Henri Verbeet
|
e54d9afbc3
|
wined3d: Recognize the SM4 ABS and NEG source modifiers.
|
2010-10-13 13:00:39 +02:00 |
Henri Verbeet
|
50f6fbadb0
|
wined3d: Recognize the SM4 ld opcode.
|
2010-10-13 13:00:30 +02:00 |
Henri Verbeet
|
7c6658f970
|
wined3d: Recognize the SM4 ieq opcode.
|
2010-10-13 13:00:26 +02:00 |
Henri Verbeet
|
a9e3058426
|
wined3d: Recognize the SM4 ftoi opcode.
|
2010-10-13 13:00:22 +02:00 |
Henri Verbeet
|
b53d346d35
|
wined3d: Recognize the SM4 div opcode.
|
2010-10-13 13:00:17 +02:00 |
Henri Verbeet
|
5eb7a44a2e
|
wined3d: Skip SM4 instruction modifiers.
|
2010-10-12 17:36:40 +02:00 |
Henri Verbeet
|
0e4e196979
|
wined3d: Skip SM4 source register modifiers.
|
2010-10-12 17:36:36 +02:00 |
Henri Verbeet
|
916167e93a
|
wined3d: Recognize the SM4 resource register type.
|
2010-10-12 17:36:30 +02:00 |
Henri Verbeet
|
6cbf1dd4b5
|
wined3d: Recognize the SM4 sampler register type.
|
2010-10-12 17:36:27 +02:00 |
Henri Verbeet
|
ff9c2fcdb2
|
wined3d: Recognize the SM4 utof opcode.
|
2010-10-11 17:11:28 +02:00 |
Henri Verbeet
|
18d7a73af8
|
wined3d: Recognize the SM4 sample_l opcode.
|
2010-10-11 17:11:28 +02:00 |
Henri Verbeet
|
407ed1b875
|
wined3d: Recognize the SM4 sample opcode.
|
2010-10-11 17:11:28 +02:00 |
Henri Verbeet
|
b2f520b5f0
|
wined3d: Recognize the SM4 itof opcode.
|
2010-10-11 17:11:28 +02:00 |
Henri Verbeet
|
1fe1676ae9
|
wined3d: SM4 immediate constants are typeless.
|
2010-10-08 15:26:42 +02:00 |
Henri Verbeet
|
3e45fe7488
|
wined3d: The SM4 sincos opcode has two destination arguments.
|
2010-10-08 15:26:37 +02:00 |
Henri Verbeet
|
d369136a96
|
wined3d: Recognize the SM4 imul opcode.
|
2010-10-08 15:26:33 +02:00 |
Henri Verbeet
|
0677a67c7b
|
wined3d: Recognize the SM4 NULL register type.
|
2010-10-08 15:26:28 +02:00 |
Henri Verbeet
|
512e6cec2c
|
wined3d: Recognize the SM4 movc opcode.
|
2010-10-07 15:58:10 +02:00 |
Henri Verbeet
|
f78542c34c
|
wined3d: Recognize the SM4 mad opcode.
|
2010-10-07 15:58:10 +02:00 |
Henri Verbeet
|
2eb5df3039
|
wined3d: Recognize the SM4 frc opcode.
|
2010-10-07 15:58:10 +02:00 |
Henri Verbeet
|
1330f844f8
|
wined3d: Recognize the SM4 and opcode.
|
2010-10-07 15:58:09 +02:00 |
Henri Verbeet
|
98a2973e95
|
wined3d: Recognize the SM4 loop opcode.
|
2010-10-07 15:58:09 +02:00 |
Henri Verbeet
|
eefb45f333
|
wined3d: Properly report shader comment sizes.
|
2010-02-23 12:06:54 +01:00 |
Henri Verbeet
|
46cefd312c
|
wined3d: Recognize the SM4 cut opcode.
|
2010-01-07 09:26:54 +01:00 |
Henri Verbeet
|
449e521984
|
wined3d: Recognize the SM4 endloop opcode.
|
2010-01-07 09:26:49 +01:00 |
Henri Verbeet
|
0296aaa6a6
|
wined3d: Recognize the SM4 endif opcode.
|
2010-01-07 09:26:45 +01:00 |
Henri Verbeet
|
58233befb7
|
wined3d: Recognize the SM4 break opcode.
|
2010-01-07 09:26:40 +01:00 |
Henri Verbeet
|
dbeeb07713
|
wined3d: Recognize the SM4 if opcode.
|
2010-01-07 09:26:36 +01:00 |
Henri Verbeet
|
3687677427
|
wined3d: Recognize the SM4 lt opcode.
|
2010-01-07 09:26:30 +01:00 |
Henri Verbeet
|
6d5aca61f3
|
wined3d: Recognize the SM4 iadd opcode.
|
2010-01-07 09:26:25 +01:00 |
Henri Verbeet
|
22939f9d29
|
wined3d: Recognize the SM4 emit opcode.
|
2010-01-07 09:26:20 +01:00 |
Henri Verbeet
|
6715d495ea
|
wined3d: Recognize the SM4 breakc opcode.
Map this to WINED3DSIH_BREAKP because it's a better fit.
|
2010-01-07 09:26:14 +01:00 |
Henri Verbeet
|
c57c76b78e
|
wined3d: Recognize the SM4 ige opcode.
|
2010-01-07 09:26:08 +01:00 |
Rico Schüller
|
d0b7a70b38
|
wined3d: Add WINED3D_SM4_OP_MIN.
|
2009-08-28 11:54:49 +02:00 |
Rico Schüller
|
3717e9e162
|
wined3d: Add WINED3D_SM4_OP_MAX.
|
2009-08-28 11:54:49 +02:00 |
Henri Verbeet
|
dedd62c0e2
|
wined3d: Recognize the SM4 log opcode.
|
2009-07-20 13:35:07 +02:00 |
Henri Verbeet
|
50f5abcad9
|
wined3d: Recognize the SM4 dp4 opcode.
|
2009-07-16 16:03:40 +02:00 |
Henri Verbeet
|
03acf9d207
|
wined3d: Recognize the SM4 dp3 opcode.
|
2009-07-16 16:03:36 +02:00 |
Henri Verbeet
|
7539cd5c85
|
wined3d: Recognize the SM4 rsq opcode.
|
2009-07-16 16:03:32 +02:00 |
Henri Verbeet
|
d6ffe00cd2
|
wined3d: Recognize the SM4 constant buffer register type.
|
2009-07-16 16:03:28 +02:00 |
Henri Verbeet
|
c4f8845bc9
|
wined3d: Recognize SM4 arrays.
This is for SM4 constant buffers, which look like cb<x>[<y>]. At some later
point we should probably translate pre-SM4 constants to constant buffers.
|
2009-07-16 16:03:23 +02:00 |
Henri Verbeet
|
9a579a43b1
|
wined3d: Use the output signature to map SM4 pixel shader outputs to the appropriate register.
|
2009-05-11 12:43:00 +02:00 |
Henri Verbeet
|
5e473cb17f
|
wined3d: Group register information into struct wined3d_shader_register.
|
2009-05-08 12:13:17 +02:00 |
Henri Verbeet
|
65622a052c
|
wined3d: Create a struct wined3d_shader_version to store version information.
The version tokens in SM1-3 and SM4 are similar, but not the same.
|
2009-05-07 14:44:21 +02:00 |
Henri Verbeet
|
5c63d93e18
|
wined3d: Store the shader version in the frontend's private data.
|
2009-05-07 14:44:21 +02:00 |
Henri Verbeet
|
94cf618658
|
wined3d: Improve shader_sm4_read_opcode() to handle some simple opcodes.
|
2009-05-07 14:44:21 +02:00 |
Henri Verbeet
|
9381a41681
|
wined3d: Add an initial shader_sm4_read_src_param() implementation.
|
2009-05-06 12:21:05 +02:00 |
Henri Verbeet
|
7f9cde5a31
|
wined3d: Add an initial shader_sm4_read_dst_param() implementation.
|
2009-05-06 12:21:02 +02:00 |
Henri Verbeet
|
454dd2ed07
|
wined3d: Implement shader_sm4_is_end().
|
2009-05-05 11:34:39 +02:00 |
Henri Verbeet
|
2a5a6a3439
|
wined3d: Store the SM 1-3 opcode information tables in the SM 1-3 frontend.
|
2009-05-05 11:34:28 +02:00 |