d3dx9: Implement converting and copying ARGB surface data in D3DXLoadSurfaceFromMemory.

This commit is contained in:
Tony Wasserka 2009-10-13 13:58:29 +02:00 committed by Alexandre Julliard
parent 942ec30a4d
commit 56e86b3df1
3 changed files with 181 additions and 3 deletions

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@ -31,9 +31,25 @@
#include "d3dx9.h"
/* for internal use */
typedef enum _FormatType {
FORMAT_ARGB, /* unsigned */
FORMAT_UNKNOWN
} FormatType;
typedef struct _PixelFormatDesc {
D3DFORMAT format;
BYTE bits[4];
BYTE shift[4];
UINT bytes_per_pixel;
FormatType type;
} PixelFormatDesc;
HRESULT map_view_of_file(LPCWSTR filename, LPVOID *buffer, DWORD *length);
HRESULT load_resource_into_memory(HMODULE module, HRSRC resinfo, LPVOID *buffer, DWORD *length);
const PixelFormatDesc *get_format_info(D3DFORMAT format);
extern const ID3DXBufferVtbl D3DXBuffer_Vtbl;
/* ID3DXBUFFER */

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@ -323,6 +323,84 @@ HRESULT WINAPI D3DXLoadSurfaceFromResourceW(LPDIRECT3DSURFACE9 pDestSurface,
return D3DXERR_INVALIDDATA;
}
/************************************************************
* copy_simple_data
*
* Copies the source buffer to the destination buffer, performing
* any necessary format conversion and color keying.
* Works only for ARGB formats with 1 - 4 bytes per pixel.
*/
static void copy_simple_data(CONST BYTE *src, UINT srcpitch, POINT srcsize, CONST PixelFormatDesc *srcformat,
CONST BYTE *dest, UINT destpitch, POINT destsize, CONST PixelFormatDesc *destformat,
DWORD dwFilter)
{
DWORD srcshift[4], destshift[4];
DWORD srcmask[4], destmask[4];
BOOL process_channel[4];
DWORD channels[4];
DWORD channelmask = 0;
UINT minwidth, minheight;
BYTE *srcptr, *destptr;
UINT i, x, y;
ZeroMemory(channels, sizeof(channels));
ZeroMemory(process_channel, sizeof(process_channel));
for(i = 0;i < 4;i++) {
/* srcshift is used to extract the _relevant_ components */
srcshift[i] = srcformat->shift[i] + max( srcformat->bits[i] - destformat->bits[i], 0);
/* destshift is used to move the components to the correct position */
destshift[i] = destformat->shift[i] + max(destformat->bits[i] - srcformat->bits[i], 0);
srcmask[i] = ((1 << srcformat->bits[i]) - 1) << srcformat->shift[i];
destmask[i] = ((1 << destformat->bits[i]) - 1) << destformat->shift[i];
/* channelmask specifies bits which aren't used in the source format but in the destination one */
if(destformat->bits[i]) {
if(srcformat->bits[i]) process_channel[i] = TRUE;
else channelmask |= destmask[i];
}
}
minwidth = (srcsize.x < destsize.x) ? srcsize.x : destsize.x;
minheight = (srcsize.y < destsize.y) ? srcsize.y : destsize.y;
for(y = 0;y < minheight;y++) {
srcptr = (BYTE*)( src + y * srcpitch);
destptr = (BYTE*)(dest + y * destpitch);
for(x = 0;x < minwidth;x++) {
/* extract source color components */
if(srcformat->type == FORMAT_ARGB) {
const DWORD col = *(DWORD*)srcptr;
for(i = 0;i < 4;i++)
if(process_channel[i])
channels[i] = (col & srcmask[i]) >> srcshift[i];
}
/* recombine the components */
if(destformat->type == FORMAT_ARGB) {
DWORD* const pixel = (DWORD*)destptr;
*pixel = 0;
for(i = 0;i < 4;i++) {
if(process_channel[i]) {
/* necessary to make sure that e.g. an X4R4G4B4 white maps to an R8G8B8 white instead of 0xf0f0f0 */
signed int shift;
for(shift = destshift[i]; shift > destformat->shift[i]; shift -= srcformat->bits[i]) *pixel |= channels[i] << shift;
*pixel |= (channels[i] >> (destformat->shift[i] - shift)) << destformat->shift[i];
}
}
*pixel |= channelmask; /* new channels are set to their maximal value */
}
srcptr += srcformat->bytes_per_pixel;
destptr += destformat->bytes_per_pixel;
}
}
}
/************************************************************
* D3DXLoadSurfaceFromMemory
*
@ -350,7 +428,8 @@ HRESULT WINAPI D3DXLoadSurfaceFromResourceW(LPDIRECT3DSURFACE9 pDestSurface,
* E_FAIL, if SrcFormat is D3DFMT_UNKNOWN or the dimensions of pSrcRect are invalid
*
* NOTES
* pSrcRect specifies the dimensions of the source data
* pSrcRect specifies the dimensions of the source data;
* negative values for pSrcRect are allowed as we're only looking at the width and height anyway.
*
*/
HRESULT WINAPI D3DXLoadSurfaceFromMemory(LPDIRECT3DSURFACE9 pDestSurface,
@ -364,11 +443,44 @@ HRESULT WINAPI D3DXLoadSurfaceFromMemory(LPDIRECT3DSURFACE9 pDestSurface,
DWORD dwFilter,
D3DCOLOR Colorkey)
{
TRACE("stub\n");
CONST PixelFormatDesc *srcformatdesc, *destformatdesc;
D3DSURFACE_DESC surfdesc;
D3DLOCKED_RECT lockrect;
POINT srcsize, destsize;
HRESULT hr;
TRACE("(void)\n");
if( !pDestSurface || !pSrcMemory || !pSrcRect ) return D3DERR_INVALIDCALL;
if(SrcFormat == D3DFMT_UNKNOWN || pSrcRect->left >= pSrcRect->right || pSrcRect->top >= pSrcRect->bottom) return E_FAIL;
return E_NOTIMPL;
if(dwFilter != D3DX_FILTER_NONE) return E_NOTIMPL;
IDirect3DSurface9_GetDesc(pDestSurface, &surfdesc);
srcformatdesc = get_format_info(SrcFormat);
destformatdesc = get_format_info(surfdesc.Format);
if( srcformatdesc->type == FORMAT_UNKNOWN || srcformatdesc->bytes_per_pixel > 4) return E_NOTIMPL;
if(destformatdesc->type == FORMAT_UNKNOWN || destformatdesc->bytes_per_pixel > 4) return E_NOTIMPL;
srcsize.x = pSrcRect->right - pSrcRect->left;
srcsize.y = pSrcRect->bottom - pSrcRect->top;
if( !pDestRect ) {
destsize.x = surfdesc.Width;
destsize.y = surfdesc.Height;
} else {
destsize.x = pDestRect->right - pDestRect->left;
destsize.y = pDestRect->bottom - pDestRect->top;
}
hr = IDirect3DSurface9_LockRect(pDestSurface, &lockrect, pDestRect, 0);
if(FAILED(hr)) return D3DXERR_INVALIDDATA;
copy_simple_data((CONST BYTE*)pSrcMemory, SrcPitch, srcsize, srcformatdesc,
(CONST BYTE*)lockrect.pBits, lockrect.Pitch, destsize, destformatdesc,
dwFilter);
IDirect3DSurface9_UnlockRect(pDestSurface);
return D3D_OK;
}
/************************************************************

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@ -20,6 +20,37 @@
#include "wine/debug.h"
#include "d3dx9_36_private.h"
/************************************************************
* pixel format table providing info about number of bytes per pixel,
* number of bits per channel and format type.
*
* Call get_format_info to request information about a specific format.
*/
static const PixelFormatDesc formats[] =
{
/* format bits per channel shifts per channel bpp type */
{ D3DFMT_R8G8B8, { 0, 8, 8, 8 }, { 0, 16, 8, 0 }, 3, FORMAT_ARGB },
{ D3DFMT_A8R8G8B8, { 8, 8, 8, 8 }, { 24, 16, 8, 0 }, 4, FORMAT_ARGB },
{ D3DFMT_X8R8G8B8, { 0, 8, 8, 8 }, { 0, 16, 8, 0 }, 4, FORMAT_ARGB },
{ D3DFMT_A8B8G8R8, { 8, 8, 8, 8 }, { 24, 0, 8, 16 }, 4, FORMAT_ARGB },
{ D3DFMT_X8B8G8R8, { 0, 8, 8, 8 }, { 0, 0, 8, 16 }, 4, FORMAT_ARGB },
{ D3DFMT_R5G6B5, { 0, 5, 6, 5 }, { 0, 11, 5, 0 }, 2, FORMAT_ARGB },
{ D3DFMT_X1R5G5B5, { 0, 5, 5, 5 }, { 0, 10, 5, 0 }, 2, FORMAT_ARGB },
{ D3DFMT_A1R5G5B5, { 1, 5, 5, 5 }, { 15, 10, 5, 0 }, 2, FORMAT_ARGB },
{ D3DFMT_R3G3B2, { 0, 3, 3, 2 }, { 0, 5, 2, 0 }, 1, FORMAT_ARGB },
{ D3DFMT_A8R3G3B2, { 8, 3, 3, 2 }, { 8, 5, 2, 0 }, 2, FORMAT_ARGB },
{ D3DFMT_A4R4G4B4, { 4, 4, 4, 4 }, { 12, 8, 4, 0 }, 2, FORMAT_ARGB },
{ D3DFMT_X4R4G4B4, { 0, 4, 4, 4 }, { 0, 8, 4, 0 }, 2, FORMAT_ARGB },
{ D3DFMT_A2R10G10B10, { 2, 10, 10, 10 }, { 30, 20, 10, 0 }, 4, FORMAT_ARGB },
{ D3DFMT_A2B10G10R10, { 2, 10, 10, 10 }, { 30, 0, 10, 20 }, 4, FORMAT_ARGB },
{ D3DFMT_G16R16, { 0, 16, 16, 0 }, { 0, 0, 16, 0 }, 4, FORMAT_ARGB },
{ D3DFMT_A8, { 8, 0, 0, 0 }, { 0, 0, 0, 0 }, 1, FORMAT_ARGB },
{ D3DFMT_UNKNOWN, { 0, 0, 0, 0 }, { 0, 0, 0, 0 }, 0, FORMAT_UNKNOWN }, /* marks last element */
};
/************************************************************
* map_view_of_file
*
@ -102,3 +133,22 @@ HRESULT load_resource_into_memory(HMODULE module, HRSRC resinfo, LPVOID *buffer,
return S_OK;
}
/************************************************************
* get_format_info
*
* Returns information about the specified format.
* If the format is unsupported, it's filled with the D3DFMT_UNKNOWN desc.
*
* PARAMS
* format [I] format whose description is queried
* desc [O] pointer to a StaticPixelFormatDesc structure
*
*/
const PixelFormatDesc *get_format_info(D3DFORMAT format)
{
unsigned int i = 0;
while(formats[i].format != format && formats[i].format != D3DFMT_UNKNOWN) i++;
return &formats[i];
}