Move the definition to winerror.h (its new place in recent Windows SDKs)
while at it.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
VC2010 does not allow initializing a struct inside a struct with a variable.
E.g.
error C2440: 'initializing' : cannot convert from 'PROPERTYKEY' to 'unsigned long'
Signed-off-by: Thomas Faber <thomas.faber@reactos.org>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This fixes video playback issue in a certain application.
The approach is very similar to 068593b238.
Signed-off-by: Akihiro Sagawa <sagawa.aki@gmail.com>
Signed-off-by: Andrew Eikum <aeikum@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This test fails consistently on Windows 10 with Intel GPU, and MSDN says
that the initial content of the resource memory is undefined. Moreover,
failures in other tests have shown that the initial texture data is not
always initialized on other vendors GPUs.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This test fails consistently on Windows 10 with Intel GPU, and MSDN says
that the initial content of the resource memory is undefined. Moreover,
failures in other tests have shown that the initial texture data is not
always initialized on other vendors GPUs.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This test fails consistently on Windows 10 with Intel GPU, and MSDN says
that the initial content of the resource memory is undefined. Moreover,
failures in other tests have shown that the initial buffer data is not
always initialized on other vendors GPUs.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This test fails consistently on Windows 10 with Intel GPU, and MSDN says
that the initial content of the resource memory is undefined. Moreover,
failures in other tests have shown that the initial buffer data is not
always initialized on other vendors GPUs.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
Fixes test failures on Intel GPUs.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
Fixes test failures on Intel GPUs.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
Fixes test failures on Intel GPUs.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
Fixes test failures on Intel GPUs.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This test fails randomly on Windows 10 with AMD GPU.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This test fails randomly on Windows 10 with AMD GPU.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>