Henri Verbeet
6f55c8d1c5
wined3d: Use an sRGB fallback format for sRGB formats in wined3d_swapchain_vk_select_vk_format().
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Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=50121
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-12-09 16:29:28 +01:00
Henri Verbeet
a7c320d184
wined3d: Use command buffer IDs for synchronisation in wined3d_buffer_gl_sync_apple().
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Analogous to the Vulkan adapter. This is slightly awkward in OpenGL
because it doesn't have explicit command buffers like Vulkan, but
calling wined3d_context_gl_submit_command_fence() on swapchain present
works well enough in practice. The main advantage of this approach is that it
avoids using a separate fence for each usage of each bo.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-11-30 21:36:12 +01:00
Zhiyi Zhang
b911e56045
wined3d: Restore display modes for all outputs when doing mode restoration.
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Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-11-03 21:47:27 +01:00
Zhiyi Zhang
c9e2deac39
wined3d: Store a struct wined3d pointer in struct wined3d_swapchain_state.
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Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-10-29 22:25:29 +01:00
Zhiyi Zhang
62fa286edf
wined3d: Clean up swapchain state on wined3d_swapchain_init() failure paths.
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Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-10-12 18:43:52 +02:00
Zhiyi Zhang
9288f31015
dxgi: Update swapchain containing output after Alt+Enter was used to exit fullscreen.
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Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-10-09 16:21:33 +02:00
Zhiyi Zhang
e62b6fa12d
dxgi: Support Alt+Enter for d3d12 swapchains.
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Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-10-09 16:21:33 +02:00
Zhiyi Zhang
0e58bcea7f
dxgi: Retrieve d3d12 swapchain fullscreen state from wined3d.
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Once Alt+Enter handling is implemented, the fullscreen state may change
without dxgi necessarily being aware of it.
Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-10-05 20:50:57 +02:00
Gabriel Ivăncescu
0f024390ca
wined3d: Restore the window visibility and z-order upon exiting fullscreen, if requested.
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Signed-off-by: Gabriel Ivăncescu <gabrielopcode@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-07-07 21:18:14 +02:00
Gabriel Ivăncescu
e041ff1f91
wined3d: Don't show the window if no window changes were requested.
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Based on a patch by Rémi Bernon.
Signed-off-by: Gabriel Ivăncescu <gabrielopcode@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-07-07 21:18:08 +02:00
Gabriel Ivăncescu
7c0e2a0ca6
wined3d: Don't change the swapchain window z-order if no window changes were requested.
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Based on a patch by Rémi Bernon.
Signed-off-by: Gabriel Ivăncescu <gabrielopcode@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-07-07 21:18:05 +02:00
Paul Gofman
cfeefc6b94
wined3d: Set user memory separately for texture sub resources.
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Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=43232
Signed-off-by: Paul Gofman <pgofman@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-06-17 18:35:07 +02:00
Henri Verbeet
26e961b39a
wined3d: Reference the back buffer in wined3d_swapchain_vk_blit().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-06-05 16:54:35 +02:00
Henri Verbeet
17a1391fb6
wined3d: Create WINED3D_NO3D swapchain surfaces without GPU access.
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The main issue this addresses is that WINED3D_RESOURCE_ACCESS_GPU implies that
WINED3D_LOCATION_TEXTURE_RGB makes sense as a location for the texture.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-06-02 11:14:45 +02:00
Henri Verbeet
9aeef376e5
wined3d: Implement swapchains for the Vulkan adapter.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-05-29 20:05:31 +02:00
Henri Verbeet
a8141ef080
wined3d: Move swapchain buffer discarding to wined3d_cs_exec_present().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-05-29 20:05:30 +02:00
Henri Verbeet
c1f09c2461
wined3d: Move the swapchain cursor texture blit to wined3d_cs_exec_present().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-05-27 00:14:14 +02:00
Henri Verbeet
4bae47cf17
wined3d: Move the swapchain logo texture blit to wined3d_cs_exec_present().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-05-27 00:14:14 +02:00
Henri Verbeet
b65ca13305
wined3d: Move the swapchain fps counter to wined3d_cs_exec_present().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-05-21 22:29:40 +02:00
Zhiyi Zhang
c84b2f97c1
wined3d: Remove no longer needed output parameter in wined3d_swapchain_state_resize_target().
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Current output is stored as part of the swapchain state now.
Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-05-18 19:35:07 +02:00
Zhiyi Zhang
6089130da4
wined3d: Remove no longer needed output parameter in wined3d_swapchain_state_set_fullscreen().
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struct wined3d_swapchain_desc has already specified a output parameter now.
Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-05-18 19:34:57 +02:00
Zhiyi Zhang
b6495fa31d
wined3d: Restore display mode for the previous output before changing to another output.
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Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-05-18 19:34:54 +02:00
Zhiyi Zhang
7962c3194e
wined3d: Move device window to the correct output when handling WM_ACTIVATEAPP with full screen swapchains.
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Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-05-18 19:34:51 +02:00
Zhiyi Zhang
f6d2e03750
wined3d: Get output from swapchain state.
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Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-05-13 22:07:32 +02:00
Zhiyi Zhang
d3e088cc00
wined3d: Specify a wined3d output for swapchain creation.
...
As tests showed, DirectDraw, Direct3D 8 and 9 always use the adapter
specified in the device creation parameters regardless of the device
window position when creating a swapchain. Whereas DXGI uses the device
window position to determine which DXGI output to use.
Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-05-13 22:07:32 +02:00
Zhiyi Zhang
e847b08229
wined3d: Move device window to the correct output when changing swapchain state to full screen.
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Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-05-08 20:52:14 +02:00
Zhiyi Zhang
094c344f27
wined3d: Release wined3d mutex if wined3d_swapchain_state_init() failed in wined3d_swapchain_init().
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Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-05-08 20:52:14 +02:00
Zhiyi Zhang
7ee8674ed2
wined3d: Move device window to the correct output in wined3d_swapchain_state_resize_target().
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Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-05-05 20:53:03 +02:00
Zhiyi Zhang
f91dd56ccd
wined3d: Do not clip the cursor after changing display modes.
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DirectDraw should clip the cursor to the primary monitor only when the
cooperative level is DDSCL_EXCLUSIVE. For Direct3D 8, 9 and DXGI,
changing display modes shouldn't clip the cursor as tests showed.
Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-04-09 21:04:04 +02:00
Matteo Bruni
e11ae91b9c
wined3d: Store the framebuffer inline in struct wined3d_state.
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Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-26 18:34:50 +01:00
Zhiyi Zhang
2e7db80bad
wined3d: Refactor wined3d_get_adapter_raster_status() to wined3d_output_get_raster_status().
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Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-09 12:10:52 +01:00
Zhiyi Zhang
c51e97bc0d
wined3d: Refactor wined3d_find_closest_matching_adapter_mode() to wined3d_output_find_closest_matching_mode().
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Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-06 17:54:09 +01:00
Zhiyi Zhang
aa177f6afc
wined3d: Refactor wined3d_get_adapter_display_mode() to wined3d_output_get_display_mode().
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Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-06 17:54:06 +01:00
Zhiyi Zhang
7161e01ad8
wined3d: Refactor wined3d_set_adapter_display_mode() to wined3d_output_set_display_mode().
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Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-06 17:54:02 +01:00
Zhiyi Zhang
3635e09dd5
wined3d: Pass a struct wined3d_output pointer to wined3d_swapchain_state_set_display_mode().
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Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-06 17:53:59 +01:00
Zhiyi Zhang
be5be58769
wined3d: Pass a struct wined3d_output pointer to wined3d_swapchain_state_resize_target().
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Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-06 17:53:57 +01:00
Zhiyi Zhang
ead3d068f9
wined3d: Introduce wined3d_swapchain_get_output().
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Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-05 19:49:47 +01:00
Zhiyi Zhang
878211c36f
wined3d: Pass a struct wined3d_output pointer to wined3d_swapchain_state_set_fullscreen().
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Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-05 19:49:44 +01:00
Zhiyi Zhang
54d0869b2e
wined3d: Get output from window in wined3d_swapchain_state_init().
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Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-05 19:49:40 +01:00
Henri Verbeet
b27f961eeb
wined3d: Move the context array from struct wined3d_swapchain to struct wined3d_swapchain_gl.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-08-13 11:02:50 +02:00
Henri Verbeet
17ce100766
wined3d: Move the backup window from struct wined3d_swapchain to struct wined3d_swapchain_gl.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-08-13 11:02:47 +02:00
Henri Verbeet
eef96e89ac
wined3d: Introduce a separate structure for OpenGL swapchain information.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-08-13 11:02:44 +02:00
Henri Verbeet
7170f67456
wined3d: Make the adapter responsible for swapchain creation and destruction.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-08-08 09:01:55 +02:00
Henri Verbeet
74b9ef2c1d
wined3d: Move the "gl_info" field from struct wined3d_context to struct wined3d_context_gl.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-08-07 19:56:16 +02:00
Zebediah Figura
236f590fd6
wined3d: Inhibit the screensaver while a full-screen application has focus.
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This matches Windows behaviour at least as of Windows 7.
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-08-05 18:44:39 +02:00
Józef Kucia
14dee7bd0d
wined3d: Fix memory leak in wined3d_swapchain_state_create() (Coverity).
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-08-05 18:44:37 +02:00
Henri Verbeet
df5357cda0
wined3d: Pass a wined3d_context_gl structure to swapchain_gl_set_swap_interval().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-08-02 08:58:51 +02:00
Conor McCarthy
9b493d42c4
dxgi: Implement d3d12_swapchain_SetFullscreenState().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-08-01 08:04:48 +02:00
Conor McCarthy
6d64bfc28b
dxgi: Implement d3d12_swapchain_ResizeTarget().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-08-01 08:04:42 +02:00
Henri Verbeet
71e8a32479
wined3d: Replace wined3d_swapchain_resize_target() with wined3d_swapchain_state_resize_target().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-08-01 08:04:39 +02:00