Christian Costa
|
6dfe16fc48
|
d3dx9_36: Avoid dereferencing null pointers in trace (spotted by Paul Vriens).
|
2010-03-04 12:30:21 +01:00 |
Christian Costa
|
a942fe6fd7
|
d3dx9_36: Remove useless HEAP_ZERO_MEMORY flag (spotted by Henri Verbeet).
|
2010-03-02 11:14:38 +01:00 |
Christian Costa
|
4072edc111
|
d3dx9_36: Find, store and enable retreival of CTAB comment data in shader (based on code from Luis Busquets).
|
2010-03-01 14:03:00 +01:00 |
Christian Costa
|
ea50ef8e08
|
d3dx9_36: Implement D3DXFindShaderComment (based on code from Luis Busquets) + tests.
|
2010-03-01 13:57:01 +01:00 |
Christian Costa
|
66d66f2e22
|
d3dx9_36: Implement stubbed ID3DXConstantTable interface.
|
2010-03-01 13:56:14 +01:00 |
Christian Costa
|
88b2892a59
|
d3dx9_36: Add stub for D3DXGetShaderConstantTableEx. Implement D3DXGetShaderConstantTable.
|
2010-02-22 12:37:17 +01:00 |
Alexandre Julliard
|
6164ce2d82
|
makefiles: Use the standard C_SRCS variable as the list of test files.
This enables it to be auto-updated by make_makefiles.
|
2010-02-22 10:47:11 +01:00 |
Christian Costa
|
6b6db0dcb2
|
d3dx9_36: Improve some stubs.
|
2010-02-15 12:50:45 +01:00 |
Christian Costa
|
82d7054085
|
d3dx9_36: Implement D3DXCreateTexture.
|
2010-02-15 12:50:42 +01:00 |
Christian Costa
|
8f63f180c9
|
d3dx9_36: Add stub for D3DXCompileShader.
|
2010-02-11 14:38:44 +01:00 |
David Adam
|
202f826d02
|
d3dx9/tests: 1 must be a float.
|
2009-12-22 14:12:43 +01:00 |
David Adam
|
3ff4d07c40
|
d3dx9/tests: Check a relative error instead of an absolute error.
|
2009-12-15 11:45:09 +01:00 |
Matteo Bruni
|
c6af1f5cd4
|
d3dx9: Add D3DXAssembleShader tests.
|
2009-10-27 13:57:31 +01:00 |
Matteo Bruni
|
cbcf699856
|
d3dx9: D3DXAssembleShaderFromResource implementation.
|
2009-10-19 14:46:55 +02:00 |
Matteo Bruni
|
c31121dd35
|
d3dx9: D3DXAssembleShader and D3DXAssembleShaderFromFile stubs.
|
2009-10-19 14:46:40 +02:00 |
Tony Wasserka
|
7f8e4e275d
|
d3dx9: Add tests for ARGB pixel format conversion in D3DXLoadSurfaceFromMemory.
|
2009-10-16 17:32:46 +02:00 |
Tony Wasserka
|
56e86b3df1
|
d3dx9: Implement converting and copying ARGB surface data in D3DXLoadSurfaceFromMemory.
|
2009-10-16 17:32:37 +02:00 |
Alexandre Julliard
|
fa6ffb4d5d
|
Fix empty function prototypes.
|
2009-10-07 12:24:53 +02:00 |
Francois Gouget
|
74b5da9a47
|
d3dx9_36: Fix compilation on systems that don't support nameless unions.
|
2009-08-31 12:51:29 +02:00 |
David Adam
|
9ec5d4388d
|
d3dx9: Add forgotten copyrights.
|
2009-07-21 10:46:32 +02:00 |
David Adam
|
94c7ab72f5
|
d3dx9: Fix D3DXMatrixStack_RotateAxisLocal to make tests pass in Windows.
|
2009-07-20 12:18:26 +02:00 |
David Adam
|
02758ea8f8
|
d3dx9: Fix D3DXMatrixStack_RotateAxis to make tests pass in Windows.
|
2009-07-20 12:18:21 +02:00 |
David Adam
|
0729e91e21
|
d3dx9: Fix D3DXMatrixStack_MultMatrixLocal to make tests pass in Windows.
|
2009-07-20 12:18:15 +02:00 |
David Adam
|
3b6cbaeb03
|
d3dx9: Fix D3DXMatrixStack_MultMatrix to make tests pass in Windows.
|
2009-07-20 12:18:09 +02:00 |
David Adam
|
c88860a221
|
d3dx9: Fix D3DXMatrixStack_LoadMatrix to make tests pass in Windows.
|
2009-07-20 12:18:02 +02:00 |
David Adam
|
8823decbd4
|
d3dx9: Fix D3DXVec4Normalize to make tests pass in Windows.
|
2009-07-20 12:17:53 +02:00 |
David Adam
|
878bcb519c
|
d3dx9: Fix D3DXVec3TransformCoord to make tests pass in Windows.
|
2009-07-20 12:17:47 +02:00 |
David Adam
|
e37aff31b4
|
d3dx9: Fix D3DXVec2TransformCoord to make tests pass in Windows.
|
2009-07-20 12:17:39 +02:00 |
David Adam
|
0788ac38ab
|
d3dx9: Fix D3DXQuaternionNormalize to make tests pass in Windows.
|
2009-07-17 12:37:43 +02:00 |
David Adam
|
831d6b5886
|
d3dx9: Fix D3DXQuaternionInverse to make tests pass in Windows.
|
2009-07-17 12:37:36 +02:00 |
David Adam
|
f24bf3e4bd
|
d3dx9: Remove a failing test in Windows.
|
2009-07-16 12:48:06 +02:00 |
David Adam
|
a3634e2ca3
|
d3dx9: Fix D3DXQuaternionToAxisAngle to make tests pass in Windows.
|
2009-07-16 12:48:02 +02:00 |
David Adam
|
5dfa6955ee
|
d3dx9: Remove the useless d3dx8 import.
|
2009-07-13 10:54:26 +02:00 |
David Adam
|
e5753acee5
|
d3dx9: Merge d3dx8 math tests into d3dx9.
|
2009-07-13 10:54:10 +02:00 |
David Adam
|
39fdb9ffde
|
d3dx9: Clean-up the spec file.
|
2009-07-13 10:53:57 +02:00 |
David Adam
|
d1c2d2a4f8
|
d3dx9: Merge d3dx8 math into d3dx9.
|
2009-07-13 10:53:15 +02:00 |
David Adam
|
35ada0dc2d
|
d3dx9: Merge d3dx8 mesh tests into d3dx9.
|
2009-07-13 10:52:02 +02:00 |
David Adam
|
40c6cf77ce
|
d3dx9: Merge d3dx8 mesh into d3dx9.
|
2009-07-13 10:51:51 +02:00 |
David Adam
|
de5090c51c
|
d3dx9: Merge d3dx8 core into d3dx9.
|
2009-07-13 10:51:26 +02:00 |
David Adam
|
bd7421cd6d
|
d3dx9: Fix the prototype of some functions.
|
2009-07-13 10:50:42 +02:00 |
David Adam
|
de0b3b21d5
|
d3dx9_36: Fix the sprite tests to make them pass in Windows.
|
2009-07-06 14:35:25 +02:00 |
David Adam
|
db41287844
|
d3dx9_36: Fix tests to make them pass in Windows.
|
2009-07-06 14:35:25 +02:00 |
Tony Wasserka
|
3db6a67160
|
d3dx9: Add tests for D3DXLoadSurfaceFromSurface.
|
2009-06-26 14:39:55 +02:00 |
Tony Wasserka
|
be8afaff68
|
d3dx9: Add tests for D3DXLoadSurfaceFromMemory.
|
2009-06-26 14:39:50 +02:00 |
Tony Wasserka
|
a144e4ac48
|
d3dx9: Add tests for D3DXLoadSurfaceFromFileInMemory.
|
2009-06-26 14:39:45 +02:00 |
Tony Wasserka
|
e8c7a474ed
|
d3dx9: Add tests for D3DXLoadSurfaceFromResource.
|
2009-06-26 14:39:40 +02:00 |
Tony Wasserka
|
345fc8a965
|
d3dx9: Add tests for D3DXLoadSurfaceFromFile.
|
2009-06-26 14:39:35 +02:00 |
Tony Wasserka
|
9777bb1bec
|
d3dx9: Implement D3DXLoadSurfaceFromSurface.
|
2009-06-26 14:39:21 +02:00 |
Tony Wasserka
|
db29bfc386
|
d3dx9: Add a stub for D3DXLoadSurfaceFromMemory.
|
2009-06-26 14:39:07 +02:00 |
Tony Wasserka
|
88cea6c1cd
|
d3dx9: Implement D3DXLoadSurfaceFromResource.
|
2009-06-26 14:38:45 +02:00 |