wined3d: Add support for WINED3DFMT_R32G32_SINT format.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Józef Kucia 2016-11-10 12:39:12 +01:00 committed by Alexandre Julliard
parent fa04582bf7
commit 30cf7bb5bc
1 changed files with 4 additions and 0 deletions

View File

@ -1322,6 +1322,10 @@ static const struct wined3d_format_texture_info format_texture_info[] =
GL_RG_INTEGER, GL_UNSIGNED_INT, 0,
WINED3DFMT_FLAG_TEXTURE | WINED3DFMT_FLAG_RENDERTARGET,
ARB_TEXTURE_RG, NULL},
{WINED3DFMT_R32G32_SINT, GL_RG32I, GL_RG32I, 0,
GL_RG_INTEGER, GL_INT, 0,
WINED3DFMT_FLAG_TEXTURE | WINED3DFMT_FLAG_RENDERTARGET,
ARB_TEXTURE_RG, NULL},
{WINED3DFMT_R32_UINT, GL_R32UI, GL_R32UI, 0,
GL_RED_INTEGER, GL_UNSIGNED_INT, 0,
WINED3DFMT_FLAG_TEXTURE | WINED3DFMT_FLAG_RENDERTARGET,