ddraw: Rename the main vtables to lpVtbl.
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4126e8bfa5
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9b5f3ed8f3
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@ -111,7 +111,7 @@ IDirectDrawImpl_QueryInterface(IDirectDraw7 *iface,
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if ( IsEqualGUID( &IID_IUnknown, refiid ) ||
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IsEqualGUID( &IID_IDirectDraw7, refiid ) )
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{
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*obj = &This->IDirectDraw7_vtbl;
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*obj = This;
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TRACE("(%p) Returning IDirectDraw7 interface at %p\n", This, *obj);
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}
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else if ( IsEqualGUID( &IID_IDirectDraw4, refiid ) )
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@ -1720,7 +1720,7 @@ IDirectDrawImpl_RecreateSurfacesCallback(IDirectDrawSurface7 *surf,
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* new surface
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*/
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parImpl = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*parImpl));
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parImpl->IParent_vtbl = &IParent_Vtbl;
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parImpl->lpVtbl = &IParent_Vtbl;
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parImpl->ref = 1;
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Parent = (IUnknown *) parImpl;
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@ -1985,7 +1985,7 @@ IDirectDrawImpl_CreateNewSurface(IDirectDrawImpl *This,
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ERR("(%p) Error allocating memory for a surface\n", This);
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return DDERR_OUTOFVIDEOMEMORY;
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}
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(*ppSurf)->IDirectDrawSurface7_vtbl = &IDirectDrawSurface7_Vtbl;
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(*ppSurf)->lpVtbl = &IDirectDrawSurface7_Vtbl;
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(*ppSurf)->IDirectDrawSurface3_vtbl = &IDirectDrawSurface3_Vtbl;
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(*ppSurf)->IDirectDrawGammaControl_vtbl = &IDirectDrawGammaControl_Vtbl;
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(*ppSurf)->IDirect3DTexture2_vtbl = &IDirect3DTexture2_Vtbl;
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@ -2024,7 +2024,7 @@ IDirectDrawImpl_CreateNewSurface(IDirectDrawImpl *This,
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return DDERR_OUTOFMEMORY;
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}
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parImpl->ref = 1;
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parImpl->IParent_vtbl = &IParent_Vtbl;
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parImpl->lpVtbl = &IParent_Vtbl;
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Parent = (IUnknown *)parImpl;
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TRACE("Using IParent interface %p as parent\n", parImpl);
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}
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@ -3128,7 +3128,7 @@ DirectDrawCreateClipper(DWORD Flags,
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return E_OUTOFMEMORY;
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}
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object->IDirectDrawClipper_vtbl = &IDirectDrawClipper_Vtbl;
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object->lpVtbl = &IDirectDrawClipper_Vtbl;
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object->ref = 1;
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object->wineD3DClipper = pWineDirect3DCreateClipper((IUnknown *) object);
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if(!object->wineD3DClipper)
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@ -3213,7 +3213,7 @@ IDirectDrawImpl_CreatePalette(IDirectDraw7 *iface,
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return E_OUTOFMEMORY;
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}
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object->IDirectDrawPalette_vtbl = &IDirectDrawPalette_Vtbl;
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object->lpVtbl = &IDirectDrawPalette_Vtbl;
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object->ref = 1;
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object->ddraw_owner = This;
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@ -3592,7 +3592,7 @@ static HRESULT STDMETHODCALLTYPE device_parent_CreateSwapChain(IWineD3DDevicePar
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return DDERR_OUTOFVIDEOMEMORY;
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}
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object->IParent_vtbl = &IParent_Vtbl;
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object->lpVtbl = &IParent_Vtbl;
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object->ref = 1;
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hr = IWineD3DDevice_CreateSwapChain(This->wineD3DDevice, present_parameters,
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@ -98,7 +98,7 @@ struct FvfToDecl
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struct IDirectDrawImpl
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{
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/* IUnknown fields */
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const IDirectDraw7Vtbl *IDirectDraw7_vtbl;
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const IDirectDraw7Vtbl *lpVtbl;
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const IDirectDraw4Vtbl *IDirectDraw4_vtbl;
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const IDirectDraw3Vtbl *IDirectDraw3_vtbl;
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const IDirectDraw2Vtbl *IDirectDraw2_vtbl;
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@ -257,7 +257,7 @@ extern WINED3DSURFTYPE DefaultSurfaceType;
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struct IDirectDrawSurfaceImpl
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{
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/* IUnknown fields */
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const IDirectDrawSurface7Vtbl *IDirectDrawSurface7_vtbl;
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const IDirectDrawSurface7Vtbl *lpVtbl;
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const IDirectDrawSurface3Vtbl *IDirectDrawSurface3_vtbl;
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const IDirectDrawGammaControlVtbl *IDirectDrawGammaControl_vtbl;
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const IDirect3DTexture2Vtbl *IDirect3DTexture2_vtbl;
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@ -345,7 +345,7 @@ static inline IDirectDrawSurfaceImpl *surface_from_surface3(IDirectDrawSurface3
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struct IParentImpl
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{
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/* IUnknown fields */
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const IParentVtbl *IParent_vtbl;
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const IParentVtbl *lpVtbl;
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LONG ref;
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/* IParentImpl fields */
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@ -376,7 +376,7 @@ struct HandleEntry
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struct IDirect3DDeviceImpl
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{
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/* IUnknown */
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const IDirect3DDevice7Vtbl *IDirect3DDevice7_vtbl;
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const IDirect3DDevice7Vtbl *lpVtbl;
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const IDirect3DDevice3Vtbl *IDirect3DDevice3_vtbl;
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const IDirect3DDevice2Vtbl *IDirect3DDevice2_vtbl;
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const IDirect3DDeviceVtbl *IDirect3DDevice_vtbl;
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@ -478,7 +478,7 @@ struct EnumZBufferFormatsData
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struct IDirectDrawClipperImpl
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{
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/* IUnknown fields */
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const IDirectDrawClipperVtbl *IDirectDrawClipper_vtbl;
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const IDirectDrawClipperVtbl *lpVtbl;
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LONG ref;
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IWineD3DClipper *wineD3DClipper;
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@ -495,7 +495,7 @@ typeof(WineDirect3DCreateClipper) *pWineDirect3DCreateClipper;
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struct IDirectDrawPaletteImpl
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{
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/* IUnknown fields */
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const IDirectDrawPaletteVtbl *IDirectDrawPalette_vtbl;
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const IDirectDrawPaletteVtbl *lpVtbl;
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LONG ref;
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/* WineD3D uplink */
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@ -512,7 +512,7 @@ extern const IDirectDrawPaletteVtbl IDirectDrawPalette_Vtbl;
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******************************************************************************/
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typedef struct
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{
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const IClassFactoryVtbl *IClassFactory_vtbl;
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const IClassFactoryVtbl *lpVtbl;
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LONG ref;
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HRESULT (*pfnCreateInstance)(IUnknown *pUnkOuter, REFIID iid, LPVOID *ppObj);
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@ -531,7 +531,7 @@ struct object_creation_info
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******************************************************************************/
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struct IDirect3DLightImpl
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{
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const IDirect3DLightVtbl *IDirect3DLight_vtbl;
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const IDirect3DLightVtbl *lpVtbl;
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LONG ref;
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/* IDirect3DLight fields */
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@ -567,7 +567,7 @@ void light_desactivate(IDirect3DLightImpl* This);
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******************************************************************************/
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struct IDirect3DMaterialImpl
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{
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const IDirect3DMaterial3Vtbl *IDirect3DMaterial3_vtbl;
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const IDirect3DMaterial3Vtbl *lpVtbl;
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const IDirect3DMaterial2Vtbl *IDirect3DMaterial2_vtbl;
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const IDirect3DMaterialVtbl *IDirect3DMaterial_vtbl;
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LONG ref;
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@ -595,7 +595,7 @@ void material_activate(IDirect3DMaterialImpl* This);
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*****************************************************************************/
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struct IDirect3DViewportImpl
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{
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const IDirect3DViewport3Vtbl *IDirect3DViewport3_vtbl;
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const IDirect3DViewport3Vtbl *lpVtbl;
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LONG ref;
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/* IDirect3DViewport fields */
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@ -640,7 +640,7 @@ void viewport_activate(IDirect3DViewportImpl* This, BOOL ignore_lights);
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struct IDirect3DExecuteBufferImpl
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{
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/* IUnknown */
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const IDirect3DExecuteBufferVtbl *IDirect3DExecuteBuffer_vtbl;
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const IDirect3DExecuteBufferVtbl *lpVtbl;
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LONG ref;
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/* IDirect3DExecuteBuffer fields */
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@ -676,7 +676,7 @@ IDirect3DExecuteBufferImpl_Execute(IDirect3DExecuteBufferImpl *This,
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struct IDirect3DVertexBufferImpl
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{
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/*** IUnknown Methods ***/
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const IDirect3DVertexBuffer7Vtbl *IDirect3DVertexBuffer7_vtbl;
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const IDirect3DVertexBuffer7Vtbl *lpVtbl;
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const IDirect3DVertexBufferVtbl *IDirect3DVertexBuffer_vtbl;
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LONG ref;
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@ -737,7 +737,7 @@ IDirect3DDeviceImpl_1_CreateExecuteBuffer(IDirect3DDevice *iface,
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return DDERR_OUTOFMEMORY;
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}
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object->IDirect3DExecuteBuffer_vtbl = &IDirect3DExecuteBuffer_Vtbl;
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object->lpVtbl = &IDirect3DExecuteBuffer_Vtbl;
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object->ref = 1;
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object->d3ddev = This;
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@ -430,7 +430,7 @@ IDirect3DImpl_3_CreateLight(IDirect3D3 *iface,
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if (object == NULL)
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return DDERR_OUTOFMEMORY;
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object->IDirect3DLight_vtbl = &IDirect3DLight_Vtbl;
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object->lpVtbl = &IDirect3DLight_Vtbl;
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object->ref = 1;
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object->ddraw = This;
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object->next = NULL;
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@ -506,7 +506,7 @@ IDirect3DImpl_3_CreateMaterial(IDirect3D3 *iface,
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if (object == NULL)
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return DDERR_OUTOFMEMORY;
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object->IDirect3DMaterial3_vtbl = &IDirect3DMaterial3_Vtbl;
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object->lpVtbl = &IDirect3DMaterial3_Vtbl;
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object->IDirect3DMaterial2_vtbl = &IDirect3DMaterial2_Vtbl;
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object->IDirect3DMaterial_vtbl = &IDirect3DMaterial_Vtbl;
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object->ref = 1;
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@ -595,7 +595,7 @@ IDirect3DImpl_3_CreateViewport(IDirect3D3 *iface,
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if (object == NULL)
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return DDERR_OUTOFMEMORY;
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object->IDirect3DViewport3_vtbl = &IDirect3DViewport3_Vtbl;
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object->lpVtbl = &IDirect3DViewport3_Vtbl;
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object->ref = 1;
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object->ddraw = This;
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object->activate = viewport_activate;
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@ -784,9 +784,9 @@ IDirect3DImpl_7_CreateDevice(IDirect3D7 *iface,
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}
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if (This->cooperative_level & DDSCL_FPUPRESERVE)
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object->IDirect3DDevice7_vtbl = &IDirect3DDevice7_FPUPreserve_Vtbl;
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object->lpVtbl = &IDirect3DDevice7_FPUPreserve_Vtbl;
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else
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object->IDirect3DDevice7_vtbl = &IDirect3DDevice7_FPUSetup_Vtbl;
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object->lpVtbl = &IDirect3DDevice7_FPUSetup_Vtbl;
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object->IDirect3DDevice3_vtbl = &IDirect3DDevice3_Vtbl;
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object->IDirect3DDevice2_vtbl = &IDirect3DDevice2_Vtbl;
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@ -815,7 +815,7 @@ IDirect3DImpl_7_CreateDevice(IDirect3D7 *iface,
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LeaveCriticalSection(&ddraw_cs);
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return DDERR_OUTOFMEMORY;
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}
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IndexBufferParent->IParent_vtbl = &IParent_Vtbl;
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IndexBufferParent->lpVtbl = &IParent_Vtbl;
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IndexBufferParent->ref = 1;
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/* Create an Index Buffer. WineD3D needs one for Drawing indexed primitives
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@ -1017,7 +1017,7 @@ IDirect3DImpl_7_CreateVertexBuffer(IDirect3D7 *iface,
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}
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object->ref = 1;
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object->IDirect3DVertexBuffer7_vtbl = &IDirect3DVertexBuffer7_Vtbl;
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object->lpVtbl = &IDirect3DVertexBuffer7_Vtbl;
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object->IDirect3DVertexBuffer_vtbl = &IDirect3DVertexBuffer1_Vtbl;
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object->Caps = Desc->dwCaps;
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@ -171,11 +171,11 @@ DDRAW_Create(const GUID *guid,
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* IDirectDraw and IDirect3D are the same object,
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* QueryInterface is used to get other interfaces.
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*/
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This->lpVtbl = &IDirectDraw7_Vtbl;
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This->IDirectDraw_vtbl = &IDirectDraw1_Vtbl;
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This->IDirectDraw2_vtbl = &IDirectDraw2_Vtbl;
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This->IDirectDraw3_vtbl = &IDirectDraw3_Vtbl;
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This->IDirectDraw4_vtbl = &IDirectDraw4_Vtbl;
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This->IDirectDraw7_vtbl = &IDirectDraw7_Vtbl;
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This->IDirect3D_vtbl = &IDirect3D1_Vtbl;
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This->IDirect3D2_vtbl = &IDirect3D2_Vtbl;
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This->IDirect3D3_vtbl = &IDirect3D3_Vtbl;
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@ -699,7 +699,7 @@ HRESULT WINAPI DllGetClassObject(REFCLSID rclsid, REFIID riid, LPVOID *ppv)
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factory = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*factory));
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if (factory == NULL) return E_OUTOFMEMORY;
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factory->IClassFactory_vtbl = &IClassFactory_Vtbl;
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factory->lpVtbl = &IClassFactory_Vtbl;
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factory->ref = 1;
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factory->pfnCreateInstance = object_creation[i].pfnCreateInstance;
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@ -108,8 +108,8 @@ IDirect3DMaterialImpl_QueryInterface(IDirect3DMaterial3 *iface,
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return S_OK;
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}
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if ( IsEqualGUID( &IID_IDirect3DMaterial3, riid ) ) {
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IDirect3DMaterial_AddRef((IDirect3DMaterial2 *)&This->IDirect3DMaterial3_vtbl);
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*obp = &This->IDirect3DMaterial3_vtbl;
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IDirect3DMaterial3_AddRef((IDirect3DMaterial3 *)This);
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*obp = This;
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TRACE(" Creating IDirect3DMaterial3 interface %p\n", *obp);
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return S_OK;
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}
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