wined3d: Recognize the SM4 if opcode.
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@ -55,6 +55,7 @@ enum wined3d_sm4_opcode
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WINED3D_SM4_OP_EMIT = 0x13,
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WINED3D_SM4_OP_EXP = 0x19,
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WINED3D_SM4_OP_IADD = 0x1e,
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WINED3D_SM4_OP_IF = 0x1f,
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WINED3D_SM4_OP_IGE = 0x21,
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WINED3D_SM4_OP_LOG = 0x2f,
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WINED3D_SM4_OP_LT = 0x31,
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@ -113,6 +114,7 @@ static const struct wined3d_sm4_opcode_info opcode_table[] =
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{WINED3D_SM4_OP_EMIT, WINED3DSIH_EMIT, 0, 0},
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{WINED3D_SM4_OP_EXP, WINED3DSIH_EXP, 1, 1},
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{WINED3D_SM4_OP_IADD, WINED3DSIH_IADD, 1, 2},
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{WINED3D_SM4_OP_IF, WINED3DSIH_IF, 0, 1},
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{WINED3D_SM4_OP_IGE, WINED3DSIH_IGE, 1, 2},
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{WINED3D_SM4_OP_LOG, WINED3DSIH_LOG, 1, 1},
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{WINED3D_SM4_OP_LT, WINED3DSIH_LT, 1, 2},
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