Henri Verbeet
3c6d11706f
ddraw: Just set the render target to NULL in d3d_device_inner_Release().
...
The wined3d front buffer is not a render target.
2013-09-12 10:59:21 +02:00
Henri Verbeet
1a78667862
wined3d: Allow the first render target to be set to NULL.
...
Note that it still isn't necessarily safe to render in this case, because
there are places where we assume the first render target is always non-NULL in
order to determine e.g. framebuffer dimensions. It's now the responsibility of
the caller to ensure that doesn't happen.
2013-09-12 10:59:18 +02:00
Henri Verbeet
1b53cbd8de
wined3d: Make primary_render_target_is_p8() work on a swapchain.
2013-09-12 10:59:11 +02:00
Dmitry Timoshkov
d15e08ae5e
kernel32/tests: Add a read/write test for a COM port.
2013-09-11 20:33:22 +02:00
Nikolay Sivov
37182e3f0f
ntdll: Try application manifest path when searching for dependent assemblies.
2013-09-11 20:33:22 +02:00
Dmitry Timoshkov
ea7f9737bd
ntdll: Add support to NtWriteFile for special offset -1.
2013-09-11 20:33:22 +02:00
Bruno Jesus
d71bf64e87
ws2_32: Fix WSADuplicateSocket implementation.
2013-09-11 20:33:20 +02:00
Alexandre Julliard
69abf20fcd
gdi32: Add a check for overflow in DIB dimensions.
2013-09-11 18:33:06 +02:00
Alexandre Julliard
08e82d4686
gdi32: Add more helpers for converting font sizes to logical coordinates.
2013-09-11 18:33:05 +02:00
Aric Stewart
4a300d2423
gdi32: GetCharWidth32A/W return positive widths for all layouts and various DC transforms.
2013-09-11 18:33:04 +02:00
Stefan Dösinger
b4d8b52fa7
wined3d: Pass position_transformed and gl_info to find_ps_compile_args.
2013-09-11 17:09:59 +02:00
Stefan Dösinger
dfeee9077c
wined3d: Pass the swizzle map to find_vs_compile_args.
2013-09-11 17:09:56 +02:00
Hans Leidekker
057c98323e
rpcrt4: Don't try to decode the authorization value in the first leg.
2013-09-11 16:10:05 +02:00
Hans Leidekker
6f2c4bac58
rpcrt4: Don't remove the authorization header if the scheme is Basic.
2013-09-11 16:10:01 +02:00
Jacek Caban
0e5d64cc44
d3d11: Use proper D3D11CreateDevice argument types.
2013-09-11 16:08:54 +02:00
Piotr Caban
d548877f6e
msvcr110: Add forwards to type_info::before function.
2013-09-11 16:08:42 +02:00
Thomas Faber
d518ce7ea2
ntdll/tests: Use correct prototype for RtlCreateUnicodeString[FromAsciiz].
2013-09-11 16:08:09 +02:00
Henri Verbeet
73a0327487
ddraw: Avoid LPBYTE.
2013-09-11 09:59:06 +02:00
Henri Verbeet
87ef65ab7b
ddraw: Avoid LPVOID.
2013-09-11 09:59:04 +02:00
Henri Verbeet
9ccced6f41
ddraw: Get rid of get_config_key().
2013-09-11 09:58:55 +02:00
Henri Verbeet
1453baf64b
wined3d: Properly check if the swapchain format is WINED3DFMT_P8_UINT in primary_render_target_is_p8().
2013-09-11 09:58:52 +02:00
Henri Verbeet
aea8d5c11e
wined3d: Get rid of the render target / overlay check in wined3d_surface_flip().
...
The surface needs to be part of a swapchain to be flipped, but that doesn't
have much to do with WINED3DUSAGE_RENDERTARGET. We can just remove the check
here, because ddraw_surface7_Flip() already has the correct check.
2013-09-11 09:58:50 +02:00
Nikolay Sivov
8ae6b43bc8
shell32: Fix getting a command string when root key default value doesn't point to a key.
2013-09-10 19:07:31 +02:00
Andrew Eikum
6b4f43e8e6
oleaut32: Don't crash on NULL string arguments.
2013-09-10 17:31:49 +02:00
Huw Davies
5bfabee8cd
iphlpapi: Don't set the dns server list if there are no servers.
2013-09-10 17:31:48 +02:00
Stefan Dösinger
c0a14564d3
d3d9/tests: Actually accept r500 results.
2013-09-10 17:00:59 +02:00
Stefan Dösinger
ff14c24dd2
d3d9/tests: Use a plain depth stencil instead of a texture.
...
r500 does not support anything but AMD's extension depth texture formats
on Windows 7. Plain surfaces work OK with the builtin formats.
2013-09-10 17:00:55 +02:00
Stefan Dösinger
5b48335ce2
d3d8/tests: Mark YUY2 and UYVY broken.
2013-09-10 17:00:50 +02:00
Stefan Dösinger
b59418d75d
d3d9/tests: Test the behavior of failing surface creation calls.
2013-09-10 17:00:46 +02:00
Stefan Dösinger
99da74fea4
d3d8/tests: Test the behavior of failing surface creation calls.
2013-09-10 17:00:41 +02:00
Jactry Zeng
1cbdb2aff7
riched20: Add a length return parameter to ME_ToUnicode.
2013-09-10 12:27:37 +02:00
Bruno Jesus
dea4f7bc02
ws2_32: Implement get socket option SO_PROTOCOL_INFO.
2013-09-10 12:27:35 +02:00
Dmitry Timoshkov
f031c676c1
server: Add a serial event mask change counter.
2013-09-10 11:18:57 +02:00
Henri Verbeet
4b772c2cf2
d3drm: Avoid LPRECT.
2013-09-10 11:10:17 +02:00
Henri Verbeet
39991e759a
d3drm: Avoid LPDWORD.
2013-09-10 11:10:14 +02:00
Henri Verbeet
d21c26e4f6
wined3d: Get rid of surface_modify_location().
2013-09-10 11:09:53 +02:00
Henri Verbeet
b62915dabb
wined3d: Replace surface_modify_location(surface, location, FALSE) calls with surface_invalidate_location().
2013-09-10 11:09:51 +02:00
Henri Verbeet
c6ce5486c0
wined3d: Get rid of the special SFLAG_INTEXTURE / SFLAG_INSRGBTEX code in surface_modify_location().
...
It turns out this is already safe for all callers.
2013-09-10 11:09:48 +02:00
Ken Thomases
ae2ce18fd6
winemac: Don't allow dead-key state to repeat after characters are generated.
...
It's fairly common in Mac keyboard layouts that, if you type a dead key twice,
the second key press will both produce a non-dead character and also
perpetuate the dead-key state. For example, with the U.S. layout, Option-E,
E will produce "" and Option-E, Option-E, E will produce "". Windows
keyboard layouts don't tend to do this. The second key press produces the
non-dead character and clears the dead-key state.
2013-09-10 11:07:41 +02:00
André Hentschel
fa6b058070
kernel32: Add partial CreateFile2 implementation.
2013-09-10 11:06:31 +02:00
Nikolay Sivov
26d42b9d5c
msxml3: Added ISupportErrorInfo support for schema cache.
2013-09-09 22:10:01 +02:00
Stefan Dösinger
20ce6bd102
ddraw/tests: Don't test transformed vertices with normals.
...
They crash the GPU driver of my r200 WinXP laptop, causing anything from
a BSOD to a frozen or black screen and sometimes incorrectly set
resolutions.
2013-09-09 22:10:01 +02:00
Stefan Dösinger
cd203b38a6
wined3d: Pass the context to the main buffer preload function.
2013-09-09 22:10:01 +02:00
Stefan Dösinger
87f931dc64
wined3d: Only invalidate STATE_INDEXBUFFER for the current context in buffer_get_sysmem().
2013-09-09 22:10:00 +02:00
Stefan Dösinger
1cf192172e
wined3d: Only invalidate STATE_INDEXBUFFER for the current context in buffer_create_buffer_object().
2013-09-09 22:10:00 +02:00
Andrew Eikum
c5be905bf7
oleaut32: Fix TRACE.
2013-09-09 22:10:00 +02:00
Andrew Eikum
808c47cecb
oleaut32: Typelib strings of size -1 are NULL.
2013-09-09 22:10:00 +02:00
Detlef Riekenberg
6cb2156976
d3dx11_42: Add stub dll.
2013-09-09 22:10:00 +02:00
Detlef Riekenberg
e10b687dbf
d3dx11_43: Add stub dll.
2013-09-09 22:10:00 +02:00
Sylvain Petreolle
4a1d4acd29
wbemprox: Implement Win32_OperatingSystem.LocalDateTime.
2013-09-09 22:09:59 +02:00
Bruno Jesus
3465646d44
kernel32: Fix parameters checking for GetVolumePathName().
2013-09-09 22:09:59 +02:00
Nikolay Sivov
1c13e6221a
shell32: Remove asserts on invalid parameters.
2013-09-09 22:09:59 +02:00
Nikolay Sivov
f0d17b5c17
shell32: Fix handle leak on consecutive Init() calls.
2013-09-09 22:09:59 +02:00
Nikolay Sivov
891cf2ac54
shell32: Added support for ASSOCF_NOTRUNCATE flag in GetString().
2013-09-09 22:09:59 +02:00
Nikolay Sivov
4f6230d5c4
shell32: Fix search for a command string to cover more cases (like protocol associations).
2013-09-09 22:09:59 +02:00
Bruno Jesus
0816f85b6b
ws2_32: Implement WSADuplicateSocket[A|W] using a helper function.
2013-09-09 22:09:59 +02:00
Bruno Jesus
d77522988b
ws2_32/tests: Mark WinNT result as broken.
2013-09-09 22:09:59 +02:00
Vincent Povirk
ac5faea093
winsta: Stub WinStationGetAllProcesses.
2013-09-09 22:09:58 +02:00
Vincent Povirk
7c215d5a25
winsta: Stub WinStationRegisterConsoleNotification.
2013-09-09 22:09:58 +02:00
Aric Stewart
5aa1f6b7a5
Unicode Private Use Area is also rotated by tategaki.
2013-09-09 22:09:58 +02:00
Henri Verbeet
16c48f9d84
d3drm: Avoid LPVOID.
2013-09-09 22:09:58 +02:00
Henri Verbeet
a9f3bc43e5
d3drm: Avoid LPSTR.
2013-09-09 22:09:58 +02:00
Henri Verbeet
e2f4ab4607
wined3d: Rewrite surface_modify_location() on top of surface_validate_location() and surface_invalidate_location().
2013-09-09 22:09:58 +02:00
Henri Verbeet
59e2f52ff8
wined3d: Replace the "dirty" field in struct gl_texture with WINED3D_TEXTURE_ flags.
2013-09-09 22:09:58 +02:00
Henri Verbeet
c44012f0c1
wined3d: Get rid of the "dirty" flag to wined3d_texture_set_dirty().
2013-09-09 22:09:57 +02:00
Nikolay Sivov
bcbd13b70c
ntdll: Added compatible sections for clrClass data.
2013-09-09 22:09:56 +02:00
Nikolay Sivov
88d5cab5e9
comctl32/tests: Manually load comctl32.dll with newly activated context.
2013-09-09 11:27:59 +02:00
Nikolay Sivov
f13d8cc373
comctl32: Fix LVS_OWNERDRAWFIXED handling in hittesting.
2013-09-09 11:27:54 +02:00
Nikolay Sivov
88c2a189fe
kernel32/tests: Added some activation context tests for SearchPath().
2013-09-06 17:28:48 +02:00
Bruno Jesus
4981b5b446
ws2_32: Remove a FIXME message.
2013-09-06 17:25:21 +02:00
Bruno Jesus
b2170d845d
ws2_32: Fix SO_ACCEPTCONN on BSD systems.
2013-09-06 17:25:17 +02:00
Bruno Jesus
0b03dc93e9
ws2_32: Add parameters TRACE for WS_EnumProtocols.
2013-09-06 17:25:15 +02:00
Andrew Eikum
52b1adcd6e
oleaut32: Correct TRACE statement.
2013-09-06 17:25:08 +02:00
Andrew Eikum
cb1f4c5387
oleaut32: Apply TKIND_DISPATCH changes to FUNCDESC results from ITypeComp::Bind.
2013-09-06 17:25:08 +02:00
Andrew Eikum
664e7938cb
oleaut32: Improve TYPEDESC encoding for unknown VARTYPEs.
...
It's not worth printing a FIXME for every VARTYPE we don't happen to
list in the switch statement.
2013-09-06 17:25:08 +02:00
Stefan Dösinger
b92928333b
ddraw/tests: Test unsupported texture formats.
2013-09-06 17:25:08 +02:00
Stefan Dösinger
f69ba15a92
ddraw/tests: Test blocked texture creation restrictions.
2013-09-06 17:25:08 +02:00
Stefan Dösinger
36c15d92e9
d3d8/tests: Test blocked texture creation restrictions.
2013-09-06 17:25:08 +02:00
Stefan Dösinger
b7b028ca4b
d3d9/tests: Test blocked texture creation restrictions.
2013-09-06 17:25:08 +02:00
Stefan Dösinger
df5a0976e9
wined3d: Check the format block size before creating textures.
...
Sizes of textures and stand-alone surfaces must be multiples of the
format's block size for DXTN formats. Since we create a texture for
everything (except in ddraw), this check also takes care of stand-alone
surfaces.
2013-09-06 17:25:08 +02:00
Stefan Dösinger
80638b6d2f
wined3d: Enforce texturing capability format restrictions on resource creation.
2013-09-06 17:25:08 +02:00
Stefan Dösinger
b464067313
ddraw: Create a sysmem surface if the format is not supported.
2013-09-06 17:25:08 +02:00
Jacek Caban
ba4278a735
crypt32: Added support for retrieving certs by URL.
2013-09-06 17:25:08 +02:00
Jacek Caban
9dd32ba67d
crypt32: Added support for retrieving issuers from URL cache.
2013-09-06 17:25:08 +02:00
Jacek Caban
0e0d51ae85
crypt32: Search world collection when looking for issuer.
2013-09-06 17:25:08 +02:00
Nikolay Sivov
47650c3320
user32/tests: Test to show that SendMessage/PostMessage don't force caller activation context on window thread.
2013-09-06 17:25:08 +02:00
Andrew Cook
fef18a4267
kernel32: Fix argument order for NtIsProcessInJob.
2013-09-06 12:08:10 +02:00
Dmitry Timoshkov
a4ec059354
ntdll/tests: Add some tests for negative file offsets.
2013-09-06 12:03:55 +02:00
Henri Verbeet
75deeb4589
d3drm: Avoid LPCSTR.
2013-09-06 12:00:26 +02:00
Henri Verbeet
5daf5e80fb
d3dcompiler: Avoid LPVOID.
2013-09-06 12:00:24 +02:00
Henri Verbeet
4735690dc2
ddraw: Introduce a helper function for initializing a D3DDEVICEDESC structure from a D3DDEVICEDESC7 structure.
2013-09-06 12:00:22 +02:00
Henri Verbeet
7859509f5b
wined3d: Get rid of the SFLAG_INTEXTURE / SFLAG_INSRGBTEX check in surface_set_texture_name().
2013-09-06 12:00:12 +02:00
Henri Verbeet
137590be31
wined3d: Return 1 instead of 0 for max_vertex_blend_matrices in glsl_vertex_pipe_vp_get_caps().
...
It's not necessarily clear to me that one is better than the other here, but
this is what we returned in the old GL fixed function implementation of the
D3D fixed function vertex pipe, and apparently EverQuest depends on this.
This fixes a regression introduced by commit 2014141a25
.
2013-09-06 12:00:09 +02:00
Ken Thomases
7ed00f6d97
winemac: Add support for mouse-move and right- and middle-click events on systray icons in the Mac status bar.
2013-09-06 11:59:13 +02:00
Marcus Meissner
c6761b8b9d
mciqtz32: Do not print uninitialized variables (Coverity).
2013-09-06 11:46:52 +02:00
Ralf Habacker
39629a3d35
gdi32: Fixed Rectangle() rotation with GM_ADVANCED graphics mode in dib driver.
2013-09-05 20:58:24 +02:00
Stefan Dösinger
22fc22d28b
ddraw: Enumerate DXT2 and DXT4.
2013-09-05 17:56:24 +02:00
Stefan Dösinger
b88daee3bc
ddraw: Create managed pool textures.
...
The surfaces are already in WINED3D_POOL_MANAGED.
2013-09-05 17:56:17 +02:00
Stefan Dösinger
8da09ba196
ddraw/tests: Test DDCAPS2_TEXTUREMANAGE compatibility, with other flags.
2013-09-05 17:56:06 +02:00
Stefan Dösinger
b73464a413
wined3d: Use the ftoa helper function in the ARB shader backend.
...
This is the ARB equivalent to e0494afa00
.
2013-09-05 17:55:48 +02:00