ddraw: COM cleanup for the IDirect3DVertexBuffer iface.
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8e27274163
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60223057f0
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@ -4983,7 +4983,7 @@ static HRESULT WINAPI d3d3_CreateVertexBuffer(IDirect3D3 *iface, D3DVERTEXBUFFER
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if (hr == D3D_OK)
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{
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TRACE("Created vertex buffer %p.\n", object);
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*vertex_buffer = (IDirect3DVertexBuffer *)object;
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*vertex_buffer = &object->IDirect3DVertexBuffer_iface;
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}
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else
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WARN("Failed to create vertex buffer, hr %#x.\n", hr);
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@ -521,8 +521,8 @@ struct IDirect3DVertexBufferImpl
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{
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/*** IUnknown Methods ***/
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const IDirect3DVertexBuffer7Vtbl *lpVtbl;
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const IDirect3DVertexBufferVtbl *IDirect3DVertexBuffer_vtbl;
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LONG ref;
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IDirect3DVertexBuffer IDirect3DVertexBuffer_iface;
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LONG ref;
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/*** WineD3D and ddraw links ***/
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struct wined3d_buffer *wineD3DVertexBuffer;
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@ -539,12 +539,6 @@ HRESULT d3d_vertex_buffer_create(IDirect3DVertexBufferImpl **vertex_buf, IDirect
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IDirect3DVertexBufferImpl *unsafe_impl_from_IDirect3DVertexBuffer(IDirect3DVertexBuffer *iface) DECLSPEC_HIDDEN;
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IDirect3DVertexBufferImpl *unsafe_impl_from_IDirect3DVertexBuffer7(IDirect3DVertexBuffer7 *iface) DECLSPEC_HIDDEN;
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static inline IDirect3DVertexBufferImpl *vb_from_vb1(IDirect3DVertexBuffer *iface)
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{
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return (IDirect3DVertexBufferImpl *)((char*)iface
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- FIELD_OFFSET(IDirect3DVertexBufferImpl, IDirect3DVertexBuffer_vtbl));
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}
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/*****************************************************************************
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* Helper functions from utils.c
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*****************************************************************************/
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@ -26,6 +26,11 @@
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WINE_DEFAULT_DEBUG_CHANNEL(ddraw);
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static inline IDirect3DVertexBufferImpl *impl_from_IDirect3DVertexBuffer(IDirect3DVertexBuffer *iface)
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{
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return CONTAINING_RECORD(iface, IDirect3DVertexBufferImpl, IDirect3DVertexBuffer_iface);
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}
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/*****************************************************************************
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* IUnknown Methods
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*****************************************************************************/
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@ -67,7 +72,7 @@ IDirect3DVertexBufferImpl_QueryInterface(IDirect3DVertexBuffer7 *iface,
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if ( IsEqualGUID( &IID_IDirect3DVertexBuffer, riid ) )
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{
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IUnknown_AddRef(iface);
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*obj = &This->IDirect3DVertexBuffer_vtbl;
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*obj = &This->IDirect3DVertexBuffer_iface;
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TRACE(" Creating IDirect3DVertexBuffer interface %p\n", *obj);
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return S_OK;
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}
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@ -85,9 +90,11 @@ IDirect3DVertexBufferImpl_QueryInterface(IDirect3DVertexBuffer7 *iface,
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static HRESULT WINAPI IDirect3DVertexBufferImpl_1_QueryInterface(IDirect3DVertexBuffer *iface,
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REFIID riid, void **obj)
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{
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IDirect3DVertexBufferImpl *This = impl_from_IDirect3DVertexBuffer(iface);
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TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), obj);
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return IDirect3DVertexBuffer7_QueryInterface((IDirect3DVertexBuffer7 *)vb_from_vb1(iface), riid, obj);
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return IDirect3DVertexBuffer7_QueryInterface((IDirect3DVertexBuffer7 *)This, riid, obj);
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}
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/*****************************************************************************
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@ -112,9 +119,11 @@ IDirect3DVertexBufferImpl_AddRef(IDirect3DVertexBuffer7 *iface)
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static ULONG WINAPI IDirect3DVertexBufferImpl_1_AddRef(IDirect3DVertexBuffer *iface)
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{
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IDirect3DVertexBufferImpl *This = impl_from_IDirect3DVertexBuffer(iface);
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TRACE("iface %p.\n", iface);
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return IDirect3DVertexBuffer7_AddRef((IDirect3DVertexBuffer7 *)vb_from_vb1(iface));
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return IDirect3DVertexBuffer7_AddRef((IDirect3DVertexBuffer7 *)This);
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}
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@ -164,9 +173,11 @@ IDirect3DVertexBufferImpl_Release(IDirect3DVertexBuffer7 *iface)
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static ULONG WINAPI IDirect3DVertexBufferImpl_1_Release(IDirect3DVertexBuffer *iface)
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{
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IDirect3DVertexBufferImpl *This = impl_from_IDirect3DVertexBuffer(iface);
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TRACE("iface %p.\n", iface);
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return IDirect3DVertexBuffer7_Release((IDirect3DVertexBuffer7 *)vb_from_vb1(iface));
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return IDirect3DVertexBuffer7_Release((IDirect3DVertexBuffer7 *)This);
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}
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/*****************************************************************************
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@ -231,9 +242,11 @@ IDirect3DVertexBufferImpl_Lock(IDirect3DVertexBuffer7 *iface,
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static HRESULT WINAPI IDirect3DVertexBufferImpl_1_Lock(IDirect3DVertexBuffer *iface, DWORD Flags,
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void **Data, DWORD *Size)
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{
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IDirect3DVertexBufferImpl *This = impl_from_IDirect3DVertexBuffer(iface);
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TRACE("iface %p, flags %#x, data %p, data_size %p.\n", iface, Flags, Data, Size);
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return IDirect3DVertexBuffer7_Lock((IDirect3DVertexBuffer7 *)vb_from_vb1(iface), Flags, Data, Size);
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return IDirect3DVertexBuffer7_Lock((IDirect3DVertexBuffer7 *)This, Flags, Data, Size);
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}
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/*****************************************************************************
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@ -261,9 +274,11 @@ IDirect3DVertexBufferImpl_Unlock(IDirect3DVertexBuffer7 *iface)
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static HRESULT WINAPI IDirect3DVertexBufferImpl_1_Unlock(IDirect3DVertexBuffer *iface)
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{
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IDirect3DVertexBufferImpl *This = impl_from_IDirect3DVertexBuffer(iface);
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TRACE("iface %p.\n", iface);
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return IDirect3DVertexBuffer7_Unlock((IDirect3DVertexBuffer7 *)vb_from_vb1(iface));
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return IDirect3DVertexBuffer7_Unlock((IDirect3DVertexBuffer7 *)This);
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}
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@ -341,13 +356,14 @@ static HRESULT WINAPI IDirect3DVertexBufferImpl_1_ProcessVertices(IDirect3DVerte
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DWORD VertexOp, DWORD DestIndex, DWORD Count, IDirect3DVertexBuffer *SrcBuffer,
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DWORD SrcIndex, IDirect3DDevice3 *D3DDevice, DWORD Flags)
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{
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IDirect3DVertexBufferImpl *This = impl_from_IDirect3DVertexBuffer(iface);
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IDirect3DVertexBufferImpl *Src = unsafe_impl_from_IDirect3DVertexBuffer(SrcBuffer);
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IDirect3DDeviceImpl *D3D = D3DDevice ? device_from_device3(D3DDevice) : NULL;
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TRACE("iface %p, vertex_op %#x, dst_idx %u, count %u, src_buffer %p, src_idx %u, device %p, flags %#x.\n",
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iface, VertexOp, DestIndex, Count, SrcBuffer, SrcIndex, D3DDevice, Flags);
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return IDirect3DVertexBuffer7_ProcessVertices((IDirect3DVertexBuffer7 *)vb_from_vb1(iface), VertexOp,
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return IDirect3DVertexBuffer7_ProcessVertices((IDirect3DVertexBuffer7 *)This, VertexOp,
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DestIndex, Count, (IDirect3DVertexBuffer7 *)Src, SrcIndex, (IDirect3DDevice7 *)D3D, Flags);
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}
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@ -392,9 +408,11 @@ IDirect3DVertexBufferImpl_GetVertexBufferDesc(IDirect3DVertexBuffer7 *iface,
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static HRESULT WINAPI IDirect3DVertexBufferImpl_1_GetVertexBufferDesc(IDirect3DVertexBuffer *iface,
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D3DVERTEXBUFFERDESC *Desc)
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{
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IDirect3DVertexBufferImpl *This = impl_from_IDirect3DVertexBuffer(iface);
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TRACE("iface %p, desc %p.\n", iface, Desc);
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return IDirect3DVertexBuffer7_GetVertexBufferDesc((IDirect3DVertexBuffer7 *)vb_from_vb1(iface), Desc);
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return IDirect3DVertexBuffer7_GetVertexBufferDesc((IDirect3DVertexBuffer7 *)This, Desc);
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}
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@ -440,11 +458,12 @@ IDirect3DVertexBufferImpl_Optimize(IDirect3DVertexBuffer7 *iface,
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static HRESULT WINAPI IDirect3DVertexBufferImpl_1_Optimize(IDirect3DVertexBuffer *iface,
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IDirect3DDevice3 *D3DDevice, DWORD Flags)
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{
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IDirect3DVertexBufferImpl *This = impl_from_IDirect3DVertexBuffer(iface);
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IDirect3DDeviceImpl *D3D = D3DDevice ? device_from_device3(D3DDevice) : NULL;
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TRACE("iface %p, device %p, flags %#x.\n", iface, D3DDevice, Flags);
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return IDirect3DVertexBuffer7_Optimize((IDirect3DVertexBuffer7 *)vb_from_vb1(iface),
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return IDirect3DVertexBuffer7_Optimize((IDirect3DVertexBuffer7 *)This,
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(IDirect3DDevice7 *)D3D, Flags);
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}
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@ -538,7 +557,7 @@ HRESULT d3d_vertex_buffer_create(IDirect3DVertexBufferImpl **vertex_buf, IDirect
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return DDERR_OUTOFMEMORY;
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buffer->lpVtbl = &d3d_vertex_buffer7_vtbl;
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buffer->IDirect3DVertexBuffer_vtbl = &d3d_vertex_buffer1_vtbl;
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buffer->IDirect3DVertexBuffer_iface.lpVtbl = &d3d_vertex_buffer1_vtbl;
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buffer->ref = 1;
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buffer->ddraw = ddraw;
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@ -588,7 +607,7 @@ IDirect3DVertexBufferImpl *unsafe_impl_from_IDirect3DVertexBuffer(IDirect3DVerte
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return NULL;
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assert(iface->lpVtbl == &d3d_vertex_buffer1_vtbl);
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return vb_from_vb1(iface);
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return impl_from_IDirect3DVertexBuffer(iface);
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}
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IDirect3DVertexBufferImpl *unsafe_impl_from_IDirect3DVertexBuffer7(IDirect3DVertexBuffer7 *iface)
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