wined3d: Add WINED3D_SM4_OP_MAX.
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@ -53,6 +53,7 @@ enum wined3d_sm4_opcode
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WINED3D_SM4_OP_DP4 = 0x11,
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WINED3D_SM4_OP_EXP = 0x19,
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WINED3D_SM4_OP_LOG = 0x2f,
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WINED3D_SM4_OP_MAX = 0x34,
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WINED3D_SM4_OP_MOV = 0x36,
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WINED3D_SM4_OP_MUL = 0x38,
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WINED3D_SM4_OP_RET = 0x3e,
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@ -104,6 +105,7 @@ static const struct wined3d_sm4_opcode_info opcode_table[] =
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{WINED3D_SM4_OP_DP4, WINED3DSIH_DP4, 1, 2},
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{WINED3D_SM4_OP_EXP, WINED3DSIH_EXP, 1, 1},
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{WINED3D_SM4_OP_LOG, WINED3DSIH_LOG, 1, 1},
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{WINED3D_SM4_OP_MAX, WINED3DSIH_MAX, 1, 2},
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{WINED3D_SM4_OP_MOV, WINED3DSIH_MOV, 1, 1},
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{WINED3D_SM4_OP_MUL, WINED3DSIH_MUL, 1, 2},
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{WINED3D_SM4_OP_RET, WINED3DSIH_RET, 0, 0},
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