Stefan Dösinger
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76941eff00
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wined3d: Move gl_info->limits.max_texture_stages to d3d_info.
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2013-04-25 20:25:10 +02:00 |
Stefan Dösinger
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f7580726b0
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wined3d: Don't pass the device to gen_ffp_frag_op.
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2013-04-25 20:25:08 +02:00 |
Stefan Dösinger
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16e862ba9d
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wined3d: Add a new structure for d3d limits and other info.
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2013-04-25 20:25:07 +02:00 |
Matteo Bruni
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197cdcc9ae
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wined3d: Use ARB_internalformat_query2 for the other texture format caps too.
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2013-04-22 17:55:38 +02:00 |
Matteo Bruni
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6fa87980ca
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wined3d: Use ARB_internalformat_query2 to check for texture format rendering and blending support, where available.
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2013-04-22 17:55:36 +02:00 |
Henri Verbeet
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42208d083c
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wined3d: Get rid of the unused WINED3DFMT_FLAG_FOURCC flag.
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2013-04-17 11:36:19 +02:00 |
Matteo Bruni
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3e564b1e93
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wined3d: Use 0 as GL internal format for WINED3DFMT_NULL.
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2013-04-11 17:38:18 +02:00 |
Matteo Bruni
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50a91e11c6
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wined3d: Update comment on top of format_texture_info[].
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2013-04-10 15:46:30 +02:00 |
Matteo Bruni
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0d563a69dd
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wined3d: Fix typo, really check whether color fixups are supported.
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2013-04-10 15:46:22 +02:00 |
Matteo Bruni
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5e28b0c974
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wined3d: Add RESZ support.
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2013-02-19 10:39:47 +01:00 |
Henri Verbeet
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c37594d3a9
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wined3d: Add WINED3DFMT_INST to the format table.
We need the format to exist in apply_format_fixups() in particular.
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2013-02-08 19:31:18 +01:00 |
Francois Gouget
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68b22623b2
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wined3d: debug_{d3dbasis, d3ddegree}() are not used anymore so remove them.
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2013-01-29 11:48:46 +01:00 |
Matteo Bruni
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59171c06ce
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wined3d: Rebind texture before checking for its content in check_fbo_compat().
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2013-01-29 11:48:26 +01:00 |
Henri Verbeet
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7c8dab24e6
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wined3d: Introduce a format flag for texturing.
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2013-01-28 14:05:34 +01:00 |
Henri Verbeet
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6c6565dea0
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wined3d: Get rid of a superfluous texture copy in check_fbo_compat().
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2013-01-25 11:18:19 +01:00 |
Henri Verbeet
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b882a70282
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wined3d: Properly set WINED3DFMT_FLAG_VTF in init_format_texture_info().
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2013-01-24 14:32:58 +01:00 |
Henri Verbeet
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6527277a58
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wined3d: Properly set WINED3DFMT_FLAG_FILTERING in init_format_texture_info().
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2013-01-23 12:48:41 +01:00 |
Henri Verbeet
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3f21757702
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wined3d: Get rid of select_shader_mode().
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2013-01-23 12:48:34 +01:00 |
Henri Verbeet
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9307327ede
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wined3d: Properly set WINED3DFMT_FLAG_SRGB_WRITE in init_format_texture_info().
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2013-01-22 12:13:46 +01:00 |
Henri Verbeet
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78984cf46c
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wined3d: Get rid of ENTER_GL / LEAVE_GL.
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2012-12-11 12:03:39 +01:00 |
Henri Verbeet
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9081f8afb1
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d3d10core: Implement d3d10_device_GSSetShader().
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2012-11-14 11:27:40 +01:00 |
Henri Verbeet
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b42e02ce9b
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wined3d: Use the correct RGTC constant in format_texture_info.
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2012-11-08 15:37:47 +01:00 |
Alexandre Julliard
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cf2b981ce0
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wined3d: Make use of the generated wgl.h header.
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2012-11-07 18:12:04 +01:00 |
Matteo Bruni
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f89f30e0c0
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wined3d: Fix blending test expected results.
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2012-08-21 11:45:43 +02:00 |
Matteo Bruni
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a488e57449
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wined3d: Improve post-pixelshader blending test.
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2012-08-15 12:17:48 +02:00 |
Matteo Bruni
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902049c054
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wined3d: Fix pixel format masks.
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2012-08-15 12:17:46 +02:00 |
Matteo Bruni
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0a37a86f35
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wined3d: Dump postblend color.
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2012-08-15 12:15:47 +02:00 |
Matteo Bruni
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152a09ce75
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wined3d: Use GL_FRAMEBUFFER_SRGB when possible.
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2012-08-15 12:15:42 +02:00 |
Henri Verbeet
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894d161891
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wined3d: Call core GL functions through gl_info.gl_ops as well.
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2012-07-25 20:10:08 +02:00 |
Henri Verbeet
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1a93983bd4
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wined3d: Use NAN.
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2012-05-30 17:17:59 +02:00 |
Francois Gouget
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fac36c55e9
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Assorted typo, spelling, wording and case fixes.
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2012-05-15 16:26:43 +02:00 |
Henri Verbeet
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6eb5c891ac
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wined3d: Use ARB_texture_rg for WINED3DFMT_R16G16_UNORM textures when available.
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2012-03-09 11:32:16 +01:00 |
Henri Verbeet
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6d483c2d9d
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wined3d: Don't use floating point for surface height scaling.
This is the follow-up to commit a4e5bcff4c .
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2012-03-08 17:57:54 +01:00 |
Henri Verbeet
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a4e5bcff4c
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wined3d: Use a format flag instead of a floating point comparison to determine if we need to apply heightscale.
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2012-02-13 20:20:08 +01:00 |
Henri Verbeet
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bee9adbd05
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wined3d: Get rid of the WINED3DDECLUSAGE typedef.
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2012-01-19 11:56:47 +01:00 |
Henri Verbeet
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c35c30fa68
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wined3d: Get rid of the WINED3DDECLMETHOD typedef.
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2012-01-19 11:56:41 +01:00 |
Henri Verbeet
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e53a277305
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wined3d: Get rid of the WINED3DPOOL typedef.
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2012-01-18 12:37:38 +01:00 |
Henri Verbeet
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6a5a098b23
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wined3d: Get rid of the WINED3DRESOURCETYPE typedef.
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2012-01-18 12:37:38 +01:00 |
Henri Verbeet
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e70990041b
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wined3d: Get rid of the WINED3DTEXTUREFILTERTYPE typedef.
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2012-01-13 17:34:31 +01:00 |
Henri Verbeet
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7dac3e0921
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wined3d: Get rid of the WINED3DBASISTYPE typedef.
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2012-01-12 12:37:24 +01:00 |
Henri Verbeet
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f38e94af7c
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wined3d: Get rid of the WINED3DTRANSFORMSTATETYPE typedef.
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2012-01-12 12:37:18 +01:00 |
Henri Verbeet
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b6431d9493
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wined3d: Get rid of the WINED3DTEXTUREOP typedef.
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2012-01-11 17:47:22 +01:00 |
Henri Verbeet
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7f7bc520b6
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wined3d: Get rid of the WINED3DTEXTURETRANSFORMFLAGS typedef.
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2012-01-10 10:47:30 +01:00 |
Henri Verbeet
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43fcbcb36e
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wined3d: Get rid of the WINED3DTEXTURESTAGESTATETYPE typedef.
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2012-01-10 10:47:27 +01:00 |
Henri Verbeet
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08545dc739
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wined3d: Get rid of the WINED3DSAMPLERSTATETYPE typedef.
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2012-01-09 12:22:12 +01:00 |
Henri Verbeet
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de807eb21c
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wined3d: Allow 10-bpc formats as render targets.
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2012-01-09 12:21:53 +01:00 |
Henri Verbeet
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fd8597b2bf
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wined3d: Get rid of the WINED3DSTENCILOP typedef.
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2012-01-03 23:40:50 +01:00 |
Matteo Bruni
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fb38bad0c4
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wined3d: Improve projection TEXTURETRANSFORMFLAGS handling in the ARB fragment ffp implementation.
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2011-12-28 18:55:18 +01:00 |
Henri Verbeet
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6623a8cfa9
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wined3d: Get rid of the WINED3DFOGMODE typedef.
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2011-12-22 10:08:52 +01:00 |
Henri Verbeet
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1ec609670f
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wined3d: Get rid of the WINED3DCMPFUNC typedef.
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2011-12-21 10:14:54 +01:00 |