Commit Graph

5929 Commits

Author SHA1 Message Date
Raphael Junqueira bf2121a312 Fix AddDirtyRect uncorrect behavior (crash in some cases). Based on a
patch from Roderick Colenbrander.
2003-06-16 20:20:25 +00:00
736ff98510 Added AddAccessAllowdAceEx, AddAccessDeniedAceEx, GetAclInformation. 2003-06-16 19:44:06 +00:00
Lionel Ulmer c203d68e98 - fix some regressions
- GetDC does not lock in ReadOnly mode as it leads to problems with
  some D3D optimizations
- added a fast Back => Front / Front => Back Blt fast path
2003-06-16 19:41:34 +00:00
Steven Edwards d8b97af8f5 Split Win16/32 setupapi device installer support. 2003-06-16 19:40:53 +00:00
Mike Hearn 8e6ae023e5 Stub out SetUrlCacheEntryInfoA/W. 2003-06-16 19:40:27 +00:00
Mike Hearn d2b8e39b5c - Unbreak vertical trackbars
- Make it more closely resemble the native control
- Add focus rectangle
- Misc fixes and cleanups
2003-06-16 19:39:27 +00:00
Mike Hearn a8755ff912 Add stubs for Control_FillCache_RunDLL ansi/unicode variants. 2003-06-16 19:38:10 +00:00
Gerald Pfeifer 8da2cbaa30 Unbreak getTcpTable() on Linux-based systems and make it work on BSD
and Solaris as well.
2003-06-16 19:37:36 +00:00
Mike Hearn 25b4d10138 Add the ID of the blocking thread to the error message. 2003-06-16 19:36:22 +00:00
Rok Mandeljc e36fa4551a Updated a bunch of translations for Slovenian language. 2003-06-16 01:32:09 +00:00
Eric Pouech 2e5cdf95da Implemented:
- RtlDoesFileExists_U as a stub
- RtlDosSearchPath_U
2003-06-16 01:24:30 +00:00
Lionel Ulmer 815118a092 - GL state change optimizations
- some more preparations for GL-accelerated Blts
- added debug code to compute FPS (nice when adding optimizations)
2003-06-16 01:23:58 +00:00
Juan Lang c5e856a300 Use iphlpapi to enumerate LAN adapters.
Add names to NetBIOS transports, and eliminates loopback adapters from
enumerated LAN adapters.
2003-06-16 01:23:20 +00:00
9d5295f5bd Correct mode nr passed to X11DRV_XF86VM_SetCurrentMode. 2003-06-16 01:21:31 +00:00
Steven Edwards 6056159a5e Split Win16/32 file dialogs. 2003-06-16 01:19:16 +00:00
Jukka Heinonen ae906923a1 Remove SIGALRM handler.
Reserve TEB field for DPMI virtual interrupt flag.
2003-06-16 01:18:26 +00:00
Jukka Heinonen e827269a99 Migrate create/open file functions to winedos.
Some fixes based on patch by Ferenc Wagner.
2003-06-16 01:18:01 +00:00
Jukka Heinonen 0b79a6e7c3 Make DOSVM_Wait work in protected mode.
Replace SHOULD_PEND macro with a function.
2003-06-16 01:17:30 +00:00
Alexandre Julliard 15566391e2 Proper support for CPPFLAGS and LDFLAGS (suggested by Todd Vierling). 2003-06-13 23:26:01 +00:00
Lionel Ulmer 26f51af674 - fixes the COLORFILL case for front-buffer
- some preparations for GL-accelerated Blts
- some small optimizations in the Clear code
2003-06-13 23:17:59 +00:00
Sylvain Petreolle 918d8f3e20 Trace which real mode interrupt is emulated. 2003-06-13 23:17:34 +00:00
Michael Günnewig da9e567992 - Fixed end flags while encoding -- only EOI instead of EOL and EOI.
- Fixed 4-bit RLE encoding of keyframes.
- Fixed signed/unsigned mismatches.
- Added some missing const's.
2003-06-13 23:17:01 +00:00
Gregory M. Turner d1957c6092 - most of FDICopy is now implemented, although the actual decompression is not.
- "can" -> "do"
- a novella about a bug
- fix some memory leaks
2003-06-13 23:15:55 +00:00
Alexandre Julliard a8ec5411aa Removed ordinals that differ between Windows versions. 2003-06-13 19:15:36 +00:00
Jason Edmeades 21a092816a Fix the texture operations to resolve glitches shown in UT2003 when
get quad damage.
checkGLcall must not supply a \n as that is supplied by its
expansion.
Performance fixes to save applying the same states 6 times and to
reduce function calls when accessing front/back buffers.
Make traces more readable by more constants -> english descriptions.
2003-06-13 19:14:34 +00:00
Raphael Junqueira bba49757bb - always use IDirectMusicPerformance8Impl instead of
IDirectMusicPerformanceImpl (as the first inherits from the second)
- implement many Loader, AudioPath and Performance8 stubs - fix the
  class factory
- more debug traces
- for now IDirectMusicLoader8::LoadObjectFromFile always returns not
  supported format
- fix the IDirectMusicPerformance8::Init (many crashes)
- implementation of IDirectMusicPerformance8InitAudio
2003-06-13 18:59:51 +00:00
Christian Costa 77c00c9555 Make dinput8 behaviour more correct for mouse and keyboard.
Fix small bug when keyboard buffer overflows.
Use DI_OK instead of 0 for returned values.
2003-06-13 18:55:41 +00:00
Christian Costa 0153a911e4 Fix matrix multiplication. 2003-06-13 18:54:37 +00:00
Gregory M. Turner 141d3a3b02 Fix some uglies. 2003-06-13 18:54:18 +00:00
Sylvain Petreolle 656dc7a8f2 Added Euro and antiquote to the French keyboard layout. 2003-06-13 18:54:00 +00:00
Jason Edmeades 5593a08334 When emulating fullscreen it helps to not allocate space for menu bars
and borders. Make this window a popup window.
2003-06-13 18:53:06 +00:00
Francois Gouget c8ad3cb75c Add stubs for RasDeleteSubEntry* (new in WinMe/WinXP).
Add prototypes for RasDeleteEntry* and RasDeleteSubEntry* in ras.h.
2003-06-13 18:52:36 +00:00
Jason Edmeades 3cf874bb04 Make the fixed function pipeline support multiple streams for created
vertex shaders with no function supplied. Also split down draw
primitive along the lines of the d3dcore requirements and put in some
diagnostic aids.
2003-06-13 18:09:05 +00:00
Steven Edwards 3f5b518dfc Split Win16/32 color dialog support.
Supporting compiling out 16 bit find dialog support.
2003-06-13 18:07:45 +00:00
Lionel Ulmer 1fa9624682 Stubbed some interfaces for the FilterGraph CLSID. 2003-06-13 18:06:44 +00:00
Jukka Heinonen 4cbc69a223 Move get current directory and set current directory int21
subfunctions into winedos. Fix quite a few bugs in the implementation
of these functions.
2003-06-13 18:05:18 +00:00
Gregory M. Turner 6f27b3bc06 - implement FDI{Create,Destroy,IsCabinet}
- fix a typo
- duplicate a bug
- some blathering about code duplication
- change fdi.c indentation to be consistent with cabextract.c
2003-06-13 18:04:35 +00:00
Marcus Meissner eee3a24dc9 Fixed index handling for multi dimensional arrays. 2003-06-13 16:35:07 +00:00
Eric Pouech 1bb3859ece Added support for overlapped ioctl requests (and a few other
cosmetics).
2003-06-13 16:33:50 +00:00
Paul Bain 6936db1103 Put IID_IDirectInputDevice2A back in
IDirectInputDevice2AImpl_QueryInterface.
2003-06-13 16:32:16 +00:00
Lionel Ulmer 8944b25ead Be more stringent in the 'Lock' invalid RECT check. 2003-06-13 16:31:41 +00:00
Lionel Ulmer 9ac8ba1589 Upgrade OpenGL thunks with latest version of OpenGL extension
registry.
2003-06-13 16:31:17 +00:00
Robert Shearman 7614f27f3b - Make button text centre correctly when dropdown arrow is present
- Centre dropdown arrow
2003-06-13 16:30:24 +00:00
Francois Gouget 0fc0ddb62d Add stubs for some new WinXP APIs. 2003-06-13 16:29:54 +00:00
Francois Gouget 39e2a19bc8 Add a stub for CompareSecurityIds (new in WinXP). 2003-06-13 16:29:36 +00:00
Lionel Ulmer f0339d222d Fix the BLT COLOR_FILL case. 2003-06-13 16:29:18 +00:00
Jukka Heinonen b2844d2c3a Split timer code into separate source file.
Stop using SIGALRM for timers.
2003-06-13 16:28:49 +00:00
Gregory M. Turner 03e0a49649 - paranoia: eliminate some global variables
- better reminder on how to fix memory leaks
2003-06-13 16:28:23 +00:00
Rok Mandeljc a4a5e9ae01 - added debug
- implemented fake midi & performance channels
- implemented some IDirectMusic*8* functions where IDirectMusic*
  equivalent exists
- IDirectMusic*8 interfaces can now be obtained from IDirectMusic
  interfaces (QueryInterface...)
- channel-related performance functions are kinda implemented now
2003-06-07 00:39:18 +00:00
Christian Costa 0d0a4075bd Fix SetDataFormat and implement GetDeviceInfo for mouse device. 2003-06-07 00:36:51 +00:00
Kester Maddock cb98365c75 Check for a null pointer in WS_setsockopt. 2003-06-07 00:34:18 +00:00
Mike Hearn 26fa3496e0 Protect WDML_GetConv against null handles. 2003-06-07 00:33:53 +00:00
Steven Edwards 6b9c474d30 Separate Win16 and Win32 font dialog support. 2003-06-07 00:33:32 +00:00
Eric Pouech 8638b26483 Correctly convert into EXCEPTION_RECORD SIGTRAPs received from
DebugBreakProcess.
2003-06-07 00:33:13 +00:00
Sylvain Petreolle cc02ef89c4 Implemented wininet.InternetGetConnectedStateEx. 2003-06-06 18:17:00 +00:00
Dimitrie O. Paun 36d0e2ba63 Align the text vertically in single line labels (spotted by BiGgUn). 2003-06-06 18:13:47 +00:00
Raphael Junqueira 85aa298ad2 Fixed compilation problems. 2003-06-06 18:12:59 +00:00
Martin Fuchs fb9d5c786f Stub implementation for _Gettnames. 2003-06-06 18:11:23 +00:00
Mike McCormack e67c058bb9 Always return FALSE when doing an overlapped ConnectNamedPipe. 2003-06-06 18:10:36 +00:00
Robert Shearman 7aae1b79d9 - Support a few more flags
- Rewrite the enumeration loop
- Support non-desktop root
- Silence harmless and implemented debug messages
2003-06-06 18:09:38 +00:00
Jukka Heinonen 7731c8e33e Pending timer interrupts no longer deadlock DOSVM_Wait.
Restored interrupt priorities to correct values.
2003-06-06 18:09:14 +00:00
Lionel Ulmer 068fa5d471 - fix the texture upload code when RECT is actually used
- optimize FB Locks / Unlocks when RECTs are used
2003-06-04 23:43:29 +00:00
Lionel Ulmer e14233ae03 - Viewport hack to get some old D3D1 games to work
- TRACEing fix
2003-06-04 23:39:13 +00:00
Lionel Ulmer 3f61d28661 - small TRACEing fix
- fix bug in texture upload (I wonder how I missed this :-/ )
- improve the D3D1/2 texture mapping modes
2003-06-04 23:38:22 +00:00
Lionel Ulmer ed88304868 - fix (stupid) regressions introduced by last series of patch
- 24 bpp handling for lock / unlock code
- some better checks for AlphaPixel value
- better TRACEing to better catch threading problems
2003-06-04 23:36:48 +00:00
Lionel Ulmer fc58c2a933 - some GL critical section fixes
- only bind textures at start of rendering
- optimized the texture parameter code
- optimize of the 'dirty checking code' for mipmapping
- handles the MAXMIPLEVEL texture parameter
2003-06-04 23:34:58 +00:00
Lionel Ulmer 4aba282bb8 - proper (tested on Win2K) reference counting for Direct3D object
- fix one case of reference counting on textures
- fix stupid bug in texture upload code
- yet another texture enumeration reordering
2003-06-04 23:31:39 +00:00
Lionel Ulmer f683839c13 Fixed a bug in the FrameBuffer => Texture blits. 2003-06-04 23:27:28 +00:00
Lionel Ulmer 97140ba2d1 - added RECT support to the texture upload code
- use the common code for the FB Unlock code
2003-06-04 23:26:53 +00:00
Lionel Ulmer 3383ce5d51 - some clean-ups (extension code to be added soon)
- some interface changes for future reuse for Blt / Lock code
- fixed some Pitch problems in texture uploads (mostly for 'small'
  mip-mapping levels)
2003-06-04 23:24:59 +00:00
Lionel Ulmer 094f6bc985 Refactoring of the texture upload code. 2003-06-04 23:22:13 +00:00
Lionel Ulmer 934d97b56b Fix texture parameters handling on texture change. 2003-06-04 23:19:14 +00:00
Lionel Ulmer 8352f1f48a - remove some extraneous saving of the read buffer settings
- cleaned-up the GL / device critical section handling
2003-06-04 23:18:24 +00:00
Lionel Ulmer 241d306221 - protect viewport setting with GL lock
- no need anymore to flush to FB on execute buffer calling
2003-06-04 23:17:23 +00:00
Lionel Ulmer f87c54f14f Some threading fixes (prevents some dead-locks). 2003-06-04 23:16:28 +00:00
Lionel Ulmer 21856fbd1c - implement FB => Texture blits
- fix compilation on non-recent glext.h systems
2003-06-04 23:10:38 +00:00
Raphael Junqueira e4882b1548 - cleaning of volume.c/volumetexture.c as done previously for
surface.c/*texture.c (with add of lockable, locked and Dirty flags)
- add of dirtyRect/dirtyBox for better dirtification management (not
  used yet, but huge optimisation can be possible now)
- fix some debug traces (well it's better to use debug_d3dpool)
- fix some stupid regression on point parameters (forgot to check
  extension on fillcaps)
2003-06-04 23:05:46 +00:00
Raphael Junqueira 713013a978 - add a new private header d3dcore_gl.h that declares needed opengl
defines and the caps defines
- cleanup of device.c using the caps defines (avoid the #ifdef
  nigthmare)
- add {Set,Get}GammaRamp support
2003-06-04 23:01:49 +00:00
Raphael Junqueira 24be30657d - some cleanup and warning fixes
- split of CreateDevice gl/gxl detection code into FillGLCaps
- implementation of resolution change (using ChangeDisplaySettings)
  but desactived as ChangeDisplaySettings don't seem to work well
- begin of swap chain support (now need to split/clean
  gxlpbuffer/glxpixmap code for swap chain use)
2003-06-04 22:55:19 +00:00
Jason Edmeades bca452eea6 Fix the glRead call when pRect != NULL, resolve the file format of the
saved snapshot correctly.
2003-06-04 22:51:14 +00:00
Raphael Junqueira 8bde56dad0 - fix another time the stupid locking bug (i had already fixed it in
ActiveRender)
- fix stupid rescaling of colors values on SaveSnapshot
2003-06-04 22:47:53 +00:00
Raphael Junqueira b050a3dbf1 - pixel shader program dump code
- pixel shader code split into a new "COM object" (as done before for
  vertex shader)
- some fixes on Validate* functions call types
- add pixel shader (ie fragment_program) detection on caps code
2003-06-04 22:45:57 +00:00
Jason Edmeades 3d51c865d4 Add support for a lot of the remaining texture ops, move code into the
utils module, and clean up the main code path.
2003-06-04 22:20:47 +00:00
Raphael Junqueira 0b5e9d9feb - some cleanups
- more cubetextures fixes (now d3d8 sdk cubemap sample work almost
  perfectly)
- add a new debug function "debug_d3dpool" and use it
- add a new param (the device) for the conversions functions (because
  we need to check caps to see how to convert)
- some crashes fixed in render to surface code with no stencil-depth
  surface
- a very simple cliplane fix
- a stupid palettes fix (stupid language)
- begin of anisotropic filter support
- begin of compressed textures support
- a very useful debug functions: IDirect3DSurface8Impl_SaveSnapshot to
  dump surfaces as png ;)
- many useful surfaces debug code (using SaveSnapshot)
2003-06-04 22:12:34 +00:00
Jason Edmeades 4e3100825f Correct specular enable renderstate. 2003-06-04 22:04:44 +00:00
Jason Edmeades 2eaf05bfd5 Avoid the use of glGet when we know the information locally. 2003-06-04 22:02:06 +00:00
Jason Edmeades 84cd1925fe Opengl 1.4 added stencil wrap support as per directx (also in the
GL_EXT_stencil_wrap extension).
2003-06-04 22:01:05 +00:00
Raphael Junqueira 3cae8cfa69 - implemented render to surfaces (and render to new rendertargets)
using glx pbuffers (with a useful debug code to display rendered
  surface into window drawable)
- better cubetextures
- split utilities functions into utils.c and added more
- more readable debug again
- a better caps code (not perfect but i'll use glx code later)
- use of the new caps code
- begin of UpdateTexture
- begin of Cursor support
- cleaning most of deprecated #if 0/#endif
- correct some lockable/unlockable behavior
- correct some returns code
2003-06-04 21:55:29 +00:00
Lionel Ulmer c312ff950b - do not search for attached surfaces if the texture doesn't have the
MIPMAP flag set
- add GL crit. section support for matrix setting
- support the various BLEND texture operations
2003-06-04 21:53:43 +00:00
Yorick Hardy a856019687 Added the D3DTBLEND_DECAL render state. 2003-06-04 21:52:46 +00:00
Francois Gouget 61aac4eaa1 Fix some typos. 2003-06-04 20:29:05 +00:00
Robert Reif a104d91ce8 Added a dynamically growing ring buffer for oss, alsa, arts, and nas. 2003-06-04 20:28:04 +00:00
Marcus Meissner 960b6dcebf Implemented localeconv() with libc function. 2003-06-04 20:24:56 +00:00
Antonio Larrosa Jiménez f6a838cad8 Added WSASetEvent forward. 2003-06-04 20:23:58 +00:00
Vitaliy Margolen 3fc25446fe DrawTextEx: honor clipping for underscores. 2003-06-04 20:21:21 +00:00
Dimitrie O. Paun bc9de0500e Remove bFirstPain funky optimization, it is causing too much grief. 2003-06-04 20:19:11 +00:00
Jukka Heinonen f07dfff17b Migrate most int21 ioctl routines to winedos.
Migrate int21 set drive routine to winedos.
2003-06-04 20:17:52 +00:00
Lionel Ulmer 370db5b47c Implemented a semi-stub for GetProcessPriorityBoost. 2003-06-04 20:17:00 +00:00
Dmitry Timoshkov 3e6b5e574c Revert some really unwanted changes to the DDE code. 2003-06-04 20:16:17 +00:00
Yorick Hardy 4b1f667e73 Improve CDROM_GetIdeInterface (becomes CDROM_GetInterfaceInfo), in
order to better support SCSI drives.
2003-06-04 20:15:59 +00:00
Yorick Hardy 6dd0685f74 Use SA_RESTART on NetBSD. 2003-06-04 20:15:10 +00:00
Jukka Heinonen 38fa857648 Timer routines must check for NULL timer name. 2003-06-04 20:14:24 +00:00
Alexandre Julliard 24d0a8394f Authors: Mike McCormack <mike@codeweavers.com>, Lionel Ulmer <lionel.ulmer@free.fr>
Make DDraw not linked 'statically' to OpenGL.
2003-06-04 20:13:21 +00:00
Mark Westcott 37e3e5ec97 DInput keyboard handling checks for incoming X11 events. 2003-06-04 20:11:56 +00:00
Ove Kaaven ef57c4d905 Preliminary support for COM apartments. 2003-06-04 20:11:34 +00:00
Jason Edmeades 350aa2dcc4 Fill in lots of unimplemented render states. 2003-06-04 20:10:43 +00:00
Duane Clark 8ed6df97a2 Fix compile error. 2003-05-22 20:56:04 +00:00
Alexandre Julliard 6bc5091160 Start to make use of the proper PEB structure for process
information.
2003-05-22 03:44:01 +00:00
Alexandre Julliard 2f24859b59 Beep() is still needed in ntdll, move it back to some random file. 2003-05-22 03:41:27 +00:00
Robert Reif 1024fb924d Add 3d primary and secondary buffer tests.
Check reference count at object release.
Remove redundant cooperative level setting.
2003-05-22 03:39:32 +00:00
Robert Reif a4ed8e7740 - make parameter checking and error notification consistent
- propagate driver and local function errors where needed
- fix error returns where pointer is given for returned data
- add 3d listener to primary buffer when needed
- copy 3d part of buffer when duplicated
- fix bug when primary buffer is reopened with smaller buffer
- loosen requirements on caps data size check
- set caps for emulated mode based on actual driver caps
2003-05-22 03:39:13 +00:00
Lionel Ulmer a4d733ae5a - remove fogging too when doing the flush of the frame buffer
- handle dest rect in the Blt DEPTH_FILL case
- fix QueryInterface on the D3D Device
2003-05-22 03:38:22 +00:00
Maxime Bellengé 66855d4a22 Fix listview custom draw notification for CDDS_ITEMPREPAINT and
CDDS_SUBITEMPREPAINT messages.
2003-05-22 03:37:10 +00:00
Ove Kaaven 95f7c6c8d9 DCOM IDL file based on the DCOM specification. 2003-05-22 03:36:26 +00:00
Ove Kaaven c707e23675 Initial support for RPC call failures, by catching RPC server
exceptions and returning simple failure packets, and throwing
exceptions on the client side when unmarshalling the failure packet.
2003-05-22 03:36:00 +00:00
Jason Edmeades 7f53bb8f8c Avoid setting and resetting the same values when there are many
rectangles.
2003-05-22 03:35:24 +00:00
Robert Shearman f644c787ee Update ordering on insertion of an item. 2003-05-22 03:34:54 +00:00
Mike McCormack 88090b47a6 Remove code that starts wineshelllink, instead create a windows
compatible shortcut (*.lnk) file. After creating that file, start a
link processor (winemenubuilder) on it, which reads it back then calls
wineshelllink.
Rework CreateStreamFromFile to create an IStream object that is
writeable.
2003-05-21 18:50:53 +00:00
Alexandre Julliard 78d108b964 Moved misc/error.c to dlls/kernel/error16.c.
Get rid of misc/main.c.
2003-05-21 18:31:01 +00:00
Mike McCormack 399967c10d Implemented GdiComment for enhanced metafiles. 2003-05-21 18:28:49 +00:00
Alexandre Julliard b168f12a48 Fixed wrong length argument in getInterfacePhysicalByName. 2003-05-21 18:26:00 +00:00
Dimitrie O. Paun bb993e0127 Inserting column zero should not modify the main item (spotted by
Robert Shearman).
2003-05-21 18:25:10 +00:00
Gerald Pfeifer c862085b90 Avoid "might be used uninitialized" warning in exercizeServer(). 2003-05-21 18:23:20 +00:00
Ove Kaaven 2d56c3d62d For RPC servers, don't deallocate the RPC request packet before the
RPC reply packet is sent, in case marshalling the reply needs any of
the request data.
2003-05-21 18:23:06 +00:00
Ove Kaaven 40c9882b6c Added semi-stub for NdrProxyErrorHandler.
Fixed a case of potential stack trashing.
2003-05-21 18:22:49 +00:00
Alexandre Julliard 81e72d8f2d Moved all process initialisation code to process.c and removed
loader/main.c.
2003-05-20 19:21:43 +00:00
Eric Pouech b350438074 Implemented NtQueryObject and NtSetInformationObject for the
ObjectDataInformation class.
2003-05-20 19:20:42 +00:00
Carlos Lozano c11d4d9ac3 Avoid printing an uninitialized buffer. 2003-05-20 19:18:37 +00:00
Yorick Hardy d1d5ca539d Implement CDROM_ScsiPassThrough and CDROM_ScsiPassThroughDirect on
NetBSD.
2003-05-20 19:17:04 +00:00
Alexandre Julliard b2f32bc604 Moved system.dll implementation to dlls/kernel. 2003-05-20 17:50:59 +00:00
Steven Edwards 52397422f1 Win16/32 separation of olecli32. 2003-05-20 17:50:18 +00:00
Christian Costa 1392c77d7e Remove all openGL calls in execute buffers and use the Direct3D7 APIs.
Enable retrieving the render target surface of a device through its
QueryInterface method.
Avoid lights updating when a viewport and a device have not been
associated to them.
Clear the Z buffer only when we're asked to by Checking D3DBTL_FILL
flag.
2003-05-20 17:49:40 +00:00
Jukka Heinonen 3da6ff753e Added some long filename functions. 2003-05-20 17:49:04 +00:00
Eric Pouech c00a4473bd Implement anonymous pipes on top of named pipes. 2003-05-20 04:32:53 +00:00
Lionel Ulmer 97f216c93c - some tracing fixes
- flush the right buffer to the screen
2003-05-20 04:27:04 +00:00
Lionel Ulmer c577c27e2b No need to flush the surface back if last lock was a RO lock. 2003-05-20 04:21:46 +00:00
Alexandre Julliard 9bf3ac619e Moved timer functions to dlls/kernel. 2003-05-20 04:14:45 +00:00
Ove Kaaven fd9cbb6ce8 Handle requests for CLSID_PSDispatch. 2003-05-20 04:13:58 +00:00
Ove Kaaven 6e67d46355 Fixed NdrDllRegisterProxy so it registers the key names that ole32
expects. Better debug traces (include name of interface).
2003-05-20 04:13:44 +00:00
Lionel Ulmer 8daf96c203 - fix bug in 'Blt DEPTH_FILL' override
- added a lock around the flushing of a surface to the frame buffer
- optimize texture loading my minimizing the cases where a conversion
  needs to occur and also by reusing the allocated memory
2003-05-20 04:10:22 +00:00
Eric Pouech 4c591d4ef3 Implemented timer related functions in ntdll and make the kernel32
functions use them.
2003-05-20 04:00:42 +00:00
Alexandre Julliard 11c159666e Use the trace macro for debugging output. 2003-05-20 03:58:35 +00:00
Lionel Ulmer 7b245fa7de Have Lights and Clipplanes transformed properly. 2003-05-20 03:58:01 +00:00
Alexandre Julliard c7a51eec43 Only create the 16-bit dummy module when we need really it. 2003-05-20 02:32:26 +00:00
Huw Davies 69c7164977 Look up the printer's port in the registry if neither CreateDC or
StartDoc specify one.
Photoshop 7 has a bug that results in cbInput being 2 less than the
length of the string rather than 2 more.  So use the WORD at
in_data[0] instead.
2003-05-20 02:24:50 +00:00
Huw Davies 6124a02733 CUPS uses the ppd file to store the default paper size, so we'll read
it from here.
If the ppd doesn't contain an explicit resolution then default to
300dpi.
2003-05-20 02:22:25 +00:00
Alexandre Julliard 9747a103b5 Added value for default Unix codepage to all the locale definitions. 2003-05-20 02:20:48 +00:00
Ove Kaaven a3f6bb8294 Implemented "dereference" pointer flag.
Added NdrClearOutParameters stub.
2003-05-20 02:17:49 +00:00
Ove Kaaven 571bc879c5 Portability fix. Better debug messages (display IID of interface to
marshal).
2003-05-20 02:17:15 +00:00
Lionel Ulmer 11b1b94a67 - implement the TFACTOR texture stage state
- support Texture matrices
- various misc. clean-ups
2003-05-20 02:15:24 +00:00