wined3d: Add support for WINED3DFMT_R16G16_UINT format.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Józef Kucia 2016-11-10 12:39:13 +01:00 committed by Alexandre Julliard
parent 30cf7bb5bc
commit 594b9010dc
1 changed files with 4 additions and 0 deletions

View File

@ -1326,6 +1326,10 @@ static const struct wined3d_format_texture_info format_texture_info[] =
GL_RG_INTEGER, GL_INT, 0,
WINED3DFMT_FLAG_TEXTURE | WINED3DFMT_FLAG_RENDERTARGET,
ARB_TEXTURE_RG, NULL},
{WINED3DFMT_R16G16_UINT, GL_RG16UI, GL_RG16UI, 0,
GL_RG_INTEGER, GL_UNSIGNED_SHORT, 0,
WINED3DFMT_FLAG_TEXTURE | WINED3DFMT_FLAG_RENDERTARGET,
ARB_TEXTURE_RG, NULL},
{WINED3DFMT_R32_UINT, GL_R32UI, GL_R32UI, 0,
GL_RED_INTEGER, GL_UNSIGNED_INT, 0,
WINED3DFMT_FLAG_TEXTURE | WINED3DFMT_FLAG_RENDERTARGET,