wined3d: Fixed sizeof() to HeapAlloc (Coverity).

This commit is contained in:
Marcus Meissner 2013-09-29 12:55:11 +02:00 committed by Alexandre Julliard
parent e7858100d6
commit 0c9ce583bc
1 changed files with 1 additions and 1 deletions

View File

@ -3988,7 +3988,7 @@ static DWORD find_input_signature(struct shader_arb_priv *priv, const struct win
TRACE("Found existing signature %u\n", found_sig->idx);
return found_sig->idx;
}
found_sig = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*sig));
found_sig = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*found_sig));
found_sig->sig = clone_sig(sig);
found_sig->idx = priv->ps_sig_number++;
TRACE("New signature stored and assigned number %u\n", found_sig->idx);