Zebediah Figura
a84a8522d9
wined3d: Introduce wined3d_stateblock_set_ps_consts_f().
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Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-10-02 17:38:26 +02:00
Zebediah Figura
25c460fb26
wined3d: Introduce wined3d_stateblock_set_pixel_shader().
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Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-10-02 17:38:17 +02:00
Nikolay Sivov
97ef647837
wined3d: Fail UAV creation for resources without corresponding bind flag.
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-10-01 17:09:39 +02:00
Zebediah Figura
d7eecf7f20
wined3d: Introduce wined3d_stateblock_set_vertex_declaration().
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Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-10-01 17:09:25 +02:00
Zebediah Figura
3a3742f785
wined3d: Introduce wined3d_stateblock_set_vertex_shader().
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Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-10-01 17:09:19 +02:00
Rémi Bernon
08141ee9bd
wined3d: Add GPU information for Intel UHD Graphics 620.
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Signed-off-by: Rémi Bernon <rbernon@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-09-30 22:24:27 +02:00
Paul Gofman
85c0c49af7
wined3d: Support zero row pitch in wined3d_texture_gl_upload_data().
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Fixes Wine test failure in d3d11 test_copy_subresource_region().
The test failure could be unstable as there was read after data
end in glTexSubImage2D() called from wined3d_texture_gl_upload_data().
Signed-off-by: Paul Gofman <gofmanp@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-09-30 22:24:27 +02:00
Zebediah Figura
0ffde4ca81
wined3d: Introduce wined3d_stateblock_set_vs_consts_b().
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Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-09-30 22:24:27 +02:00
Zebediah Figura
83416bc25b
wined3d: Introduce wined3d_stateblock_set_vs_consts_i().
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Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-09-30 22:24:27 +02:00
Nikolay Sivov
76d3f0431a
wined3d: Fail SRV creation for resources without corresponding bind flag.
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-09-26 21:00:14 +02:00
Zebediah Figura
c1eafc9931
wined3d: Introduce wined3d_stateblock_set_vs_consts_f().
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Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-09-26 21:00:14 +02:00
Zebediah Figura
40dad5a0ec
d3d9: Track the primary stateblock state locally.
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In preparation for moving the primary stateblock to the client D3D device.
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-09-26 21:00:13 +02:00
Zebediah Figura
7360e7d488
wined3d: Return a wined3d_stateblock from wined3d_device_begin_stateblock().
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And hold it locally in d3d[789].
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-09-26 21:00:13 +02:00
Paul Gofman
df509be8c6
wined3d: Allow loading buffers mapped through system memory.
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Fixes rendering dirt on the wind shield and GL_INVALID_OPERATION
errors in "Need For Speed Shift 2".
The test succeeds on Windows with retail Direct3D 9, but fails
with debug Direct3D 9 if selected in DirectX SDK control panel:
error code is returned from _DrawIndexedPrimitive() and the
triangle is not rendered.
Signed-off-by: Paul Gofman <gofmanp@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-09-25 21:11:32 +02:00
Henri Verbeet
810ae882f0
wined3d: Handle typeless formats in surface_cpu_blt().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-09-24 17:32:13 +02:00
Henri Verbeet
422fa49668
wined3d: Make the adapter responsible for copying between buffer objects.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-09-24 17:32:11 +02:00
Henri Verbeet
f2c668e779
wined3d: Make the adapter responsible for clearing UAVs.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-09-24 17:32:08 +02:00
Henri Verbeet
c01433690d
wined3d: Merge wined3d_buffer_gl_unmap() and buffer_resource_sub_resource_unmap().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-09-24 17:32:05 +02:00
Henri Verbeet
e0dcdaedb2
wined3d: Merge wined3d_buffer_gl_map() and buffer_resource_sub_resource_map().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-09-24 17:32:02 +02:00
Zebediah Figura
96547e622b
wined3d: Reset the CS state before cleaning up the device state.
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Otherwise the CS might later try to unbind a resource that has already been
freed.
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-09-23 19:44:18 +02:00
Zebediah Figura
90a03e7926
wined3d: Fully clean up the device state in wined3d_device_uninit_3d().
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Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-09-23 19:44:18 +02:00
Henri Verbeet
47701b7231
wined3d: Use wined3d_context_map_bo_address() in wined3d_buffer_gl_map().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-09-23 19:44:17 +02:00
Henri Verbeet
179c8cc86f
wined3d: Move the "buffer_object" field from struct wined3d_buffer_gl to struct wined3d_buffer.
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We'll want to use this for Vulkan buffers as well.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-09-23 19:44:17 +02:00
Henri Verbeet
c2f0ae50b4
wined3d: Use explicit flushing in wined3d_context_gl_unmap_bo_address().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-09-23 19:44:17 +02:00
Henri Verbeet
2bc6941ab0
wined3d: Derive the GL bind point for buffer object maps from the bind flags.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-09-23 19:44:17 +02:00
Henri Verbeet
8b780d2d8c
wined3d: Use wined3d_resource_gl_legacy_map_flags() in wined3d_buffer_gl_map().
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For consistency with the ARB_map_buffer_range path.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-09-23 19:44:17 +02:00
Henri Verbeet
f8e557a74c
wined3d: Initialise the multi-sample draw location for the Vulkan adapter.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-09-20 16:23:47 +02:00
Henri Verbeet
c84b48b770
wined3d: Retrieve the supported sample counts for Vulkan formats.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-09-20 16:23:44 +02:00
Henri Verbeet
59ef897514
wined3d: Explicitly initialise sRGB format info.
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For the GL adapter this already happens implicitly in
init_format_texture_info().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-09-20 16:23:40 +02:00
Henri Verbeet
74dc66ca57
wined3d: More accurately determine whether a separate sRGB texture is required.
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Read control is irrelevant without WINED3D_BIND_SHADER_RESOURCE, write control
is irrelevant without WINED3D_BIND_RENDER_TARGET.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-09-20 16:23:36 +02:00
Henri Verbeet
d00477e5ea
wined3d: Add GPU information for AMD VEGA12.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-09-20 16:23:32 +02:00
Alex Henrie
6c40c2dab2
wined3d: Avoid dead assignment (scan-build).
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Signed-off-by: Alex Henrie <alexhenrie24@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-09-20 15:31:23 +02:00
Zhiyi Zhang
124f48d311
wined3d: Truncate stencil reference values to the stencil component size.
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As opposed to OpenGL, which clamps them. This fixes a regression introduced by
commit a9e199e5ad
.
Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-08-28 23:56:17 +02:00
Henri Verbeet
7260e8bd4a
wined3d: Initialise d3d_info after quirks are applied.
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In particular, quirk_broken_viewport_subpixel_bits() disables
ARB_CLIP_CONTROL, which affects "d3d_info->clip_control". This fixes a
regression introduced by commit e795ddb3d8
.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=47636
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-08-28 23:55:46 +02:00
Henri Verbeet
591adce8c1
wined3d: Create the default samplers in adapter_vk_init_3d().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-08-19 14:13:19 +02:00
Henri Verbeet
7ac8b0f9a7
wined3d: Add support for sRGB formats to wined3d_format_convert_from_float().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-08-19 14:13:13 +02:00
Henri Verbeet
000eab8727
wined3d: Store the sRGB constants as wined3d_vec4 structures.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-08-19 14:13:02 +02:00
Henri Verbeet
f193979a18
wined3d: Introduce wined3d_colour_srgb_from_linear().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-08-19 14:12:57 +02:00
Henri Verbeet
af8401ba0c
wined3d: Introduce WINED3D_TEXTURE_DOWNLOADABLE.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-08-19 14:12:49 +02:00
Henri Verbeet
1419a06819
wined3d: Merge wined3d_texture_upload_data() and wined3d_texture_gl_upload_data().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-08-16 10:09:06 +02:00
Henri Verbeet
400a0dcc8b
wined3d: Map/unmap bo addresses through the adapter.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-08-16 10:09:04 +02:00
Henri Verbeet
75ee0aa9b9
wined3d: Introduce wined3d_texture_ops.texture_prepare_location().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-08-16 10:09:02 +02:00
Henri Verbeet
6462ba5269
wined3d: Introduce wined3d_buffer_ops.buffer_prepare_location().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-08-16 10:09:00 +02:00
Henri Verbeet
3179a6af29
wined3d: Introduce wined3d_resource_prepare_sysmem().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-08-16 10:08:52 +02:00
Henri Verbeet
3de4515c18
wined3d: Implement 3D texture clears in surface_cpu_blt_colour_fill().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-08-15 20:17:09 +02:00
Henri Verbeet
0a0ab960fb
wined3d: Set WINED3D_BLT_RAW for raw blits in cpu_blitter_blit().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-08-15 20:17:07 +02:00
Henri Verbeet
65164450d6
wined3d: Make the adapter responsible for flushes.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-08-15 20:17:04 +02:00
Henri Verbeet
1174c894e8
wined3d: Make the adapter responsible for query creation and destruction.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-08-15 20:17:01 +02:00
Henri Verbeet
5356292ee9
wined3d: Introduce a separate structure for OpenGL sampler information.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-08-15 20:16:58 +02:00
Henri Verbeet
41995669d0
wined3d: Make the adapter responsible for sampler creation and destruction.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-08-14 17:41:01 +02:00