Henri Verbeet
|
94967c28b9
|
wined3d: Add support for half-integer pixel centers.
Like in OpenGL and Direct3D 10+.
|
2015-03-30 19:10:29 +09:00 |
Matteo Bruni
|
848991fc11
|
d3d8/tests: Add more lighting tests.
|
2015-03-27 20:40:38 +09:00 |
Henri Verbeet
|
1b08196c5a
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wined3d: Implement d3d10 style instance data step rates.
|
2015-03-24 17:41:06 +09:00 |
Francois Gouget
|
f505e6fb4a
|
Assorted spelling fixes.
|
2015-03-19 21:54:14 +09:00 |
Stefan Dösinger
|
b003cefe9e
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d3d8/tests: oFog is not initialized on r200.
|
2015-03-13 22:28:29 +09:00 |
Stefan Dösinger
|
a46cad41b3
|
d3d8/tests: Add a test for signed formats.
|
2015-03-11 22:09:09 +09:00 |
Francois Gouget
|
ae7dfe274f
|
d3d8: Remove unneeded NONAMELESSXXX directives.
|
2015-03-10 15:18:23 +09:00 |
Stefan Dösinger
|
3b2cf06b91
|
d3d8/tests: Extend the FPU setup test.
|
2015-02-27 21:53:46 +09:00 |
Matteo Bruni
|
04fa54fc44
|
d3d8/tests: Move a Present out of the loops in fog_with_shader_test().
|
2015-02-25 20:35:27 +09:00 |
Michael Stefaniuc
|
dd2dbde625
|
d3d8/tests: Test the return value of CreateVolumeTexture (PVS-Studio).
|
2015-02-23 15:26:01 +09:00 |
Matteo Bruni
|
d49d2a5d47
|
d3d8/tests: Allow more alternative results in the ATI1N test.
|
2015-02-19 17:51:32 +09:00 |
Stefan Dösinger
|
f75d1b0c2f
|
d3d/tests: Geforce8+ GPUs abs() table fog.
|
2015-02-13 22:37:07 +09:00 |
Stefan Dösinger
|
f460db7c80
|
d3d8/tests: Test rhw depth clip with z enabled but no depth buffer set.
|
2015-02-12 22:19:58 +09:00 |
Stefan Dösinger
|
77eb58b54e
|
d3d8/tests: Test rhw table fog z vs rhw.
|
2015-02-12 22:19:09 +09:00 |
Stefan Dösinger
|
63d52c7317
|
d3d/tests: Show that WM_SYSCOMMAND(SC_RESTORE) is delivered only once.
|
2015-01-28 11:06:56 +01:00 |
Stefan Dösinger
|
3ef1d6bcd9
|
wined3d: Pass WM_SYSCOMMAND(SC_RESTORE) to DefWindowProc.
|
2015-01-28 11:06:48 +01:00 |
Axel Davy
|
c5d420b35a
|
d3d8/tests: Fix test_3dc_formats getPixelColor check.
|
2015-01-13 19:53:56 +01:00 |
Axel Davy
|
58083dfb12
|
d3d8/tests: Fix volume_dxt5_test getPixelColor check.
getPixelColor should be called before Present, because the device
swapchain was created with discard mode.
|
2015-01-13 19:53:53 +01:00 |
Henri Verbeet
|
ea534c9ab4
|
wined3d: Allow initial texture contents to be specified with wined3d_texture_create().
|
2015-01-05 20:15:35 +01:00 |
Henri Verbeet
|
1a28c7c5cc
|
d3d8: Calculate texture levels in d3d8 instead of wined3d.
|
2014-12-10 19:32:14 +01:00 |
Stefan Dösinger
|
19c860499a
|
wined3d: Filter messages generated by focus handling.
|
2014-12-08 14:18:43 +01:00 |
Stefan Dösinger
|
c37549ef5d
|
d3d8/tests: Test WM_SYSCOMMAND handling.
|
2014-12-08 14:17:29 +01:00 |
Stefan Dösinger
|
e8ce1085a9
|
d3d8/tests: Test focus loss message filtering.
|
2014-12-08 14:17:20 +01:00 |
Stefan Dösinger
|
8dd44e2801
|
d3d8: Refuse to reset a lost device.
|
2014-12-02 13:05:52 +01:00 |
Stefan Dösinger
|
871fc4a38f
|
d3d/tests: Rename fog_interpolation_test for consistency.
|
2014-11-27 13:27:24 +01:00 |
Stefan Dösinger
|
96519f9be9
|
d3d/tests: Table fog does not abs the fog coordinate.
|
2014-11-27 13:27:21 +01:00 |
Stefan Dösinger
|
cfd741c6b6
|
d3d/tests: Show that the vfog abs is not a property of D3DFOG_LINEAR.
|
2014-11-27 13:27:17 +01:00 |
Stefan Dösinger
|
c9b10beb36
|
wined3d: Vertex fog uses the absolute eye position z.
|
2014-11-27 13:27:13 +01:00 |
Stefan Dösinger
|
d1bd709471
|
d3d8/tests: Call TestCooperativeLevel after Present.
|
2014-11-27 11:09:45 +01:00 |
Stefan Dösinger
|
4e8da470f8
|
d3d8/tests: Fix test_cursor().
|
2014-11-25 19:49:41 +01:00 |
Stefan Dösinger
|
dd8bf9c87d
|
d3d8: Only one fullscreen swapchain is allowed.
|
2014-11-25 19:49:31 +01:00 |
Stefan Dösinger
|
f4d520d6e2
|
wined3d: Don't minimize hidden windows.
|
2014-11-20 22:31:26 +09:00 |
Stefan Dösinger
|
09a91231a6
|
wined3d: Set the device window size on focus window activation.
|
2014-11-20 22:31:13 +09:00 |
Stefan Dösinger
|
f6dde70624
|
wined3d: Restore the display mode on focus change.
|
2014-11-19 17:56:44 +09:00 |
Stefan Dösinger
|
b30901415a
|
d3d8/tests: Test mode restoration on focus loss.
|
2014-11-19 16:41:06 +09:00 |
Stefan Dösinger
|
f6f4af46db
|
d3d8/tests: Test style changes on focus loss.
|
2014-11-18 14:14:45 +09:00 |
Stefan Dösinger
|
33976b4f44
|
d3d8/tests: Test messages on focus loss.
|
2014-11-18 14:14:42 +09:00 |
Henri Verbeet
|
1c116c3527
|
d3d10core/tests: Port alpha_test() to d3d10core.
|
2014-11-17 19:30:40 +09:00 |
Stefan Dösinger
|
2b31cac692
|
d3d8/tests: Allow passing a resolution to reset_device.
|
2014-11-13 20:35:43 +09:00 |
Stefan Dösinger
|
38548df04b
|
d3d/tests: Test fog interpolation.
|
2014-11-12 20:07:56 +09:00 |
Stefan Dösinger
|
7b7516189d
|
d3d8/tests: Fix some wndproc comparison error messages.
|
2014-11-11 21:57:23 +09:00 |
Stefan Dösinger
|
bd6a5de27d
|
d3d8/tests: The device restores the mode settings from the registry.
|
2014-11-07 14:04:04 +09:00 |
Stefan Dösinger
|
dcf7d294cc
|
d3d8/tests: Check if the current display settings match the registry settings.
|
2014-11-04 21:16:16 +09:00 |
Matteo Bruni
|
e16016227f
|
d3d8/tests: Add an ATI1N entry to the test_volume_blocks test.
|
2014-11-04 21:16:00 +09:00 |
Matteo Bruni
|
8f3477e106
|
d3d8/tests: Add a test for ATI1N and ATI2N texture formats.
|
2014-11-04 21:15:58 +09:00 |
Henri Verbeet
|
875a7c5426
|
wined3d: Use the input signature to setup SM4 pixel shader input semantics.
|
2014-11-04 16:54:35 +09:00 |
Michael Stefaniuc
|
4a67e66a3d
|
d3d8/tests: Remove an always false condition (PVS-Studio).
|
2014-11-03 16:34:14 +09:00 |
Stefan Dösinger
|
86168c4e90
|
d3d8/tests: Skip unsupported resources in test_resource_type.
|
2014-10-23 18:48:18 +09:00 |
Stefan Dösinger
|
94f20a6fff
|
d3d8/tests: Use create_device in test_swvp_buffer.
|
2014-10-22 21:01:43 +09:00 |
Stefan Dösinger
|
1ae02b92e0
|
d3d8/tests: Use create_device for test_fpu_setup.
|
2014-10-22 21:01:41 +09:00 |