Commit Graph

97 Commits

Author SHA1 Message Date
Nozomi Kodama ed7c28353d d3dx9_36: Implementation of D3DXQuaternionSquadSetup. 2012-06-14 19:16:40 +02:00
Józef Kucia f072404f61 d3dx9/tests: Add tests for D3DXCreateRenderToEnvMap. 2012-06-11 12:37:16 +02:00
Józef Kucia ad5a00b7f8 d3dx9: Add stub for D3DXCreateRenderToSurface. 2012-06-06 11:55:41 +02:00
Józef Kucia dfc5ab140c d3dx9: Forward D3DXSaveTextureToFile to D3DXSaveTextureToFileInMemory. 2012-05-31 12:37:25 +02:00
Józef Kucia 70b1bff695 d3dx9: Implement D3DXSaveSurfaceToFileInMemory. 2012-05-31 12:37:25 +02:00
Józef Kucia f53ce18163 d3dx9: Forward D3DXCreateCubeTextureFromFile functions to D3DXCreateCubeTextureFromFileInMemoryEx. 2012-05-14 17:50:53 +02:00
Michael Mc Donnell 5a14f5b37e d3dx9: Added D3DXOptimizeFaces semi-stub. 2012-05-03 20:44:14 +02:00
Józef Kucia e0f2d4cf91 d3dx9: Add stubs for D3DXCreateVolumeTextureFromFileInMemory functions. 2012-03-26 18:15:42 +02:00
Józef Kucia dfd66e5fe0 d3dx9: Forward D3DXCreateCubeTextureFromFileInMemory to D3DXCreateCubeTextureFromFileInMemoryEx. 2012-03-26 18:15:41 +02:00
Michael Mc Donnell 50f785ef11 d3dx9/tests: Add a D3DXValidMesh test. 2011-12-19 20:15:53 +01:00
Rico Schüller b83d322dba d3dx9: Implement D3DXSHAdd(). 2011-12-12 10:19:30 +01:00
Michael Mc Donnell 012986c79d d3dx9: Implemented D3DXWeldVertices. 2011-09-23 12:58:50 +02:00
Rico Schüller c42ee0339a d3dx9: Implement D3DXGetShaderSamplers(). 2011-07-18 16:23:29 +02:00
Dylan Smith cac35191b9 d3dx9: Implement D3DXFloat32To16Array.
Derived from patch submitted by Misha Koshelev.
Corrected rounding of denormalized numbers.
2011-07-04 13:39:15 +02:00
Misha Koshelev a6b40624db d3dx9_36: Implement and add tests for D3DXFloat16To32Array. 2011-07-01 14:39:22 +02:00
Travis Athougies 59e0573a7b d3dx9_36: Added stub implementation of D3DXSaveSurfaceToFileInMemoryA and D3DXSaveSurfaceToFileInMemoryW. 2011-06-24 13:17:37 -05:00
Travis Athougies 4434becd03 d3dx9_36: Added stub D3DXCreateCubeTextureFromFileInMemory. 2011-06-24 13:17:32 -05:00
Dylan Smith 7e403aac73 d3dx9: Add stubs for D3DXCreateSkinInfo functions. 2011-06-23 09:59:16 +02:00
Dylan Smith c6f5f10434 d3dx9: Implement D3DXLoadMeshFromX and D3DXLoadMeshFromXResource. 2011-06-08 17:08:24 +02:00
Dylan Smith 85307b6b49 d3dx9: Implement D3DXLoadMeshFromXInMemory. 2011-06-08 17:07:58 +02:00
Dylan Smith 66693a6e80 d3dx9: Implement D3DXLoadMeshHierarchyFromX. 2011-06-07 18:09:02 +02:00
Dylan Smith bf0979f557 d3dx9: Implement D3DXLoadMeshHierarchy for only loading frames. 2011-05-24 18:29:27 +02:00
Dylan Smith c3201a4678 d3dx9: Implement D3DXFrameDestroy. 2011-05-20 12:35:46 +02:00
Alexandre Julliard f9c75812e4 d3dx9_36: Specify arguments for stub entry points. 2011-05-03 19:34:24 +02:00
Dylan Smith 5fe7522ba1 d3dx9: Add stubs for D3DXCreateText. 2011-02-21 16:25:58 +01:00
Matteo Bruni 892502479c d3dx9: Implement D3DXFillVolumeTexture function. 2010-11-18 14:08:56 +01:00
Matteo Bruni 8f6cf460be d3dx9: Implement D3DXFillCubeTexture function. 2010-11-18 14:08:53 +01:00
Matteo Bruni bffbf3460b d3dx9: Implement D3DXFillTexture function. 2010-11-18 14:08:50 +01:00
Matteo Bruni b4a90b0fe8 d3dx9: Implement D3DXCreateVolumeTexture. 2010-11-09 17:08:21 +01:00
Matteo Bruni c1843c8779 d3dx9: Implement D3DXCheckVolumeTextureRequirements. 2010-11-09 17:08:21 +01:00
Matteo Bruni 390ba2c338 d3dx9: Implement D3DXCreateCubeTexture. 2010-11-04 16:29:59 +01:00
Matteo Bruni 6933766531 d3dx9: Implement D3DXCheckCubeTextureRequirements. 2010-11-04 16:29:57 +01:00
Misha Koshelev fe9db6faf7 d3dx9_36: Add stub for D3DXCreateCylinder. 2010-09-27 14:10:46 +02:00
Misha Koshelev 10af823fd5 d3dx9_36: Add stub for D3DXCreateTeapot. 2010-09-24 15:45:53 +02:00
Misha Koshelev e4182ead47 d3dx9_36: Implement D3DXCreateMeshFVF. 2010-09-23 19:22:41 +02:00
Misha Koshelev fffe37aa00 d3dx9_36: Implement D3DXGetDeclLength with tests. 2010-09-16 11:18:58 -05:00
Matteo Bruni 8d7a0d5027 d3dx9: D3DXPreprocessShader implementation with tests. 2010-09-13 14:43:53 -05:00
Owen Rudge 78bd619c7c d3dx9: Implement D3DXCreateTextureFromResource*. 2010-09-09 12:44:43 +02:00
Andrew Nguyen b42a243fec d3dx9_36: Fix D3DXCompileShader* spec file prototypes. 2010-09-07 16:01:18 +02:00
Alexandre Julliard f161990eef d3dx9: Use float instead of long in the spec files for 32-bit floating point values. 2010-08-31 14:23:49 +02:00
Owen Rudge ae695bdfaa d3dx9: Implement missing D3DXCreateTextureFromFile functions. 2010-08-31 12:10:45 +02:00
Misha Koshelev 46050fb377 d3dx9: Add tests for FVF <-> declaration conversion. 2010-08-19 17:32:18 +02:00
Misha Koshelev bf46b4fdfc d3dx9: Add stub and tests for D3DXCreateMesh. 2010-08-04 13:19:00 +02:00
Owen Rudge 54f049a656 d3dx9: Add basic implementation of D3DXFilterTexture, plus tests. 2010-07-24 11:16:43 +02:00
Misha Koshelev 242b4f3fe8 d3dx9: Add stub and basic test for D3DXCreateSphere. 2010-07-19 15:47:28 +02:00
Owen Rudge 00eb092e4d d3dx9: Implement CreateEffectFromFile/Resource functions. 2010-05-18 08:47:38 +02:00
Owen Rudge b3523a447c d3dx9: Implement D3DXCreateEffectCompilerFromFile/Resource. 2010-05-18 08:47:35 +02:00
Octavian Voicu 8921d8c730 d3dx9_36: Export D3DXCreateEffectEx stub. 2010-05-17 12:42:32 +02:00
Tony Wasserka a1945388f5 d3dx9: Add a stubbed D3DXDeclaratorFromFVF. 2010-04-20 18:13:41 +02:00
Christian Costa 5046858528 d3dx9_36: Add stub for D3DXCreateTextureFromFileA. 2010-04-07 18:12:20 +02:00