Commit Graph

76865 Commits

Author SHA1 Message Date
Henri Verbeet f31d2485be d3d9: Don't mask out internal wined3d usage flags in surface_init(). 2013-10-02 11:05:39 +02:00
Henri Verbeet 7475944454 d3d8: Don't mask out internal wined3d usage flags in surface_init(). 2013-10-02 11:05:37 +02:00
Michael Stefaniuc 0e681027a2 tests: Compile the tests by default with -D__WINESRC__. 2013-10-02 11:04:02 +02:00
Michael Stefaniuc 2e1708dc1b tests: Readying some tests for the compilation with -D__WINESRC__. 2013-10-02 11:03:26 +02:00
Michael Stefaniuc 2720e81504 windowscodecs/tests: Use the W version of GetObject(). 2013-10-02 11:02:40 +02:00
Michael Stefaniuc d37c7ecacf msvcr90/tests: Use the W form of CreateEvent(). 2013-10-02 11:02:36 +02:00
Michael Stefaniuc c6946ff653 iphlpapi/tests: Use the W form of CreateEvent(). 2013-10-02 11:02:29 +02:00
Michael Stefaniuc b5840db3e6 qedit/tests: Use the W version of FindResource(). 2013-10-02 11:02:25 +02:00
Michael Stefaniuc 9463dba830 tests: Use the explicit LoadLibraryA function. 2013-10-02 11:02:21 +02:00
Andrew Eikum 360afb93b5 riched20: Continue interpreting data as UTF-8 after the first chunk boundary. 2013-10-02 11:01:33 +02:00
Ken Thomases b7709771d1 winemac: Reapply display modes when switching back to app after "escaping" with Command-Tab.
The Mac driver captures the displays when the program changes the display
mode.  If the user types Command-Tab to switch away, it resets the displays
to their original modes and releases them.  However, if they switched back,
it didn't restore the mode to what the program had set, so the program often
showed the game window in a corner of the screen with the top behind the Mac
menu bar.
2013-10-02 11:00:36 +02:00
Ken Thomases 7c55e912da winemac: Remove a too-early attempt to set the process's Dock icon. 2013-10-01 23:05:08 +02:00
Akihiro Sagawa db86409db6 gdi32: Return fake BBox when requesting empty glyph metrics. 2013-10-01 19:26:17 +02:00
Akihiro Sagawa b138c36c11 gdi32: Fix empty glyph handling in the dib driver. 2013-10-01 19:26:11 +02:00
Akihiro Sagawa 24e0e4d150 gdi32/tests: Fix copy&paste issues related to gmBlackBoxY. 2013-10-01 19:25:25 +02:00
Francois Gouget 7eeb804907 winmm: Fix two error messages to not point users to a MIDI Mapper configuration applet we don't have. 2013-10-01 19:13:18 +02:00
Francois Gouget d3672524ed Assorted spelling fixes. 2013-10-01 19:09:08 +02:00
Hans Leidekker b0755344c4 ntdll: Fix the version reported for 64-bit Windows XP. 2013-10-01 19:08:22 +02:00
Jacek Caban 5cdb4a273e mshtml: Added support for 'document' and 'window' script for attribute values. 2013-10-01 19:07:18 +02:00
Jacek Caban 7226c49098 urlmon: Include values from 'Post Platform' registry key in user agent string. 2013-10-01 17:32:17 +02:00
Stefan Dösinger 723e518312 wined3d: Don't invert blits from offscreen surfaces. 2013-10-01 17:32:16 +02:00
Piotr Caban 26721c25f6 msvcrt: Don't forward wcsncmp to ntdll. 2013-10-01 13:10:21 +02:00
Piotr Caban 7fb5cca3e4 msvcrt: Don't forward qsort to ntdll. 2013-10-01 13:10:21 +02:00
Piotr Caban 5fce0724ed msvcrt: Don't forward bsearch to ntdll. 2013-10-01 13:10:21 +02:00
Piotr Caban 3868bf06b2 msvcrt: Add _wtoi64_l implementation. 2013-10-01 13:10:21 +02:00
Piotr Caban d99090aff8 msvcrt: Don't forward _itoa to ntdll. 2013-10-01 13:10:21 +02:00
Piotr Caban 1a3546e54b msvcr80: Don't forward some function to msvcrt. 2013-10-01 13:10:20 +02:00
Alistair Leslie-Hughes 05a807af49 oledb32: Implement IDataSourceLocator get/put hWnd. 2013-10-01 13:10:14 +02:00
Henri Verbeet b347554937 d3dcompiler: Get rid of the BWRITERSHADER_PARAM_REGISTER_TYPE typedef. 2013-10-01 10:57:36 +02:00
Henri Verbeet a8aa199c36 d3dcompiler: Get rid of the BWRITERSHADER_INSTRUCTION_OPCODE_TYPE typedef. 2013-10-01 10:57:34 +02:00
Henri Verbeet 1f864bc9c3 wined3d: Send vertex declaration binding updates through the command stream. 2013-10-01 10:57:32 +02:00
Henri Verbeet fd5fc51bc5 wined3d: Send depth stencil binding updates through the command stream. 2013-10-01 10:57:29 +02:00
Henri Verbeet 438b672660 wined3d: Send render target binding updates through the command stream. 2013-10-01 10:57:27 +02:00
Francois Gouget 0cc1c22d16 ddraw/tests: Fix compilation on systems that don't support nameless unions. 2013-10-01 10:56:28 +02:00
Bruno Jesus adb8fb115a ws2_32: Implement WSASendMsg(). 2013-10-01 10:56:10 +02:00
Frédéric Delanoy ba2f448db9 shell32: Use BOOL type where appropriate. 2013-10-01 10:51:02 +02:00
Frédéric Delanoy 30aec559ac msxml3: Use BOOL type where appropriate. 2013-10-01 10:50:54 +02:00
Frédéric Delanoy c91f39055e rpcrt4: Use BOOL type where appropriate. 2013-10-01 10:50:46 +02:00
Jacek Caban 6d13dd697c mshtml: Added IHTMLStyle6::outline property implementation. 2013-09-30 20:36:36 +02:00
Jacek Caban 93f9d824eb mshtml: Added IHTMLEventObj::y implementation. 2013-09-30 20:36:35 +02:00
Jacek Caban c24767262b mshtml: Added IHTMLEventObj::x implementation. 2013-09-30 20:36:35 +02:00
Ken Thomases 54291ad3d1 winemac: Let Wine always drive window minimization; Cocoa just requests it. 2013-09-30 20:36:34 +02:00
Sebastian Lackner e915cfd4e7 winex11: Call destroy_gl_drawable before destroying the window. 2013-09-30 20:36:33 +02:00
Dmitry Timoshkov c7afb0bb88 ntdll: Don't use asynchronous file IO in the loader. 2013-09-30 20:35:03 +02:00
Dmitry Timoshkov fe3bc8c574 ntdll: Unify the checks for asynchronous NtReadFile behaviour. 2013-09-30 20:35:03 +02:00
Dmitry Timoshkov 5e5fb99755 ntdll: Unify the checks for asynchronous NtWriteFile behaviour. 2013-09-30 20:35:03 +02:00
Thomas Faber 513f8286cb mmdevapi: Fix build with MSVC. 2013-09-30 20:35:03 +02:00
Rico Schüller e615c67bc7 d3dx9: Handle FX/TX blobs in D3DXFindShaderComment(). 2013-09-30 20:35:03 +02:00
Frédéric Delanoy 66a95f6d45 winemac.drv: Use BOOL type where appropriate. 2013-09-30 20:35:02 +02:00
Qian Hong 55f31701ab atl80: Add a WinSxS manifest resource. 2013-09-30 20:35:02 +02:00
Henri Verbeet 1b6e9d245c d3dcompiler: Get rid of the BWRITER_COMPARISON_TYPE typedef. 2013-09-30 20:34:53 +02:00
Henri Verbeet c174a993b0 d3dx9: Get rid of the SPRITE typedef. 2013-09-30 20:34:52 +02:00
Henri Verbeet 0776060439 wined3d: Send scissor rect updates through the command stream. 2013-09-30 20:34:52 +02:00
Henri Verbeet 8a7744b06e wined3d: Call state_init_default() from state_init() when the appropriate flag is set. 2013-09-30 20:34:52 +02:00
Henri Verbeet bc0f990b44 wined3d: Send viewport updates through the command stream. 2013-09-30 20:34:52 +02:00
Nikolay Sivov ece36f17d0 xmllite: Fix node type for whitespace text nodes in Content. 2013-09-30 20:34:52 +02:00
Nikolay Sivov 249b45786f xmllite: Reset resume state when text node is parsed. 2013-09-30 20:34:52 +02:00
Marcus Meissner a090b46f72 wintrust: Fixed some memory leaks (Coverity). 2013-09-30 20:34:50 +02:00
Marcus Meissner e9358909f8 msvcrt: Restore a stack mark on error (Coverity). 2013-09-30 11:49:08 +02:00
Marcus Meissner 0c9ce583bc wined3d: Fixed sizeof() to HeapAlloc (Coverity). 2013-09-30 11:37:46 +02:00
Marcus Meissner 1440c54b99 shell32: Fixed wrong sizeof() in ZeroMemory (Coverity). 2013-09-30 11:34:51 +02:00
Thomas Faber 43dd359ebe comctl32: Remove superfluous const from DPA/DSA function signatures. 2013-09-30 11:33:36 +02:00
Bruno Jesus d811747a14 ws2_32/tests: Fix an ok() call comment. 2013-09-30 11:28:50 +02:00
Aric Stewart cae71ef219 imm32: ImmGetDescriptionA return does not include NULL byte. 2013-09-27 18:14:47 +02:00
Jacek Caban 66988a681a mshtml: Added IHTMLFormElement::sumit tests. 2013-09-27 16:27:42 +02:00
Jacek Caban e61de218ee mshtml: Try to not use nsIDOMHTMLFormElement::Submit for IHTMLFormElelement::submit implementation. 2013-09-27 16:27:40 +02:00
Huw Davies 5c7c954658 dbghelp: Skip the dllprefix when matching PE with ELF modules. 2013-09-27 12:20:00 +02:00
Piotr Caban 8b21fefbf6 msvcr90: Don't forward exception constructors to msvcrt. 2013-09-27 12:03:39 +02:00
Frédéric Delanoy 2dd332789b user32: Use BOOL type where appropriate. 2013-09-27 10:45:04 +02:00
Frédéric Delanoy cb7546eaf7 msvcrt: Use BOOL type where appropriate. 2013-09-27 10:44:55 +02:00
Jactry Zeng 5520dcab8a riched20/tests: Add UTF8 BOM tests for EM_SETTEXTEX. 2013-09-27 10:43:00 +02:00
Nikolay Sivov 437c84655a ntdll/tests: Add proper skips in tests. 2013-09-27 10:42:12 +02:00
Ken Thomases 12e0b0577c winemac: Activate an app if it sets focus on a window shortly after a hot key is pressed.
The Mac driver doesn't normally steal focus, but a press of a hot key counts
as the user giving permission.
2013-09-27 10:41:17 +02:00
Ken Thomases 6bae7cf796 winemac: Implement support for global hot keys.
Partially based on a patch for winex11 previously submitted by Vincent Povirk.
2013-09-27 10:41:05 +02:00
Ken Thomases 5a859655d7 winemac: Re-sync the window region whenever factors affecting its conversion to Cocoa coordinates change. 2013-09-27 10:39:22 +02:00
Ken Thomases d7f4d67514 winemac: Fix hiding windows that are minimized using -close instead of -orderOut:.
Cocoa won't order a minimized window out of the screen list using -orderOut:.
This leaves a window that should be hidden still visible in the Dock, where
it can be unminimized.
2013-09-27 10:39:13 +02:00
Michael Stefaniuc e22d33e683 dplayx/tests: Fix typo in ok() message. 2013-09-27 10:33:49 +02:00
Henri Verbeet be2e845cb3 d3dx9: Get rid of the SPRITEVERTEX typedef. 2013-09-27 10:33:45 +02:00
Henri Verbeet be1dbc0dbb d3dx9: Get rid of the ID3DXFileDataImpl typedef. 2013-09-27 10:33:44 +02:00
Henri Verbeet baf285d46a wined3d: Send draw operation through the command stream. 2013-09-27 10:33:36 +02:00
Henri Verbeet 708b938f64 wined3d: Send clear operations through the command stream. 2013-09-27 10:33:34 +02:00
Henri Verbeet 602c82bce8 wined3d: Send present operations through a command stream.
The eventual goal is to have a multithreaded implementation of wined3d_cs_ops
and offload some processing to a different thread.
2013-09-27 10:33:15 +02:00
Jacek Caban 7bcbb93c5a mshtml: Add trailing null byte to post data. 2013-09-26 21:34:15 +02:00
Jacek Caban fe252319f0 mshtml: Use proper BINF flags for form submit. 2013-09-26 21:34:15 +02:00
Jacek Caban 29d27ef669 mshtml: Added separated structure to store request data. 2013-09-26 21:34:15 +02:00
Jacek Caban 553eae881b mshtml: Call set_current_mon in channelbsc_load_stream. 2013-09-26 21:34:15 +02:00
Frédéric Delanoy 6918c86544 kernel32: Use BOOL type where appropriate. 2013-09-26 21:34:13 +02:00
Ken Thomases 4e0e9ca84a winemac: When programmatically focusing a window, don't generate WINDOW_LOST_FOCUS event for previously focused window.
That event can confuse things if the program switches focus from A to B and
then back to A and then processes events.  It will get an event saying that
A lost focus in Cocoa, check that A does indeed have current focus in Wine,
and so switch focus away from it (to the desktop window).  (It then gets an
event that B lost focus, but that does nothing at that point.)
2013-09-26 20:05:41 +02:00
Akihiro Sagawa e2bce62a6d gdi32: Return GDI_ERROR when requested empty glyph bitmaps. 2013-09-26 19:56:57 +02:00
Alexandre Julliard a83c598c79 makefiles: Add support for specifying a prefix for installed library file names. 2013-09-26 14:35:45 +02:00
Dmitry Timoshkov a63be0823a ntdll: Make set_line_control() for a serial device print slightly more informative messages. 2013-09-26 10:46:56 +02:00
Dmitry Timoshkov a20b07c558 ntdll: Make asynchronous WaitCommEvent report correct number of bytes returned. 2013-09-26 10:46:54 +02:00
Henri Verbeet 38871d842f d3dx9: Get rid of the ID3DXFileEnumObjectImpl typedef. 2013-09-26 10:45:56 +02:00
Henri Verbeet 177aa5c26f d3dx9: Get rid of the ID3DXFileImpl typedef. 2013-09-26 10:45:54 +02:00
Henri Verbeet 4a9da034ab wined3d: Explicitly pass gl_info to state_init_default(). 2013-09-26 10:45:52 +02:00
Henri Verbeet abbc595fc1 wined3d: Initialize the fb state pointer in state_init(). 2013-09-26 10:45:50 +02:00
Henri Verbeet 6793fa7157 wined3d: Initialize the default state in device_init(). 2013-09-26 10:45:47 +02:00
Frédéric Delanoy 2413841ecb windowscodecs: Use BOOL type where appropriate. 2013-09-25 19:51:10 +02:00
Frédéric Delanoy ce88fd16ae advapi32: Use BOOL type where appropriate. 2013-09-25 19:51:09 +02:00
Jacek Caban 0be56d27d2 mshtml: Wine Gecko 2.24 release. 2013-09-25 19:31:38 +02:00
Piotr Caban a449b2d57b msvcrt: Call MSVCRT_strtoi64_l in strtoul implementation. 2013-09-25 19:30:32 +02:00
Piotr Caban c3c44544ff msvcrt: Call MSVCRT_strtoi64_l in strtol implementation. 2013-09-25 19:30:30 +02:00
Piotr Caban b01f888129 msvcrt: Fix internal LONG_MAX and ULONG_MAX definitions. 2013-09-25 19:30:23 +02:00
Lu Jiashu a0ed65f593 winmm: Clone the whole adwInfo array in MMIO_Open. 2013-09-25 13:38:14 +02:00
Alistair Leslie-Hughes 3d193930ab oledb32: Correct DataLinks interface for win64. 2013-09-25 13:33:26 +02:00
Rico Schüller f7ba8e1472 d3dx9: Use struct d3dx_object for objects. 2013-09-25 13:33:25 +02:00
Sebastian Lackner 5fb74c48d1 winex11: Added missing release_win_data() to create_foreign_window(). 2013-09-25 11:54:52 +02:00
Dmitry Timoshkov b4e375ecf4 kernel32/tests: Add DuplicateHandle test to the file access tests. 2013-09-25 11:50:03 +02:00
Michael Stefaniuc 2a39cb377a dlls: Replace the remaining CONSTs. 2013-09-25 11:49:20 +02:00
Henri Verbeet 0f965d16f0 d3dx9: Get rid of the ID3DXSpriteImpl typedef. 2013-09-25 11:49:16 +02:00
Henri Verbeet 0a993f14b4 d3dx9: Get rid of the ID3DXSkinInfoImpl typedef. 2013-09-25 11:49:14 +02:00
Henri Verbeet 8866d733e4 wined3d: Introduce a function to initialize swapchain specific device state. 2013-09-25 11:49:08 +02:00
Henri Verbeet cfe16a4bd1 d3d10core: Translate d3d10 bind flags / usage to wined3d usage for textures. 2013-09-25 11:49:05 +02:00
Henri Verbeet 991e47e3c9 wined3d: Allow WINED3DFMT_R8G8B8A8_UNORM render targets. 2013-09-25 11:49:01 +02:00
Dmitry Timoshkov 2ffd28cff7 ntdll: Perform the offset checks in NtWriteFile also for a serial device. 2013-09-25 11:48:56 +02:00
Dmitry Timoshkov 4544826291 ntdll/tests: Use official path for temporary files instead of current directory. 2013-09-24 20:42:35 +02:00
Francois Gouget cccba76091 wined3d: Make device_invalidate_shader_constants() static. 2013-09-24 19:08:35 +02:00
Piotr Caban b50833389e msvcrt: Improve error handling in wcsrtombs function. 2013-09-24 18:54:37 +02:00
Piotr Caban dbbe237985 msvcp60: Fix char_traits<wchar_t>::assign implementation. 2013-09-24 18:54:27 +02:00
Piotr Caban 435cf5cebc msvcp80: Add ostream::operator<<(unsigned short) implementation. 2013-09-24 18:54:13 +02:00
Piotr Caban 459920a54d msvcp80: Fix default constructor closures arguments. 2013-09-24 18:54:10 +02:00
Piotr Caban 69677bda34 msvcp80: Make it possible to shrink allocated memory in basic_string::reserve. 2013-09-24 18:53:51 +02:00
Jacek Caban c9cef7153c appwiz.cpl: Use asynchronous binding instead of separated thread to download addons. 2013-09-24 18:53:17 +02:00
Michael Stefaniuc b08869420a windowscodecs: Avoid using CONST. 2013-09-24 12:58:17 +02:00
Michael Stefaniuc 787bc8719a shell32: Avoid using CONST. 2013-09-24 12:58:06 +02:00
Michael Stefaniuc 5fd4f943dc winex11.drv: Avoid using CONST. 2013-09-24 12:58:03 +02:00
Michael Stefaniuc 3a13dc5995 winemac.drv: Avoid using CONST. 2013-09-24 12:58:00 +02:00
Michael Stefaniuc 7c7fa1051c user32: Avoid using CONST. 2013-09-24 12:57:57 +02:00
Nikolay Sivov 1c23b501f7 oleaut32: LoadRegTypeLib() should check actual typelib version. 2013-09-24 12:57:54 +02:00
Nikolay Sivov 4be3013014 oleaut32: Support typelib redirection in QueryPathOfRegTypeLib(). 2013-09-24 12:57:46 +02:00
Henri Verbeet 778b644fc6 d3dx9: Get rid of the ID3DXMeshImpl typedef. 2013-09-24 12:57:31 +02:00
Henri Verbeet ffc66f471c d3dx9: Get rid of the ID3DXLineImpl typedef. 2013-09-24 12:57:29 +02:00
Henri Verbeet 9516ce33d8 wined3d: Get rid of clearing the texture bindings in state_init_default().
This is arbitrary, we don't do it for any of the other resource bindings
either, and the wined3d_state structure is assumed to be zero-initialized.
2013-09-24 12:57:27 +02:00
Henri Verbeet ea4c3d5d5d wined3d: Get rid of the broken render target check for surface_blt_special().
This used to work out in practice because swapchain surfaces were always
considered render targets, but that's no longer true. We can just remove the
check, because surface_blt_special() already contains a proper check itself
anyway.
2013-09-24 12:57:24 +02:00
Henri Verbeet 8eb73cd0e9 wined3d: Add fallback depth format info for when ARB_depth_texture is not available.
These use the generic GL_DEPTH_COMPONENT internal format, and can't be used
for texturing.
2013-09-24 12:57:21 +02:00
Dmitry Timoshkov ec9a0d8570 gdiplus: GdipTransformRegion should not fail for an empty path. 2013-09-24 12:56:22 +02:00
Dmitry Timoshkov 3870e5b255 gdiplus/tests: Add a test for GdipTransformRegion with an empty region path. 2013-09-24 12:56:15 +02:00
Dmitry Timoshkov 108873320c gdiplus/tests: Don't bother to delete a NULL hrgn. 2013-09-24 12:56:11 +02:00
Dmitry Timoshkov fdeab06142 gdiplus/tests: Print actual rectangle extents if the tests fail. 2013-09-24 12:56:05 +02:00
Dmitry Timoshkov 603ccca889 gdiplus/tests: Add a test for GdipTransformMatrixPoints with number of points == 0. 2013-09-24 12:55:51 +02:00
Vincent Povirk 12586f76e3 gdiplus: Always provide image data in the format requested by image encoders. 2013-09-23 21:31:18 +02:00
Vincent Povirk 85b989c1fa gdiplus: Don't expand the drawing area to include empty glyphs. 2013-09-23 21:31:07 +02:00
Vincent Povirk ce9de5c4bb gdiplus: Skip drawing lines of text with only empty glyphs. 2013-09-23 21:31:00 +02:00
Henri Verbeet e02de5ff16 ddraw: Avoid VOID. 2013-09-23 20:38:18 +02:00
Henri Verbeet 7a0390d85a d3drm: Avoid VOID. 2013-09-23 20:38:18 +02:00
Henri Verbeet bff80b8bab wined3d: Copy some missing fields to the new swapchain desc in wined3d_device_reset().
The ones that matter are enable_auto_depth_stencil and
auto_depth_stencil_format. auto_restore_display_mode should never change in
practice.
2013-09-23 20:37:29 +02:00
Henri Verbeet 864b25e582 wined3d: Introduce a separate function for updating the viewport and scissor rects. 2013-09-23 20:37:05 +02:00
Stefan Dösinger 556e3e0c76 wined3d: Use GL_APPLE_client_storage for volumes if available. 2013-09-23 20:32:36 +02:00
Stefan Dösinger 993c977890 d3d8/tests: Add a volume V16U16 test. 2013-09-23 20:32:35 +02:00
Stefan Dösinger fe20ee1bc4 d3d9/tests: Add a volume V16U16 test. 2013-09-23 20:32:34 +02:00