Alexandre Julliard
f0cd33c69e
include: Add support for defining Win32 types as 'long' where possible.
...
Add -DWINE_NO_LONG_TYPES to modules that still have compilation
warnings with long types.
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-01-27 20:38:22 +01:00
Fabian Maurer
fc503ab07d
d3dx9_36/tests: Avoid "misleading indentation" warnings.
...
Signed-off-by: Fabian Maurer <dark.shadow4@web.de>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-01-26 21:53:47 +01:00
Alex Henrie
4dd6408e89
d3dx9_36/tests: Add missing call to ID3DXSprite_End.
...
Signed-off-by: Alex Henrie <alexhenrie24@gmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-01-07 16:19:23 +01:00
Christian Costa
46f08b169b
d3dx9: Also check for a valid alpha channel for TGA images.
...
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=48631
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-12-10 22:00:18 +01:00
Matteo Bruni
cee2d4c4c9
d3dx9/tests: Clean up test_update_semantics() a bit.
...
Inspired by a patch from Eric Pouech <eric.pouech@gmail.com>.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-11-22 22:20:50 +01:00
Matteo Bruni
71c6f5b1ca
d3dx9/tests: Clean up GetMatrixTransposePointerArray() tests.
...
Inspired by a patch from Eric Pouech <eric.pouech@gmail.com>.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-11-22 22:20:50 +01:00
Nikolay Sivov
db1361ebb0
d3dx9/tests: Add some tests for constant descriptions in texture shaders.
...
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-10-27 11:36:10 +02:00
Nikolay Sivov
e3d42ca303
d3dx9: Implement ID3DXTextureShader::GetFunction().
...
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-10-15 18:31:38 +02:00
Matteo Bruni
3660176e09
d3dx9/tests: Clean up GetMatrixPointerArray() tests.
...
Inspired by a patch from Eric Pouech.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-10-06 22:27:36 +02:00
Eric Pouech
70c51f89bd
d3dx9/tests: Fix use of D3DXVec2Normalize().
...
Spotted by GCC 11.
Signed-off-by: Eric Pouech <eric.pouech@gmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-09-30 21:24:38 +02:00
Eric Pouech
46b33179c2
d3dx9: Fix use of D3DXVec2Normalize().
...
Spotted by GCC 11.
Signed-off-by: Eric Pouech <eric.pouech@gmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-09-30 21:24:34 +02:00
Alexandre Julliard
088a787a2c
makefiles: Make -mno-cygwin the default.
...
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-09-20 22:45:48 +02:00
Nikolay Sivov
4ad4e4a133
d3dx9: Forward D3DXDisassembleShader() to d3dcompiler.
...
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-08-27 18:06:30 +02:00
Nikolay Sivov
60a3e01062
d3dx9/effect: Reset output handle for next after last technique in FindNextValidTechnique().
...
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-08-17 23:09:05 +02:00
Nikolay Sivov
ebb99bde64
d3dx9: Implement getting/setting line width.
...
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-08-11 23:00:50 +02:00
Connor McAdams
cd0e0bbcf7
d3dx9: Remove unnecessary call to D3DXMatrixTranspose.
...
Signed-off-by: Connor McAdams <cmcadams@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-06-11 18:45:44 +02:00
Zebediah Figura
0d075b904b
d3dx9/tests: Remove the fallback NAN definition.
...
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-03-05 17:56:02 +01:00
Alexandre Julliard
64bdb9808f
d3dx9: Use --prefer-native instead of DLL_WINE_PREATTACH.
...
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-02-22 14:42:08 +01:00
Christian Costa
8f6c832b31
d3dx9: Return D3DFMT_A8R8G8B8 in D3DXGetImageInfoFromFileInMemory for 32 bpp BMP with alpha.
...
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=48563
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-02-02 20:39:39 +01:00
Akihiro Sagawa
e27a95e920
d3dx9: Avoid closing invalid handles.
...
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=50373
Signed-off-by: Akihiro Sagawa <sagawa.aki@gmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-12-22 21:34:04 +01:00
Matteo Bruni
34c0055cfc
d3dx9: Correctly handle sprites array reallocation.
...
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-11-23 21:07:16 +01:00
Sven Baars
a097f54ea1
d3dx9: Remove unreachable DT_SINGLELINE handling from ID3DXFont_DrawText.
...
Signed-off-by: Sven Baars <sbaars@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-11-18 20:28:05 +01:00
Sven Baars
84cbf6a49d
d3dx9: Implement clipping of glyphs in ID3DXFont_DrawText.
...
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=49546
Signed-off-by: Sven Baars <sbaars@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-11-18 20:28:05 +01:00
Sven Baars
2481e617bb
d3dx9: Fully initialize the glyph position.
...
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=49376
Signed-off-by: Sven Baars <sbaars@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-11-18 20:28:05 +01:00
Sven Baars
9eda5c0430
d3dx9: Don't release textures when D3DXSPRITE_DO_NOT_ADDREF_TEXTURE is specified.
...
Signed-off-by: Sven Baars <sbaars@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-11-18 20:28:05 +01:00
Michael Stefaniuc
bffe111672
d3dx9/tests: Use wide-char string literals.
...
Signed-off-by: Michael Stefaniuc <mstefani@winehq.org>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-10-01 11:46:50 +02:00
Christian Costa
1dcc3ab292
d3dx9: Ignore vertices reordering for D3DXMESHOPT_ATTRSORT in OptimizeInPlace().
...
Not reordering vertices shouldn't have effects aside from performance.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=48529
Signed-off-by: Gijs Vermeulen <gijsvrm@gmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-09-29 12:02:38 +02:00
Matteo Bruni
18ae539c91
d3dx9: Simplify D3DXSphereBoundProbe() a bit.
...
Spurred by a patch by Alex Henrie.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-07-10 00:04:31 +02:00
Robin Kertels
ea7cf67915
d3dx9/tests: Add a few D3DXLoadSurfaceFromSurface() tests with different rects.
...
Signed-off-by: Robin Kertels <robin.kertels@gmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-07-10 00:04:31 +02:00
Robin Kertels
625622ad41
d3dx9: Ignore filter in D3DXLoadSurfaceFromSurface() when rects match.
...
This allows us to use IDirect3DDevice9_StretchRect
and avoid GPU synchronization.
It massively improves performance in Dead Space 1 which
calls LoadSurfaceFromSurface every frame before presenting.
Signed-off-by: Robin Kertels <robin.kertels@gmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-07-10 00:04:31 +02:00
Gijs Vermeulen
35a4093eff
d3dx9: Implement ID3DXSkinInfo_Clone().
...
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=48779
Signed-off-by: Gijs Vermeulen <gijsvrm@gmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-06-17 17:44:32 +02:00
Jacek Caban
22970932d0
d3dx9: Use BitScanReverse in make_pow2.
...
Signed-off-by: Jacek Caban <jacek@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-06-11 22:19:59 +02:00
Christian Costa
c1cf13a751
d3dx9/tests: Remove useless '\n' within some ok() messages.
...
Signed-off-by: Vijay Kiran Kamuju <infyquest@gmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-04-28 21:57:15 +02:00
Alistair Leslie-Hughes
bb222133a8
d3dx9: Add support for D3DFMT_P8 in DDS files.
...
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=48731
Signed-off-by: Alistair Leslie-Hughes <leslie_alistair@hotmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-04-14 11:20:00 +02:00
Jacek Caban
af12270ac6
makefiles: Remove no longer needed explicit ucrtbase imports.
...
Signed-off-by: Jacek Caban <jacek@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-04-06 21:21:52 +02:00
Sven Baars
d511853d45
d3dx9: Handle horizontal alignment in ID3DXFont_DrawText.
...
Signed-off-by: Sven Baars <sbaars@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-04-01 20:58:15 +02:00
Sven Baars
fd9808b45a
d3dx9: Handle vertical alignment in ID3DXFont_DrawText.
...
Signed-off-by: Sven Baars <sbaars@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-04-01 20:58:12 +02:00
Sven Baars
53769e7bde
d3dx9: Add a helper for computing the bounding rectangle in ID3DXFont_DrawText.
...
Signed-off-by: Sven Baars <sbaars@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-04-01 20:58:08 +02:00
Matteo Bruni
b5df43b911
d3dx9: Switch character count to unsigned int in the DrawText implementation.
...
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-04-01 20:58:05 +02:00
Henri Verbeet
9bcb1f5195
d3dx9/tests: Introduce compare_uint().
...
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-30 23:10:07 +02:00
Paul Gofman
aab980a162
d3dx9: Use stricmp() instead of _strnicmp(..., -1).
...
Signed-off-by: Paul Gofman <gofmanp@gmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-27 21:16:12 +01:00
Paul Gofman
2b5b069dd7
d3dx9: Validate state operation in d3dx_parse_state().
...
Signed-off-by: Paul Gofman <gofmanp@gmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-25 22:30:40 +01:00
Matteo Bruni
cfc533b40d
d3dx9: Use an assert() to validate access to const_tbl[].
...
This check is essentially validating that the hardcoded state_table[]
has reasonable values for the shader constant states. Use ARRAY_SIZE()
to avoid warnings if the compiler chooses an unsigned integer to back
enum SHADER_CONSTANT_TYPE.
Based on an idea by Henri Verbeet.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Jacek Caban <jacek@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-24 19:43:38 +01:00
Sven Baars
9796bdc966
d3dx9: Remove a recursive call to ID3DXFont_DrawTextW when no rect is specified.
...
Signed-off-by: Sven Baars <sbaars@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-24 19:43:38 +01:00
Sven Baars
787d98f47c
d3dx9: Add two more DT_SINGLELINE tests.
...
Signed-off-by: Sven Baars <sbaars@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-24 19:43:38 +01:00
Sven Baars
143a2a30f8
d3dx9: Handle DT_CALCRECT in ID3DXFont_DrawText.
...
Signed-off-by: Sven Baars <sbaars@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-13 20:09:31 +01:00
Sven Baars
333687f522
d3dx9: Handle DT_SINGLELINE in ID3DXFont_DrawText.
...
Signed-off-by: Sven Baars <sbaars@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-13 20:09:31 +01:00
Sven Baars
e6a1116c2a
d3dx9: Handle word breaks in ID3DXFont_DrawText.
...
Signed-off-by: Sven Baars <sbaars@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-06 17:52:11 +01:00
Sven Baars
6da3e904a1
d3dx9: Handle clipping in ID3DXFont_DrawText.
...
Signed-off-by: Sven Baars <sbaars@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-06 17:52:08 +01:00
Sven Baars
330c3f9108
d3dx9: Handle newlines in ID3DXFont_DrawText.
...
Signed-off-by: Sven Baars <sbaars@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-06 17:52:05 +01:00