d3dx9_36: Avoid dereferencing null pointers in trace (spotted by Paul Vriens).
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@ -154,11 +154,13 @@ HRESULT WINAPI D3DXFindShaderComment(CONST DWORD* byte_code, DWORD fourcc, LPCVO
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/* Check if this is the comment we are looking for */
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if (*(ptr + 1) == fourcc)
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{
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UINT ctab_size = (comment_size - 1) * sizeof(DWORD);
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LPCVOID ctab_data = ptr + 2;
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if (size)
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*size = (comment_size - 1) * sizeof(DWORD);
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*size = ctab_size;
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if (data)
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*data = ptr + 2;
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TRACE("Returning comment data at %p with size %d\n", *data, *size);
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*data = ctab_data;
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TRACE("Returning comment data at %p with size %d\n", ctab_data, ctab_size);
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return D3D_OK;
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}
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ptr += comment_size;
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