wined3d: Allow WINED3DFMT_R8G8B8A8_UNORM render targets.
This commit is contained in:
parent
2ffd28cff7
commit
991e47e3c9
|
@ -792,7 +792,8 @@ static const struct wined3d_format_texture_info format_texture_info[] =
|
|||
WINED3D_GL_EXT_NONE, NULL},
|
||||
{WINED3DFMT_R8G8B8A8_UNORM, GL_RGBA8, GL_RGBA8, 0,
|
||||
GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV, 0,
|
||||
WINED3DFMT_FLAG_TEXTURE | WINED3DFMT_FLAG_POSTPIXELSHADER_BLENDING | WINED3DFMT_FLAG_FILTERING,
|
||||
WINED3DFMT_FLAG_TEXTURE | WINED3DFMT_FLAG_POSTPIXELSHADER_BLENDING | WINED3DFMT_FLAG_FILTERING
|
||||
| WINED3DFMT_FLAG_RENDERTARGET,
|
||||
WINED3D_GL_EXT_NONE, NULL},
|
||||
{WINED3DFMT_R8G8B8X8_UNORM, GL_RGB8, GL_RGB8, 0,
|
||||
GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV, 0,
|
||||
|
|
Loading…
Reference in New Issue