736ff98510
Added AddAccessAllowdAceEx, AddAccessDeniedAceEx, GetAclInformation.
2003-06-16 19:44:06 +00:00
Lionel Ulmer
c203d68e98
- fix some regressions
...
- GetDC does not lock in ReadOnly mode as it leads to problems with
some D3D optimizations
- added a fast Back => Front / Front => Back Blt fast path
2003-06-16 19:41:34 +00:00
Steven Edwards
d8b97af8f5
Split Win16/32 setupapi device installer support.
2003-06-16 19:40:53 +00:00
Mike Hearn
8e6ae023e5
Stub out SetUrlCacheEntryInfoA/W.
2003-06-16 19:40:27 +00:00
Mike Hearn
d2b8e39b5c
- Unbreak vertical trackbars
...
- Make it more closely resemble the native control
- Add focus rectangle
- Misc fixes and cleanups
2003-06-16 19:39:27 +00:00
Mike Hearn
a8755ff912
Add stubs for Control_FillCache_RunDLL ansi/unicode variants.
2003-06-16 19:38:10 +00:00
Gerald Pfeifer
8da2cbaa30
Unbreak getTcpTable() on Linux-based systems and make it work on BSD
...
and Solaris as well.
2003-06-16 19:37:36 +00:00
Mike Hearn
25b4d10138
Add the ID of the blocking thread to the error message.
2003-06-16 19:36:22 +00:00
Rok Mandeljc
e36fa4551a
Updated a bunch of translations for Slovenian language.
2003-06-16 01:32:09 +00:00
Eric Pouech
2e5cdf95da
Implemented:
...
- RtlDoesFileExists_U as a stub
- RtlDosSearchPath_U
2003-06-16 01:24:30 +00:00
Lionel Ulmer
815118a092
- GL state change optimizations
...
- some more preparations for GL-accelerated Blts
- added debug code to compute FPS (nice when adding optimizations)
2003-06-16 01:23:58 +00:00
Juan Lang
c5e856a300
Use iphlpapi to enumerate LAN adapters.
...
Add names to NetBIOS transports, and eliminates loopback adapters from
enumerated LAN adapters.
2003-06-16 01:23:20 +00:00
9d5295f5bd
Correct mode nr passed to X11DRV_XF86VM_SetCurrentMode.
2003-06-16 01:21:31 +00:00
Steven Edwards
6056159a5e
Split Win16/32 file dialogs.
2003-06-16 01:19:16 +00:00
Jukka Heinonen
ae906923a1
Remove SIGALRM handler.
...
Reserve TEB field for DPMI virtual interrupt flag.
2003-06-16 01:18:26 +00:00
Jukka Heinonen
e827269a99
Migrate create/open file functions to winedos.
...
Some fixes based on patch by Ferenc Wagner.
2003-06-16 01:18:01 +00:00
Jukka Heinonen
0b79a6e7c3
Make DOSVM_Wait work in protected mode.
...
Replace SHOULD_PEND macro with a function.
2003-06-16 01:17:30 +00:00
Alexandre Julliard
15566391e2
Proper support for CPPFLAGS and LDFLAGS (suggested by Todd Vierling).
2003-06-13 23:26:01 +00:00
Lionel Ulmer
26f51af674
- fixes the COLORFILL case for front-buffer
...
- some preparations for GL-accelerated Blts
- some small optimizations in the Clear code
2003-06-13 23:17:59 +00:00
Sylvain Petreolle
918d8f3e20
Trace which real mode interrupt is emulated.
2003-06-13 23:17:34 +00:00
Michael Günnewig
da9e567992
- Fixed end flags while encoding -- only EOI instead of EOL and EOI.
...
- Fixed 4-bit RLE encoding of keyframes.
- Fixed signed/unsigned mismatches.
- Added some missing const's.
2003-06-13 23:17:01 +00:00
Gregory M. Turner
d1957c6092
- most of FDICopy is now implemented, although the actual decompression is not.
...
- "can" -> "do"
- a novella about a bug
- fix some memory leaks
2003-06-13 23:15:55 +00:00
Alexandre Julliard
a8ec5411aa
Removed ordinals that differ between Windows versions.
2003-06-13 19:15:36 +00:00
Jason Edmeades
21a092816a
Fix the texture operations to resolve glitches shown in UT2003 when
...
get quad damage.
checkGLcall must not supply a \n as that is supplied by its
expansion.
Performance fixes to save applying the same states 6 times and to
reduce function calls when accessing front/back buffers.
Make traces more readable by more constants -> english descriptions.
2003-06-13 19:14:34 +00:00
Raphael Junqueira
bba49757bb
- always use IDirectMusicPerformance8Impl instead of
...
IDirectMusicPerformanceImpl (as the first inherits from the second)
- implement many Loader, AudioPath and Performance8 stubs - fix the
class factory
- more debug traces
- for now IDirectMusicLoader8::LoadObjectFromFile always returns not
supported format
- fix the IDirectMusicPerformance8::Init (many crashes)
- implementation of IDirectMusicPerformance8InitAudio
2003-06-13 18:59:51 +00:00
Christian Costa
77c00c9555
Make dinput8 behaviour more correct for mouse and keyboard.
...
Fix small bug when keyboard buffer overflows.
Use DI_OK instead of 0 for returned values.
2003-06-13 18:55:41 +00:00
Christian Costa
0153a911e4
Fix matrix multiplication.
2003-06-13 18:54:37 +00:00
Gregory M. Turner
141d3a3b02
Fix some uglies.
2003-06-13 18:54:18 +00:00
Sylvain Petreolle
656dc7a8f2
Added Euro and antiquote to the French keyboard layout.
2003-06-13 18:54:00 +00:00
Jason Edmeades
5593a08334
When emulating fullscreen it helps to not allocate space for menu bars
...
and borders. Make this window a popup window.
2003-06-13 18:53:06 +00:00
Francois Gouget
c8ad3cb75c
Add stubs for RasDeleteSubEntry* (new in WinMe/WinXP).
...
Add prototypes for RasDeleteEntry* and RasDeleteSubEntry* in ras.h.
2003-06-13 18:52:36 +00:00
Jason Edmeades
3cf874bb04
Make the fixed function pipeline support multiple streams for created
...
vertex shaders with no function supplied. Also split down draw
primitive along the lines of the d3dcore requirements and put in some
diagnostic aids.
2003-06-13 18:09:05 +00:00
Steven Edwards
3f5b518dfc
Split Win16/32 color dialog support.
...
Supporting compiling out 16 bit find dialog support.
2003-06-13 18:07:45 +00:00
Lionel Ulmer
1fa9624682
Stubbed some interfaces for the FilterGraph CLSID.
2003-06-13 18:06:44 +00:00
Jukka Heinonen
4cbc69a223
Move get current directory and set current directory int21
...
subfunctions into winedos. Fix quite a few bugs in the implementation
of these functions.
2003-06-13 18:05:18 +00:00
Gregory M. Turner
6f27b3bc06
- implement FDI{Create,Destroy,IsCabinet}
...
- fix a typo
- duplicate a bug
- some blathering about code duplication
- change fdi.c indentation to be consistent with cabextract.c
2003-06-13 18:04:35 +00:00
Marcus Meissner
eee3a24dc9
Fixed index handling for multi dimensional arrays.
2003-06-13 16:35:07 +00:00
Eric Pouech
1bb3859ece
Added support for overlapped ioctl requests (and a few other
...
cosmetics).
2003-06-13 16:33:50 +00:00
Paul Bain
6936db1103
Put IID_IDirectInputDevice2A back in
...
IDirectInputDevice2AImpl_QueryInterface.
2003-06-13 16:32:16 +00:00
Lionel Ulmer
8944b25ead
Be more stringent in the 'Lock' invalid RECT check.
2003-06-13 16:31:41 +00:00
Lionel Ulmer
9ac8ba1589
Upgrade OpenGL thunks with latest version of OpenGL extension
...
registry.
2003-06-13 16:31:17 +00:00
Robert Shearman
7614f27f3b
- Make button text centre correctly when dropdown arrow is present
...
- Centre dropdown arrow
2003-06-13 16:30:24 +00:00
Francois Gouget
0fc0ddb62d
Add stubs for some new WinXP APIs.
2003-06-13 16:29:54 +00:00
Francois Gouget
39e2a19bc8
Add a stub for CompareSecurityIds (new in WinXP).
2003-06-13 16:29:36 +00:00
Lionel Ulmer
f0339d222d
Fix the BLT COLOR_FILL case.
2003-06-13 16:29:18 +00:00
Jukka Heinonen
b2844d2c3a
Split timer code into separate source file.
...
Stop using SIGALRM for timers.
2003-06-13 16:28:49 +00:00
Gregory M. Turner
03e0a49649
- paranoia: eliminate some global variables
...
- better reminder on how to fix memory leaks
2003-06-13 16:28:23 +00:00
Rok Mandeljc
a4a5e9ae01
- added debug
...
- implemented fake midi & performance channels
- implemented some IDirectMusic*8* functions where IDirectMusic*
equivalent exists
- IDirectMusic*8 interfaces can now be obtained from IDirectMusic
interfaces (QueryInterface...)
- channel-related performance functions are kinda implemented now
2003-06-07 00:39:18 +00:00
Christian Costa
0d0a4075bd
Fix SetDataFormat and implement GetDeviceInfo for mouse device.
2003-06-07 00:36:51 +00:00
Kester Maddock
cb98365c75
Check for a null pointer in WS_setsockopt.
2003-06-07 00:34:18 +00:00
Mike Hearn
26fa3496e0
Protect WDML_GetConv against null handles.
2003-06-07 00:33:53 +00:00
Steven Edwards
6b9c474d30
Separate Win16 and Win32 font dialog support.
2003-06-07 00:33:32 +00:00
Eric Pouech
8638b26483
Correctly convert into EXCEPTION_RECORD SIGTRAPs received from
...
DebugBreakProcess.
2003-06-07 00:33:13 +00:00
Sylvain Petreolle
cc02ef89c4
Implemented wininet.InternetGetConnectedStateEx.
2003-06-06 18:17:00 +00:00
Dimitrie O. Paun
36d0e2ba63
Align the text vertically in single line labels (spotted by BiGgUn).
2003-06-06 18:13:47 +00:00
Raphael Junqueira
85aa298ad2
Fixed compilation problems.
2003-06-06 18:12:59 +00:00
Martin Fuchs
fb9d5c786f
Stub implementation for _Gettnames.
2003-06-06 18:11:23 +00:00
Mike McCormack
e67c058bb9
Always return FALSE when doing an overlapped ConnectNamedPipe.
2003-06-06 18:10:36 +00:00
Robert Shearman
7aae1b79d9
- Support a few more flags
...
- Rewrite the enumeration loop
- Support non-desktop root
- Silence harmless and implemented debug messages
2003-06-06 18:09:38 +00:00
Jukka Heinonen
7731c8e33e
Pending timer interrupts no longer deadlock DOSVM_Wait.
...
Restored interrupt priorities to correct values.
2003-06-06 18:09:14 +00:00
Lionel Ulmer
068fa5d471
- fix the texture upload code when RECT is actually used
...
- optimize FB Locks / Unlocks when RECTs are used
2003-06-04 23:43:29 +00:00
Lionel Ulmer
e14233ae03
- Viewport hack to get some old D3D1 games to work
...
- TRACEing fix
2003-06-04 23:39:13 +00:00
Lionel Ulmer
3f61d28661
- small TRACEing fix
...
- fix bug in texture upload (I wonder how I missed this :-/ )
- improve the D3D1/2 texture mapping modes
2003-06-04 23:38:22 +00:00
Lionel Ulmer
ed88304868
- fix (stupid) regressions introduced by last series of patch
...
- 24 bpp handling for lock / unlock code
- some better checks for AlphaPixel value
- better TRACEing to better catch threading problems
2003-06-04 23:36:48 +00:00
Lionel Ulmer
fc58c2a933
- some GL critical section fixes
...
- only bind textures at start of rendering
- optimized the texture parameter code
- optimize of the 'dirty checking code' for mipmapping
- handles the MAXMIPLEVEL texture parameter
2003-06-04 23:34:58 +00:00
Lionel Ulmer
4aba282bb8
- proper (tested on Win2K) reference counting for Direct3D object
...
- fix one case of reference counting on textures
- fix stupid bug in texture upload code
- yet another texture enumeration reordering
2003-06-04 23:31:39 +00:00
Lionel Ulmer
f683839c13
Fixed a bug in the FrameBuffer => Texture blits.
2003-06-04 23:27:28 +00:00
Lionel Ulmer
97140ba2d1
- added RECT support to the texture upload code
...
- use the common code for the FB Unlock code
2003-06-04 23:26:53 +00:00
Lionel Ulmer
3383ce5d51
- some clean-ups (extension code to be added soon)
...
- some interface changes for future reuse for Blt / Lock code
- fixed some Pitch problems in texture uploads (mostly for 'small'
mip-mapping levels)
2003-06-04 23:24:59 +00:00
Lionel Ulmer
094f6bc985
Refactoring of the texture upload code.
2003-06-04 23:22:13 +00:00
Lionel Ulmer
934d97b56b
Fix texture parameters handling on texture change.
2003-06-04 23:19:14 +00:00
Lionel Ulmer
8352f1f48a
- remove some extraneous saving of the read buffer settings
...
- cleaned-up the GL / device critical section handling
2003-06-04 23:18:24 +00:00
Lionel Ulmer
241d306221
- protect viewport setting with GL lock
...
- no need anymore to flush to FB on execute buffer calling
2003-06-04 23:17:23 +00:00
Lionel Ulmer
f87c54f14f
Some threading fixes (prevents some dead-locks).
2003-06-04 23:16:28 +00:00
Lionel Ulmer
21856fbd1c
- implement FB => Texture blits
...
- fix compilation on non-recent glext.h systems
2003-06-04 23:10:38 +00:00
Raphael Junqueira
e4882b1548
- cleaning of volume.c/volumetexture.c as done previously for
...
surface.c/*texture.c (with add of lockable, locked and Dirty flags)
- add of dirtyRect/dirtyBox for better dirtification management (not
used yet, but huge optimisation can be possible now)
- fix some debug traces (well it's better to use debug_d3dpool)
- fix some stupid regression on point parameters (forgot to check
extension on fillcaps)
2003-06-04 23:05:46 +00:00
Raphael Junqueira
713013a978
- add a new private header d3dcore_gl.h that declares needed opengl
...
defines and the caps defines
- cleanup of device.c using the caps defines (avoid the #ifdef
nigthmare)
- add {Set,Get}GammaRamp support
2003-06-04 23:01:49 +00:00
Raphael Junqueira
24be30657d
- some cleanup and warning fixes
...
- split of CreateDevice gl/gxl detection code into FillGLCaps
- implementation of resolution change (using ChangeDisplaySettings)
but desactived as ChangeDisplaySettings don't seem to work well
- begin of swap chain support (now need to split/clean
gxlpbuffer/glxpixmap code for swap chain use)
2003-06-04 22:55:19 +00:00
Jason Edmeades
bca452eea6
Fix the glRead call when pRect != NULL, resolve the file format of the
...
saved snapshot correctly.
2003-06-04 22:51:14 +00:00
Raphael Junqueira
8bde56dad0
- fix another time the stupid locking bug (i had already fixed it in
...
ActiveRender)
- fix stupid rescaling of colors values on SaveSnapshot
2003-06-04 22:47:53 +00:00
Raphael Junqueira
b050a3dbf1
- pixel shader program dump code
...
- pixel shader code split into a new "COM object" (as done before for
vertex shader)
- some fixes on Validate* functions call types
- add pixel shader (ie fragment_program) detection on caps code
2003-06-04 22:45:57 +00:00
Jason Edmeades
3d51c865d4
Add support for a lot of the remaining texture ops, move code into the
...
utils module, and clean up the main code path.
2003-06-04 22:20:47 +00:00
Raphael Junqueira
0b5e9d9feb
- some cleanups
...
- more cubetextures fixes (now d3d8 sdk cubemap sample work almost
perfectly)
- add a new debug function "debug_d3dpool" and use it
- add a new param (the device) for the conversions functions (because
we need to check caps to see how to convert)
- some crashes fixed in render to surface code with no stencil-depth
surface
- a very simple cliplane fix
- a stupid palettes fix (stupid language)
- begin of anisotropic filter support
- begin of compressed textures support
- a very useful debug functions: IDirect3DSurface8Impl_SaveSnapshot to
dump surfaces as png ;)
- many useful surfaces debug code (using SaveSnapshot)
2003-06-04 22:12:34 +00:00
Jason Edmeades
4e3100825f
Correct specular enable renderstate.
2003-06-04 22:04:44 +00:00
Jason Edmeades
2eaf05bfd5
Avoid the use of glGet when we know the information locally.
2003-06-04 22:02:06 +00:00
Jason Edmeades
84cd1925fe
Opengl 1.4 added stencil wrap support as per directx (also in the
...
GL_EXT_stencil_wrap extension).
2003-06-04 22:01:05 +00:00
Raphael Junqueira
3cae8cfa69
- implemented render to surfaces (and render to new rendertargets)
...
using glx pbuffers (with a useful debug code to display rendered
surface into window drawable)
- better cubetextures
- split utilities functions into utils.c and added more
- more readable debug again
- a better caps code (not perfect but i'll use glx code later)
- use of the new caps code
- begin of UpdateTexture
- begin of Cursor support
- cleaning most of deprecated #if 0/#endif
- correct some lockable/unlockable behavior
- correct some returns code
2003-06-04 21:55:29 +00:00
Lionel Ulmer
c312ff950b
- do not search for attached surfaces if the texture doesn't have the
...
MIPMAP flag set
- add GL crit. section support for matrix setting
- support the various BLEND texture operations
2003-06-04 21:53:43 +00:00
Yorick Hardy
a856019687
Added the D3DTBLEND_DECAL render state.
2003-06-04 21:52:46 +00:00
Francois Gouget
61aac4eaa1
Fix some typos.
2003-06-04 20:29:05 +00:00
Robert Reif
a104d91ce8
Added a dynamically growing ring buffer for oss, alsa, arts, and nas.
2003-06-04 20:28:04 +00:00
Marcus Meissner
960b6dcebf
Implemented localeconv() with libc function.
2003-06-04 20:24:56 +00:00
Antonio Larrosa Jiménez
f6a838cad8
Added WSASetEvent forward.
2003-06-04 20:23:58 +00:00
Vitaliy Margolen
3fc25446fe
DrawTextEx: honor clipping for underscores.
2003-06-04 20:21:21 +00:00
Dimitrie O. Paun
bc9de0500e
Remove bFirstPain funky optimization, it is causing too much grief.
2003-06-04 20:19:11 +00:00
Jukka Heinonen
f07dfff17b
Migrate most int21 ioctl routines to winedos.
...
Migrate int21 set drive routine to winedos.
2003-06-04 20:17:52 +00:00
Lionel Ulmer
370db5b47c
Implemented a semi-stub for GetProcessPriorityBoost.
2003-06-04 20:17:00 +00:00
Dmitry Timoshkov
3e6b5e574c
Revert some really unwanted changes to the DDE code.
2003-06-04 20:16:17 +00:00
Yorick Hardy
4b1f667e73
Improve CDROM_GetIdeInterface (becomes CDROM_GetInterfaceInfo), in
...
order to better support SCSI drives.
2003-06-04 20:15:59 +00:00
Yorick Hardy
6dd0685f74
Use SA_RESTART on NetBSD.
2003-06-04 20:15:10 +00:00
Jukka Heinonen
38fa857648
Timer routines must check for NULL timer name.
2003-06-04 20:14:24 +00:00
Alexandre Julliard
24d0a8394f
Authors: Mike McCormack <mike@codeweavers.com>, Lionel Ulmer <lionel.ulmer@free.fr>
...
Make DDraw not linked 'statically' to OpenGL.
2003-06-04 20:13:21 +00:00
Mark Westcott
37e3e5ec97
DInput keyboard handling checks for incoming X11 events.
2003-06-04 20:11:56 +00:00
Ove Kaaven
ef57c4d905
Preliminary support for COM apartments.
2003-06-04 20:11:34 +00:00
Jason Edmeades
350aa2dcc4
Fill in lots of unimplemented render states.
2003-06-04 20:10:43 +00:00
Duane Clark
8ed6df97a2
Fix compile error.
2003-05-22 20:56:04 +00:00
Alexandre Julliard
6bc5091160
Start to make use of the proper PEB structure for process
...
information.
2003-05-22 03:44:01 +00:00
Alexandre Julliard
2f24859b59
Beep() is still needed in ntdll, move it back to some random file.
2003-05-22 03:41:27 +00:00
Robert Reif
1024fb924d
Add 3d primary and secondary buffer tests.
...
Check reference count at object release.
Remove redundant cooperative level setting.
2003-05-22 03:39:32 +00:00
Robert Reif
a4ed8e7740
- make parameter checking and error notification consistent
...
- propagate driver and local function errors where needed
- fix error returns where pointer is given for returned data
- add 3d listener to primary buffer when needed
- copy 3d part of buffer when duplicated
- fix bug when primary buffer is reopened with smaller buffer
- loosen requirements on caps data size check
- set caps for emulated mode based on actual driver caps
2003-05-22 03:39:13 +00:00
Lionel Ulmer
a4d733ae5a
- remove fogging too when doing the flush of the frame buffer
...
- handle dest rect in the Blt DEPTH_FILL case
- fix QueryInterface on the D3D Device
2003-05-22 03:38:22 +00:00
Maxime Bellengé
66855d4a22
Fix listview custom draw notification for CDDS_ITEMPREPAINT and
...
CDDS_SUBITEMPREPAINT messages.
2003-05-22 03:37:10 +00:00
Ove Kaaven
95f7c6c8d9
DCOM IDL file based on the DCOM specification.
2003-05-22 03:36:26 +00:00
Ove Kaaven
c707e23675
Initial support for RPC call failures, by catching RPC server
...
exceptions and returning simple failure packets, and throwing
exceptions on the client side when unmarshalling the failure packet.
2003-05-22 03:36:00 +00:00
Jason Edmeades
7f53bb8f8c
Avoid setting and resetting the same values when there are many
...
rectangles.
2003-05-22 03:35:24 +00:00
Robert Shearman
f644c787ee
Update ordering on insertion of an item.
2003-05-22 03:34:54 +00:00
Mike McCormack
88090b47a6
Remove code that starts wineshelllink, instead create a windows
...
compatible shortcut (*.lnk) file. After creating that file, start a
link processor (winemenubuilder) on it, which reads it back then calls
wineshelllink.
Rework CreateStreamFromFile to create an IStream object that is
writeable.
2003-05-21 18:50:53 +00:00
Alexandre Julliard
78d108b964
Moved misc/error.c to dlls/kernel/error16.c.
...
Get rid of misc/main.c.
2003-05-21 18:31:01 +00:00
Mike McCormack
399967c10d
Implemented GdiComment for enhanced metafiles.
2003-05-21 18:28:49 +00:00
Alexandre Julliard
b168f12a48
Fixed wrong length argument in getInterfacePhysicalByName.
2003-05-21 18:26:00 +00:00
Dimitrie O. Paun
bb993e0127
Inserting column zero should not modify the main item (spotted by
...
Robert Shearman).
2003-05-21 18:25:10 +00:00
Gerald Pfeifer
c862085b90
Avoid "might be used uninitialized" warning in exercizeServer().
2003-05-21 18:23:20 +00:00
Ove Kaaven
2d56c3d62d
For RPC servers, don't deallocate the RPC request packet before the
...
RPC reply packet is sent, in case marshalling the reply needs any of
the request data.
2003-05-21 18:23:06 +00:00
Ove Kaaven
40c9882b6c
Added semi-stub for NdrProxyErrorHandler.
...
Fixed a case of potential stack trashing.
2003-05-21 18:22:49 +00:00
Alexandre Julliard
81e72d8f2d
Moved all process initialisation code to process.c and removed
...
loader/main.c.
2003-05-20 19:21:43 +00:00
Eric Pouech
b350438074
Implemented NtQueryObject and NtSetInformationObject for the
...
ObjectDataInformation class.
2003-05-20 19:20:42 +00:00
Carlos Lozano
c11d4d9ac3
Avoid printing an uninitialized buffer.
2003-05-20 19:18:37 +00:00
Yorick Hardy
d1d5ca539d
Implement CDROM_ScsiPassThrough and CDROM_ScsiPassThroughDirect on
...
NetBSD.
2003-05-20 19:17:04 +00:00
Alexandre Julliard
b2f32bc604
Moved system.dll implementation to dlls/kernel.
2003-05-20 17:50:59 +00:00
Steven Edwards
52397422f1
Win16/32 separation of olecli32.
2003-05-20 17:50:18 +00:00
Christian Costa
1392c77d7e
Remove all openGL calls in execute buffers and use the Direct3D7 APIs.
...
Enable retrieving the render target surface of a device through its
QueryInterface method.
Avoid lights updating when a viewport and a device have not been
associated to them.
Clear the Z buffer only when we're asked to by Checking D3DBTL_FILL
flag.
2003-05-20 17:49:40 +00:00
Jukka Heinonen
3da6ff753e
Added some long filename functions.
2003-05-20 17:49:04 +00:00
Eric Pouech
c00a4473bd
Implement anonymous pipes on top of named pipes.
2003-05-20 04:32:53 +00:00
Lionel Ulmer
97f216c93c
- some tracing fixes
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- flush the right buffer to the screen
2003-05-20 04:27:04 +00:00
Lionel Ulmer
c577c27e2b
No need to flush the surface back if last lock was a RO lock.
2003-05-20 04:21:46 +00:00
Alexandre Julliard
9bf3ac619e
Moved timer functions to dlls/kernel.
2003-05-20 04:14:45 +00:00
Ove Kaaven
fd9cbb6ce8
Handle requests for CLSID_PSDispatch.
2003-05-20 04:13:58 +00:00
Ove Kaaven
6e67d46355
Fixed NdrDllRegisterProxy so it registers the key names that ole32
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expects. Better debug traces (include name of interface).
2003-05-20 04:13:44 +00:00
Lionel Ulmer
8daf96c203
- fix bug in 'Blt DEPTH_FILL' override
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- added a lock around the flushing of a surface to the frame buffer
- optimize texture loading my minimizing the cases where a conversion
needs to occur and also by reusing the allocated memory
2003-05-20 04:10:22 +00:00
Eric Pouech
4c591d4ef3
Implemented timer related functions in ntdll and make the kernel32
...
functions use them.
2003-05-20 04:00:42 +00:00
Alexandre Julliard
11c159666e
Use the trace macro for debugging output.
2003-05-20 03:58:35 +00:00
Lionel Ulmer
7b245fa7de
Have Lights and Clipplanes transformed properly.
2003-05-20 03:58:01 +00:00
Alexandre Julliard
c7a51eec43
Only create the 16-bit dummy module when we need really it.
2003-05-20 02:32:26 +00:00
Huw Davies
69c7164977
Look up the printer's port in the registry if neither CreateDC or
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StartDoc specify one.
Photoshop 7 has a bug that results in cbInput being 2 less than the
length of the string rather than 2 more. So use the WORD at
in_data[0] instead.
2003-05-20 02:24:50 +00:00
Huw Davies
6124a02733
CUPS uses the ppd file to store the default paper size, so we'll read
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it from here.
If the ppd doesn't contain an explicit resolution then default to
300dpi.
2003-05-20 02:22:25 +00:00
Alexandre Julliard
9747a103b5
Added value for default Unix codepage to all the locale definitions.
2003-05-20 02:20:48 +00:00
Ove Kaaven
a3f6bb8294
Implemented "dereference" pointer flag.
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Added NdrClearOutParameters stub.
2003-05-20 02:17:49 +00:00
Ove Kaaven
571bc879c5
Portability fix. Better debug messages (display IID of interface to
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marshal).
2003-05-20 02:17:15 +00:00
Lionel Ulmer
11b1b94a67
- implement the TFACTOR texture stage state
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- support Texture matrices
- various misc. clean-ups
2003-05-20 02:15:24 +00:00
Dmitry Timoshkov
37d3996355
Expect multiple DNS_ flags.
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Partially implemented DdeEnableCallback.
Call a callback with XTYP_CONNECT_CONFIRM after an accepted
XTYP_CONNECT.
Added traces, clarify data types, other cosmetics.
2003-05-19 23:27:16 +00:00
Huw Davies
4bc46368d5
Don't add spaces in the PostScript between every pixel - this made
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debugging easier but results in an awful lot of whitespace being sent
to the printer.
Don't generate the %%Orientation DSC comment. The cups pstops filter
tries to rotate the image by 90degs when to it sees this comment.
Stop a crash if the document title is NULL.
2003-05-19 23:21:56 +00:00
Huw Davies
5e63af58a0
Reset the escapement back to zero before retrieving the outline (we're
...
already in a rotated coordinate system).
2003-05-19 23:20:44 +00:00
Huw Davies
7f45ed2ce2
Fix handling of text align modes for rotated text.
2003-05-19 23:20:11 +00:00
Huw Davies
686a9f90d4
Basic implementation of EnumPortsA: dump all the serial and printer
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port names into a structure.
2003-05-19 23:19:21 +00:00
Aric Stewart
83d92d3e0f
Make sure we find the drag and drop functions before calling them.
2003-05-19 23:14:09 +00:00
Dmitry Timoshkov
33cf3e0bfd
GetClassInfo returns class atom on success.
2003-05-19 23:10:54 +00:00
Ulrich Czekalla
52b732dd0d
Handle SEE_MASK_CLASSKEY case for ShellExecute.
2003-05-19 23:07:49 +00:00
Aric Stewart
3e53d11efe
Added stub for NetServerEnum.
2003-05-19 23:06:35 +00:00
Lionel Ulmer
86f69135c4
Added support for non-full screen viewports and clearing.
2003-05-19 23:03:38 +00:00
Huw Davies
cc5f3cd9b8
Implemented a few more device caps.
2003-05-19 21:51:44 +00:00
Ferenc Wagner
18f7bfb42e
New _lcreat tests for filename ending in a slash and volume label
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attribute.
2003-05-19 21:50:32 +00:00
Yorick Hardy
c26b7dbad9
Added the implementation for CDROM_GetIdeInterface on NetBSD.
2003-05-19 21:46:09 +00:00
Robert Shearman
d21e32a04f
Use correct type of pointer in SafeArrayCreateVector to avoid memory
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corruption. Add traces.
2003-05-19 21:43:20 +00:00
Robert Shearman
f0df2b2c51
Add a PIDL type For Network Provider.
2003-05-19 21:42:44 +00:00
Pierre d'Herbemont
30f84a33f1
Include arpa/nameser.h before resolv.h.
2003-05-19 21:41:00 +00:00
Jukka Heinonen
c646408568
Move get current drive int21 function to winedos.
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Fix spelling mistakes.
Add some drive handling helper routines.
2003-05-19 21:40:05 +00:00
Lionel Ulmer
5d62e55d3d
Better handling of pitch set to 0.
2003-05-19 21:38:58 +00:00
Lionel Ulmer
2d27504fc1
Added RGB 32 surface locking (seems to work fine without resorting to
...
Alpha hacks).
2003-05-19 21:37:50 +00:00
Alexandre Julliard
c177c6e695
Make sure drawable_org is set correctly when using one of the parents
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as drawable (found by Dmitry Timoshkov).
2003-05-19 19:09:40 +00:00
Alexandre Julliard
08eac70d3e
Avoid the 'Below' stacking mode when changing Z order since many
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window managers don't get it right.
Fix Z order synchronization for child windows (found by Dmitry
Timoshkov and Ulrich Czekalla).
2003-05-19 19:08:57 +00:00
Dmitry Timoshkov
42c4d27842
Mask out MWMO_WAITALL if only server queue handle was passed in.
2003-05-19 19:07:32 +00:00
Huw Davies
a45df5d991
Rework clipping so that the PS clip path is only set just before any
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graphics output event. Doing it this way means we don't ever need to
call initclip which is a Good Thing.
2003-05-19 19:06:47 +00:00
Alexandre Julliard
d0af123a41
Catch broadcast window handles in functions that are implemented using
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SendMessage.
2003-05-19 19:00:02 +00:00
Mike McCormack
020f8a4c82
Implemented BroadcastSystemMessageW.
2003-05-19 18:56:49 +00:00
Aric Stewart
07c649bf1b
Added support for the %L escape.
2003-05-19 18:55:26 +00:00
Mike McCormack
5674b8308e
Implemented ReadCabinetState and WriteCabinetState.
2003-05-19 18:54:01 +00:00
Aric Stewart
b5d318460d
Respect the version SP_COPY flags when installing files.
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Make GenInstall16 only copy files if the version is new or same.
2003-05-19 18:52:16 +00:00
Mike McCormack
1048ebb37e
Semi-correct implementation of OleMetafilePictFromIconAndLabel.
2003-05-19 18:50:36 +00:00
Mike McCormack
3b5708640c
Implemented StretchDIBits in the EMF code.
2003-05-19 18:49:52 +00:00
Dmitry Timoshkov
7faae4c5d5
Fixed some issues in EMFDRV_ExtTextOut.
2003-05-19 18:48:37 +00:00
Huw Davies
6ac675188a
Record escapes in metafiles.
2003-05-19 18:44:58 +00:00
Lionel Ulmer
783b3236f5
Support for device surface locking.
2003-05-17 18:41:26 +00:00
Raphael Junqueira
9489f8bdc0
- mor usefull debug functions debug_d3dusage and debug_d3ddevicetype
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- fix a crash in pixel shader parser (happened with unreal2)
- currently desactive pixel shaders caps (with #define) while hw
shaders code isn't merged
- when we have a special debug channel for shader, use it ;)
- fix again some stubs return value
- more more readable traces now (principaly IDirect3D8 capacities
check and surface locking code) using new debug functions
- fix/cleaning the surface locking code
- now we support D3DTOP_SUBSTRACT so declare it in caps
- now support true 32bit (well X 24 bit can be used as 32 bit in caps
code)
- first try to get D3DTSS_TCI_CAMERASPACENORMAL and
D3DTSS_TCI_CAMERASPACEREFLECTIONVECTOR look good
- native support 32 bit support (now application can choose 16 or 32
bit support) if current resolution is 24 bit (as we can only launch
games in windowed mode)
- textures palettes support
- fix reflexion placement code (the sdk sample begin to work)
- fix a stupid crash when using traces in vshaderdeclaration
- more more readable traces (init/caps)
- more cubetextures fixes
2003-05-17 18:33:02 +00:00
Lionel Ulmer
166750299e
Silence some TRACEs to better spot real errors.
2003-05-17 18:30:27 +00:00
Stefan Leichter
a42b0d1368
Partial implementaion of VarBstrFromDec.
2003-05-17 18:30:03 +00:00
Alexandre Julliard
54100873d3
Avoid using the MapHModule functions.
2003-05-16 20:17:52 +00:00
Alexandre Julliard
1ed73fae13
Call the user signal proc for exe modules too, to avoid duplicating
...
the module cleanup code.
2003-05-16 20:16:56 +00:00
Alexandre Julliard
dcff0007b6
Moved most local heap functions to dlls/kernel.
2003-05-16 20:15:26 +00:00
Stefan Leichter
053b839179
Fixed DECIMAL_SETZERO
...
Removed a workaround for the former problem.
2003-05-16 20:13:50 +00:00
Uwe Bonnes
908ef2b290
HTTP_HttpOpenRequestA: Calculate size from the right argument.
2003-05-16 20:12:03 +00:00
Jason Edmeades
ae004ab312
Implement texture transform flags the best we can for now.
2003-05-16 20:11:14 +00:00
Alexandre Julliard
3d15c86cf8
Moved atom functions to dlls/kernel.
2003-05-16 00:05:08 +00:00
Jason Edmeades
c71eba90fe
Fixed range checking on the number of lights.
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Silence the fixmes.
2003-05-16 00:04:07 +00:00
Uwe Bonnes
2c4fd4289c
New comctl32 test directory and test case for DPA_Search.
2003-05-15 23:58:48 +00:00
Uwe Bonnes
29ef801b40
DPA_Search: Handle DPAS_INSERTBEFORE on empty list.
2003-05-15 23:55:12 +00:00
Alexandre Julliard
a098c82aac
Moved vxd support to winedos.
2003-05-15 23:25:49 +00:00
Jason Edmeades
575dbfa769
Supply the correct box on the screen to be processed during the clear
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call, using opengl coordinates, not directx coordinates.
2003-05-15 23:14:33 +00:00
Alexandre Julliard
c963e25c0e
Get rid of the 32-bit user signal proc since we always run builtin
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USER now. Moved USER module cleanups to the 16-bit signal proc.
2003-05-15 23:11:00 +00:00
Stefan Leichter
9daabbc8d1
Added stub for VarBstrFromDec.
2003-05-15 22:58:48 +00:00
Marcus Meissner
144b0d150b
Handle VT_I2 <-> VT_USERDEFINED/TKIND_ENUM conversions too.
2003-05-15 22:58:17 +00:00