ddraw: Mark internal symbols hidden.
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@ -77,12 +77,12 @@ typedef struct IDirect3DVertexBufferImpl IDirect3DVertexBufferImpl;
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typedef struct IParentImpl IParentImpl;
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/* Callbacks for implicit object destruction */
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extern ULONG WINAPI D3D7CB_DestroySwapChain(IWineD3DSwapChain *pSwapChain);
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extern ULONG WINAPI D3D7CB_DestroySwapChain(IWineD3DSwapChain *pSwapChain) DECLSPEC_HIDDEN;
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/* Global critical section */
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extern CRITICAL_SECTION ddraw_cs;
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extern CRITICAL_SECTION ddraw_cs DECLSPEC_HIDDEN;
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extern DWORD force_refresh_rate;
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extern DWORD force_refresh_rate DECLSPEC_HIDDEN;
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/*****************************************************************************
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* IDirectDraw implementation structure
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@ -164,12 +164,12 @@ struct IDirectDrawImpl
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};
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/* Declare the VTables. They can be found ddraw.c */
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extern const IDirectDraw7Vtbl IDirectDraw7_Vtbl;
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extern const IDirectDraw4Vtbl IDirectDraw4_Vtbl;
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extern const IDirectDraw3Vtbl IDirectDraw3_Vtbl;
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extern const IDirectDraw2Vtbl IDirectDraw2_Vtbl;
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extern const IDirectDrawVtbl IDirectDraw1_Vtbl;
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extern const IWineD3DDeviceParentVtbl ddraw_wined3d_device_parent_vtbl;
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extern const IDirectDraw7Vtbl IDirectDraw7_Vtbl DECLSPEC_HIDDEN;
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extern const IDirectDraw4Vtbl IDirectDraw4_Vtbl DECLSPEC_HIDDEN;
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extern const IDirectDraw3Vtbl IDirectDraw3_Vtbl DECLSPEC_HIDDEN;
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extern const IDirectDraw2Vtbl IDirectDraw2_Vtbl DECLSPEC_HIDDEN;
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extern const IDirectDrawVtbl IDirectDraw1_Vtbl DECLSPEC_HIDDEN;
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extern const IWineD3DDeviceParentVtbl ddraw_wined3d_device_parent_vtbl DECLSPEC_HIDDEN;
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/* Helper structures */
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typedef struct EnumDisplayModesCBS
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@ -187,22 +187,12 @@ typedef struct EnumSurfacesCBS
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} EnumSurfacesCBS;
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/* Utility functions */
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void
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DDRAW_Convert_DDSCAPS_1_To_2(const DDSCAPS* pIn,
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DDSCAPS2* pOut);
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void
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DDRAW_Convert_DDDEVICEIDENTIFIER_2_To_1(const DDDEVICEIDENTIFIER2* pIn,
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DDDEVICEIDENTIFIER* pOut);
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void
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IDirectDrawImpl_Destroy(IDirectDrawImpl *This);
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HRESULT WINAPI
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IDirectDrawImpl_RecreateSurfacesCallback(IDirectDrawSurface7 *surf,
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DDSURFACEDESC2 *desc,
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void *Context);
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IWineD3DVertexDeclaration *
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IDirectDrawImpl_FindDecl(IDirectDrawImpl *This,
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DWORD fvf);
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void DDRAW_Convert_DDSCAPS_1_To_2(const DDSCAPS *pIn, DDSCAPS2 *pOut) DECLSPEC_HIDDEN;
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void DDRAW_Convert_DDDEVICEIDENTIFIER_2_To_1(const DDDEVICEIDENTIFIER2 *pIn, DDDEVICEIDENTIFIER *pOut) DECLSPEC_HIDDEN;
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void IDirectDrawImpl_Destroy(IDirectDrawImpl *This) DECLSPEC_HIDDEN;
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HRESULT WINAPI IDirectDrawImpl_RecreateSurfacesCallback(IDirectDrawSurface7 *surf,
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DDSURFACEDESC2 *desc, void *Context) DECLSPEC_HIDDEN;
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IWineD3DVertexDeclaration *IDirectDrawImpl_FindDecl(IDirectDrawImpl *This, DWORD fvf) DECLSPEC_HIDDEN;
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static inline IDirectDrawImpl *ddraw_from_d3d1(IDirect3D *iface)
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{
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@ -245,7 +235,7 @@ static inline IDirectDrawImpl *ddraw_from_ddraw4(IDirectDraw4 *iface)
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}
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/* The default surface type */
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extern WINED3DSURFTYPE DefaultSurfaceType;
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extern WINED3DSURFTYPE DefaultSurfaceType DECLSPEC_HIDDEN;
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/*****************************************************************************
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* IDirectDrawSurface implementation structure
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@ -308,14 +298,15 @@ struct IDirectDrawSurfaceImpl
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};
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/* VTable declaration. It's located in surface.c / surface_thunks.c */
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extern const IDirectDrawSurface7Vtbl IDirectDrawSurface7_Vtbl;
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extern const IDirectDrawSurface3Vtbl IDirectDrawSurface3_Vtbl;
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extern const IDirectDrawGammaControlVtbl IDirectDrawGammaControl_Vtbl;
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extern const IDirect3DTexture2Vtbl IDirect3DTexture2_Vtbl;
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extern const IDirect3DTextureVtbl IDirect3DTexture1_Vtbl;
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extern const IDirectDrawSurface7Vtbl IDirectDrawSurface7_Vtbl DECLSPEC_HIDDEN;
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extern const IDirectDrawSurface3Vtbl IDirectDrawSurface3_Vtbl DECLSPEC_HIDDEN;
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extern const IDirectDrawGammaControlVtbl IDirectDrawGammaControl_Vtbl DECLSPEC_HIDDEN;
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extern const IDirect3DTexture2Vtbl IDirect3DTexture2_Vtbl DECLSPEC_HIDDEN;
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extern const IDirect3DTextureVtbl IDirect3DTexture1_Vtbl DECLSPEC_HIDDEN;
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HRESULT WINAPI IDirectDrawSurfaceImpl_AddAttachedSurface(IDirectDrawSurfaceImpl *This, IDirectDrawSurfaceImpl *Surf);
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void IDirectDrawSurfaceImpl_Destroy(IDirectDrawSurfaceImpl *This);
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HRESULT WINAPI IDirectDrawSurfaceImpl_AddAttachedSurface(IDirectDrawSurfaceImpl *This,
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IDirectDrawSurfaceImpl *Surf) DECLSPEC_HIDDEN;
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void IDirectDrawSurfaceImpl_Destroy(IDirectDrawSurfaceImpl *This) DECLSPEC_HIDDEN;
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static inline IDirectDrawSurfaceImpl *surface_from_texture1(IDirect3DTexture *iface)
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{
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@ -350,7 +341,7 @@ struct IParentImpl
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};
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extern const IParentVtbl IParent_Vtbl;
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extern const IParentVtbl IParent_Vtbl DECLSPEC_HIDDEN;
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/*****************************************************************************
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* IDirect3DDevice implementation
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@ -413,19 +404,19 @@ struct IDirect3DDeviceImpl
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};
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/* Vtables in various versions */
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extern const IDirect3DDevice7Vtbl IDirect3DDevice7_FPUSetup_Vtbl;
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extern const IDirect3DDevice7Vtbl IDirect3DDevice7_FPUPreserve_Vtbl;
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extern const IDirect3DDevice3Vtbl IDirect3DDevice3_Vtbl;
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extern const IDirect3DDevice2Vtbl IDirect3DDevice2_Vtbl;
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extern const IDirect3DDeviceVtbl IDirect3DDevice1_Vtbl;
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extern const IDirect3DDevice7Vtbl IDirect3DDevice7_FPUSetup_Vtbl DECLSPEC_HIDDEN;
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extern const IDirect3DDevice7Vtbl IDirect3DDevice7_FPUPreserve_Vtbl DECLSPEC_HIDDEN;
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extern const IDirect3DDevice3Vtbl IDirect3DDevice3_Vtbl DECLSPEC_HIDDEN;
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extern const IDirect3DDevice2Vtbl IDirect3DDevice2_Vtbl DECLSPEC_HIDDEN;
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extern const IDirect3DDeviceVtbl IDirect3DDevice1_Vtbl DECLSPEC_HIDDEN;
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/* The IID */
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extern const GUID IID_D3DDEVICE_WineD3D;
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extern const GUID IID_D3DDEVICE_WineD3D DECLSPEC_HIDDEN;
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/* Helper functions */
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HRESULT IDirect3DImpl_GetCaps(IWineD3D *WineD3D, D3DDEVICEDESC *Desc123, D3DDEVICEDESC7 *Desc7);
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DWORD IDirect3DDeviceImpl_CreateHandle(IDirect3DDeviceImpl *This);
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WINED3DZBUFFERTYPE IDirect3DDeviceImpl_UpdateDepthStencil(IDirect3DDeviceImpl *This);
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HRESULT IDirect3DImpl_GetCaps(IWineD3D *WineD3D, D3DDEVICEDESC *Desc123, D3DDEVICEDESC7 *Desc7) DECLSPEC_HIDDEN;
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DWORD IDirect3DDeviceImpl_CreateHandle(IDirect3DDeviceImpl *This) DECLSPEC_HIDDEN;
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WINED3DZBUFFERTYPE IDirect3DDeviceImpl_UpdateDepthStencil(IDirect3DDeviceImpl *This) DECLSPEC_HIDDEN;
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static inline IDirect3DDeviceImpl *device_from_device1(IDirect3DDevice *iface)
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{
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@ -457,10 +448,10 @@ struct EnumTextureFormatsCBS
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/* No implementation structure as this is only another interface to DirectDraw */
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/* the Vtables */
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extern const IDirect3DVtbl IDirect3D1_Vtbl;
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extern const IDirect3D2Vtbl IDirect3D2_Vtbl;
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extern const IDirect3D3Vtbl IDirect3D3_Vtbl;
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extern const IDirect3D7Vtbl IDirect3D7_Vtbl;
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extern const IDirect3DVtbl IDirect3D1_Vtbl DECLSPEC_HIDDEN;
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extern const IDirect3D2Vtbl IDirect3D2_Vtbl DECLSPEC_HIDDEN;
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extern const IDirect3D3Vtbl IDirect3D3_Vtbl DECLSPEC_HIDDEN;
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extern const IDirect3D7Vtbl IDirect3D7_Vtbl DECLSPEC_HIDDEN;
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/* Structure for EnumZBufferFormats */
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struct EnumZBufferFormatsData
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@ -482,9 +473,9 @@ struct IDirectDrawClipperImpl
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IDirectDrawImpl *ddraw_owner;
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};
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extern const IDirectDrawClipperVtbl IDirectDrawClipper_Vtbl;
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extern const IDirectDrawClipperVtbl IDirectDrawClipper_Vtbl DECLSPEC_HIDDEN;
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typeof(WineDirect3DCreateClipper) *pWineDirect3DCreateClipper;
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typeof(WineDirect3DCreateClipper) *pWineDirect3DCreateClipper DECLSPEC_HIDDEN;
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/*****************************************************************************
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* IDirectDrawPalette implementation structure
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@ -502,7 +493,7 @@ struct IDirectDrawPaletteImpl
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IDirectDrawImpl *ddraw_owner;
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IUnknown *ifaceToRelease;
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};
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extern const IDirectDrawPaletteVtbl IDirectDrawPalette_Vtbl;
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extern const IDirectDrawPaletteVtbl IDirectDrawPalette_Vtbl DECLSPEC_HIDDEN;
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/******************************************************************************
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* DirectDraw ClassFactory implementation - incomplete
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@ -552,12 +543,12 @@ struct IDirect3DLightImpl
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};
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/* Vtable */
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extern const IDirect3DLightVtbl IDirect3DLight_Vtbl;
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extern const IDirect3DLightVtbl IDirect3DLight_Vtbl DECLSPEC_HIDDEN;
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/* Helper functions */
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void light_update(IDirect3DLightImpl* This);
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void light_activate(IDirect3DLightImpl* This);
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void light_desactivate(IDirect3DLightImpl* This);
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void light_update(IDirect3DLightImpl *This) DECLSPEC_HIDDEN;
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void light_activate(IDirect3DLightImpl *This) DECLSPEC_HIDDEN;
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void light_desactivate(IDirect3DLightImpl *This) DECLSPEC_HIDDEN;
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/******************************************************************************
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* IDirect3DMaterial implementation structure - Wraps to D3D7
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@ -580,12 +571,12 @@ struct IDirect3DMaterialImpl
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};
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/* VTables in various versions */
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extern const IDirect3DMaterialVtbl IDirect3DMaterial_Vtbl;
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extern const IDirect3DMaterial2Vtbl IDirect3DMaterial2_Vtbl;
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extern const IDirect3DMaterial3Vtbl IDirect3DMaterial3_Vtbl;
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extern const IDirect3DMaterialVtbl IDirect3DMaterial_Vtbl DECLSPEC_HIDDEN;
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extern const IDirect3DMaterial2Vtbl IDirect3DMaterial2_Vtbl DECLSPEC_HIDDEN;
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extern const IDirect3DMaterial3Vtbl IDirect3DMaterial3_Vtbl DECLSPEC_HIDDEN;
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/* Helper functions */
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void material_activate(IDirect3DMaterialImpl* This);
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void material_activate(IDirect3DMaterialImpl* This) DECLSPEC_HIDDEN;
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/*****************************************************************************
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* IDirect3DViewport - Wraps to D3D7
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@ -626,10 +617,10 @@ struct IDirect3DViewportImpl
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};
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/* Vtable */
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extern const IDirect3DViewport3Vtbl IDirect3DViewport3_Vtbl;
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extern const IDirect3DViewport3Vtbl IDirect3DViewport3_Vtbl DECLSPEC_HIDDEN;
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/* Helper functions */
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void viewport_activate(IDirect3DViewportImpl* This, BOOL ignore_lights);
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void viewport_activate(IDirect3DViewportImpl* This, BOOL ignore_lights) DECLSPEC_HIDDEN;
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/*****************************************************************************
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* IDirect3DExecuteBuffer - Wraps to D3D7
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};
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/* The VTable */
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extern const IDirect3DExecuteBufferVtbl IDirect3DExecuteBuffer_Vtbl;
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extern const IDirect3DExecuteBufferVtbl IDirect3DExecuteBuffer_Vtbl DECLSPEC_HIDDEN;
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/* The execute function */
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void
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IDirect3DExecuteBufferImpl_Execute(IDirect3DExecuteBufferImpl *This,
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IDirect3DDeviceImpl *Device,
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IDirect3DViewportImpl *ViewportImpl);
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void IDirect3DExecuteBufferImpl_Execute(IDirect3DExecuteBufferImpl *This,
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IDirect3DDeviceImpl *Device, IDirect3DViewportImpl *ViewportImpl) DECLSPEC_HIDDEN;
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/*****************************************************************************
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* IDirect3DVertexBuffer
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};
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/* The Vtables */
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extern const IDirect3DVertexBuffer7Vtbl IDirect3DVertexBuffer7_Vtbl;
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extern const IDirect3DVertexBufferVtbl IDirect3DVertexBuffer1_Vtbl;
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extern const IDirect3DVertexBuffer7Vtbl IDirect3DVertexBuffer7_Vtbl DECLSPEC_HIDDEN;
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extern const IDirect3DVertexBufferVtbl IDirect3DVertexBuffer1_Vtbl DECLSPEC_HIDDEN;
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static inline IDirect3DVertexBufferImpl *vb_from_vb1(IDirect3DVertexBuffer *iface)
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{
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#define GET_TEXCOORD_SIZE_FROM_FVF(d3dvtVertexType, tex_num) \
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(((((d3dvtVertexType) >> (16 + (2 * (tex_num)))) + 1) & 0x03) + 1)
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void PixelFormat_WineD3DtoDD(DDPIXELFORMAT *DDPixelFormat, WINED3DFORMAT WineD3DFormat);
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WINED3DFORMAT PixelFormat_DD2WineD3D(const DDPIXELFORMAT *DDPixelFormat);
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void DDRAW_dump_surface_desc(const DDSURFACEDESC2 *lpddsd);
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void dump_D3DMATRIX(const D3DMATRIX *mat);
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void DDRAW_dump_DDCAPS(const DDCAPS *lpcaps);
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DWORD get_flexible_vertex_size(DWORD d3dvtVertexType);
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void DDRAW_dump_DDSCAPS2(const DDSCAPS2 *in);
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void DDRAW_dump_cooperativelevel(DWORD cooplevel);
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void PixelFormat_WineD3DtoDD(DDPIXELFORMAT *DDPixelFormat, WINED3DFORMAT WineD3DFormat) DECLSPEC_HIDDEN;
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WINED3DFORMAT PixelFormat_DD2WineD3D(const DDPIXELFORMAT *DDPixelFormat) DECLSPEC_HIDDEN;
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void DDRAW_dump_surface_desc(const DDSURFACEDESC2 *lpddsd) DECLSPEC_HIDDEN;
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void dump_D3DMATRIX(const D3DMATRIX *mat) DECLSPEC_HIDDEN;
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void DDRAW_dump_DDCAPS(const DDCAPS *lpcaps) DECLSPEC_HIDDEN;
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DWORD get_flexible_vertex_size(DWORD d3dvtVertexType) DECLSPEC_HIDDEN;
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void DDRAW_dump_DDSCAPS2(const DDSCAPS2 *in) DECLSPEC_HIDDEN;
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void DDRAW_dump_cooperativelevel(DWORD cooplevel) DECLSPEC_HIDDEN;
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/* This only needs to be here as long the processvertices functionality of
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* IDirect3DExecuteBuffer isn't in WineD3D */
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void multiply_matrix(LPD3DMATRIX dest, const D3DMATRIX *src1, const D3DMATRIX *src2);
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void multiply_matrix(LPD3DMATRIX dest, const D3DMATRIX *src1, const D3DMATRIX *src2) DECLSPEC_HIDDEN;
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void multiply_matrix_D3D_way(LPD3DMATRIX result, const D3DMATRIX *m1, const D3DMATRIX *m2);
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void multiply_matrix_D3D_way(LPD3DMATRIX result, const D3DMATRIX *m1, const D3DMATRIX *m2) DECLSPEC_HIDDEN;
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/* Helper function in main.c */
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BOOL LoadWineD3D(void);
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BOOL LoadWineD3D(void) DECLSPEC_HIDDEN;
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/* Used for generic dumping */
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typedef struct
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@ -763,4 +752,4 @@ typedef struct
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#endif
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HRESULT hr_ddraw_from_wined3d(HRESULT hr);
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HRESULT hr_ddraw_from_wined3d(HRESULT hr) DECLSPEC_HIDDEN;
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