wined3d: Fix blending test expected results.

This commit is contained in:
Matteo Bruni 2012-08-20 22:34:57 +02:00 committed by Alexandre Julliard
parent d5cec3b08e
commit f89f30e0c0
1 changed files with 3 additions and 3 deletions

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@ -1138,9 +1138,9 @@ static void check_fbo_compat(const struct wined3d_gl_info *gl_info, struct wined
a = color >> 24;
r = (color & 0x00ff0000) >> 16;
r_range = format->red_size < 8 ? 1 << (8 - format->red_size - 1) : 1;
a_range = format->alpha_size < 8 ? 1 << (8 - format->alpha_size - 1) : 1;
if (format->red_size && (r < 0x80 - r_range || r > 0x80 + r_range))
r_range = format->red_size < 8 ? 1 << (8 - format->red_size) : 1;
a_range = format->alpha_size < 8 ? 1 << (8 - format->alpha_size) : 1;
if (format->red_size && (r < 0x7f - r_range || r > 0x7f + r_range))
match = FALSE;
else if (format->alpha_size > 1 && (a < 0xbf - a_range || a > 0xbf + a_range))
match = FALSE;