Commit Graph

376 Commits

Author SHA1 Message Date
Henri Verbeet 4e73cd517a d2d1: Implement d2d_d3d_render_target_CreateBitmapFromWicBitmap(). 2014-09-16 12:24:38 +02:00
Henri Verbeet 76dd63e422 d2d1: Implement d2d_d3d_render_target_CreateBitmap(). 2014-09-16 12:24:34 +02:00
Henri Verbeet be415203c7 d2d1: Implement d2d_d3d_render_target_CreateMesh(). 2014-09-16 12:24:22 +02:00
Henri Verbeet c8f758a099 d2d1: Implement d2d_factory_CreateWicBitmapRenderTarget(). 2014-09-15 12:13:50 +02:00
Henri Verbeet 240c454089 d2d1: Simplify clip stack handling. 2014-09-15 12:12:36 +02:00
Henri Verbeet e90b49e2bc d2d1/tests: Add a basic clipping test. 2014-09-08 11:36:20 +02:00
Henri Verbeet a49fbeb841 d2d1: Implement initial clipping support. 2014-09-08 11:36:00 +02:00
Henri Verbeet e2c7b442a1 d2d1: Implement d2d_d3d_render_target_Clear().
This is of course a fairly naive initial implementation. We'd probably want to
batch up drawing operations, and only execute them on EndDraw() or Flush() to
reduce state setup overhead.
2014-09-08 11:35:57 +02:00
Henri Verbeet 92a1ede37f d2d1: Implement d2d_d3d_render_target_GetSize(). 2014-09-08 11:35:45 +02:00
Henri Verbeet fabfa59aea widl: Handle aggregate returns in a MSVC compatible way.
Aggregates are returned through an implicit parameter after the this/interface
pointer. Note that this follows the C++ convention, affected methods are not
callable from C with the Microsoft headers.
2014-09-08 11:34:05 +02:00
Henri Verbeet a64a3c8238 d2d1: Implement d2d_d3d_render_target_SetDpi(). 2014-09-04 20:21:03 +02:00
Henri Verbeet 3e2a7493e0 d2d1: Implement d2d_d3d_render_target_GetDpi(). 2014-09-04 20:21:03 +02:00
Henri Verbeet 5295edbd3a d2d1: Implement d2d_d3d_render_target_GetPixelSize(). 2014-09-03 11:22:33 +02:00
Henri Verbeet 53d0c20526 d2d1: Implement d2d_d3d_render_target_EndDraw().
Tag1/tag2 are "error tags". You set them with SetTags(), and if a subsequent
drawing operation generates an error, EndDraw() will return the error code and
tags that were set when the error occurred.
2014-09-03 11:22:31 +02:00
Henri Verbeet 5981ddab4d d2d1: Get rid of a FIXME in d2d_d3d_render_target_BeginDraw(). 2014-09-03 11:22:27 +02:00
Henri Verbeet 7976da345a d2d1: Implement d2d_d3d_render_target_SetTransform(). 2014-07-22 12:37:35 +02:00
Henri Verbeet 952b2575fd d2d1: Implement d2d_d3d_render_target_GetTransform(). 2014-07-22 12:37:31 +02:00
Henri Verbeet 6944803ccc d2d1: Implement D2D1MakeRotateMatrix(). 2014-07-18 19:13:38 +02:00
Henri Verbeet c903192243 d2d1: Implement d2d_factory_CreateStrokeStyle(). 2014-07-18 19:13:38 +02:00
Henri Verbeet 8583fc4a6c d2d1: Implement d2d_d3d_render_target_CreateLinearGradientBrush(). 2014-06-17 10:37:35 +02:00
Henri Verbeet 22a20e4016 d2d1: Implement d2d_d3d_render_target_CreateGradientStopCollection(). 2014-06-17 10:37:33 +02:00
Henri Verbeet cfde833140 d2d1: Implement d2d_d3d_render_target_CreateSolidColorBrush(). 2014-06-17 10:37:31 +02:00
Henri Verbeet 53d1bbf041 d2d1: Implement d2d_factory_CreateDxgiSurfaceRenderTarget(). 2014-05-20 09:44:13 +02:00
Henri Verbeet 089832e6d5 d2d1: Implement D2D1CreateFactory(). 2014-05-20 09:43:40 +02:00
Alexandre Julliard ddfaafc16d d2d1: Remove unnecessary DllMain implementation. 2014-05-16 11:33:40 +02:00
Henri Verbeet 67981d6db7 d2d1: Add a stub D2D1CreateFactory() implementation. 2014-02-18 11:45:20 +01:00