Józef Kucia
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1cb181668e
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d3d11: Implement d3d11_device_CreateInputLayout().
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2015-09-15 20:04:30 +09:00 |
Józef Kucia
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2a17794ffa
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d3d11: Rename d3d10_input_layout to d3d_input_layout.
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2015-09-15 20:04:16 +09:00 |
Józef Kucia
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ccb30415b6
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d3d11: Set immediate_context to NULL in d3d11_device_GetImmediateContext().
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2015-09-15 20:03:46 +09:00 |
Józef Kucia
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8972105ee5
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d3d11: Implement d3d11_device_CreateShaderResourceView().
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2015-09-10 20:01:29 +09:00 |
Józef Kucia
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487cf3d5c4
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d3d11: Implement d3d11_shader_resource_view_GetResource().
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2015-09-10 20:01:27 +09:00 |
Józef Kucia
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28f98a0d9d
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d3d11: Implement d3d11_shader_resource_view_GetDesc().
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2015-09-10 20:01:26 +09:00 |
Józef Kucia
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55d30331a5
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d3d11: Rename d3d10_shader_resource_view to d3d_shader_resource_view.
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2015-09-10 20:01:16 +09:00 |
Józef Kucia
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9a0d564683
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d3d11: Implement d3d11_device_CreateRenderTargetView().
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2015-09-09 19:09:03 +09:00 |
Józef Kucia
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818051c50f
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d3d11: Implement d3d11_rendertarget_view_GetDesc().
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2015-09-09 19:08:59 +09:00 |
Józef Kucia
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99bb367d52
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d3d11: Implement d3d11_rendertarget_view_GetResource().
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2015-09-09 19:08:55 +09:00 |
Józef Kucia
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44fa6faa9b
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d3d11: Rename d3d10_rendertarget_view to d3d_rendertarget_view.
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2015-09-09 19:08:47 +09:00 |
Józef Kucia
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c003e94371
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d3d11: Implement d3d11_device_CreateDepthStencilView().
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2015-09-08 21:59:17 +09:00 |
Józef Kucia
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f7c923b1cb
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d3d11: Implement d3d11_depthstencil_view_GetDesc().
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2015-09-08 21:59:17 +09:00 |
Józef Kucia
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07ce357505
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d3d11: Implement d3d11_depthstencil_view_GetResource().
The intent is to eventually eliminate wined3d_resource_from_d3d10_resource().
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2015-09-08 21:59:17 +09:00 |
Józef Kucia
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916b1564d3
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d3d11: Rename wined3d_resource_from_resource() to wined3d_resource_from_d3d10_resource().
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2015-09-08 21:59:17 +09:00 |
Józef Kucia
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185f9bb351
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d3d11: Rename d3d10_depthstencil_view to d3d_depthstencil_view.
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2015-09-08 21:59:16 +09:00 |
Józef Kucia
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b500ae04b4
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d3d11: Implement d3d11_device_CreateBuffer().
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2015-09-07 20:07:50 +09:00 |
Józef Kucia
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378bec23ef
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d3d11: Implement d3d11_buffer_GetDesc().
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2015-09-07 20:07:45 +09:00 |
Stefan Dösinger
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b486a23bac
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d3d11: Set surface and volume parents to NULL.
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2015-09-04 20:01:08 +09:00 |
Stefan Dösinger
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fa0041954f
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wined3d: Return a texture from the swapchain resource creation callback.
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2015-09-04 20:01:05 +09:00 |
Józef Kucia
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9c907997f0
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d3d11: Rename d3d10_buffer to d3d_buffer.
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2015-09-03 21:11:07 +09:00 |
Józef Kucia
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9a2b73d315
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d3d11: Implement d3d11_device_CreateTexture3D().
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2015-09-01 20:59:33 +09:00 |
Józef Kucia
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11cd2dd897
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d3d11: Implement d3d11_texture3d_GetDesc().
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2015-09-01 20:59:31 +09:00 |
Józef Kucia
|
0707fa1912
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d3d11: Rename d3d10_texture3d to d3d_texture3d.
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2015-09-01 20:59:20 +09:00 |
Józef Kucia
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a346d1b705
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d3d11: Rename d3d10_texture2d to d3d_texture2d.
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2015-08-31 20:13:27 +09:00 |
Józef Kucia
|
e0e72d284a
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d3d11: Implement d3d11_device_CreateTexture2D().
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2015-08-31 20:13:26 +09:00 |
Józef Kucia
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c9ce47c6a9
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d3d11: Move d3d11 device implementation to top of file.
Just to use d311 device static methods in d3d10 device freely.
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2015-08-28 19:53:02 +09:00 |
Józef Kucia
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acec54e707
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d3d11: Implement d3d11_texture2d_GetDesc().
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2015-08-28 19:53:00 +09:00 |
Józef Kucia
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06ca9e226d
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d3d11: Add ID3D11Texture2D stub interface.
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2015-08-26 23:53:21 +09:00 |
Henri Verbeet
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2edc9584ba
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d3d11: Use the IUnknown implementation from the d3d11 interface.
Mostly just for consistency with other D3D code.
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2015-08-25 21:13:36 +09:00 |
Józef Kucia
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e29a0cf417
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d3d11: Rename d3d10_device to d3d_device.
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2015-08-21 21:50:16 +09:00 |
Józef Kucia
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a9cb14dd71
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d3d11: Move d3d10core to d3d11.
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2015-08-21 21:49:43 +09:00 |