From 03acf9d2074a3335408fe5d9c85bfce356a7ff1b Mon Sep 17 00:00:00 2001 From: Henri Verbeet Date: Thu, 16 Jul 2009 13:08:24 +0200 Subject: [PATCH] wined3d: Recognize the SM4 dp3 opcode. --- dlls/wined3d/shader_sm4.c | 2 ++ 1 file changed, 2 insertions(+) diff --git a/dlls/wined3d/shader_sm4.c b/dlls/wined3d/shader_sm4.c index 418e7b299ec..30e9862dbb6 100644 --- a/dlls/wined3d/shader_sm4.c +++ b/dlls/wined3d/shader_sm4.c @@ -49,6 +49,7 @@ WINE_DEFAULT_DEBUG_CHANNEL(d3d_shader); enum wined3d_sm4_opcode { WINED3D_SM4_OP_ADD = 0x00, + WINED3D_SM4_OP_DP3 = 0x10, WINED3D_SM4_OP_EXP = 0x19, WINED3D_SM4_OP_MOV = 0x36, WINED3D_SM4_OP_MUL = 0x38, @@ -97,6 +98,7 @@ struct sysval_map static const struct wined3d_sm4_opcode_info opcode_table[] = { {WINED3D_SM4_OP_ADD, WINED3DSIH_ADD, 1, 2}, + {WINED3D_SM4_OP_DP3, WINED3DSIH_DP3, 1, 2}, {WINED3D_SM4_OP_EXP, WINED3DSIH_EXP, 1, 1}, {WINED3D_SM4_OP_MOV, WINED3DSIH_MOV, 1, 1}, {WINED3D_SM4_OP_MUL, WINED3DSIH_MUL, 1, 2},