Commit Graph

1775 Commits

Author SHA1 Message Date
Jörg Höhle 985beb33f3 include: Use SEGPTR for 16bit string pointers in MCI_*_PARMS16. 2011-05-24 16:55:29 +02:00
Henri Verbeet 427803a981 wined3d: Make wined3d.h a normal header file again. 2011-05-19 10:07:50 +02:00
Henri Verbeet 3032b40c80 wined3d: Get rid of the IWineD3DDeviceParent interface. 2011-05-19 10:06:21 +02:00
Henri Verbeet 8d4ca1f815 wined3d: Remove COM from the device implementation. 2011-05-17 10:06:18 +02:00
Henri Verbeet 979e3744f7 wined3d: Remove state management methods from the IWineD3DDevice interface. 2011-05-17 10:06:15 +02:00
Henri Verbeet 00a5f38595 wined3d: Remove object creation methods from the IWineD3DDevice interface. 2011-05-11 14:56:48 +02:00
Alexandre Julliard 45075b2f9c server: Add separate requests for getting/setting the thread context during suspend. 2011-05-06 12:25:34 +02:00
Damjan Jovanovic 0f9370aecb mmsystem: Use SEGPTR for 16 bit string pointers in MCI_XXX_WINDOW_PARMS16. 2011-05-03 14:38:06 +02:00
Henri Verbeet 1c1de920e3 wined3d: Remove COM from the surface implementation. 2011-04-29 16:52:13 +02:00
Henri Verbeet 11d44809bb wined3d: Remove IWineD3DSurface::PrivateSetup() from the public interface. 2011-04-26 10:46:23 +02:00
Stefan Dösinger 96b758f7b3 d3d: Map D3DRS_ZBIAS to WINED3DRS_DEPTHBIAS.
ZBIAS was removed in d3d9 and replaced with DEPTHBIAS. Currently
wined3d implements both independently which will cause trouble if we
want to set the depthbias value depending on the depth stencil format.
2011-04-22 17:51:29 +02:00
Henri Verbeet c852200b03 wined3d: Get rid of IWineD3DSurface::GetType(). 2011-04-22 10:44:28 +02:00
Henri Verbeet cc39bde98d wined3d: Get rid of wined3d_volume_get_type(). 2011-04-22 10:44:23 +02:00
Henri Verbeet efc080e3a3 wined3d: Get rid of wined3d_buffer_get_type(). 2011-04-22 10:44:20 +02:00
Alexandre Julliard abe5440e32 server: Also return the previous cursor position in the set_cursor request. 2011-04-20 20:29:16 +02:00
André Hentschel 417e926a80 server: Remove Alpha support. 2011-04-20 13:10:06 +02:00
Alexandre Julliard 900352bc6b server: Store a mapping instead of a file for process dlls. 2011-04-18 14:45:32 +02:00
Henri Verbeet 84d50f7353 wined3d: Remove IWineD3DSurface::GetImplType() from the public interface. 2011-04-18 11:45:55 +02:00
Henri Verbeet 6a135a1511 wined3d: Get rid of the IWineD3DBase interface. 2011-04-15 10:07:58 +02:00
Henri Verbeet 7b8bbdcc44 wined3d: Get rid of the IWineD3DResource interface. 2011-04-15 10:07:58 +02:00
Henri Verbeet 2c450571e5 wined3d: Remove COM from the volume implementation. 2011-04-15 10:07:57 +02:00
Henri Verbeet 3ec19590d5 wined3d: Remove COM from the swapchain implementation. 2011-04-14 17:13:57 +02:00
Henri Verbeet 3068ae9e83 wined3d: Remove IWineD3DSwapChain::Destroy() from the public interface. 2011-04-13 14:13:51 +02:00
Henri Verbeet d2e665230a wined3d: Get rid of the swapchain destroy callback. 2011-04-13 14:13:51 +02:00
Henri Verbeet dd2c7d0d8c wined3d: Don't free D3D swapchains until the wined3d swapchain is destroyed.
This will allow us the get rid of the swapchain refcounting hacks in d3d9 in
particular. This is similar to the way we handle resources that are still in
use by a stateblock, but aren't referenced anywhere by the application.
2011-04-08 14:40:48 +02:00
Aric Stewart ed71339d17 strmbase: Add OutputQueue_EOS implementation. 2011-04-06 12:05:08 +02:00
Aric Stewart 928994d986 strmbase: Create OutputQueue for queuing outgoing samples. 2011-04-06 12:05:08 +02:00
Henri Verbeet 2ab5b833d7 wined3d: Remove COM from the rendertarget view implementation. 2011-04-06 12:05:07 +02:00
Alexandre Julliard 21e86f60ec server: Post a message to the desktop window when the cursor clip rectangle changes. 2011-04-05 13:36:57 +02:00
Alexandre Julliard 6576703fac server: Return the time of last change along with the current cursor position. 2011-03-31 20:15:56 +02:00
Henri Verbeet f8f83ff2f7 wined3d: Remove COM from the shader implementation. 2011-03-31 12:37:46 +02:00
Henri Verbeet 3d4fe0b750 wined3d: Get rid of IWineD3DPixelShader. 2011-03-30 12:18:03 +02:00
Henri Verbeet 9ea2ee5f4e wined3d: Get rid of IWineD3DGeometryShader. 2011-03-30 12:17:56 +02:00
Henri Verbeet 49725ba583 wined3d: Get rid of IWineD3DVertexShader. 2011-03-30 12:17:51 +02:00
Henri Verbeet 57d70bfdda wined3d: Move IWineD3DVertexShader::SetLocalConstantsF() to IWineD3DBaseShader. 2011-03-29 12:34:59 +02:00
Henri Verbeet fd8e18bd2b wined3d: Remove COM from the texture implementation. 2011-03-28 17:08:52 +02:00
Henri Verbeet b8c40f3a7e wined3d: Get rid of IWineD3DCubeTexture. 2011-03-18 15:59:04 +01:00
Henri Verbeet 09b4ed2e75 wined3d: Get rid of IWineD3DBaseTexture::IsCondNP2(). 2011-03-17 10:41:54 +01:00
Henri Verbeet f1ec3820d7 wined3d: Get rid of IWineD3DTexture. 2011-03-17 10:40:52 +01:00
Henri Verbeet ed0037854a wined3d: Get rid of IWineD3DVolumeTexture. 2011-03-16 14:14:21 +01:00
Henri Verbeet 4a10bbc76d wined3d: Generalize AddDirtyRect() / AddDirtyBox() to AddDirtyRegion(). 2011-03-15 17:14:07 +01:00
Henri Verbeet e409b83bcb wined3d: Get rid of IWineD3DVolumeTexture::Unmap(). 2011-03-15 17:14:06 +01:00
Henri Verbeet 4c3d55f10e wined3d: Get rid of IWineD3DVolumeTexture::Map(). 2011-03-15 17:14:06 +01:00
Henri Verbeet 3494106d77 wined3d: Get rid of IWineD3DCubeTexture::Unmap(). 2011-03-14 12:39:27 +01:00
Henri Verbeet 3ac924a2da wined3d: Get rid of IWineD3DCubeTexture::Map(). 2011-03-14 12:39:27 +01:00
Henri Verbeet 13b05b9dbe wined3d: Get rid of IWineD3DTexture::Unmap(). 2011-03-14 12:39:27 +01:00
Henri Verbeet b77a661515 wined3d: Get rid of IWineD3DTexture::Map(). 2011-03-14 12:39:27 +01:00
Henri Verbeet adb1e10979 wined3d: Get rid of wined3d_buffer_get_desc(). 2011-03-11 11:40:47 +01:00
Henri Verbeet 5f73f41f35 wined3d: Get rid of IWineD3DVolume::GetDesc(). 2011-03-11 11:40:37 +01:00
Henri Verbeet 2b18192e7a wined3d: Get rid of IWineD3DSurface::GetDesc(). 2011-03-11 11:40:31 +01:00