Stefan Dösinger
c5410a6f22
wined3d: Use GL_NV_depth_clamp to implement clipping disable.
2007-09-17 12:08:40 +02:00
Rob Shearman
3f431a0646
server: Add get_token_statistics server call and use it to implement the TokenStatistics and TokenType levels for NtQueryInformationToken.
2007-09-14 14:43:46 +02:00
Roderick Colenbrander
ad692f2a83
wined3d: Add PBO support for dynamically locked surfaces.
2007-09-13 11:00:47 +02:00
Stefan Dösinger
160258b637
wined3d: Implement mipmap auto generation.
2007-09-12 12:10:25 +02:00
Stefan Dösinger
5ab9d85c39
wined3d: Implement texbeml.
2007-09-12 12:10:03 +02:00
Rob Shearman
cfc50f89d7
ole32: Add cross-process running-object table support.
2007-09-11 13:55:08 +02:00
Stefan Dösinger
643d1e8847
wined3d: Tidy up the vbo removal from the strided data.
2007-08-30 11:57:18 +02:00
Alexandre Julliard
2896540a34
server: Set the queue mask directly in get_message to avoid an extra server call.
2007-08-29 18:13:13 +02:00
Alexandre Julliard
b4edb573fd
server: Message results should be stored as longs, not ints.
2007-08-29 18:01:10 +02:00
Alexandre Julliard
df13cee288
server: Store a separate flag for windows that need to be erased in WM_PAINT.
...
This avoids the need to invalidate the window after WM_ERASEBKGND.
2007-08-27 16:41:08 +02:00
Stefan Dösinger
6ec6c941fa
wined3d: BaseVertexIndex can be negative.
2007-08-27 12:00:42 +02:00
Roderick Colenbrander
925e8964f1
wined3d: Add Geforce8 device ids.
2007-08-27 11:58:44 +02:00
Kirill K. Smirnov
f3e13174c7
wineconsole: Implement GetConsoleWindow.
2007-08-24 12:03:22 +02:00
Dmitry Timoshkov
db552fbf4b
include/wine/test.h: Use appropriate type.
2007-08-22 12:18:59 +02:00
Roderick Colenbrander
9ca3a22487
wined3d: Dynamically load WGL functions.
2007-08-17 12:03:13 +02:00
Stefan Dösinger
a06e002e93
wined3d: Add a wined3d private WINED3DSBT_RECORDED.
2007-08-15 09:36:20 +02:00
Roderick Colenbrander
6af80e44c0
wined3d: Use WINE_GLAPI for setting the calling convention needed for OpenGL.
2007-08-14 20:29:21 +02:00
Roderick Colenbrander
4ad17c0c38
wined3d: Dynamically load OpenGL.
2007-08-14 13:32:08 +02:00
Roderick Colenbrander
ac3927a73e
wined3d: Move over to WGL.
2007-08-08 15:32:01 +02:00
Stefan Dösinger
89dccc7c7c
ddraw: Implement IDirect3DDevice7::DrawIndexedPrimitiveStrided.
2007-08-08 15:32:00 +02:00
H. Verbeet
f11ca610ba
wined3d: Add definitions and detection for GL_NV_half_float.
2007-08-02 12:18:41 +02:00
Roderick Colenbrander
2c12c17ab6
wined3d: Compile against standard GL headers.
2007-07-31 21:36:56 +02:00
Roderick Colenbrander
8873478e05
wgl: Add WGL_NV_float_buffer and WGL_NV_texture_rectangle support.
2007-07-30 12:51:03 +02:00
Stefan Dösinger
d2016ff892
wined3d: Store the gl format table in the gl info structure.
2007-07-30 12:49:50 +02:00
Alexandre Julliard
fec5117e91
server: Merge APC processing into the select request.
...
This is needed to return the correct value when one of the handles
being waited on is set to signaled state by the APC.
2007-07-16 16:14:45 +02:00
Andrew Talbot
c208c3b90b
winelib: Cast-qual warnings fix.
2007-07-05 19:52:42 +02:00
H. Verbeet
61e1d1379e
wined3d: Cleanup GL extension detection.
2007-06-27 11:44:32 +02:00
H. Verbeet
9c44b67d28
wined3d: Add max_vertex_samplers and max_combined_samplers to WineD3D_GL_Info.
2007-06-26 11:57:05 +02:00
H. Verbeet
3ad03206ab
wined3d: Rename max_samplers to max_fragment_samplers.
2007-06-26 11:56:57 +02:00
John Klehm
3c3a879a86
include: Allow port.h to build on gcc4.
2007-06-15 12:03:23 +02:00
Stefan Dösinger
c9b8a79e0b
wined3d: Implement vertical refresh sync.
2007-06-14 13:21:54 +02:00
H. Verbeet
fc5582aef7
wined3d: Add wined3d vertex sampler definitions.
2007-06-13 11:23:27 +02:00
H. Verbeet
1d6d831099
wined3d: Fix GLSL definitions.
2007-06-07 20:23:39 +02:00
Francois Gouget
96c337f0a1
Assorted spelling fixes.
2007-06-07 19:24:32 +02:00
Phil Costin
e7578dca36
wined3d: Add support for loading gamma corrected textures.
2007-06-07 13:01:49 +02:00
Phil Costin
3650e31e85
wined3d: Add GL_EXT_texture_sRGB constants and corresponding CheckDeviceFormat query.
2007-06-07 13:01:23 +02:00
H. Verbeet
6ee356fca0
wined3d: Get rid of the pBaseVertexIndex parameter to IWineD3DDeviceImpl_GetIndices, use GetBaseVertexIndex instead.
2007-06-07 11:20:48 +02:00
H. Verbeet
262240adce
wined3d: Add IWineD3DDevice_GetBaseVertexIndex to retrieve the base vertex index.
2007-06-07 11:20:48 +02:00
Alexandre Julliard
156b205eb5
server: Add support for system processes, that can be signaled to exit when all non-system processes are done.
2007-06-06 20:33:13 +02:00
Dan Hipschman
6cf8e6bd77
list.h: Add macros for reverse iteration.
2007-06-06 12:12:27 +02:00
H. Verbeet
785771272a
wined3d: Get rid of the BaseVertexIndex parameter to IWineD3DDeviceImpl_SetIndices, use SetBaseVertexIndex instead.
2007-06-06 12:10:47 +02:00
Alexandre Julliard
8992f89f27
server: Remove the extra apc_arg parameter now that user APCs all require the same arg as the kernel APC.
2007-06-04 15:20:49 +02:00
Dmitry Timoshkov
ab2934781c
gdi32: Make SetDCHook 64-bit safe.
2007-05-30 11:51:26 +02:00
Alexandre Julliard
e6df00aa4f
libwine: Add support for glyph chars mapping in OEM codepage tables.
2007-05-29 23:31:14 +02:00
Francois Gouget
41b099172f
port.h: Issue an error if port.h is included after the regular Wine headers.
2007-05-23 13:43:56 +02:00
Dmitry Timoshkov
15f4bac787
include/wine/debug.h: Fix compilation warning in 64-bit mode.
2007-05-21 15:55:46 +02:00
Andrew Riedi
a9c2e15cf6
wined3d: Add hardware cursor support.
2007-05-16 14:27:39 +02:00
Kirill K. Smirnov
9d74661856
server: Move console codepages to the server.
2007-05-11 12:41:29 +02:00
Stefan Dösinger
28170f0474
wined3d: Implement environment bump mapping with GL_ATI_envmap_bumpmap.
2007-05-09 12:07:32 +02:00
Alexandre Julliard
aafcfe7663
server: Add support for retrieving results of queued ioctls once they are done.
2007-05-08 20:45:44 +02:00
Alexandre Julliard
78b75108cd
server: Add request to retrieve the next pending ioctl call for a device manager.
2007-05-08 20:40:26 +02:00
Alexandre Julliard
b43dc15c8a
server: Add support for generic device objects managed from the client side.
2007-05-08 20:28:37 +02:00
Stefan Dösinger
d93e161b1f
d3d: Move clippers from DDraw to wined3d.
2007-05-08 18:27:44 +02:00
Alexandre Julliard
fd59e158a7
server: Infrastructure to return a wait handle for blocking ioctls.
2007-05-03 17:43:18 +02:00
Stefan Dösinger
34f95c683e
wined3d: Add missing prototypes for GL_ARB_vertex_blend.
2007-05-03 14:24:09 +02:00
Stefan Dösinger
94b3fddec8
d3d: Pass the cube face to Create*Texture's surface creation callback.
2007-05-01 11:42:25 +02:00
Stefan Dösinger
460f71dcf8
d3d: Fix ProcessVertices.
...
IDirect3DDevice9::ProcessVertices takes a vertex declaration, not a
vertex buffer. The source for ProcessVertices is taken from the
stateblock, not the vertex declaration.
2007-04-26 14:54:29 +02:00
Stefan Dösinger
32cfbd127c
wined3d: Implement CreateVertexDeclarationFromFVF.
2007-04-26 14:53:48 +02:00
Stefan Dösinger
aec1553e50
wined3d: Add a method to create a declaration from a fvf.
2007-04-26 14:53:07 +02:00
H. Verbeet
2100b9dce9
wined3d: The second parameter to glTexImage3DEXT isn't a GLenum.
2007-04-24 10:20:39 +02:00
Alexandre Julliard
133b8bc3ed
server: Return a more correct fd type for anonymous files.
2007-04-23 15:13:22 +02:00
Alexandre Julliard
6105a93be6
server: Moved the FSCTL_PIPE_LISTEN implementation to the server.
2007-04-18 16:26:37 +02:00
Alexandre Julliard
3684dc181c
server: Move the FSCTL_PIPE_WAIT ioctl implementation to the server.
2007-04-17 22:07:07 +02:00
Alexandre Julliard
737148c57b
server: Add a specific data type for ioctl codes so they can be printed as symbols.
2007-04-17 22:06:13 +02:00
Alexandre Julliard
aaf477f292
server: Change the timeout handling to use NT-style 64-bit timeouts everywhere.
2007-04-17 20:08:59 +02:00
Alexandre Julliard
2669af73df
server: Move the server part of device unmounting to the ioctl processing.
2007-04-16 14:54:52 +02:00
Alexandre Julliard
8c46095484
server: Implement the FSCTL_PIPE_DISCONNECT ioctl on the server side.
2007-04-16 14:51:29 +02:00
Alexandre Julliard
635714397f
server: Add infrastructure for ioctl server request.
2007-04-16 14:45:03 +02:00
Stefan Dösinger
725057da47
d3d: Remove dependency on ddraw.h header.
2007-04-16 13:20:15 +02:00
Andrew Talbot
b0418622c8
user32: Make function definitions and declarations agree.
2007-04-16 12:25:26 +02:00
Alexandre Julliard
d85121f199
ntdll: Store the file access and options in the fd cache, and get rid of the dynamic flags.
...
This avoids server round-trips for all file I/O.
2007-04-10 22:32:46 +02:00
Alexandre Julliard
72bff2e445
server: Add support for restarting an async I/O when the client side couldn't finish it right away.
2007-04-10 17:07:27 +02:00
Stefan Dösinger
290f2eb146
wined3d: Add Filtering to IWineD3DSurface::Blt and handle it.
...
This is to allow StretchRect to pass the texture filter to WineD3D.
DirectDraw sets the texture filter to WINED3DTEXF_NONE, simmilar to all
other functions which do not need filtering.
2007-04-07 10:58:10 +02:00
Stefan Dösinger
1c1fdbe96a
wined3d: Add D3DDEVCAPS3_* to the wined3d caps header.
2007-04-07 10:57:48 +02:00
Fabian Bieler
dcd416edbe
wined3d: Add GL_EXT_framebuffer_blit to extension handler.
2007-04-06 12:31:09 +02:00
Alexandre Julliard
0cb29f47ca
server: Add support for associating a file descriptor to a message queue.
2007-04-04 18:02:01 +02:00
Stefan Dösinger
f9ee2355d0
wined3d: Add GL_APPLE_client_storage to our extension list.
2007-04-02 11:30:04 +02:00
Alexandre Julliard
c16eb8efd9
server: Add support for queuing a user APC upon async I/O completion.
2007-03-27 16:42:27 +02:00
Andrew Talbot
4125821a99
winelib: Replace inline static with static inline.
2007-03-27 12:38:06 +02:00
Alexandre Julliard
de1866d4fd
server: Implement the open_file method for named pipes.
...
Get rid of the open_named_pipe request, we can now use a normal open_file_object.
2007-03-22 16:47:46 +01:00
Alexandre Julliard
806bb49eda
server: Implement the open_file method for mailslots.
...
Get rid of the open_mailslot request, we can now use a normal open_file_object.
2007-03-22 16:36:54 +01:00
Alexandre Julliard
94655c8493
server: Implemented the open_file method for named pipe and mailslot devices.
2007-03-22 11:52:40 +01:00
Stefan Dösinger
e213d7eff5
wined3d: Add GL_ATI_envmap_bumpmap to our gl extension header.
2007-03-21 22:50:30 +01:00
Alexandre Julliard
2082a97d45
server: Use a standard async I/O event to signal directory changes.
2007-03-21 14:50:15 +01:00
Alexandre Julliard
fa4679fea6
server: Add support for storing an event to signal upon async I/O completion.
2007-03-21 14:27:52 +01:00
Alexandre Julliard
111610c45e
server: Add an async_data_t structure to store parameters for async I/O requests.
2007-03-20 20:21:12 +01:00
Alexandre Julliard
50975c81f0
server: Return the status from an async I/O APC call to the server.
2007-03-20 19:27:10 +01:00
Alexandre Julliard
eb3728d34e
server: Use the common pattern for async I/O parameters in named pipe requests.
2007-03-20 19:21:15 +01:00
Stefan Dösinger
022e884342
wined3d/ddraw: Forward DDSCL_MULTITHREADED to wined3d.
2007-03-19 12:17:18 +01:00
Alexandre Julliard
a79b26284a
libwine: Pass flags to wine_utf8_wcstombs to allow supporting WC_ERR_INVALID_CHARS.
2007-03-14 15:57:50 +01:00
Andrew Talbot
bb9dea6b29
winmm: Replace const pointer parameters with correct pointers to const.
2007-03-07 21:56:54 +01:00
Alexandre Julliard
d7ea855a3e
wine_common_ver: Set company name to Microsoft, some apps check for that.
2007-03-07 21:33:44 +01:00
Juan Lang
c2cb296277
ntdll: Implement NtAllocateLocallyUniqueId with server call.
2007-03-07 13:45:11 +01:00
Stefan Dösinger
c54a0fc2cf
wined3d: Rework surface dirtification.
...
Previously the surfaces stored a flag if the system memory copy was
ahead of the gl copy(SFLAG_DIRTY) or the gl copy is
ahead(SFLAG_GLDIRTY). The pbuffer copy was 'managed' differently using
SFLAG_INPBUFFER and SFLAG_INTEXTURE.
This patch replaces them with 3 flags, INSYSMEM, INPBUFFER and
INTEXTURE which specify which copy contains the most up to date
copy. It is perfectly valid to have more than one of those flags
set. One must be set at least (except at init, when no content is in
the surface yet). When one copy is modified, the flags for the others
are removed.
2007-03-07 12:18:14 +01:00
Stefan Dösinger
ebe274feed
wined3d: Remove IWineD3DSurface::SetPBufferState.
...
The method is removed because it does not really help with
anything. It should not be exported from wined3d, there is no need for
the other libs to call it. It does not help abstraction and code
simplification in any way because it is very specific and the code
calling it has to know what is happening in the surface to use this
method.
2007-03-07 12:17:33 +01:00
Stefan Dösinger
5f05906f3b
wined3d: Store the number of aux buffers in the gl limits structure.
2007-03-06 22:16:25 +01:00
Alexandre Julliard
1767b4558a
server: Expose areas revealed by changes to the window region.
2007-03-05 16:43:27 +01:00
Alexandre Julliard
67a0e31da7
wine/test: Print the official name of the test in summary.
2007-03-01 20:42:48 +01:00
Stefan Dösinger
95efeb7e4b
wined3d: Support GL_APPLE_fence for event queries.
2007-03-01 11:40:24 +01:00
Stefan Dösinger
be8e9e17bc
wined3d: Add GL_NV_fence defines and functions.
2007-03-01 11:40:02 +01:00
Rob Shearman
4c8fbfed90
libwine: Eliminate duplicate function implementations in string.c
...
by using macros to turn off inlining when including wine/unicode.h.
2007-02-26 13:39:24 +01:00
Rob Shearman
d342d1413c
server: Add get_token_impersonation_level server call for retrieving the impersonation level from a token.
...
Add tests for GetTokenInformation(TokenImpersonationLevel).
2007-02-21 19:49:37 +01:00
Alexandre Julliard
89faee0194
server: Added support for the PM_QS_* flags in PeekMessage.
2007-02-21 15:21:05 +01:00
Stefan Dösinger
27113156d9
wined3d: Remove IWineD3DDevice::EnumDisplayModes.
2007-02-20 11:47:46 +01:00
H. Verbeet
dc5b08cc76
wined3d: Get rid of any remaining d3d9 stuff in directx.c.
2007-02-16 12:31:21 +01:00
H. Verbeet
bd5488cda9
wined3d: Add WINED3DCREATE flags and use them.
2007-02-16 12:31:11 +01:00
H. Verbeet
a4bc52a89c
wined3d: Fix WINED3DPRESENT_PARAMETERS and use it instead of D3DPRESENT_PARAMETERS.
2007-02-16 12:31:03 +01:00
H. Verbeet
e8419403ee
wined3d: Add the WINED3DSPD_IUNKNOWN flag and use it.
2007-02-15 14:20:38 +01:00
H. Verbeet
e01f242a2a
wined3d: Add WINED3DVS20 & WINED3DVS20CAPS flags and use them.
2007-02-15 14:20:19 +01:00
H. Verbeet
594f7fd882
wined3d: Add WINED3DPS20 & WINED3DPS20CAPS flags and use them.
2007-02-15 14:20:12 +01:00
H. Verbeet
db8da81e67
wined3d: Add WINED3DDTCAPS flags and use them.
2007-02-15 14:20:01 +01:00
H. Verbeet
da354c6dfa
wined3d: Add WINED3DLINECAPS flags and use them.
2007-02-15 14:19:52 +01:00
Vitaliy Margolen
b0e9d7e0b5
ntdll/server: Implement NtSetSecurityObject. With tests.
2007-02-15 14:19:24 +01:00
H. Verbeet
5c398c571f
wined3d: Add WINED3DPTADDRESSCAPS flags and use them.
2007-02-15 11:43:59 +01:00
H. Verbeet
a58b156264
wined3d: Add WINED3DPCMPCAPS flags and use them.
2007-02-15 11:43:53 +01:00
H. Verbeet
fd8e0f1589
wined3d: Add WINED3DPMISCCAPS flags and use them.
2007-02-15 11:43:46 +01:00
H. Verbeet
748fd83ebd
wined3d: Add WINED3DPBLENDCAPS flags and use them.
2007-02-15 11:43:37 +01:00
H. Verbeet
8fdd88b42c
wined3d: Add WINED3DSTENCILCAPS flags and use them.
2007-02-15 11:43:29 +01:00
H. Verbeet
ea683407af
wined3d: Add WINED3DTEXOPCAPS flags and use them.
2007-02-15 11:43:22 +01:00
H. Verbeet
3e77ffc563
wined3d: Use WINED3DPRESENT_BACK_BUFFER_MAX rather than D3DPRESENT_BACK_BUFFER_MAX.
2007-02-15 11:15:41 +01:00
Francois Gouget
536e738552
Assorted spelling fixes.
2007-02-14 21:03:57 +01:00
Stefan Dösinger
388499ff28
wined3d: More fullscreen window fixes.
2007-02-14 20:46:51 +01:00
Stefan Dösinger
d73c71ad8d
wined3d: Load single attribute setter functions.
2007-02-14 20:45:24 +01:00
Alexandre Julliard
5fce682f41
winex11.drv: Added a check for the ATI driver corrupting %fs.
...
Based on a patch by Lei Zhang.
2007-02-14 18:18:07 +01:00
H. Verbeet
efed9aea1f
d3d8: Move loading local d3d8 vertex shader constants from wined3d to d3d8.
2007-02-14 13:54:55 +01:00
H. Verbeet
dea795f7ac
d3d9: Don't store the d3d9 declaration in the wined3d object.
2007-02-14 13:54:42 +01:00
H. Verbeet
32e5cac2be
wined3d: Get rid of the vertexDeclaration field in IWineD3DVertexShaderImpl.
2007-02-14 13:54:29 +01:00
H. Verbeet
8f0884066f
wined3d: Add WINED3DDECLUSAGE, use it.
2007-02-14 13:50:22 +01:00
H. Verbeet
942bef9e86
wined3d: Get rid of WINED3DSHADERDECLUSAGE.
2007-02-14 13:50:09 +01:00
Stefan Dösinger
f196680c59
wined3d: GetRenderTargetData can call BltFast.
2007-02-14 12:27:37 +01:00
Damjan Jovanovic
7e7ff40769
libwine_port: Added interlocked_cmpxchg64.
2007-02-05 21:43:42 +01:00
Vitaliy Margolen
bae75024a4
server/ntdll: Simplistic implementation of NtQueryObject(ObjectBasicInformation).
2007-01-25 12:48:35 +01:00
H. Verbeet
6e58579e8f
wined3d: Remove some unused methods from the IWineD3DVertexShader interface.
2007-01-23 11:27:12 +01:00
Alexandre Julliard
4dc61069a6
wine/list.h: Add list_count function. Make some parameters const.
2007-01-22 12:16:17 +01:00
H. Verbeet
6112522122
wined3d: Move SetupFullscreenWindow() and RestoreWindow() from IDirectDrawImpl to IWineD3DDeviceImpl.
2007-01-19 12:28:58 +01:00
Alexandre Julliard
f3cb4f7d94
ntdll: Avoid inter-process APCs when called for the process itself.
2007-01-18 15:41:05 +01:00
Alexandre Julliard
02e2fa7798
ntdll: Implementation of inter-process NtMapViewOfSection and NtUnmapViewOfSection.
2007-01-18 15:17:51 +01:00
Alexandre Julliard
8025f79ce1
ntdll: Implementation of inter-process RtlCreateUserThread.
2007-01-18 15:02:55 +01:00
Francois Gouget
b0bde6b87c
Assorted spelling fixes.
2007-01-18 12:56:52 +01:00
Alexandre Julliard
3410354d61
ntdll: Fix NtDuplicateObject to only close the file descriptor if it's in the same process.
2007-01-18 12:18:51 +01:00
Francois Gouget
d4ca34dd9b
d3d: Fix the D3DFMT_XXX constant declarations.
2007-01-18 12:05:05 +01:00
Francois Gouget
442fec32d0
tests: The non-gcc case was missing a forward declaration for winetest_skip().
2007-01-18 12:00:01 +01:00
Stefan Dösinger
1d3abdeeaa
wined3d: Store the stream number in the strided structure.
2007-01-17 11:23:54 +01:00
Alexandre Julliard
c122260b9d
ntdll: Implemented NtLockVirtualMemory and NtUnlockVirtualMemory.
2007-01-16 09:50:08 +01:00
Alexandre Julliard
5a1ad74a67
ntdll: Implementation of inter-process NtFlushVirtualMemory.
2007-01-15 22:31:07 +01:00
Alexandre Julliard
1ea968016f
ntdll: Implementation of inter-process VirtualProtectEx.
2007-01-15 22:30:04 +01:00
Alexandre Julliard
3d00239586
ntdll: Implementation of inter-process VirtualQueryEx.
2007-01-15 22:28:42 +01:00
Alexandre Julliard
6ca1d1b081
server: Support queuing some APCs to a process instead of a thread.
2007-01-15 22:26:32 +01:00
Alexandre Julliard
fb40dc4099
server: Added mechanism for returning results of APC calls.
...
Defined APC_VIRTUAL_ALLOC and APC_VIRTUAL_FREE requests.
2007-01-15 22:24:40 +01:00
Alexandre Julliard
4cbe867a85
ntdll: Duplicate the mapping handle on the server side for NtMapViewOfSection.
2007-01-12 14:55:31 +01:00