fixes. 2007-01-18 12:56:52 +01:00
Alexandre Julliard 3410354d61 ntdll: Fix NtDuplicateObject to only close the file descriptor if it's in the same process. 2007-01-18 12:18:51 +01:00
Francois Gouget d4ca34dd9b d3d: Fix the D3DFMT_XXX constant declarations. 2007-01-18 12:05:05 +01:00
Francois Gouget 442fec32d0 tests: The non-gcc case was missing a forward declaration for winetest_skip(). 2007-01-18 12:00:01 +01:00
Stefan Dösinger 1d3abdeeaa wined3d: Store the stream number in the strided structure. 2007-01-17 11:23:54 +01:00
Alexandre Julliard c122260b9d ntdll: Implemented NtLockVirtualMemory and NtUnlockVirtualMemory. 2007-01-16 09:50:08 +01:00
Alexandre Julliard 5a1ad74a67 ntdll: Implementation of inter-process NtFlushVirtualMemory. 2007-01-15 22:31:07 +01:00
Alexandre Julliard 1ea968016f ntdll: Implementation of inter-process VirtualProtectEx. 2007-01-15 22:30:04 +01:00
Alexandre Julliard 3d00239586 ntdll: Implementation of inter-process VirtualQueryEx. 2007-01-15 22:28:42 +01:00
Alexandre Julliard 6ca1d1b081 server: Support queuing some APCs to a process instead of a thread. 2007-01-15 22:26:32 +01:00
Alexandre Julliard fb40dc4099 server: Added mechanism for returning results of APC calls.
Defined APC_VIRTUAL_ALLOC and APC_VIRTUAL_FREE requests.
2007-01-15 22:24:40 +01:00
Alexandre Julliard 4cbe867a85 ntdll: Duplicate the mapping handle on the server side for NtMapViewOfSection. 2007-01-12 14:55:31 +01:00