Henri Verbeet
|
f205b413f4
|
d3d10core: Implement d3d10_sampler_state_GetPrivateData().
|
2015-03-11 22:10:16 +09:00 |
Henri Verbeet
|
5b5498a8b4
|
d3d10core: Implement d3d10_sampler_state_SetPrivateDataInterface().
|
2015-03-10 21:37:22 +09:00 |
Henri Verbeet
|
21d94883bc
|
d3d10core: Implement d3d10_sampler_state_SetPrivateData().
|
2015-03-10 21:37:20 +09:00 |
Henri Verbeet
|
3b2c28d8cf
|
d3d10core: Implement d3d10_rasterizer_state_GetPrivateData().
|
2015-03-10 21:37:04 +09:00 |
Henri Verbeet
|
da48976de9
|
d3d10core: Implement d3d10_rasterizer_state_SetPrivateDataInterface().
|
2015-03-10 21:37:02 +09:00 |
Henri Verbeet
|
7531acd360
|
d3d10core: Implement d3d10_rasterizer_state_SetPrivateData().
|
2015-03-10 21:36:59 +09:00 |
Henri Verbeet
|
11b4200012
|
d3d10core: Implement d3d10_depthstencil_state_GetPrivateData().
|
2015-03-09 22:07:34 +09:00 |
Henri Verbeet
|
f8656657fc
|
d3d10core: Implement d3d10_depthstencil_state_SetPrivateDataInterface().
|
2015-03-09 22:07:32 +09:00 |
Henri Verbeet
|
5cb14ba454
|
d3d10core: Implement d3d10_depthstencil_state_SetPrivateData().
|
2015-03-09 22:07:30 +09:00 |
Henri Verbeet
|
3aafb12c78
|
d3d10core: Implement d3d10_blend_state_GetPrivateData().
|
2015-03-09 22:07:28 +09:00 |
Henri Verbeet
|
e6aabcd716
|
d3d10core: Implement d3d10_blend_state_SetPrivateDataInterface().
|
2015-03-09 22:07:26 +09:00 |
Henri Verbeet
|
2971a92840
|
d3d10core: Implement d3d10_blend_state_SetPrivateData().
|
2015-02-27 20:30:30 +09:00 |
Henri Verbeet
|
c6232e1d11
|
wined3d: Create GL sampler objects for wined3d sampler objects.
|
2015-01-15 17:24:43 +01:00 |
Henri Verbeet
|
4b480f5519
|
wined3d: Introduce struct wined3d_sampler_desc.
|
2015-01-15 17:24:32 +01:00 |
Henri Verbeet
|
569a2e758a
|
d3d10core: Implement d3d10_rasterizer_state_GetDevice().
|
2014-02-17 11:32:05 +01:00 |
Henri Verbeet
|
c7fb7ba539
|
d3d10core: Implement d3d10_depthstencil_state_GetDevice().
|
2014-02-17 11:32:01 +01:00 |
Henri Verbeet
|
dbc4bcd69d
|
d3d10core: Implement d3d10_blend_state_GetDevice().
|
2014-02-17 11:31:58 +01:00 |
Henri Verbeet
|
3363d49236
|
d3d10core: Implement d3d10_sampler_state_GetDevice().
|
2014-02-17 11:31:54 +01:00 |
Henri Verbeet
|
5d38662235
|
d3d10core: Only create unique rasterizer state objects.
|
2013-01-02 13:15:14 +01:00 |
Henri Verbeet
|
4f9814c536
|
d3d10core: Implement d3d10_rasterizer_state_GetDesc().
|
2013-01-02 13:11:22 +01:00 |
Henri Verbeet
|
0ffda86f76
|
d3d10core: Only create unique depthstencil state objects.
|
2012-12-14 11:49:28 +01:00 |
Henri Verbeet
|
d158289020
|
d3d10core: Implement d3d10_depthstencil_state_GetDesc().
|
2012-12-14 11:49:23 +01:00 |
Henri Verbeet
|
525e3da051
|
d3d10core: Only create unique blend state objects.
|
2012-12-13 11:21:28 +01:00 |
Henri Verbeet
|
9d86c8b07c
|
d3d10core: Implement d3d10_blend_state_GetDesc().
|
2012-12-13 11:21:22 +01:00 |
Henri Verbeet
|
a9e241e4fe
|
d3d10core: Only create unique sampler state objects.
|
2012-12-12 11:59:08 +01:00 |
Henri Verbeet
|
14eadb71bc
|
d3d10core: Implement d3d10_sampler_state_GetDesc().
|
2012-12-12 11:59:01 +01:00 |
Henri Verbeet
|
e5805c316c
|
d3d10core: Implement d3d10_device_VSSetSamplers().
|
2012-12-06 12:55:50 +01:00 |
Henri Verbeet
|
e69c28a0f7
|
d3d10core: Implement d3d10_device_OMSetBlendState().
|
2012-10-04 14:09:40 +02:00 |
Henri Verbeet
|
a78fa40816
|
d3d10core: Implement d3d10_device_OMSetDepthStencilState().
|
2012-10-03 11:19:40 +02:00 |
Henri Verbeet
|
fbcce6787a
|
d3d10core: Implement d3d10_device_RSSetState().
|
2012-10-01 23:07:43 +02:00 |
Michael Stefaniuc
|
db9823e02a
|
d3d10core: COM cleanup for the ID3D10SamplerState iface.
|
2011-06-02 16:24:03 +02:00 |
Michael Stefaniuc
|
54ac05a871
|
d3d10core: COM cleanup for the ID3D10RasterizerState iface.
|
2011-06-02 16:24:00 +02:00 |
Michael Stefaniuc
|
815470e68b
|
d3d10core: COM cleanup for the ID3D10DepthStencilState iface.
|
2011-06-02 16:23:54 +02:00 |
Michael Stefaniuc
|
a4a4a420f8
|
d3d10core: COM cleanup for the ID3D10BlendState iface.
|
2011-06-01 15:16:36 +02:00 |
Henri Verbeet
|
e3ac26d58c
|
d3d10core: Add a stub ID3D10BlendState implementation.
|
2009-11-04 13:07:56 +01:00 |
Henri Verbeet
|
6d6d8eb1d8
|
d3d10core: Add a stub ID3D10SamplerState implementation.
|
2009-11-03 21:17:07 +01:00 |
Henri Verbeet
|
4b341c252c
|
d3d10core: Add a stub ID3D10RasterizerState implementation.
|
2009-11-03 21:17:03 +01:00 |
Henri Verbeet
|
d7589589a9
|
d3d10core: Add a stub ID3D10DepthStencilState implementation.
|
2009-11-03 21:17:00 +01:00 |