Commit Graph

102290 Commits

Author SHA1 Message Date
Hans Leidekker 90f023a635 msi/tests: Make tests pass when running from the root directory. 2014-09-01 21:10:11 +02:00
Hans Leidekker f5d916db06 msiexec: Command line option '!' is used to hide the cancel button. 2014-09-01 21:10:11 +02:00
Jacek Caban 383e223cda msctf.idl: Added ITfMouse* interfaces. 2014-09-01 21:10:11 +02:00
YongHao Hu f02ff7f651 msvcp90: Added complex_float_pow implementation (fix precision) and tests. 2014-09-01 21:10:11 +02:00
Qian Hong 3881adf244 riched20: Handle QI failure in ME_GetOLEObjectSize. 2014-09-01 20:26:35 +02:00
Henri Verbeet 37d628cdc9 d3d10: Implement d3d10_stateblock_Capture(). 2014-09-01 20:26:34 +02:00
Henri Verbeet 204ffe15a6 d3d10core: Properly handle parentless views in d3d10_device_OMGetRenderTargets(). 2014-09-01 20:26:34 +02:00
Henri Verbeet d276bde09c d3d10core/tests: Add a basic scissoring test. 2014-09-01 20:26:23 +02:00
Henri Verbeet 1cccd02428 d3d10core: Set wined3d state in d3d10_device_RSSetState().
At some point we'll probably want to switch to using state objects inside
wined3d, although that would require some changes to the other users of
wined3d as well.
2014-09-01 13:12:52 +02:00
Henri Verbeet 429d72965d wined3d: Allow sRGB read/write and VTF on WINED3DFMT_R8G8B8A8_UNORM. 2014-09-01 13:12:44 +02:00
Francois Gouget 6d4275c964 mshtml/tests: Avoid an http -> https redirection. 2014-09-01 13:12:25 +02:00
Francois Gouget 466f9790de dwrite: Remove a space before a '\n'. 2014-09-01 13:12:06 +02:00
Nikolay Sivov 7b7d8374a4 ntdll: NtWaitForMultipleObjects()'s third arguments means 'wait_any', not 'wait_all'. 2014-09-01 13:03:07 +02:00
Nikolay Sivov 60de49770c msvcrt: Implement llabs(). 2014-08-29 20:38:42 +02:00
Aric Stewart bfaacf80da dwrite: Initialize realloc'ed memory to zero. 2014-08-29 20:36:43 +02:00
Nikolay Sivov 0dad47ea36 dwrite/tests: Initial tests for SetLineBreakpoints(). 2014-08-29 15:45:04 +02:00
Austin English 62e7c38859 include: Add EncryptedFileRaw functions and defines. 2014-08-29 10:45:08 +02:00
Nikolay Sivov ae1d5912fe advapi32: Switch to heap helpers in the rest of the code. 2014-08-29 09:57:56 +02:00
Nikolay Sivov 5f52333d34 usp10/tests: Test for S_OK return value in a clean way. 2014-08-29 09:57:52 +02:00
Shuai Meng fdf4b1e792 vbscript: Implemented Time. 2014-08-28 20:52:28 +02:00
Shuai Meng 88d7f611a4 vbscript: Implemented Date. 2014-08-28 20:52:25 +02:00
Nikolay Sivov ad012a8a57 advapi32/registry: Use heap helpers. 2014-08-28 16:53:26 +02:00
Matteo Bruni 33627f02aa wined3d: Store bool uniforms location in the GLSL shader structures. 2014-08-28 15:30:26 +02:00
Matteo Bruni 6eb242a275 wined3d: Handle half-float attributes in load_numbered_arrays().
Fixes a bunch of graphic glitches in WildStar on Nvidia.
2014-08-28 15:30:23 +02:00
Matteo Bruni 5aeb834dd4 d3dx9: Allow implicit conversions in D3DXCreateTextureFromFileInMemoryEx.
They should be generally supported by the existing code.
Specific missing format conversions are caught and reported by
D3DXLoadSurfaceFromMemory(), which is called directly or indirectly
from here.
2014-08-27 19:24:41 +02:00
Matteo Bruni 807c01727c d3dx9: Avoid reading outside of the allocated surface memory (Valgrind). 2014-08-27 19:23:06 +02:00
Nikolay Sivov b60a2710f8 advapi32: Use heap helpers in security code. 2014-08-27 19:23:04 +02:00
Zhenbo Li 334eedb09e mshtml/tests: Fix a memory leak. 2014-08-27 11:02:20 +02:00
Indrek Altpere 7b8624649a winemenubuilder: Fix resource leak (Valgrind). 2014-08-27 11:02:15 +02:00
Austin English 8c9011db67 npptools: Add stub dll. 2014-08-27 11:02:08 +02:00
Alexandre Julliard a2db8bc137 make_makefiles: Check for idl sources in parent directory to set clean flag. 2014-08-27 10:54:11 +02:00
Guillaume Charifi 16000c6129 oleaut32/tests: Add test for TLB dependencies lookup in resources. 2014-08-26 22:18:44 +02:00
Jacek Caban be415f3c8c d3d11.idl: Added a few more missing constants. 2014-08-26 22:18:43 +02:00
Piotr Caban 9679937906 msvcp71: Add basic_istream_char_read_ch export. 2014-08-26 22:18:43 +02:00
Aric Stewart 95466a1c2f dwrite: Beginning implementation of IDWriteLocalFontFileLoader. 2014-08-26 22:18:41 +02:00
Matteo Bruni 78e02675ab d3dx9: Correctly handle out of memory conditions while reallocating children array. 2014-08-26 18:48:42 +02:00
Matteo Bruni bd4fcdbde5 d3dx9: Remove stray hunk. 2014-08-26 16:44:58 +02:00
Matteo Bruni 7c2c242b2e d3dx9: Release child mesh objects (Valgrind). 2014-08-26 16:44:54 +02:00
Matteo Bruni aa167f92d7 d3dcompiler: Free the relative addressing data of destination registers (Valgrind). 2014-08-26 16:44:47 +02:00
Matteo Bruni e404d1ed86 d3dcompiler/tests: Free the Direct3D9 object (Valgrind). 2014-08-26 16:44:45 +02:00
Stefan Dösinger ee0ac3663b wined3d: Initialize the map binding in resource_init. 2014-08-26 14:46:55 +02:00
Stefan Dösinger b52214a288 wined3d: Move volume flags to volume.c. 2014-08-26 14:46:53 +02:00
Stefan Dösinger 7a1533a41c wined3d: Replace VFLAG_PBO with resource->map_binding. 2014-08-26 14:46:51 +02:00
Matteo Bruni c87901d3f8 d3dx9/tests: Create the asm shader test files under the temporary files directory. 2014-08-25 22:03:28 +02:00
Matteo Bruni 67a6caa1c1 d3dcompiler/tests: Add a test for an include path containing '/'. 2014-08-25 22:03:19 +02:00
Matteo Bruni bc8d913199 d3dx9/tests: Add a test for an include path containing '/'. 2014-08-25 22:03:06 +02:00
Matteo Bruni ec364eaa4f d3dx9: Account for include paths mixing '/' and '\'.
Include pathnames are passed unchanged to ID3DInclude objects so e.g.
if a file is included as "path/file.h" the full pathname will have
mixed slashes.
2014-08-25 22:02:41 +02:00
Matteo Bruni 770eaec561 d3dx9: Properly evaluate fallbacks for luminance texture formats in D3DXCheckTextureRequirements. 2014-08-25 22:02:21 +02:00
Gerald Pfeifer ab8e9d23a0 winedbg: Avoid a compiler warning about "use of uninitialized" in in types_extract_as_longlong. 2014-08-25 22:01:29 +02:00
Gerald Pfeifer 42afdebc43 gdiplus: Remove three unused constants. 2014-08-25 20:40:16 +02:00