wined3d: Fix typo, really check whether color fixups are supported.
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@ -1724,7 +1724,7 @@ static void apply_format_fixups(struct wined3d_adapter *adapter, struct wined3d_
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for (i = 0; i < sizeof(formats) / sizeof(*formats); ++i)
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{
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struct wined3d_format *format = &gl_info->formats[idx];
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struct wined3d_format *format = &gl_info->formats[i];
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if (!(format->flags & WINED3DFMT_FLAG_TEXTURE))
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continue;
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