Commit Graph

331 Commits

Author SHA1 Message Date
Ričardas Barkauskas a0c9ab7894 ddraw: Rename device_from_device1 to impl_from_IDirect3DDevice. 2011-10-17 18:22:56 +02:00
Ričardas Barkauskas d19e416dee ddraw: Use unsafe_impl_from_IDirect3DDevice for application provided interfaces. 2011-10-17 18:22:44 +02:00
Octavian Voicu b44eef7085 ddraw: Keep track of interface attached by AddAttachedSurface and detach correct interface when parent is released. 2011-10-12 20:52:46 +02:00
Ričardas Barkauskas 38982ddf11 ddraw: Use unsafe_impl_from_IDirect3DViewport2 for application provided interfaces. 2011-10-04 15:25:31 -05:00
Ričardas Barkauskas 25bf0e914c ddraw: Use unsafe_impl_from_IDirect3DViewport for application provided interfaces. 2011-10-04 15:25:25 -05:00
Ričardas Barkauskas 6253d319cb ddraw: COM cleanup for IDirect3DViewport3 interface. 2011-10-04 15:25:20 -05:00
Ričardas Barkauskas f44734b724 ddraw: Use unsafe_impl_from_IDirect3DViewport3 for application provided interfaces. 2011-10-04 15:25:00 -05:00
Ričardas Barkauskas a6656468ef ddraw: COM cleanup for the IDirectDrawPalette interface. 2011-10-04 15:24:44 -05:00
Ričardas Barkauskas a8616b7fcb ddraw: Use unsafe_impl_from_IDirectDrawPalette for application provided interfaces. 2011-10-04 15:24:20 -05:00
Henri Verbeet 4228bbc5bf ddraw: Store the wined3d swapchain reference in the ddraw object instead of the primary surface. 2011-09-20 16:21:38 +02:00
Henri Verbeet ec04f80cf6 ddraw: Implement ddraw7_Initialize(). 2011-09-19 17:56:05 +02:00
Henri Verbeet feb96511a9 ddraw: Get rid of IDirectDraw3. 2011-09-19 17:56:05 +02:00
Henri Verbeet b9fcf71c71 ddraw: Use real flips. 2011-09-16 17:23:08 +02:00
Henri Verbeet 5186882098 ddraw: Store the primary surface. 2011-09-16 17:23:08 +02:00
Henri Verbeet b741cd02c3 ddraw: Get rid of some unused macros. 2011-09-15 15:41:40 +02:00
Henri Verbeet f60b54d952 ddraw: Get rid of the surfaces field in IDirectDrawImpl. 2011-09-15 15:41:40 +02:00
Henri Verbeet 5de020342c ddraw: Get rid of the unused "initialized" field in IDirectDrawImpl. 2011-09-14 09:59:12 +02:00
Henri Verbeet 8173e6f539 ddraw: Just use a static variable for vblank emulation. 2011-09-14 09:58:58 +02:00
Henri Verbeet 60f6c41a67 ddraw: Just use a static variable for scanline emulation.
Tracking it per ddraw object doesn't add much.
2011-09-14 09:58:53 +02:00
Henri Verbeet be32dd86d6 ddraw: Get rid of an unused prototype. 2011-09-13 09:19:30 +02:00
Henri Verbeet b23809868a ddraw: Get the total amount of video memory from wined3d.
Instead of hoping that what's available at ddraw_init() time is the total.
2011-09-12 10:08:52 +02:00
Henri Verbeet aa5590b061 ddraw: Remove the unused "depthstencil" field from IDirectDrawImpl. 2011-09-12 10:08:43 +02:00
Stefan Dösinger c42277883a ddraw: Introduce a function to convert a DDSURFACEDESC2 to a DDSURFACEDESC. 2011-08-31 19:43:09 +02:00
Stefan Dösinger 76fecde8fb ddraw: Introduce a function to convert a DDSURFACEDESC to a DDSURFACEDESC2. 2011-08-31 19:43:09 +02:00
Henri Verbeet 43ad90ce31 ddraw: Get rid of the ImplType fields in IDirectDrawImpl and IDirectDrawSurfaceImpl. 2011-08-31 19:42:55 +02:00
Ričardas Barkauskas c1aaacd58c ddraw: Change IDirect3DTexture2_vtbl to IDirect3DTexture2_iface. 2011-07-29 19:19:32 +02:00
Ričardas Barkauskas 8000fc4e35 ddraw: Rename surface_from_texture2 to impl_from_IDirect3DTexture2. 2011-07-29 19:19:25 +02:00
Ričardas Barkauskas 15f16e8f5e ddraw: Use unsafe_impl_from_IDirect3DTexture2 for application provided interfaces. 2011-07-29 19:19:11 +02:00
Ričardas Barkauskas 91a1ed8be9 ddraw: COM cleanup for IDirect3DTexture interface. 2011-07-29 19:19:07 +02:00
Ričardas Barkauskas 0a3582865e ddraw: Use unsafe_impl_from_IDirect3DTexture() for application provided interfaces. 2011-07-29 19:18:59 +02:00
Michael Stefaniuc faa269c42a ddraw: Use unsafe_impl_from_IDirect3DExecuteBuffer for an app provided iface. 2011-07-08 14:45:23 +02:00
Michael Stefaniuc 663483e16e ddraw: COM cleanup for the IDirect3DExecuteBuffer iface. 2011-07-08 14:45:19 +02:00
Dylan Smith ced4c38324 ddraw: Partially revert a struct copy change to fix a regression.
Commit 3871329872 caused the regression.
2011-06-28 16:45:56 -05:00
Ričardas Barkauskas e5d69ba923 ddraw: Separate IDirectDrawGammaControl reference count. 2011-06-28 11:57:51 -05:00
Ričardas Barkauskas 5f6d7021aa ddraw: Separate IDirectDrawSurface and IDirectDrawSurface7 reference counts. 2011-06-28 11:57:50 -05:00
Ričardas Barkauskas 9190d349d2 ddraw: Separate IDirectDrawSurface4 reference count. 2011-06-28 11:57:50 -05:00
Ričardas Barkauskas c7e5e6d2b5 ddraw: Use ddraw_surface_release_iface to destroy leftover surfaces. 2011-06-28 11:57:50 -05:00
Ričardas Barkauskas f0634f7a4b ddraw: Separate IDirectDrawSurface3 reference count. 2011-06-21 17:11:53 +02:00
Ričardas Barkauskas 167ffc7b4b ddraw: Separate IDirectDrawSurface2 reference count. 2011-06-21 17:10:55 +02:00
Ričardas Barkauskas 4b8fd522f6 ddraw: Add iface count for IDirectSurfaceImpl. 2011-06-21 17:09:52 +02:00
Ričardas Barkauskas 8959a1395a ddraw: Remove ddraw_set_surface_version and set surface version when initialising it. 2011-06-21 17:09:02 +02:00
Michael Stefaniuc 9e50efd89f ddraw: Use unsafe_impl_from_IDirectDrawClipper for an app provided iface. 2011-06-20 19:32:03 +02:00
Michael Stefaniuc 588ddee736 ddraw: COM cleanup for the IDirectDrawClipper iface. 2011-06-20 19:32:03 +02:00
Michael Stefaniuc d7768739ec ddraw: COM cleanup for the IDirect3DVertexBuffer7 iface. 2011-06-15 20:04:39 +02:00
Michael Stefaniuc 60223057f0 ddraw: COM cleanup for the IDirect3DVertexBuffer iface. 2011-06-15 20:04:39 +02:00
Michael Stefaniuc 8e27274163 ddraw: Use unsafe_impl_from_IDirect3DVertexBuffer() for app provided ifaces. 2011-06-15 20:04:39 +02:00
Michael Stefaniuc d010dac84d ddraw: Rename d3d_vertex_buffer_init() and have it allocate the object too. 2011-06-15 20:04:39 +02:00
Francois Gouget 9c99738780 ddraw: Make unsafe_impl_from_IDirectDrawSurface{2,3}() static. 2011-06-13 11:32:49 +02:00
Ričardas Barkauskas f3ae1b99f6 ddraw: Separate IDirectDrawSurface vtable. 2011-06-10 15:26:52 +02:00
Ričardas Barkauskas 27063ffeaa ddraw: Use unsafe_impl_from_IDirectDrawSurface() for application provided interfaces. 2011-06-10 15:26:29 +02:00
Ričardas Barkauskas a8ee7c5e00 ddraw: Separate IDirectDrawSurface2 vtable. 2011-06-10 15:26:22 +02:00
Michael Stefaniuc 9059fee7c5 ddraw: Use unsafe_impl_from_IDirect3DLight() for application provided ifaces. 2011-06-09 13:28:12 +02:00
Michael Stefaniuc 0519450708 ddraw: COM cleanup for the IDirect3DLight iface. 2011-06-09 13:28:08 +02:00
Michael Stefaniuc d9fb7b9b92 ddraw: COM cleanup for the IDirect3DMaterial3 iface. 2011-06-08 17:43:07 +02:00
Michael Stefaniuc db15ce6580 ddraw: Rename d3d_material_init() and have it allocate the object too. 2011-06-08 17:37:24 +02:00
Michael Stefaniuc abe0ee33eb ddraw: COM cleanup for the IDirectDrawGammaControl iface. 2011-06-08 17:37:12 +02:00
Michael Stefaniuc e3a32e8d95 ddraw: COM cleanup for the IDirect3DMaterial iface. 2011-06-07 14:18:32 +02:00
Michael Stefaniuc 0586dd8bbe ddraw: COM cleanup for the IDirect3DMaterial2 iface. 2011-06-07 14:18:32 +02:00
Ričardas Barkauskas bb063b994c ddraw: Separate IDirectDrawSurface4 vtable. 2011-06-06 21:49:23 +02:00
Ričardas Barkauskas 4582562f55 ddraw: Use unsafe_impl_from_IDirectDrawSurface4. 2011-06-06 21:49:23 +02:00
Ričardas Barkauskas 2f02bbb41f ddraw: Change lpVtbl to IDirectDrawSurface7_iface. 2011-06-06 21:49:23 +02:00
Ričardas Barkauskas 93dfe5afc3 ddraw: Use impl_from_IDirectDrawSurface7() instead of casts. 2011-06-06 21:49:23 +02:00
Ričardas Barkauskas 28ce1c00a7 ddraw: Use unsafe_impl_from_IDirectDrawSurface7() for application provided interfaces. 2011-06-06 21:49:22 +02:00
Ričardas Barkauskas 6d5be5033e ddraw: Change IDirectDrawSurface3_vtbl to IDirectDrawSurface3_iface. 2011-05-31 19:24:10 +02:00
Ričardas Barkauskas 7df083193d ddraw: Rename surface_from_surface3() to impl_from_IDirectDrawSurface3(). 2011-05-31 19:23:39 +02:00
Ričardas Barkauskas fb6ceb971b ddraw: Use unsafe_impl_from_IDirectDrawSurface3() for application provided interfaces. 2011-05-31 19:22:52 +02:00
Andrew Nguyen be17277bb7 ddraw: Remove some unused structure definitions in the private ddraw header. 2011-05-31 18:32:59 +02:00
Dylan Smith 0be691ad9f ddraw: Keep a function declaration within the include guard. 2011-05-24 12:47:28 +02:00
Dylan Smith f7002c6627 ddraw: Don't interpret end padding as dwCaps2 for x64. 2011-05-24 12:47:28 +02:00
Dylan Smith 3871329872 ddraw: Avoid clearing some memory unnecessarily. 2011-05-24 12:47:27 +02:00
Henri Verbeet 3032b40c80 wined3d: Get rid of the IWineD3DDeviceParent interface. 2011-05-19 10:06:21 +02:00
Henri Verbeet 8d4ca1f815 wined3d: Remove COM from the device implementation. 2011-05-17 10:06:18 +02:00
Henri Verbeet 1c1de920e3 wined3d: Remove COM from the surface implementation. 2011-04-29 16:52:13 +02:00
Henri Verbeet ac95c302ff ddraw: Replace the light list with a standard Wine list. 2011-04-22 10:43:57 +02:00
Henri Verbeet 6ff226f502 ddraw: Destroy the ddraw surface after the wined3d surface is destroyed. 2011-04-21 16:53:41 +02:00
Henri Verbeet fd1aac3e75 ddraw: Replace the viewport list with a standard Wine list. 2011-04-20 13:07:00 +02:00
Henri Verbeet 5492560cb5 ddraw: Introduce a separate function for texture creation. 2011-04-20 13:06:45 +02:00
Henri Verbeet d429aaa9e9 ddraw: Verify the viewport belongs to the device on execute buffer execution. 2011-04-19 13:29:42 +02:00
Henri Verbeet 3ec19590d5 wined3d: Remove COM from the swapchain implementation. 2011-04-14 17:13:57 +02:00
Henri Verbeet d2e665230a wined3d: Get rid of the swapchain destroy callback. 2011-04-13 14:13:51 +02:00
Henri Verbeet 973b56dc1c ddraw: Get rid of the unused LoadWineD3D() declaration. 2011-04-04 11:53:27 +02:00
Henri Verbeet fd8e18bd2b wined3d: Remove COM from the texture implementation. 2011-03-28 17:08:52 +02:00
Henri Verbeet 015ad93d47 ddraw: Just pass NULL as swapchain parent.
The swapchain was the last place using IParent, so this allows us to kill
IParent completely.
2011-03-08 12:28:20 +01:00
Henri Verbeet a27ee75ed2 wined3d: Remove COM from the buffer implementation. 2011-03-04 16:25:58 +01:00
Henri Verbeet 304d713860 wined3d: Remove COM from the clipper implementation. 2011-02-04 15:25:31 +01:00
Henri Verbeet 5963483fc2 wined3d: Remove COM from the palette. 2011-02-03 13:15:17 +01:00
Henri Verbeet 5765632d9f wined3d: Remove COM from the vertex declaration. 2011-02-03 13:15:17 +01:00
Henri Verbeet 36d4268e3c wined3d: Remove COM from IWineD3D. 2011-02-02 12:22:42 +01:00
Henri Verbeet 8872239088 ddraw: Link directly to wined3d. 2011-01-28 11:59:02 +01:00
Michael Stefaniuc 68d5d33e5e ddraw: COM cleanup for the IClassFactory iface. 2011-01-24 14:43:23 +01:00
Michael Stefaniuc 9745108096 ddraw: COM cleanup for the IDirectDraw7 iface. 2011-01-19 12:32:06 +01:00
Michael Stefaniuc cd8c18e83c ddraw: COM cleanup for the IDirectDraw4 iface. 2011-01-19 12:32:00 +01:00
Michael Stefaniuc 30a07d8371 ddraw: COM cleanup for the IDirectDraw3 iface. 2011-01-19 12:31:54 +01:00
Michael Stefaniuc 4202f09100 ddraw: COM cleanup for the IDirectDraw2 iface. 2011-01-19 12:31:45 +01:00
Michael Stefaniuc a59347fcd2 ddraw: COM cleanup for the IDirectDraw iface. 2011-01-19 12:31:12 +01:00
Michael Stefaniuc 497944f2bd ddraw: COM cleanup for the IDirect3D7 iface. 2011-01-19 12:31:04 +01:00
Michael Stefaniuc 97f9b02a26 ddraw: COM cleanup for the IDirect3D3 iface. 2011-01-19 12:30:58 +01:00
Michael Stefaniuc 2b80213578 ddraw: COM cleanup for the IDirect3D2 iface. 2011-01-18 13:29:59 +01:00
Michael Stefaniuc 8255d464db ddraw: COM cleanup for the IDirect3D iface. 2011-01-18 13:29:58 +01:00
David Adam f8690a6bda ddraw: Remove a useless function. 2010-10-21 16:18:05 +02:00
Henri Verbeet 5fa84c56c3 ddraw: Remove another hack.
It breaks actual front buffer / back buffer flips.
2010-10-05 15:16:52 +02:00
Henri Verbeet cc5271d1b7 wined3d: Rename WINED3DFORMAT to wined3d_format_id. 2010-08-24 12:25:01 +02:00
Henri Verbeet 4378d4b31e ddraw: Add a separate function for surface initialization. 2010-08-20 13:21:24 +02:00
Henri Verbeet c87fd4a65c ddraw: Add a separate function for ddraw initialization. 2010-08-20 13:21:23 +02:00
Henri Verbeet 0e955daed2 ddraw: Add a separate function for vertex buffer initialization. 2010-08-20 13:21:23 +02:00
Henri Verbeet e2021722fc ddraw: Add a separate function for palette initialization. 2010-08-20 13:21:23 +02:00
Henri Verbeet 584cb331a9 ddraw: Add a separate function for execute buffer initialization. 2010-08-20 13:21:22 +02:00
Henri Verbeet a60c493986 ddraw: Add a separate function for device initialization. 2010-08-20 13:21:21 +02:00
Henri Verbeet 4b84c5e5b7 ddraw: Add a separate function for clipper initialization. 2010-08-19 11:18:20 +02:00
Henri Verbeet 759fd517aa ddraw: Add a separate function for parent initialization. 2010-08-19 11:18:16 +02:00
Henri Verbeet 921bd1bf9a ddraw: Add a separate function for viewport initialization. 2010-08-19 11:18:12 +02:00
Henri Verbeet bf26c2c869 ddraw: Add a separate function for material initialization. 2010-08-19 11:17:57 +02:00
Henri Verbeet c892ed497c ddraw: Add a separate function for light initialization. 2010-08-19 11:17:48 +02:00
Henri Verbeet c5a14085d4 ddraw: Remove unused / redundant includes. 2010-08-19 11:17:41 +02:00
Henri Verbeet fee9c1f2b5 ddraw: Remove a useless viewport callback. 2010-08-18 09:41:01 +02:00
Henri Verbeet 14399f6130 ddraw: Remove a useless material callback. 2010-08-18 09:40:55 +02:00
Henri Verbeet 06a44abc19 ddraw: Remove useless light callbacks. 2010-08-18 09:40:32 +02:00
Henri Verbeet 51a315386e ddraw: Use a less offensive handle table implementation for surfaces. 2010-07-30 11:36:03 +02:00
Henri Verbeet 91193b6eec ddraw: Use a less offensive handle table implementation for stateblocks. 2010-07-30 11:36:02 +02:00
Henri Verbeet 941aeade01 ddraw: Use a less offensive handle table implementation for matrices. 2010-07-29 17:33:36 +02:00
Henri Verbeet 0cb4de4542 ddraw: Use a less offensive handle table implementation for materials. 2010-07-29 17:33:35 +02:00
Henri Verbeet ce8f6ecf6e ddraw: Merge the surface thunks into surface.c. 2010-07-20 13:13:04 +02:00
Henri Verbeet 6fb9ee0ee7 ddraw: Merge the ddraw thunks into ddraw.c.
Note how both ddraw 1 and ddraw 7 used the same IDirectDrawImpl_XXX naming
convention.
2010-07-20 13:13:04 +02:00
Henri Verbeet f461b39b76 ddraw: Get rid of the useless "ddraw_owner" fields. 2010-07-19 14:49:07 +02:00
Henri Verbeet e4a4065bbd ddraw: Register / unregister the ddraw window class from DllMain().
This avoids failing in DDRAW_Create() if a previous IDirectDrawImpl object
with the same pointer value was imporperly cleaned up. The improper cleanup is
of course the larger problem, but I don't believe that can be fixed without
making more invasive changes to ddraw.
2010-06-18 15:22:22 +02:00
Henri Verbeet 93b0600829 wined3d: Don't free D3D buffers until the wined3d buffer is destroyed. 2009-09-18 08:55:25 -05:00
Henri Verbeet 6c8636c337 ddraw: Mark internal symbols hidden. 2009-09-17 10:10:04 -05:00
Henri Verbeet a5214c306f wined3d: Don't free D3D surfaces until the wined3d surface is destroyed.
This prevents for example a d3d9 depth stencil from being destroyed when it
has no external references but is still in use by the device/stateblock. A
nice side effect is that it simplifies handling of "implicit" surfaces like
the frontbuffer and backbuffers, as well as the forwarding of reference counts
for surfaces that are part of a texture.
2009-09-16 13:04:32 -05:00
Stefan Dösinger fd9b574e4e ddraw: Store the fvf in the ddraw buffer.
WineD3D buffer FVFs will go away soon.
2009-04-09 16:27:35 +02:00
Stefan Dösinger 513a493f00 wined3d: Merge IWineD3DIndexBuffer and IWineD3DBuffer. 2009-04-08 11:37:29 +02:00
Henri Verbeet aa3027a604 wined3d: Merge IWineD3DVertexBuffer with IWineD3DBuffer.
That still leaves IWineD3DIndexBuffer, but that code is also mostly similar,
except for the conversion code (which will be unused there).
2009-03-06 15:35:58 +01:00
David Adam 22bfd1396c ddraw: Implement ComputeSphereVisibility. 2009-02-26 15:13:25 +01:00
Henri Verbeet 9b5f3ed8f3 ddraw: Rename the main vtables to lpVtbl. 2009-01-22 15:28:22 +01:00
Henri Verbeet b09b0fbf95 ddraw: Get rid of ddcomimpl.h. 2009-01-22 12:05:14 +01:00
Henri Verbeet 802f9c7e29 ddraw: Get rid of ICOM_OBJECT. 2009-01-22 12:05:07 +01:00
Henri Verbeet 4e38c2e943 ddraw: Get rid of ICOM_VFIELD_MULTI. 2009-01-21 11:16:41 +01:00
Henri Verbeet 2afa23867b ddraw: Add extern to some global variable declarations. 2009-01-16 13:30:08 +01:00
Henri Verbeet a966293f59 wined3d: Add an IWineD3DDeviceParent interface.
Other than being a bit nicer than passing function pointers all over the
place, this helps dxgi/d3d10. While the swapchain itself is created in dxgi,
its surfaces are constructed in d3d10core, which makes it impractical for dxgi
to pass the appropriate function pointers.
2009-01-16 13:29:32 +01:00
Alexandre Julliard 23abbcb9b3 ddraw: Make some functions static. 2008-12-02 15:27:08 +01:00
Henri Verbeet a6917b143d wined3d: Use IDL to generate wined3d.h. 2008-11-25 13:37:22 +01:00
Henri Verbeet 99a50b5396 ddraw: Make sure pWineDirect3DCreate and pWineDirect3DCreateClipper match the header. 2008-10-24 14:24:59 +02:00
Alexandre Julliard e1ced22db1 ddraw: Convert source files to utf-8. 2008-10-18 19:19:45 +02:00
Stefan Dösinger 34b37fe241 d3d: Remove IWineD3DDevice::SetHwnd. 2008-08-19 12:22:05 +02:00
Stefan Dösinger e178ddd9e1 wined3d: Use a swapchain for GDI surfaces.
This is a long-needed cleanup aimed at removing the ddraw_primary,
ddraw_window, ddraw_width and ddraw_height members from
IWineD3DDeviceImpl, which just do not belong there.  Destination
window and screen handling is supposed to be done by swapchains.
2008-08-19 12:21:32 +02:00
Stefan Dösinger a47e7badb9 ddraw: Set ddraw caps in wined3d.
Currently the ddraw capabilities were almost static, except of D3D
support. When overlay support is added, the caps depend on certain
settings in WineD3D or capabilities available from OpenGL and Xv. So
set those caps in wined3d as well.
2008-08-04 13:10:11 +02:00
Alexander Dorofeyev cb5e06c944 ddraw: Implement FPU mode fixup in d3d7 device.
As documented in DirectX7 SDK, d3d7 devices set FPU mode (control word) on every 
call and restore it back to original state before returning, if created in 
DDSCL_FPUPRESERVE cooperative mode. This allows games to work with FPU in a 
possibly incompatible mode and avoid resetting it all the time.
2008-06-23 19:59:33 +02:00
Michael Karcher 606186d4c5 ddraw: Ensure to load wined3d before attempting to create a clipper. 2008-06-23 14:11:58 +02:00
Alexander Dorofeyev 8f72961e50 ddraw: Move handling of D3DRENDERSTATE_TEXTUREMAPBLEND from d3ddevice2 to d3ddevice3. 2008-05-05 19:55:13 +02:00
Alexander Dorofeyev 6a48e405db ddraw: Add possibility to ignore lights in viewport_activate.
Mostly NOP regarding existing functionality, but makes it possible to skip light 
activation when it's not needed (like when clearing).
2008-04-11 13:04:19 +02:00
Denver Gingerich 248ae8f112 ddraw: Implement ForceRefreshRate registry entry for overriding DirectX refresh rate. 2008-03-11 15:30:37 +01:00