wined3d: Properly set WINED3DFMT_FLAG_FILTERING in init_format_texture_info().

This commit is contained in:
Henri Verbeet 2013-01-23 08:50:12 +01:00 committed by Alexandre Julliard
parent 3f21757702
commit 6527277a58
2 changed files with 4 additions and 2 deletions

View File

@ -3485,8 +3485,7 @@ static BOOL CheckDepthStencilCapability(const struct wined3d_adapter *adapter,
static BOOL CheckFilterCapability(const struct wined3d_adapter *adapter, const struct wined3d_format *format)
{
/* The flags entry of a format contains the filtering capability */
if ((format->flags & WINED3DFMT_FLAG_FILTERING)
|| !(adapter->gl_info.quirks & WINED3D_QUIRK_LIMITED_TEX_FILTERING))
if (format->flags & WINED3DFMT_FLAG_FILTERING)
return TRUE;
return FALSE;

View File

@ -1287,6 +1287,9 @@ static BOOL init_format_texture_info(struct wined3d_adapter *adapter, struct win
format->height_scale.numerator = 1;
format->height_scale.denominator = 1;
if (!(gl_info->quirks & WINED3D_QUIRK_LIMITED_TEX_FILTERING))
format->flags |= WINED3DFMT_FLAG_FILTERING;
if (format->glGammaInternal != format->glInternal)
{
/* Filter sRGB capabilities if EXT_texture_sRGB is not supported. */