wined3d: Recognize the SM4 dp3 opcode.
This commit is contained in:
parent
7539cd5c85
commit
03acf9d207
|
@ -49,6 +49,7 @@ WINE_DEFAULT_DEBUG_CHANNEL(d3d_shader);
|
|||
enum wined3d_sm4_opcode
|
||||
{
|
||||
WINED3D_SM4_OP_ADD = 0x00,
|
||||
WINED3D_SM4_OP_DP3 = 0x10,
|
||||
WINED3D_SM4_OP_EXP = 0x19,
|
||||
WINED3D_SM4_OP_MOV = 0x36,
|
||||
WINED3D_SM4_OP_MUL = 0x38,
|
||||
|
@ -97,6 +98,7 @@ struct sysval_map
|
|||
static const struct wined3d_sm4_opcode_info opcode_table[] =
|
||||
{
|
||||
{WINED3D_SM4_OP_ADD, WINED3DSIH_ADD, 1, 2},
|
||||
{WINED3D_SM4_OP_DP3, WINED3DSIH_DP3, 1, 2},
|
||||
{WINED3D_SM4_OP_EXP, WINED3DSIH_EXP, 1, 1},
|
||||
{WINED3D_SM4_OP_MOV, WINED3DSIH_MOV, 1, 1},
|
||||
{WINED3D_SM4_OP_MUL, WINED3DSIH_MUL, 1, 2},
|
||||
|
|
Loading…
Reference in New Issue