d3dx9: Switch character count to unsigned int in the DrawText implementation.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -552,11 +552,11 @@ static void word_break(HDC hdc, const WCHAR *str, unsigned int *str_len,
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heap_free(sla);
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}
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static const WCHAR *read_line(HDC hdc, const WCHAR *str, int *count,
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static const WCHAR *read_line(HDC hdc, const WCHAR *str, unsigned int *count,
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WCHAR *dest, unsigned int *dest_len, int width, DWORD format, SIZE *size)
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{
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unsigned int orig_count = *count;
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unsigned int i = 0;
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int orig_count = *count;
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int num_fit;
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*dest_len = 0;
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@ -600,25 +600,25 @@ static const WCHAR *read_line(HDC hdc, const WCHAR *str, int *count,
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}
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static INT WINAPI ID3DXFontImpl_DrawTextW(ID3DXFont *iface, ID3DXSprite *sprite,
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const WCHAR *string, INT count, RECT *rect, DWORD format, D3DCOLOR color)
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const WCHAR *string, INT in_count, RECT *rect, DWORD format, D3DCOLOR color)
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{
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struct d3dx_font *font = impl_from_ID3DXFont(iface);
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ID3DXSprite *target = sprite;
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WCHAR *line;
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RECT textrect = {0};
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int lh, x, y, width;
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unsigned int count;
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int max_width = 0;
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WCHAR *line;
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int ret = 0;
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SIZE size;
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TRACE("iface %p, sprite %p, string %s, count %d, rect %s, format %#x, color 0x%08x.\n",
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iface, sprite, debugstr_wn(string, count), count, wine_dbgstr_rect(rect), format, color);
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TRACE("iface %p, sprite %p, string %s, in_count %d, rect %s, format %#x, color 0x%08x.\n",
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iface, sprite, debugstr_wn(string, in_count), in_count, wine_dbgstr_rect(rect), format, color);
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if (!string)
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return 0;
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if (count < 0)
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count = lstrlenW(string);
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count = in_count < 0 ? lstrlenW(string) : in_count;
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if (!count)
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return 0;
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