wined3d: Dump postblend color.
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@ -1158,6 +1158,7 @@ static void check_fbo_compat(const struct wined3d_gl_info *gl_info, struct wined
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else
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{
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TRACE("Format supports post-pixelshader blending.\n");
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TRACE("Color output: %#x\n", color);
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format->flags |= WINED3DFMT_FLAG_POSTPIXELSHADER_BLENDING;
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}
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